Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 16:27:54 Player: The Overplayer Result: Destroyed by 10-915(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (185) 185 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 675 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Shrapnel Launcher > --- INVENTORY (5) ---- Small Storage Unit Huge Storage Unit Subdweller Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Subdweller Laser > --- INVENTORY -------- Ion Engine Small Storage Unit Huge Storage Unit Large Matter Pod Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 5 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 1 5 4 Power . | . 1 . Propulsion . | . . . Utility 2 | . 2 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 3 3 Power . | . . . Propulsion . | . . . Utility 4 | . 2 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 88 | . 99 69 Engine 12 | . 13 11 Leg 24 | . 28 19 Device 12 | . 14 8 Storage 7 | . 11 . Processor 5 | . 2 8 Energy Gun 16 | . 16 17 Ballistic Gun 7 | . 11 . Launcher 1 | . . 2 Peak Build Rating 9 | 7 8 9 Average Rating 6 | 5 7 5 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns 47 | . . 47 Heaviest Build 15 | 14 15 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 8 | 2 8 5 Average Carried 4 | 1 5 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 550 | 294 95 161 Remotely . | . . . Salvage Created 317 | 186 95 36 Parts 21 | 17 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 3 | . 2 1 Guns 2 | . 2 . AOE 1 | . . 1 Classes Destroyed 4 | 2 2 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 3 | . 2 1 Best Kill Streak 5 | 5 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 56 | . 14 42 Missed 23 | . 4 19 Hits 33 | . 10 23 Projectile 33 | . 10 23 AOE 3 | . . 3 Critical Strikes 1 | . . 1 Damage Taken 721 | . 125 596 Core 268 | . 11 257 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 8 26 2 Largest 2 | 2 2 1 Hottest 100 | 60 100 40 Shots Fired 61 | 16 43 2 Gun 51 | 16 35 . Cannon . | . . . Launcher 2 | . . 2 Special 8 | . 8 . Kinetic 28 | 8 18 2 Thermal 33 | 8 25 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 10 1 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 9 22 1 Core Hits 18 | 7 9 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 491 | 100 267 124 Guns 362 | 98 264 . Cannons . | . . . Explosions 124 | . . 124 Melee . | . . . Ramming 5 | 2 3 . Kinetic 282 | 34 124 124 Thermal 204 | 64 140 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . . 42 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 2 | 1 1 . Kicked 2 | 1 1 . Crushed . | . . . Highest Temperature 104 | . 104 . Average Temperature 45 | . 45 . Received Heat Transfer 210 | . 69 141 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 522 | 150 372 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 51 | 10 51 . Initial . | . . . Average 7 | 1 9 . Influence Increases 181 | 30 121 30 Destroy 0b10 Robot/C 60 | . 40 20 Destroy 0b10 Robot/NC 35 | 30 5 . Destroy Leader 22 | . 12 10 Successful Hack 17 | . 17 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 181 | 30 121 30 Time Decay 181 | 30 121 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 13 9 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 12 5 Successful 11 | . 6 5 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Record 5 | . . 5 Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 877 | 98 569 210 Sensors 412 | . 202 210 Seismic 465 | 98 367 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1062 | 168 570 324 Spaces Moved 753 | 110 378 265 Core 108 | 14 . 94 Treads . | . . . Legs 645 | 96 378 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 115 | 119 120 108 Slowest Speed 250 | 150 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 45 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 23 | . 2 21 Melee . | . . . Projectile 2 | . 2 . AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 861 | 127 434 300 Wait 29 | . 4 25 Move 751 | 109 377 265 Hop . | . . . Pick Up 12 | 2 8 2 Fast Attach 16 | 7 6 3 Attach 3 | . 1 2 Detach 1 | . 1 . Swap 3 | . 3 . Drop 8 | . 7 1 Fire 36 | 8 26 2 Melee . | . . . Ram . | . . . Kick 2 | 1 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Identified exit to Materials 653 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Discovered new exit (range 3) 736 | -10/Materials | Identified exit to Subcaves 739 | -10/Materials | Entered Subcaves 740 | -10/Subcaves | Approached by a straggling Scientist 748 | -10/Subcaves | Learned Materials terminal intel 833 | -10/Subcaves | Visited Clippyterm 836 | -10/Subcaves | Learned location of Section 7 (-2) 836 | -10/Subcaves | Learned Factory emergency access door positions 895 | -10/Subcaves | Disturbed a concealed Subdweller 948 | -10/Subcaves | Ambushed by Subdweller buried in earth 948 | -10/Subcaves | Ambushed by Subdweller buried in earth 949 | -10/Subcaves | Released all parts (4) 952 | -10/Subcaves | Core integrity fell below 50% 956 | -10/Subcaves | Core integrity fell below 20% 981 | -10/Subcaves | Lost 3 parts (1n1u1w) 987 | -10/Subcaves | Discovered new exit (range 10) 1063 | -10/Subcaves | Destroyed by 10-915(R) with Subdweller Laser Last Messages --------------- 00948_ Particle Gun destroyed. [Achievement: Do Not Disturb] 00949_ 10-915(R): "GOODGOOD!" 00949_ 1H-MW0(R): "NAT20!" 00949_ Released Signal Interpreter. 00949_ Released Ion Engine. 00949_ Released Sensor Array. 00949_ Released Sub. Laser. 00950_ Acquired Sensor Array. 00950_ Sensor Array destroyed. 00987_ EXIT=FOUND KW-272(c): "I think it's somewhere southeast of here" 00995_ Critical hit (Burn: +37). 00999_ G-47 Trooper destroyed. 01005_ Acquired Aluminum Leg. 01014_ Acquired Sub. Beam Cannon. 01016_ Acquired 36 matter. 01051_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????######???###????????????????????? | | ######## ##?????# #### ##???????????????????? | | # " #"# #?????#"" ##??????????????????? | | # ##???##""" ##?????????????????? | | # ##### " #?????????????????? | | ## # ## ## R #??????????????????? | | ## #### ## ##R ####??????????????????? | | # ##?#" < "# ## ###???????????????????? | | # ### " ### #???????????????????? | | ## ##" ##?## ##???????????????????? | | ?## #???# ##????????????????????? | | ??## ##???# @##?????????????????????? | | ???### ##???## #?????????????????????? | | ????## "#????# ##?????????????????????? | | ??### ## ###????## #??????????????????????? | | ?## ## #???????####??????????????????????? | | ## ### #????????????????????????????????? | | ##?## ???????????????????????????????? | | ##???## ?????????????????????????????? | | # #?????## # #?????????????????????????????? | | # ##?????# ##?#??????????????????????????????? | | #?????# ?????????????????????????????????? | | #?????# ?????????????????????????????????? | | ## ###???# ?????????????????????????????????? | | ?## #????## ?????????????????????????????????? | | ??## ##??????#?????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??### #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Myspace Challenges ------------ None Game ------ Seed ReactionSwarmBotcube Manual? 0 Play Time 00:13:11 Cumulative 49.6 hours Start 2025.12.13 @ 16:13:25 End 2025.12.13 @ 16:27:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 647aab91-fe49-435b-b1c0-2971eda3c137