Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 13:02:27 Player: EX-OCT Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (5398) 5398 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4145) 4145 TOTAL SCORE: 13078 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 1135 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Hacking Suite System Shield Relay Coupler [Grunt] (18) Relay Coupler [Sentry] (19) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Relay Coupler [NC] (39) Relay Coupler [NC] (39) Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Huge Storage Unit Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Advanced Assault Cannon Rocket Launcher Improved Datajack Remote Datajack Plasma Cutter Katana Katana [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 2 | . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 105 | 7 10 2 27 4 8 17 15 9 6 Power 12 | 2 1 1 3 . 1 . 2 2 . Engine 10 | 2 1 1 3 . 1 . . 2 . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 5 . 10 1 3 7 4 4 2 Treads . | . . . . . . . . . . Leg 34 | . 5 . 10 1 3 7 4 4 . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 Utility 28 | 1 2 1 5 1 2 6 5 2 3 Device 5 | 1 1 . 2 . . 1 . . . Storage 3 | . . 1 2 . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 13 | . . . . . 1 4 4 1 3 Protection 6 | . . . 1 1 1 1 1 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 2 . 9 2 2 4 4 1 1 Energy Gun 4 | . . . 2 1 1 . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 8 | 2 . . 5 . . 1 . . . Ballistic Cannon 3 | . . . . . . . 1 1 1 Launcher 3 | . 1 . 1 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 . . . Unidentified Prototypes 4 | . . . 2 1 . 1 . . . Parts Lost 30 | . 3 . 10 . 2 1 3 4 7 Power 3 | . . . 1 . 1 . . 1 . Propulsion 16 | . 1 . 6 . . 1 2 2 4 Utility 4 | . 1 . . . 1 . 1 1 . Weapon 7 | . 1 . 3 . . . . . 3 Highest Loss Streak 5 | . 1 . 2 . 1 1 2 3 5 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 4 5 11 14 14 14 14 14 12 Power 1 | . 1 1 1 2 1 1 1 . . Propulsion 1 | . . . 1 2 2 2 . . . Utility 4 | . . 1 4 4 4 5 6 6 6 Weapon 3 | . 2 3 4 4 4 3 4 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . . 9 2 . . 2 1 10 Power 2 | . . . 2 . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . Utility 14 | . . . 3 . . . 2 . 9 Weapon 4 | . . . 3 1 . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 96 84 99 97 98 96 97 80 Engine 7 | . 13 14 6 11 8 9 . 7 7 Core 1 | . . . . . . . 8 1 . Leg 29 | . 14 28 27 33 33 35 35 34 20 Wheel 1 | . 12 . . . . . . . . Device 2 | . 15 . . 1 3 3 . . . Storage 9 | . . 10 13 11 11 9 9 9 7 Processor 5 | . 11 14 11 11 2 . . . . Hackware 8 | . . . . . 5 18 18 18 27 Protection 4 | . . . 2 9 11 4 5 7 . Energy Gun 4 | . . . 1 9 13 10 . . . Energy Cannon 1 | . 10 . . . . . . . . Ballistic Gun 8 | . 15 28 16 1 . . . . . Special Weapon 1 | . . . . . . . 6 2 7 Impact Weapon 2 | . . . 2 10 7 3 . . . Slashing Weapon 1 | . . . . . . . 8 6 8 Peak Build Rating 36 | 6 7 8 22 28 23 28 33 36 34 Average Rating 19 | 4 6 7 13 22 21 26 28 30 29 On Entrance 16 | . 6 6 8 19 21 23 27 28 30 Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 10 12 11 98 34 34 36 38 51 41 Greatest Support 57 | 32 32 20 36 36 33 52 47 57 45 Greatest Overweight (x) 6 | . 1 . 6 . 1 . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 25 | 5 5 5 25 15 15 15 15 15 15 Average Capacity 16 | 5 5 5 22 15 15 15 15 15 13 Most Carried 24 | 2 5 5 24 15 15 15 15 15 15 Average Carried 12 | . 4 4 11 14 14 14 14 14 12 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | 2 5 5 15 15 15 14 15 14 4 Class Distribution -------------------- 55% | Mutant 15% | Scavenger-Mutant 14% | Hacker-Mutant 8% | Bothacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Matter Collected 3053 | 313 410 99 701 173 173 398 300 278 208 Remotely . | . . . . . . . . . . Salvage Created 4071 | 111 503 127 1268 287 414 812 218 170 161 Parts 248 | 11 30 11 76 23 20 49 15 5 8 Haulers Intercepted 3 | . 1 . . 1 . 1 . . . Recyclers Shooed 6 | . . 2 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 109 | . 12 4 29 7 18 23 7 4 5 Melee 15 | . . . 2 . 2 2 5 . 4 Guns 54 | . 3 4 22 5 5 14 . 1 . Cannons 14 | . 9 . . . . . 1 3 1 AOE 19 | . . . 3 2 9 5 . . . Classes Destroyed 14 | 2 4 . 3 2 . . 2 1 . Worker 1 | . . . . 1 . . . . . Builder 3 | . . . . 1 . 2 . . . Tunneler 4 | 3 . . . . . 1 . . . Hauler 3 | . 1 . . 1 . 1 . . . Recycler 5 | 1 . 1 2 . . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 5 | . . . 3 . . 2 . . . Swarmer 37 | . 1 4 7 . 10 10 3 . 2 Grunt 44 | . 11 . 14 6 3 7 1 1 1 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 23 | . . . 7 1 5 6 1 2 1 Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . 1 . 1 Best Kill Streak 10 | 4 3 3 5 7 10 5 2 2 2 Combat Bots Only 10 | . 3 3 5 4 10 4 2 2 2 Max Kills in Single Turn 5 | 1 1 1 3 4 5 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 3 2 5 2 . . . Melee 1 | . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Hostile Shots Fired 626 | . 68 13 135 4 74 117 53 56 106 Missed 177 | . 20 5 30 2 23 36 7 12 42 Hits 449 | . 48 8 105 2 51 81 46 44 64 Melee 5 | . . . 4 . . . 1 . . Projectile 444 | . 48 8 101 2 51 81 45 44 64 AOE 2 | . . . . 1 . . . . 1 Critical Strikes 10 | . . . 1 . . 2 6 1 . Damage Taken 5921 | . 587 65 1383 82 624 1029 577 703 871 Core 1024 | . 108 18 236 9 96 160 126 47 224 Absorbed by Shields 81 | . . . . . . . 81 . . Regen/Repaired (Parts) 360 | . . . 156 . . 204 . . . Core Remaining (%) 54 | 100 . 49 . . 14 . . . . Volleys Fired 336 | 8 48 10 88 16 36 68 27 24 11 Largest 2 | 2 2 2 2 1 2 2 1 2 2 Hottest 122 | 40 80 40 88 61 122 122 61 105 77 Shots Fired 508 | 16 80 20 154 16 45 94 29 40 14 Gun 381 | 16 37 20 153 15 41 87 9 3 . Cannon 92 | . 40 . . . . . 8 37 7 Launcher 19 | . 3 . 1 1 4 7 . . 3 Special 16 | . . . . . . . 12 . 4 Kinetic 267 | 16 37 20 124 6 . 12 8 37 7 Thermal 206 | . 40 . 29 9 41 75 9 3 . Explosive 19 | . 3 . 1 1 4 7 . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 4 8 5 15 7 9 6 5 8 9 Robot Miss Streak 6 | 2 2 4 4 3 3 6 2 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 374 | 8 49 8 110 10 32 70 41 29 17 Core Hits 162 | 5 23 6 49 13 16 33 6 7 4 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 8 | . . . 4 . 3 1 . . . Critical Strikes 27 | . . . 7 . 9 4 2 2 3 Burn 11 | . . . 2 . 6 3 . . . Destroy 3 | . . . 3 . . . . . . Blast 2 | . . . . . . . . 2 . Smash 6 | . . . 2 . 3 1 . . . Sever 5 | . . . . . . . 2 . 3 Melee Attacks 117 | . . . 12 4 16 24 34 5 22 Impact 43 | . . . 12 4 14 13 . . . Slashing 64 | . . . . . . 3 34 5 22 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 9 . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9456 | 104 899 105 2076 413 1065 2197 1127 986 484 Guns 4085 | 104 246 105 1529 179 524 1194 160 44 . Cannons 1679 | . 527 . . . . . 209 850 93 Explosions 1758 | . 126 . 218 234 369 687 . 92 32 Melee 1861 | . . . 301 . 172 271 758 . 359 Ramming 73 | . . . 28 . . 45 . . . Kinetic 3003 | 104 246 105 1201 93 . 102 209 850 93 Thermal 3012 | . 527 . 328 86 524 1251 160 136 . Explosive 1507 | . 126 . 218 234 369 528 . . 32 Electromagnetic . | . . . . . . . . . . Impact 714 | . . . 301 . 172 241 . . . Slashing 1147 | . . . . . . 30 758 . 359 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . 2 2 4 Average Corruption 1 | . 1 1 . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 2 1 . . . . 11 7 2 Message Errors 9 | . . . . . . . 3 4 2 Matter Fused 5 | . . . . . . . 3 2 . Heat Flow Errors 2 | . 1 1 . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . 1 . . . . . 1 . . Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 469 | . 11 . 84 . 131 167 45 10 21 Projectiles 31 | . . . . . . . . 10 21 Explosions 65 | . 11 . 10 . 17 27 . . . Melee 373 | . . . 74 . 114 140 45 . . Knockbacks 6 | . . . 1 . . 1 2 1 1 Impact 2 | . . . 1 . . 1 . . . Kinetic 4 | . . . . . . . 2 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . 31 . . . 16 . . . 38 Shots 4 | . 2 . . . 1 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 10 | . . . 5 . . 5 . . . Kicked 10 | . . . 5 . . 5 . . . Crushed . | . . . . . . . . . . Highest Temperature 376 | . 282 228 219 66 198 376 66 257 . Average Temperature 74 | . 82 117 64 21 68 81 20 89 . Received Heat Transfer 1747 | . 291 . 447 30 147 369 109 270 84 Effects 8 | . 3 . . . . 3 . 2 . Interference 7 | . 3 . . . . 2 . 2 . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . 2 . 1 4 . . . Combat Hostiles 5 | . . . 2 . 1 2 . . . Parts Fried 14 | . . . 5 . 3 6 . . . Impact Corruptions 13 | . . . 3 . 3 7 . . . Robots Melted 2 | . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . 1 . 1 . . Parts Melted 15 | . 1 . 1 . 7 4 2 . . Heat Transferred 6070 | . 1110 . 814 148 1332 2246 296 124 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Maximum Alert Level 3 | . . . 2 2 3 2 3 3 3 Low Security (%) 40 | 100 100 100 76 25 . . . . . Level 1 15 | . . . 8 66 26 27 24 . . Level 2 32 | . . . 14 8 47 72 23 86 62 Level 3 11 | . . . . . 25 . 51 13 37 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 966 | 10 163 125 511 418 758 698 966 780 893 Initial 501 | . 3 55 46 211 224 369 336 470 501 Average 337 | 3 99 94 114 257 537 473 648 575 668 Influence Increases 5480 | 20 489 135 940 425 594 940 780 575 582 Destroy 0b10 Robot/C 3040 | . 240 80 580 220 360 580 420 240 320 Destroy 0b10 Robot/NC 120 | 20 10 5 25 15 . 35 . 10 . Destroy Leader 570 | . 62 20 136 52 30 138 10 92 30 Allied During Kill 416 | . . . . 95 13 11 81 140 76 Successful Hack 160 | . 20 . 50 13 14 17 18 28 . Select Force Hacks 60 | . 30 . 30 . . . . . . Disable Machine 90 | . 15 . . 15 . 15 15 30 . Anti-Garrison Action 450 | . . . . . 150 . 200 . 100 Destroy Structure 214 | . 7 . 14 15 27 69 6 35 41 Lose Combat Pursuer 360 | . 105 30 105 . . 75 30 . 15 Influence Decreases 4587 | 15 350 159 557 582 182 1180 332 770 460 Entered New Map 1916 | . 2 89 74 292 122 389 182 496 270 Time Decay 1610 | 15 318 70 417 130 . 446 . 214 . Lost Part 266 | . 30 . 66 . 20 10 30 40 70 Lost Ally 520 | . . . . 160 40 60 120 20 120 Purge Threat 275 | . . . . . . 275 . . . Squads Dispatched 23 | . 5 . 3 3 . 7 . 5 . Investigation 7 | . 2 . 1 . . 2 . 2 . Extermination . | . . . . . . . . . . Reinforcement 10 | . 3 . 2 2 . 2 . 1 . Assault 1 | . . . . . . . . 1 . Garrison 5 | . . . . 1 . 3 . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Distress Signals 8 | . 2 . 3 . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 214 | . 28 4 41 16 20 38 29 15 23 Peak Tracking Total 7 | . 6 3 6 4 7 7 3 4 6 Tactical Retreats 16 | . 3 1 5 . . 4 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Traps Triggered 8 | . 2 . 2 . . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . 6 . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Disabled 17 | . 1 . . 1 5 1 5 2 2 Max in Single Turn 1 | . 1 . . 1 1 1 1 1 1 Garrison Relay 9 | . . . . . 3 . 4 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Accessed 45 | . 6 . 14 3 2 10 2 8 . Terminals 37 | . 5 . 11 2 2 8 2 7 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 145 | . 18 . 46 4 3 41 4 29 . Successful 91 | . 11 . 24 3 1 32 2 18 . Failed 54 | . 7 . 22 1 2 9 2 11 . Catastrophic 9 | . 2 . 2 . . 2 . 3 . Database Lockouts . | . . . . . . . . . . Manual 106 | . 18 . 36 . . 29 . 23 . Terminals 124 | . 17 . 38 3 3 32 4 27 . Fabricators . | . . . . . . . . . . Repair Stations 13 | . . . 7 . . 6 . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 1 . 3 . 2 . Terminal Hacks 24 | . 1 . 6 2 1 8 2 4 . Part Schematic 1 | . . . . 1 . . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 4 | . . . 3 . . 1 . . . Open Door 2 | . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 . . 1 . 1 . Repair Station Index 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . 1 . Zone Layout 7 | . . . 1 . . 4 . 2 . Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . . 4 . . . Scan Component 5 | . . . 3 . . 2 . . . Repair 5 | . . . 3 . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 54 | . 10 . 12 . . 19 . 13 . Terminals 49 | . 9 . 11 . . 17 . 12 . Track 1 | . . . . . . 1 . . . Assimilate 2 | . . . . . . 2 . . . Botnet 22 | . 5 . 5 . . 7 . 5 . Operators 2 | . . . . . . 1 . 1 . Skim 21 | . 4 . 6 . . 6 . 5 . Search 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Mechanics 1 | . . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Reprogram 2 | . . . . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 5 . 11 1 1 8 2 6 . Full Trace Events 3 | . 2 . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 3 . . 2 . . . Time 230 | . . . 172 . . 58 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 4 | . . . . . 2 . 1 . 1 Robot Detection 1 | . . . . . . . 1 . . Structural Interface 1 | . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . 1 Robots Hacked 16 | . . . . . 2 4 8 . 2 Non-combat 4 | . . . . . . 4 . . . Combat 12 | . . . . . 2 . 8 . 2 Robot Hacks Applied 21 | . . . . . 2 8 8 . 3 no_distress 3 | . . . . . . 3 . . . ignore_repairs 1 | . . . . . . 1 . . . purge_threat 2 | . . . . . . 2 . . . summon_haulers 1 | . . . . . . 1 . . . reboot_system 2 | . . . . . 1 . 1 . . overwrite_iff 3 | . . . . . . . . . 3 formatsys_low 1 | . . . . . . 1 . . . formatsys_high 8 | . . . . . 1 . 7 . . Relay Couplers Released 34 | . . . . . 12 . 13 . 9 Machine Destruction 34 | . . . . . 12 . 13 . 9 Attached 10 | . . . . . 1 2 4 . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . 2 . . Allies Hacked 3 | . . . . . . . 2 . 1 Hacks Repelled 1 | . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Total Allies 31 | . . . . 10 4 5 9 1 2 Largest Group 10 | . . . . 10 3 5 7 7 6 Highest-Rated Group 150 | . . . . 88 45 68 150 150 139 Highest-Rated Ally 39 | . . . . 16 16 16 39 39 39 Total Orders 2 | . . . . . 2 . . . . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 284 | . . . . 46 8 24 81 52 73 Total Damage 3793 | . . . . 415 88 331 1070 745 1144 Kills 46 | . . . . 5 . 7 14 9 11 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted 2 | . . . . . . 1 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Active Infowar (turns) 666 | 4 630 . 2 30 . . . . . Sensors 32 | . . . 2 30 . . . . . Structural 619 | . 619 . . . . . . . . Seismic 147 | 4 143 . . . . . . . . Robot Analysis Total 4 | . . . 3 . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Turns Passed 6989 | 73 705 156 2360 262 643 1117 881 447 345 Spaces Moved 3552 | 39 489 103 772 126 371 591 562 275 224 Core 13 | 1 . . . . . . . . 12 Treads . | . . . . . . . . . . Legs 3200 | . 238 103 772 126 371 591 562 275 162 Wheels 289 | 38 251 . . . . . . . . Hover 50 | . . . . . . . . . 50 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 120 122 120 50 Average Speed 145 | 98 109 120 243 120 120 121 122 124 103 Slowest Speed 540 | 100 190 120 540 120 190 123 195 192 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 79 26 75 23 50 69 72 42 47 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 10 | . 1 1 2 . . 3 . 3 . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 22 | . . . 2 3 4 6 1 5 1 Terrain Destroyed 195 | . 7 . 11 14 19 86 1 33 24 Melee 22 | . . . 2 3 4 6 1 5 1 Projectile 8 | . . . . . . . . 6 2 AOE 165 | . 7 . 9 11 15 80 . 22 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Total 4691 | 54 575 116 1060 214 491 868 683 333 297 Wait 298 | . 10 . 91 49 9 126 4 3 6 Move 3544 | 38 488 102 771 126 370 590 561 274 224 Hop . | . . . . . . . . . . Pick Up 66 | 1 3 1 28 5 3 6 10 3 6 Fast Attach 51 | 6 11 . 17 1 1 4 5 1 5 Attach 25 | . . 1 7 3 3 2 4 2 3 Detach 7 | . 1 . 3 . . 1 1 . 1 Swap 87 | 1 6 1 15 5 10 23 10 12 4 Drop 84 | . 8 1 23 5 4 12 13 9 9 Fire 336 | 8 48 10 88 16 36 68 27 24 11 Melee 117 | . . . 12 4 16 24 34 5 22 Ram . | . . . . . . . . . . Kick 10 | . . . 5 . . 5 . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . 5 . 5 Rewire 50 | . . . . . 39 1 9 . 1 Trap 6 | . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Derelicts attacked the area 779 | -10/Materials | Entered Mines 784 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Learned location of Zion (-6) 814 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 820 | -10/Mines | Found Prototype Device 918 | -10/Mines | Discovered new exit (range 7) 935 | -10/Mines | Entered Materials 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -9/Materials | Identified Exp. Sensor Array 1901 | -9/Materials | Repaired Exp. Sensor Array? 1979 | -9/Materials | Discovered new exit (range 3) 1982 | -9/Materials | Discovered new exit (range 15) 2278 | -9/Materials | Repaired Imp. Aluminum Leg 2423 | -9/Materials | Repaired Imp. Aluminum Leg 2542 | -9/Materials | Discovered new exit (range 9) 2652 | -9/Materials | Discovered new exit (range 8) 2943 | -9/Materials | Core integrity fell below 50% 3056 | -9/Materials | Discovered new exit (range 12) 3064 | -9/Materials | Learned Storage trap positions 3102 | -9/Materials | Identified exit to Materials 3130 | -9/Materials | Identified exit to Storage 3169 | -9/Materials | Loaded intel: 18 interactive machine locations 3295 | -9/Materials | Entered Storage 3296 | -9/Storage | Loaded intel: 20 trap records 3430 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3466 | -9/Storage | Garrison activated, responded to threat 3507 | -9/Storage | Lost 4 allies 3557 | -9/Storage | Identified exit to Garrison 3557 | -9/Storage | Entered Garrison 3557 | -9/Garrison | Accompanied by 1 ally 3571 | -9/Garrison | Lost 5 allies 3614 | -9/Garrison | Installed Relay Interface Framework 3643 | -9/Garrison | Triggered checkpoint 3658 | -9/Garrison | Garrison Relay disabled 3747 | -9/Garrison | Triggered checkpoint 3760 | -9/Garrison | Destroyed 10 combat bots 3803 | -9/Garrison | Triggered checkpoint 3855 | -9/Garrison | Triggered checkpoint 3883 | -9/Garrison | Triggered checkpoint 3903 | -9/Garrison | Garrison Relay disabled 3917 | -9/Garrison | Discovered exit to Materials (range 59) 3917 | -9/Garrison | Discovered exit to Materials (range 24) 3917 | -9/Garrison | Discovered exit to Materials (range 27) 4007 | -9/Garrison | Triggered checkpoint 4013 | -9/Garrison | Core integrity fell below 20% 4057 | -9/Garrison | Triggered checkpoint 4128 | -9/Garrison | Expanded RIF knowledge: Structural Interface 4150 | -9/Garrison | Garrison Relay disabled 4200 | -9/Garrison | Entered Materials 4200 | -8/Materials | Accompanied by 3 allies 4200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -8/Materials | Garrison activated, responded to threat 4512 | -8/Materials | Build established: Scavenger-Mutant 4796 | -8/Materials | Repaired Hrd. Light Armor Plating 4814 | -8/Materials | Learned Storage garrison access intel 4817 | -8/Materials | Learned 8 Factory zone layouts 4823 | -8/Materials | Repaired Aluminum Leg 4831 | -8/Materials | Learned 4 Factory zone layouts 4855 | -8/Materials | Learned Recycling recycling unit intel 4863 | -8/Materials | Build established: Hacker-Mutant 5063 | -8/Materials | Discovered new exit (range 16) 5280 | -8/Materials | Identified exit to Garrison 5317 | -8/Materials | Entered Garrison 5317 | -8/Garrison | Accompanied by 5 allies 5335 | -8/Garrison | Triggered checkpoint 5379 | -8/Garrison | Lost 3 allies 5527 | -8/Garrison | Triggered checkpoint 5546 | -8/Garrison | Garrison Relay disabled 5587 | -8/Garrison | Triggered checkpoint 5615 | -8/Garrison | Triggered checkpoint 5681 | -8/Garrison | Triggered checkpoint 5683 | -8/Garrison | Garrison Relay disabled 5736 | -8/Garrison | Garrison Relay disabled 5801 | -8/Garrison | Triggered checkpoint 5804 | -8/Garrison | Discovered new exit (range 15) 5950 | -8/Garrison | Discovered new exit (range 4) 5999 | -8/Garrison | Triggered checkpoint 6023 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6045 | -8/Garrison | Garrison Relay disabled 6146 | -8/Garrison | Core integrity fell below 50% 6198 | -8/Garrison | Entered Materials 6198 | -8/Materials | Accompanied by 7 allies 6378 | -8/Materials | Discovered new exit (range 16) 6481 | -8/Materials | Learned Factory terminal intel 6521 | -8/Materials | Learned Storage emergency access door positions 6569 | -8/Materials | Garrison activated, responded to threat 6572 | -8/Materials | Learned location of 1 exit from Recycling 6573 | -8/Materials | Build established: Commander-Mutant 6582 | -8/Materials | Learned Storage stockpile data 6584 | -8/Materials | Learned 4 Recycling zone layouts 6585 | -8/Materials | Learned location of 3 exits from Factory 6593 | -8/Materials | Learned Storage non-interactive machine intel 6598 | -8/Materials | First assault squad dispatched 6619 | -8/Materials | Identified exit to Garrison 6625 | -8/Materials | Lost 3 parts (2n1u) 6645 | -8/Materials | Entered Garrison 6645 | -8/Garrison | Accompanied by 6 allies 6765 | -8/Garrison | Triggered checkpoint 6784 | -8/Garrison | Garrison Relay disabled 6845 | -8/Garrison | Triggered checkpoint 6875 | -8/Garrison | Triggered checkpoint 6891 | -8/Garrison | Triggered checkpoint 6925 | -8/Garrison | Core integrity fell below 20% 6929 | -8/Garrison | Lost 4 allies 6947 | -8/Garrison | Garrison Relay disabled 6950 | -8/Garrison | Lost 5 parts (3n2w) 6964 | -8/Garrison | Discovered new exit (range 15) 6971 | -8/Garrison | Expanded RIF knowledge: Program Shield 6974 | -8/Garrison | Build established: Bothacker-Mutant 6990 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06947_ Relay Coupler [Grunt] tumbles out of relay unit. 06947_ Relay Coupler [Specialist] tumbles out of relay unit. 06947_ Relay Coupler [Grunt] tumbles out of relay unit. 06950_ Acquired Relay Coupler [Specialist]. 06952_ Discarded Relay Coupler [Specialist]. 06953_ Acquired Relay Coupler [Sentry]. 06960_ Detecting nearby RIF Installer. 06964_ EXIT=FOUND Initiating installation procedure... 06971_ Expanded RIF knowledge: Program Shield. 06977_ S-10 Pest destroyed. 06978_ Katana destroyed. 06982_ S-10 Pest Lgt. Ion Engine severed. 06983_ Gravmag System destroyed. 06987_ S-10 Pest destroyed. 06989_ Acquired 29 matter. 06990_ Acquired Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????#######?????? | | ??????????????????????????????????#"" ""#?????? | | ???????????????????????#####"""##### !!##?????? | | ???????????????????????# ! #?????? | | ???????????????????????# #?????? | | ???????????????????????# ############++#?????? | | ???????????????????????# #??????????# #?????? | | ???????????????????#???# #??????????# #?????? | | ??????????< ######## ### ############++####### | | ????????? # | | ????????? # | | ????????? # | | ??????????###############+#############+### " | | ????????????????????????# #???????????????# # | | ????????????????????????# #???????????????# # | | ?????????????????######## #???????????????# # | | ?????????????????#"""" ##h#######????????## # | | ?????????????????#" s @ h ?# |!# | | ?????????????????#""""s##########?????#??# %# | | ?????????????????#######??????????????# ## [* | | ??????????????????????????????????????# | | ??????????????????????????????????????#### ! | | ?????????????????????????????????????????# %%!# | | ????????????????????????????????????????### " | | ????????????????????????????????????????#%=% | | ????????????????????????????????????????#%=% | | ????????????????????????????????????????# * | | ????????????????????????????????????????# | | ????????????????????????????????????????### # | | ?????????????????????????????????########## # | | ?????????????????????????????????+ g %% | | ?????????????????????????????????+ = % | | ?????????????????????????????????# ####### | | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ?????????????YY??????????????????????????# # | | ???????????????????????????????????????? | | ???????????????????????????????????????#### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????## | | ?????????????????????????????????????????? # | | ?????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 39 Authchip Count 2 Item Schematics ----------------- Hvy. Flail | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Imp. Aluminum Leg | 4% | -9/Materials Imp. Aluminum Leg | 51% | -9/Materials Hrd. Light Armor Plating | 25% | -8/Materials Aluminum Leg | 23% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceShockTurbovents Manual? 0 Play Time 01:21:14 Cumulative 266.2 hours Start 2025.06.22 @ 11:41:11 End 2025.06.22 @ 13:02:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 16 Types 6/0/5/1/3/1/0/0/0/0 Lore% 83 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a450ef7f-4f01-4c79-b96b-dd01d1e0bb40