Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 15:29:56 Player: Spoodle Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (239) 1195 Value Destroyed (10061) 10061 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2270) 2270 TOTAL SCORE: 22286 Bonus ------- High Alert Combat Kills 1135 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -165 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 35% Temperature Cool (56) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Improved Targeting Computer Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Experimental Myomer Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Makeshift Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Kinecellerator Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Advanced Thermal Shield Antimissile System Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Biometal Leg Biometal Leg Centrium Leg Point Defense Array Advanced Drone Bay Helical Railgun [Rating: 166] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 13 | . . . 2 1 . 2 . . . 2 2 . . . . 2 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 355 | 7 7 6 20 33 33 33 7 . 16 83 2 1 3 20 15 13 36 20 Power 27 | 1 1 . 1 1 1 1 . . 2 7 . . . 3 . . 4 5 Engine 7 | 1 1 . 1 1 1 1 . . . 1 . . . . . . . . Core 10 | . . . . . . . . . 2 5 . . . 2 . . 1 . Reactor 10 | . . . . . . . . . . 1 . . . 1 . . 3 5 Propulsion 80 | 2 4 2 2 7 10 8 . . 1 17 . . 2 9 1 4 6 5 Treads 18 | 2 2 . 2 5 . . . . . 6 . . . . . . . 1 Leg 58 | . 2 2 . 2 10 8 . . 1 7 . . 2 9 1 4 6 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 136 | 2 1 1 9 13 14 12 3 . 3 31 2 1 . 8 9 5 16 6 Device 82 | 1 . 1 3 8 6 6 2 . 2 25 1 1 . 3 7 2 9 5 Storage 5 | 1 1 . . . . . . . . 1 . . . 1 1 . . . Processor 15 | . . . 1 1 4 1 1 . . 1 1 . . 2 . 1 1 1 Hackware 7 | . . . . . . 2 . . . 1 . . . 1 . 2 1 . Protection 27 | . . . 5 4 4 3 . . 1 3 . . . 1 1 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 1 3 8 12 8 12 4 . 10 28 . . 1 . 5 4 10 4 Energy Gun 23 | . 1 1 2 3 . . 1 . 2 3 . . 1 . . 1 5 3 Energy Cannon 16 | . . . 1 4 4 1 . . . 2 . . . . 3 1 . . Ballistic Gun 38 | 2 . 1 3 2 2 6 2 . 5 10 . . . . 1 . 3 1 Ballistic Cannon 12 | . . . . . 1 1 . . . 6 . . . . 1 2 1 . Launcher 21 | . . 1 . 3 1 4 1 . 3 7 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 1 1 . . . . 1 . . . 6 . . 3 . Corrupted Parts 5 | . . . 1 . . . . . . 3 . . . . . . . 1 System Corruption 33 | . . . 1 . . . . . . 17 . . . . . . . 15 Parts Lost 122 | . 1 4 1 3 1 4 2 . 4 40 . . . . 3 5 20 34 Power 13 | . 1 . . . . . . . 1 5 . . . . . . 1 5 Propulsion 27 | . . 2 . 1 . . . . 1 11 . . . . . 2 2 8 Utility 46 | . . 1 1 2 . 3 . . 1 11 . . . . 2 1 11 13 Weapon 36 | . . 1 . . 1 1 2 . 1 13 . . . . 1 2 6 8 Highest Loss Streak 19 | . 1 4 1 1 1 1 2 . 2 7 . . . . 2 4 7 19 To Critical Strikes 4 | . . . . 1 . . . . . 1 . . . . . 1 . 1 Average Slot Usage (%) 95 | . 97 97 99 99 99 98 99 100 100 91 89 89 89 96 99 98 89 90 Engine 3 | . 11 14 11 9 7 6 6 6 1 . . . . . . . . . Core 1 | . . . . . . . . . 4 4 . . . . 5 4 . . Reactor 1 | . . . . . . . . . . . 5 5 5 4 . . 3 7 Treads 4 | . 27 5 6 14 . . . . . 4 5 5 5 . . . . . Leg 15 | . . 22 15 3 30 26 26 26 26 11 10 10 10 21 21 19 16 15 Device 15 | . 14 12 11 16 12 10 13 6 6 14 15 20 21 20 14 15 15 25 Storage 6 | . 14 14 11 9 7 6 6 6 6 4 5 5 5 5 5 4 4 3 Processor 12 | . . . 10 10 15 11 6 13 13 13 15 10 10 10 15 14 17 17 Hackware 7 | . . . . . . 12 13 13 13 11 10 10 10 12 15 22 10 4 Protection 4 | . . . 10 9 2 2 6 6 6 2 5 5 5 5 5 2 3 5 Energy Gun 4 | . 12 14 8 4 . . 3 6 6 1 . . 3 4 . . 8 6 Energy Cannon 4 | . . . 2 12 14 8 1 . . 2 . . . . 9 6 . . Ballistic Gun 7 | . 15 14 10 8 6 7 13 13 10 9 5 5 5 5 1 2 2 6 Ballistic Cannon 1 | . . . . . . 1 . . . 1 10 10 6 5 3 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 30 30 39 44 50 49 50 48 48 61 66 67 67 63 76 72 84 103 Greatest Support 122 | 40 40 40 40 40 58 76 76 76 76 116 70 70 75 105 105 105 115 122 Greatest Overweight (x) 16 | 3 . 1 1 2 . . . . . 16 . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 14 10 10 10 10 10 10 10 9 Most Carried 15 | 5 15 15 15 15 15 15 15 14 15 15 10 10 10 10 10 10 10 10 Average Carried 11 | 3 11 13 14 14 14 14 14 14 14 11 9 9 9 9 9 7 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 15 14 15 15 15 15 14 14 13 10 10 10 10 10 9 10 10 3 Class Distribution -------------------- 33% | Scavenger-Gunner 20% | Scavenger-Tank 17% | Scavenger-Skirmisher 14% | Mutant 6% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 7474 | 310 142 105 409 585 503 728 68 . 392 1980 129 14 29 226 359 203 582 710 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10875 | 66 426 77 1152 1675 718 935 137 . 399 2127 71 . . . 582 357 634 1519 Parts 545 | 7 23 3 63 98 43 46 2 . 25 95 . . . . 12 14 26 88 Haulers Intercepted 9 | . 1 . 2 4 1 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 2 . 1 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 1 . 24 . . 20 2 . 11 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 199 | . 11 2 20 28 13 16 3 . 14 47 1 . . . 9 6 9 20 Guns 114 | . 11 1 12 11 4 6 3 . 14 26 . . . . . . 6 20 Cannons 50 | . . . 7 11 8 4 . . . 5 1 . . . 6 5 3 . AOE 29 | . . 1 . 6 1 6 . . . 15 . . . . . . . . Classes Destroyed 18 | 2 4 . 4 1 2 . . . 1 1 . . . . . . 3 . Worker 7 | 2 . . 1 . . 1 . . . 3 . . . . . . . . Builder 8 | . . . 1 2 . . . . . 4 . . . . . . . 1 Tunneler 3 | 1 . . . 1 . . . . . 1 . . . . . . . . Hauler 9 | . 1 . 2 4 1 1 . . . . . . . . . . . . Recycler 6 | . . . 1 3 . 1 . . . . . . . . . . . 1 Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 1 . 1 . . . . . . . Watcher 5 | . . . . 2 1 . . . . 1 . . . . . . 1 . Swarmer 56 | . 3 . 3 9 . 6 . . 11 17 . . . . . . 2 5 Grunt 67 | . 8 2 9 13 5 4 2 . 1 12 . . . . 3 2 . 6 Brawler 3 | . . . 1 1 . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . . . 2 . . . . 1 . . . Sentry 24 | . . . 7 5 1 3 1 . 1 4 1 . . . 1 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 21 | . . . . . 2 3 . . . 6 . . . . 4 4 2 . Programmer 19 | . . . . . 5 . . . . 5 . . . . . . . 9 Striker 2 | . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 6 1 6 4 5 5 3 . 5 9 1 . . . 3 2 4 6 Combat Bots Only 9 | . 6 1 5 4 5 5 3 . 5 9 1 . . . 3 2 4 5 Max Kills in Single Turn 4 | 1 1 1 1 4 1 2 1 . 2 3 1 . . . 2 1 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . 1 . 3 1 2 . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1976 | . 75 27 70 101 87 173 61 . 87 385 8 2 . 2 88 138 187 485 Missed 654 | . 20 7 25 29 32 66 25 . 26 106 2 . . 1 22 44 74 175 Intercepted 8 | . . . . . . . . . . . . . . . . . 8 . Damage Taken 23228 | . 545 269 599 1011 827 1246 323 . 954 5556 141 30 . 23 986 1233 2869 6616 Core 3502 | . 61 51 48 88 42 131 34 . 58 715 22 17 . . 176 90 369 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 147 | . . . . . . . . . . . . . . . . . 147 . Ignored by Resistances 1392 | . . . . 12 24 20 . . . 71 . . . . 285 484 215 281 Regen/Repaired (Parts) 65 | . . . . 17 . . . . . . . . . 48 . . . . Core Remaining (%) 77 | 100 . 55 88 84 94 . . . 73 28 . . . . 81 93 74 . Volleys Fired 580 | 10 40 17 54 66 47 41 6 . 24 132 5 . . . 28 26 30 54 Largest 4 | 2 2 2 2 3 3 3 3 . 3 3 3 . . . 3 3 4 4 Hottest 316 | 40 70 80 93 161 176 158 128 . 185 174 151 . . . 241 230 316 263 Shots Fired 1514 | 20 80 34 108 193 137 119 17 . 68 300 15 1 . . 83 63 98 178 Gun 999 | 20 80 33 87 95 38 65 12 . 65 217 5 1 . . 11 13 79 178 Cannon 485 | . . . 21 96 99 49 2 . . 68 10 . . . 72 50 18 . Launcher 30 | . . 1 . 2 . 5 3 . 3 15 . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 815 | 20 40 16 54 65 45 68 12 . 38 233 15 1 . . 36 28 40 104 Thermal 617 | . 40 17 54 126 92 46 2 . 27 52 . . . . 47 35 57 22 Explosive 24 | . . 1 . 2 . 5 3 . 3 9 . . . . . . 1 . Electromagnetic 58 | . . . . . . . . . . 6 . . . . . . . 52 Robot Hit Streak 21 | 3 5 3 11 12 17 11 7 . 8 16 3 4 . . 8 21 11 18 Robot Miss Streak 8 | 2 5 3 3 8 3 2 1 . 4 5 3 . . . 3 2 5 4 Penetration Max 1 | . . . . . . 1 . . 1 1 . . . . 1 . 1 1 Secondary Targets 19 | . 3 . 1 . . . . . 5 1 . . . . . . 3 6 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 . . . . . . 1 1 Shots Hit Robots 967 | 10 47 18 74 100 66 79 11 . 39 209 7 1 . . 53 52 64 137 Core Hits 437 | 6 23 7 32 58 31 42 8 . 23 99 3 1 . . 16 14 28 46 Critical Kills 19 | . . . . . . 1 . . . 6 2 . . . 3 1 3 3 Critical Parts Destroyed 19 | . . . 2 . . . 1 . . 6 1 . . . 1 1 1 6 Critical Strikes 60 | . 2 . 5 2 . 1 1 . . 16 3 . . . 4 4 9 13 Burn 11 | . 2 . 3 2 . . . . . . . . . . . . 4 . Meltdown 4 | . . . . . . . . . . 1 . . . . 2 1 . . Destroy 34 | . . . 1 . . 1 1 . . 11 3 . . . 2 1 5 9 Blast 6 | . . . . . . . . . . 4 . . . . . 2 . . Corrupt 4 | . . . . . . . . . . . . . . . . . . 4 Smash 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 3 | . . . 3 . . . . . . . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26213 | 106 605 216 1299 2269 1603 2155 304 . 844 7123 284 22 . . 1578 1503 1794 4508 Guns 14755 | 106 605 157 891 877 340 862 196 . 844 3395 75 22 . . 163 280 1459 4483 Cannons 8020 | . . . 353 1084 1204 664 20 . . 1602 209 . . . 1415 1223 246 . Explosions 3358 | . . 59 . 308 59 629 88 . . 2126 . . . . . . 89 . Melee 55 | . . . 55 . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . . . . 25 Kinetic 13086 | 106 272 82 586 660 419 938 196 . 498 4034 284 22 . . 593 506 600 3290 Thermal 9107 | . 333 75 658 1301 1125 588 20 . 346 1133 . . . . 985 997 1105 441 Explosive 2548 | . . 59 . 308 . 629 88 . . 1375 . . . . . . 89 . Electromagnetic 1392 | . . . . . 59 . . . . 581 . . . . . . . 752 Impact 55 | . . . 55 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . 1 . 6 . . . . 21 1 1 1 1 . . . 35 Average Corruption 7 | . . . 1 . 3 . . . . 8 1 1 1 1 . . . 26 Corruption Purged 10 | . . . . . . . . . . 10 . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 . Effects 130 | . . . 5 . 26 . . . . 46 . 5 4 . . . . 44 Message Errors 34 | . . . 1 . 6 . . . . 16 . 1 . . . . . 10 Matter Fused 24 | . . . 1 . 7 . . . . 6 . . 3 . . . . 7 Heat Flow Errors 19 | . . . 1 . 4 . . . . 6 . 3 . . . . . 5 Energy Discharges 14 | . . . 2 . 3 . . . . 6 . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 2 . . . . 6 . . . . . . . 3 Data Loss (major) 6 | . . . . . 2 . . . . 1 . . 1 . . . . 2 Misfires 5 | . . . . . 1 . . . . 1 . 1 . . . . . 2 Alerts 2 | . . . . . 1 . . . . 1 . . . . . . . . Misdirections 8 | . . . . . . . . . . 1 . . . . . . . 7 Weapon Failures 6 | . . . . . . . . . . 2 . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . . 20 15 25 18 1 . . 222 . . . . 5 19 . . Projectiles 204 | . . . . 15 25 . 1 . . 139 . . . . 5 19 . . Explosions 101 | . . . . . . 18 . . . 83 . . . . . . . . Melee 20 | . . . 20 . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . 2 1 . . . 10 2 . . . 3 2 2 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 2 1 . . . 9 2 . . . 3 2 2 . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 239 | . . . . . . 22 . . . 212 . . . . . . . 5 Shots 6 | . . . . . . 1 . . . 5 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Kicked 3 | . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 155 126 218 392 420 174 132 . 381 291 188 177 . . 198 196 166 376 Average Temperature 83 | . 62 53 64 104 83 45 59 . 121 62 113 87 . . 119 104 66 99 Received Heat Transfer 3424 | . 216 150 252 585 201 243 129 . 72 876 45 . . . 130 66 27 432 Effects 6 | . . . . 3 1 . . . 1 . . . . . . . . 1 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . 1 . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . . . . . . . . . . 1 5 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 1 . . . . 3 1 . . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . 3 1 . . Parts Melted 27 | . 1 . 4 3 2 . . . . 6 . . . . 7 3 1 . Heat Transferred 15808 | . 1147 175 1616 2664 1739 1036 37 . 698 1610 . . . . 1318 1459 1828 481 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1296 | 15 167 94 391 573 417 587 . . . 1296 715 . . . . 150 216 229 Initial 634 | . 9 64 32 117 238 122 . . . 506 634 . . . . 13 84 9 Average 311 | 5 74 80 136 291 279 405 . . . 783 655 . . . . 73 95 79 Maximum Alert Level 4 | . . . 1 2 2 2 . . . 4 3 . . . . . 1 1 Low Security (%) 47 | 100 100 100 69 42 10 9 . . . . . . . . . 100 94 92 Level 1 22 | . . . 30 25 84 23 . . . 7 . . . . . . 5 7 Level 2 19 | . . . . 31 5 66 . . . 39 95 . . . . . . . Level 3 8 | . . . . . . . . . . 43 4 . . . . . . . Level 4 1 | . . . . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 1 4 9 5 . . . 8 1 . . . . 2 4 4 Investigation 6 | . 1 . . . 2 1 . . . 1 . . . . . . . 1 Extermination 9 | . . . . . 2 . . . . 3 1 . . . . 1 . 2 Reinforcement 19 | . 2 . 1 4 2 2 . . . 2 . . . . . 1 4 1 Assault 2 | . . . . . . . . . . 2 . . . . . . . . Garrison 5 | . . . . . 3 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . . . 2 . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 24 | . 2 . 6 6 . 1 . . . 2 . . . 1 . . 4 2 Communications Jammed 83 | . . . . . . . . . . 83 . . . . . . . . Distress Signals 83 | . . . . . . . . . . 83 . . . . . . . . Times Spotted 370 | . 22 5 32 45 18 20 3 . 16 86 5 7 . 17 9 6 32 47 Peak Tracking Total 12 | . 7 3 6 5 4 4 3 . 5 10 5 5 . 12 4 3 9 11 Tactical Retreats 30 | . . . . 4 1 2 . . . 8 . . . 1 . 1 7 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . 1 . 1 . 3 . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 1 . 13 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 16 | . . . . . 4 . . . . 11 . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . . . . 1 Garrison Access 5 | . . . . . . 1 . . . 1 . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 38 | . 1 . 4 4 4 4 . 4 . 9 . . . 3 . 2 . 3 Terminals 21 | . 1 . 4 2 3 3 . . . 6 . . . . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . 1 . . . . . . . 1 Total Hacks 108 | . 3 . 11 6 7 9 . 31 . 24 . . . 8 . 4 . 5 Successful 74 | . 2 . 4 3 3 5 . 31 . 14 . . . 8 . 2 . 2 Failed 34 | . 1 . 7 3 4 4 . . . 10 . . . . . 2 . 3 Catastrophic 5 | . . . 1 . 2 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 1 . 8 1 1 2 . . . 7 . . . 1 . . . . Terminals 54 | . 3 . 11 3 5 7 . . . 20 . . . . . 3 . 2 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 2 . . . 1 . . . . . . . 2 Terminal Hacks 65 | . 2 . 4 . 3 4 . 31 . 10 . . . 8 . 1 . 2 Record 18 | . 1 . . . . . . 11 . 1 . . . 2 . 1 . 2 Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . 5 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . 2 . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . Maintenance Status 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Transport Status 4 | . . . 2 . 1 . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . . . . . 3 . . . . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 3 . 3 4 . . . 5 . . . . . 1 . 3 Full Trace Events 3 | . . . . . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 9 . . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . 5 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . 5 . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 15 | . . . . . . . . . . . 3 9 2 1 . . . . EXPLORE 11 | . . . . . . . . . . . 3 6 1 1 . . . . RETURN 4 | . . . . . . . . . . . . 3 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . 1 . . . . . . Drone Launches 8 | . . . . . . . . . . . 3 5 . . . . . . Drone Recoveries 6 | . . . . . . . . . . . 1 5 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 16374 | 192 672 289 1212 2266 1502 665 167 108 863 2258 267 752 522 740 1111 385 1217 1186 Spaces Moved 9424 | 89 325 124 514 732 1040 374 113 91 621 1233 118 346 306 598 757 232 1010 801 Core 84 | 16 . . . . . . . . . 10 . . . . . . . 58 Treads 2194 | 73 325 22 154 577 . . . . . 274 118 346 305 . . . . . Legs 6946 | . . 102 360 155 1040 374 113 91 621 749 . . 1 598 757 232 1010 743 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 200 | . . . . . . . . . . 200 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 112 112 120 120 120 38 160 160 120 105 115 107 97 50 Average Speed 135 | 159 160 184 181 243 112 116 120 120 120 130 160 160 159 115 115 107 102 108 Slowest Speed 850 | 200 160 190 240 320 120 120 120 120 120 850 160 160 160 120 115 115 110 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 45 25 35 47 27 11 23 71 76 24 5 90 67 94 84 5 35 15 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . 1 . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 3 . . 3 . . 3 . . . Spaces Dug 17 | . . . . . . 7 . . 7 . . . . . 2 1 . . Terrain Destroyed 294 | . . 10 . 11 1 27 10 . 21 157 2 . . . 23 6 19 7 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . 1 . . . 4 36 2 . . . 23 6 9 6 AOE 205 | . . 10 . 11 . 27 10 . 17 120 . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 11880 | 118 395 153 693 1084 1277 508 128 90 678 1654 186 546 338 648 931 311 1117 1025 Wait 1171 | 8 12 4 64 212 128 42 2 . 8 123 58 194 28 8 123 27 8 122 Move 9406 | 88 324 123 513 731 1039 373 112 90 620 1232 117 345 305 597 756 231 1009 801 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 180 | 5 10 2 16 17 10 4 1 . 6 58 1 3 1 2 5 10 15 14 Fast Attach 126 | 7 1 2 9 9 14 15 . . 1 17 1 . . 17 1 2 21 9 Attach 100 | . 1 3 4 5 3 3 2 . 4 40 1 1 2 . 4 6 11 10 Detach 12 | . 1 . 2 . . 1 . . . 4 1 . . . . . 3 . Swap 129 | . 5 1 7 19 16 15 5 . 11 26 . . 1 3 10 5 4 1 Drop 163 | . 1 1 21 25 20 14 . . 4 22 1 3 1 19 4 4 16 7 Fire 580 | 10 40 17 54 66 47 41 6 . 24 132 5 . . . 28 26 30 54 Melee 3 | . . . 3 . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick 3 | . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Entered Mines 960 | -10/Mines | Lost 4 parts (2n1u1w) 1051 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1111 | -10/Mines | Discovered new exit (range 16) 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Evolved 2 slots: Utility x2 1923 | -9/Materials | Discovered new exit (range 8) 2366 | -9/Materials | Entered another Materials area 2366 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2468 | -8/Materials | Repaired Sensor Array 3238 | -8/Materials | Discovered new exit (range 3) 3324 | -8/Materials | Build established: Scavenger-Tank 4130 | -8/Materials | Build established: Tank 4493 | -8/Materials | Build established: Scavenger-Tank 4632 | -8/Materials | Entered Factory 4632 | -7/Factory | Evolved 2 slots: Propulsion x2 4814 | -7/Factory | Garrison activated, responded to threat 5141 | -7/Factory | Build established: Scavenger-Gunner 6074 | -7/Factory | Discovered new exit (range 18) 6134 | -7/Factory | Entered another Factory area 6134 | -6/Factory | Evolved 2 slots: Utility x2 6139 | -6/Factory | Identified exit to DSF 6468 | -6/Factory | Identified exit to Factory 6620 | -6/Factory | Garrison activated, responded to threat 6692 | -6/Factory | Discovered new exit (range 17) 6799 | -6/Factory | Entered Lower Caves 6842 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6947 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6962 | -6/Lower Caves | Build established: Scavenger-Tank 6965 | -6/Lower Caves | Identified exit to Data Miner 6966 | -6/Lower Caves | Entered Data Miner 6966 | -6/Data Miner | Discovered new exit (range 6) 6986 | -6/Data Miner | Identified exit to Proximity Caves 6999 | -6/Data Miner | Met Data Miner 7024 | -6/Data Miner | Learned location of Section 7 (-3) 7024 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7047 | -6/Data Miner | Received God Mode back door access code from Data Miner 7074 | -6/Data Miner | Entered Proximity Caves 7151 | -5/Proximity Caves | Spotter reported a threat 7230 | -5/Proximity Caves | Spotted B-75 Beast 7252 | -5/Proximity Caves | Spotter reported a threat 7276 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7575 | -5/Proximity Caves | Learned location of Warlord (-4) 7672 | -5/Proximity Caves | Spotter reported a threat 7742 | -5/Proximity Caves | Learned Factory trap positions 7897 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7937 | -5/Proximity Caves | Entered Factory 7937 | -5/Factory | Evolved 2 slots: Utility x2 7938 | -5/Factory | Loaded intel: 100 trap records 8237 | -5/Factory | Search patrols dispatched 8422 | -5/Factory | Lost 4 parts (2n1u1w) 8537 | -5/Factory | Search patrols dispatched 8635 | -5/Factory | Build established: Scavenger-Gunner 8850 | -5/Factory | Lost 4 parts (2n2w) 8926 | -5/Factory | Destroyed 9 combat bots 8928 | -5/Factory | Lost 5 parts (3u2w) 9187 | -5/Factory | Lost 5 parts (1n4w) 9244 | -5/Factory | Core integrity fell below 50% 9295 | -5/Factory | Lost 5 parts (1p1n3u) 9321 | -5/Factory | System corruption reached 10% 9638 | -5/Factory | Build established: Scavenger-Skirmisher 9737 | -5/Factory | First assault squad dispatched 10039 | -5/Factory | Lost 7 parts (1p2n3u1w) 10169 | -5/Factory | Discovered new exit (range 9) 10193 | -5/Factory | Identified exit to Factory 10195 | -5/Factory | Entered another Factory area 10195 | -4/Factory | Evolved 2 slots: Utility x2 10266 | -4/Factory | Discovered new exit (range 39) 10461 | -4/Factory | Identified exit to Upper Caves 10462 | -4/Factory | Entered Upper Caves 10462 | -4/Upper Caves | Accompanied by 1 ally 10478 | -4/Upper Caves | Build established: Scavenger-Gunner 10708 | -4/Upper Caves | Encountered a Warlord checkpoint 10807 | -4/Upper Caves | Discovered new exit (range 12) 10863 | -4/Upper Caves | Build established: Scavenger-Skirmisher 10902 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11204 | -4/Upper Caves | Identified exit to Upper Caves 11214 | -4/Upper Caves | Entered another Upper Caves area 11214 | -4/Upper Caves | Accompanied by 1 ally 11215 | -4/Upper Caves | Identified exit to Warlord 11290 | -4/Upper Caves | Discovered new exit (range 13) 11304 | -4/Upper Caves | Identified exit to Research 11378 | -4/Upper Caves | Encountered a Warlord checkpoint 11736 | -4/Upper Caves | Entered Warlord 11736 | -4/Warlord | Accompanied by 1 ally 11776 | -4/Warlord | System corruption cleaned by Quarantine Array 11909 | -4/Warlord | Met Warlord 11924 | -4/Warlord | Opened Warlord's prototype stash 11934 | -4/Warlord | Warlord's base attacked by MAIN.C 11942 | -4/Warlord | Found Prototype Processor 11942 | -4/Warlord | Identified Spectral Analyzer 11948 | -4/Warlord | Found Prototype Device 11948 | -4/Warlord | Identified Exp. Focal Shield 12244 | -4/Warlord | Build established: Scavenger-Tank 12284 | -4/Warlord | Warlord forces counterattacked 12450 | -4/Warlord | Spotted Striker 12451 | -4/Warlord | Spotted Executioner 12460 | -4/Warlord | Discovered new exit (range 12) 12470 | -4/Warlord | Identified exit to Proximity Caves 12476 | -4/Warlord | Entered Proximity Caves 12505 | -3/Proximity Caves | Lost 14 allies 13060 | -3/Proximity Caves | Build established: Hacker-Gunner 13393 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13442 | -3/Proximity Caves | Build established: Scavenger-Gunner 13480 | -3/Proximity Caves | Discovered exit to Research (range 5) 13587 | -3/Proximity Caves | Entered Research 13587 | -3/Research | Evolved 2 slots: Utility x2 13854 | -3/Research | Lost 4 parts (1n1u2w) 13955 | -3/Research | Discovered new exit (range 6) 13960 | -3/Research | Identified exit to Research 13972 | -3/Research | Entered another Research area 13972 | -2/Research | Warlord forces began assault on 0b10 13972 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14072 | -2/Research | Lost 6 parts (4u2w) 14082 | -2/Research | Research machine network offline 14228 | -2/Research | Spotted Striker 14228 | -2/Research | Spotted Striker 14279 | -2/Research | Lost 5 allies 14445 | -2/Research | Borebot progress halted 14475 | -2/Research | Discovered new exit (range 9) 14484 | -2/Research | Identified exit to Testing 14485 | -2/Research | Discovered exit to Testing (range 7) 14565 | -2/Research | Spotted Striker 14598 | -2/Research | Destroyed Striker 14621 | -2/Research | Lost 4 parts (2u2w) 14639 | -2/Research | Lost 6 allies 14766 | -2/Research | Borebot progress halted 14817 | -2/Research | Spotted Striker 14844 | -2/Research | Destroyed Striker 14869 | -2/Research | Found Unknown Protection 14869 | -2/Research | Identified Hvy. Reflective Plating 14886 | -2/Research | Spotted Executioner 14902 | -2/Research | Lost 7 parts (1p1n3u2w) 14924 | -2/Research | Warlord destroyed during the assault 14976 | -2/Research | Found Prototype Processor 14976 | -2/Research | Identified Exp. Terrain Scan Processor 14989 | -2/Research | Spotted Executioner 15003 | -2/Research | Destroyed Executioner 15041 | -2/Research | Lost 8 allies 15177 | -2/Research | Discovered new exit (range 7) 15183 | -2/Research | Identified exit to Access 15189 | -2/Research | Entered Access 15189 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15765 | -1/Access | System corruption reached 10% 15811 | -1/Access | Lost 5 parts (1p1n1u2w) 16018 | -1/Access | System corruption reached 30% 16050 | -1/Access | Lost 3 parts (1n1u1w) 16199 | -1/Access | Lost 5 parts (1p1n2u1w) 16244 | -1/Access | Spotted B-99 Colossus 16303 | -1/Access | Core integrity fell below 50% 16335 | -1/Access | Core integrity fell below 20% 16372 | -1/Access | Lost 19 parts (3p5n8u3w) 16375 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16339_ U-05 Engineer destroyed. 16341_ Hdn. Centrium Leg destroyed. 16342_ :9 L H:X8