Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 16:55:34 Player: Wyvric Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (534) 2670 Value Destroyed (23199) 23199 Prototype IDs (128) 2560 Alien Tech Used (14) 2800 Bonus (33803) 33803 TOTAL SCORE: 75932 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9351 Follower Combat Kills 6372 Network Hubs Disabled 600 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 896 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1416 Cogmind --------- Core Integrity 0/2100 Matter 290/300 Energy 81/100 System Corruption 28% Temperature Cool (0) Movement Treading (30) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Treaded Biometal-NPT Exoskeleton > --- UTILITY (10) ----- Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Quantum Reactor Experimental Energy Well (600) Long-range Tractor Beam Perforator Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Matter Drive > --- PROPULSION ------- Biometal Heavy Treads Treaded Biometal-NPT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Huge Storage Unit Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Zionite Shade Armor Advanced Hardlight Generator Advanced Corruption Screen > --- WEAPON ----------- Disintegrator Perforator > --- INVENTORY -------- Zionite Light DM Reactor Quantum Reactor Armored Heavy Treads Experimental Energy Well Zionite Biocell Zionite Biocell Array Advanced Particle Charger Advanced Phase Shifter Zionite Light Carapace Layered Heavy Armor Plating Improved Shock Absorption System Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Compact HERF Cannon Cooled Nova Cannon Railgun Advanced KE Penetrator Multirail Hardcell Cannon Linear Accelerator Linear Accelerator Gamma Bomb Array [Rating: 273] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Treads Constructs Leg Biometal Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . Utility 8 | . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 917 | 6 12 13 22 20 3 41 15 5 5 13 102 26 10 . 28 33 15 3 5 9 15 27 4 22 13 84 57 66 28 41 53 121 Power 22 | 1 3 . 2 2 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 4 7 Engine 10 | 1 3 . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 7 Propulsion 76 | 2 2 . 5 1 . 8 2 2 1 . 9 4 . . 2 7 1 . . . 1 1 . 6 . 2 2 11 2 2 2 1 Treads 15 | . 2 . 5 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 Leg 14 | 2 . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . . . 5 1 . . . Wheel 13 | . . . . . . 7 1 1 . . . . . . . 4 . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 1 1 . . . 5 3 . . 1 1 . . . . . 1 . 2 . 2 2 3 1 . . . Flight 11 | . . . . . . . . . . . 2 1 . . 1 . 1 . . . . . . 2 . . . 1 . 2 1 . Utility 640 | 1 3 5 5 2 2 21 12 3 2 13 79 19 9 . 15 21 10 . 3 9 12 19 4 16 13 82 55 52 14 31 33 75 Device 509 | . 2 2 1 . 1 12 6 2 1 10 60 18 9 . 13 17 8 . 3 9 11 9 3 16 13 71 54 49 13 19 29 48 Storage 14 | 1 1 . . . 1 1 . . . . 2 1 . . 1 . 1 . . . . . . . . 1 . 1 . . 1 2 Processor 30 | . . 1 . . . 4 1 . . . 2 . . . 1 1 1 . . . 1 6 . . . 4 1 2 . . 2 3 Hackware 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 8 Protection 61 | . . 2 4 2 . 4 5 1 1 3 15 . . . . 3 . . . . . 4 1 . . 4 . . . . . 12 Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 1 2 Weapon 179 | 2 4 8 10 15 1 11 1 . 2 . 13 3 1 . 10 5 4 3 2 . 2 7 . . . . . 3 12 8 14 38 Energy Gun 35 | . 2 4 1 7 . 4 . . . . . . . . . 3 2 2 1 . 1 5 . . . . . . . . 2 1 Energy Cannon 61 | . 2 . 7 4 . 2 . . . . . . 1 . 1 1 2 . . . 1 . . . . . . 3 11 7 6 13 Ballistic Gun 18 | 2 . . 1 . 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 7 Ballistic Cannon 24 | . . . . . . . . . 1 . . 3 . . 5 1 . . 1 . . . . . . . . . 1 . 2 10 Launcher 36 | . . 4 . 2 . 3 1 . 1 . 12 . . . 4 . . . . . . . . . . . . . . . 2 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . 1 . . 3 . 1 1 . 1 . 1 . . . 1 3 3 . . . . . . 5 . . . 3 2 11 5 13 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Lost 100 | . . 2 4 3 . 15 2 . . . 12 2 . . 3 6 . . . 7 2 . . 1 . 1 . . 1 1 1 37 Power 15 | . . . 1 1 . 1 . . . . 2 . . . 2 . . . . . . . . 1 . . . . . . . 7 Propulsion 17 | . . . 1 1 . 7 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 5 Utility 38 | . . 1 1 . . . 1 . . . 3 1 . . . 4 . . . 5 1 . . . . 1 . . 1 . . 19 Weapon 30 | . . 1 1 1 . 7 1 . . . 7 1 . . 1 2 . . . 1 1 . . . . . . . . . . 6 Highest Loss Streak 29 | . . 2 1 1 . 4 1 . . . 4 2 . . 1 3 . . . 4 2 . . 1 . 1 . . 1 1 1 29 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 66 | . 99 99 99 98 71 71 75 69 65 60 63 65 66 66 65 63 50 49 48 50 52 65 62 54 52 56 51 53 53 48 59 59 Engine 4 | . 14 14 11 11 10 6 7 7 7 1 1 5 6 6 3 . 3 5 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 5 1 . . . 1 4 . . 4 5 5 5 5 3 2 3 4 4 4 4 7 11 Treads 4 | . 26 28 21 21 4 . . 1 2 . . 4 6 6 . . 1 . 3 5 2 2 . . . . . . . . 3 5 Leg 2 | . 1 . . . . 3 4 3 4 7 2 . . . 5 3 3 5 1 . 2 . . . . . . 8 12 . . . Wheel 1 | . . . . . 4 15 14 7 3 . . . . . . 3 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 2 . . 5 5 6 6 4 1 . . . . . 3 5 3 5 9 9 2 . . . . Device 13 | . 13 7 11 11 10 13 14 14 13 14 11 12 13 13 12 12 11 11 13 21 20 13 14 17 21 18 13 15 14 13 21 13 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 8 | . . . . . . 7 6 7 7 7 11 13 13 13 13 9 5 5 5 5 8 15 15 13 10 12 14 13 13 5 6 5 Protection 1 | . . 6 10 11 . . 1 . 1 . 1 . . . . 2 5 5 3 . . 1 . . . . . . . . . 2 Energy Gun 2 | . 8 27 4 19 9 5 . . . . . . . . . 3 2 1 . . 1 10 . . . . . . . . . . Energy Cannon 4 | . 16 . 26 11 11 2 7 7 7 . 4 . 5 13 1 1 4 4 3 5 5 . 4 4 5 1 3 2 2 5 5 2 Ballistic Cannon 3 | . . . . . . 3 . . . 6 . 11 7 . 7 7 1 . 2 . . 1 . . . 2 . 1 2 . 1 2 Launcher 2 | . . . . . . 1 7 7 6 7 7 . . . 3 . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 12 55 55 62 71 100 108 136 113 113 118 130 128 111 109 112 135 133 132 131 110 134 132 126 143 142 194 207 224 163 209 206 244 Greatest Support 334 | 20 40 40 40 40 40 63 28 58 76 101 151 82 79 79 79 113 182 182 259 259 215 202 202 243 169 272 272 196 231 239 334 288 Greatest Overweight (x) 9 | 3 1 1 1 3 7 7 4 9 8 1 1 3 1 1 1 8 1 . . . . . . . . 1 1 2 1 . . 1 Average Overweight (x) . | 1 . 1 1 1 3 2 3 5 2 1 . 1 1 1 1 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 25 27 27 27 Average Capacity 24 | 6 15 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 26 25 26 27 25 Most Carried 30 | 8 19 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 30 30 25 27 27 27 Average Carried 23 | 5 13 18 19 19 20 22 24 24 24 24 24 23 24 25 24 22 24 24 21 22 23 24 24 23 25 24 29 26 24 24 26 22 Final Capacity 30 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 25 25 27 27 7 Final Carried 30 | 6 19 19 20 20 21 24 25 24 25 25 20 24 25 25 25 23 24 25 25 21 23 25 21 25 25 27 30 25 25 26 27 7 Scrap Engine Consumption 596 | . . . . . 45 67 7 9 12 18 73 14 7 . 16 36 61 10 14 2 21 18 5 33 9 27 9 39 12 18 7 7 Constructs Created 15 | . . . . . 3 4 . . . . 2 2 . . 1 2 . . . . . . . . . . . . . . 1 . Constructs Modified 246 | . . . . . 14 19 5 5 6 7 19 11 2 . 8 16 28 2 10 . 11 8 2 14 7 12 3 21 10 1 4 1 Class Distribution -------------------- 73% | Construct 6% | Mutant 4% | Tank 4% | Hauler-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Commander-Construct | -5/Extension Commander-Construct | -5/Cetus Construct | -5/Archives Trapper-Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Hauler-Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Hauler-Construct | -2/Section 7 Alien-Gunner | -1/Access Commander-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 17940 | 155 355 224 254 302 175 611 535 127 50 144 3542 728 238 . 476 900 242 206 79 1053 479 304 84 220 171 830 537 977 463 576 330 2573 Remotely 4767 | . . . . . . . . . . . 1509 . 118 . . 392 . . . 133 . . . . . . 213 468 174 . . 1760 Salvage Created 24975 | . 639 299 1123 1079 2131 1692 295 116 . . 4121 376 97 . 569 924 296 385 268 697 637 665 383 285 254 949 1005 1829 262 441 92 3066 Parts 1098 | . 40 10 65 45 85 87 13 1 . . 197 13 5 . 17 39 10 12 10 27 31 18 10 7 10 53 69 104 12 24 4 80 Haulers Intercepted 11 | . . . 2 4 . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . . . . 1 3 1 . . . . 5 . . . . 1 . . . . . . . . . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 9 . . 25 . 10 1 . 7 . . . . . . 11 12 . 3 . . . . . . . Prevented 21 | . . . . . . . . 3 . 3 . . 4 . 8 . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 412 | . 17 14 21 15 9 34 10 2 . . 118 9 3 . 11 13 3 5 2 17 7 7 4 5 3 8 11 16 1 4 1 42 Melee 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 2 Guns 35 | . 8 4 . 8 4 6 . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . Cannons 187 | . 9 2 21 4 5 13 2 . . . 26 9 2 . 9 6 1 . 2 14 7 3 4 2 2 8 10 16 . 4 1 5 AOE 159 | . . 8 . 3 . 13 8 . . . 88 . . . . 7 . . . 1 . . . . . . . . . . . 31 Classes Destroyed 28 | . 4 1 4 . 3 4 . . . . 5 . . . . . 1 . . 1 . 1 . 3 . . 1 . . . . . Worker 31 | . 1 . 1 . . 3 . . . . 5 . . . . 5 . . . . 1 . . . . . 2 5 2 . 4 2 Builder 41 | . . . . . 6 10 . . . . 7 . . . . 2 1 . . . . . . . . 2 5 1 1 1 5 . Tunneler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 2 4 . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Recycler 32 | . . . 1 3 10 3 . . . . 4 . . . . 3 1 . . . . . . . . 2 1 3 . 1 . . Carrier 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Mechanic 10 | . . . . . . 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . 3 Operator 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 . 1 Watcher 14 | . 1 . 3 1 . . . . . . 1 . . . . . . 1 . 1 2 . . . . . 1 2 1 . . . Swarmer 53 | . 5 3 3 3 . 6 4 . . . 14 2 . . . . 2 . . 4 . . . . . . 4 . . . 1 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Saboteur 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 Grunt 170 | . 12 2 9 8 1 9 5 2 . . 51 4 . . 7 9 . . 2 6 6 1 4 1 . 3 3 3 1 . . 21 Brawler 16 | . . . 1 . . 1 . . . . 6 1 . . . . . . . 1 . . . 1 . . . . . . . 5 Duelist 15 | . . . . . . 5 . . . . 5 . . . 1 . . . . . 1 . . . . 1 . . . . . 2 Protector 10 | . . . . . 1 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Sentry 36 | . . . 8 4 5 6 . . . . 5 2 . . 1 2 . . . . . 1 . . . 1 . . . . . 1 Demolisher 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 32 | . . . . . . 5 . . . . 13 . 3 . 2 . . . . . . . . . 2 . . 5 . . . 2 Programmer 39 | . . . . . . 2 1 . . . 13 . . . . 2 . . . 2 . . . . . 3 3 5 . 4 . 4 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 11 | . . 9 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 27 | . 4 9 4 5 4 16 6 2 . . 27 5 2 . 3 10 2 4 2 5 4 3 4 3 1 3 8 7 2 2 8 25 Combat Bots Only 25 | . 4 9 4 3 2 5 5 2 . . 25 5 2 . 3 7 2 4 2 5 4 3 4 3 1 2 4 6 1 2 1 21 Max Kills in Single Turn 7 | . 1 4 2 2 1 5 2 1 . . 5 1 1 . 1 7 1 1 1 2 1 1 1 1 1 2 3 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 . 2 . 2 2 . . . 5 . . . . 4 . . . 1 . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3845 | . 68 46 83 53 20 394 35 13 4 3 498 71 35 . 75 166 25 16 3 165 86 14 23 63 52 58 54 72 227 319 204 900 Missed 1322 | . 15 11 20 17 1 114 13 4 1 2 176 21 9 . 18 42 5 7 1 47 19 5 10 26 28 23 16 26 114 155 74 302 Damage Taken 49659 | . 533 563 783 662 287 4234 355 194 50 42 5162 890 316 . 1029 2576 502 253 27 3427 1417 295 266 1232 225 773 558 720 2453 3600 1692 14543 Core 6748 | . 147 88 42 66 43 605 20 17 . . 379 63 23 . 123 379 20 . . 247 100 . 21 135 28 49 54 12 112 1875 44 2056 Absorbed by Shields 6853 | . . . . . . 75 . . . 12 251 . . . 29 412 100 . 10 165 . . . 223 195 409 295 440 . 1461 1266 1510 Reduced by Siege Mode 512 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 Redirected to Core 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 405 . . Redirected to Shielding 252 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 Ignored by Resistances 4061 | . . . . . . . 16 . . . 232 . 37 . 67 . . . . 47 . . . . . . . . . 240 296 3126 Regen/Repaired (Parts) 15222 | . . . . . 77 1241 178 54 238 47 1654 1120 25 . 648 753 538 . 171 . 1005 299 139 866 121 234 215 1184 1681 66 1939 729 Core Remaining (%) 47 | 100 . 6 . . 62 . . . . 8 . . . . 30 . . . . 35 . . . . 75 . 92 . . 23 . . Volleys Fired 1375 | . 50 14 45 47 104 121 29 7 1 2 228 33 15 . 44 68 18 21 20 64 30 28 23 10 13 59 57 58 29 36 10 91 Largest 4 | . 2 2 3 3 2 3 1 1 1 1 3 3 3 . 2 2 2 1 1 1 2 3 1 1 1 1 1 1 2 1 2 4 Hottest 393 | . 136 136 204 204 105 172 90 90 51 51 192 136 212 . 212 225 191 225 86 86 106 202 271 248 315 315 97 201 393 343 233 236 Shots Fired 1926 | . 100 25 131 113 109 177 29 7 1 2 292 58 29 . 45 88 28 21 20 64 32 66 23 10 13 59 56 58 28 36 15 191 Gun 401 | . 40 11 . 55 72 70 . . . . 3 . . . . 15 13 1 5 . 2 53 . . . . . . . . 5 56 Cannon 1301 | . 60 10 131 56 37 91 18 7 1 1 123 58 29 . 45 73 15 20 15 64 30 13 23 10 13 59 56 58 28 36 10 111 Launcher 224 | . . 4 . 2 . 16 11 . . 1 166 . . . . . . . . . . . . . . . . . . . . 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 525 | . . . . . 27 73 . . 1 . 3 52 20 . 29 73 4 2 . . . 12 1 3 . 44 50 25 . . 2 104 Thermal 858 | . 60 10 131 78 39 64 18 1 . 1 123 6 6 . 1 15 21 1 . . 28 54 22 . 7 15 6 20 26 36 12 57 Explosive 221 | . . 1 . 2 . 16 11 . . 1 166 . . . . . . . . . . . . . . . . . . . . 24 Electromagnetic 224 | . 40 14 . 33 43 24 . 6 . . . . 3 . 15 . 3 18 . . 2 . . 7 6 . . 2 2 . . 6 Phasic 98 | . . . . . . . . . . . . . . . . . . . 20 64 2 . . . . . . 11 . . 1 . Robot Hit Streak 57 | . 12 9 17 25 30 14 6 8 . . 29 23 15 . 8 9 9 5 9 10 11 18 6 3 4 9 9 10 2 6 3 57 Robot Miss Streak 6 | . 5 3 3 4 2 4 4 1 . . 6 2 2 . 2 4 5 2 1 3 1 2 3 2 2 1 2 1 4 1 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1186 | . 65 19 77 64 85 116 17 5 . . 154 37 22 . 36 41 19 15 17 38 24 45 13 6 7 23 23 40 4 16 5 153 Core Hits 978 | . 29 21 32 33 43 101 15 . . 1 355 16 7 . 13 36 10 6 4 12 14 16 4 2 2 12 11 22 7 7 4 143 Critical Kills 17 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 4 7 . . . 2 Critical Parts Destroyed 15 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 5 . . . 2 4 . . . . Critical Strikes 48 | . . . . 4 . 2 . . . . 1 3 2 . 1 4 1 . . . . 4 7 . . . 6 11 . . . 2 Burn 5 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Meltdown 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 29 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . 2 7 . . . 6 11 . . . . Blast 9 | . . . . . . . . . . . . 3 2 . . 4 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 8 | . . . 2 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact 8 | . . . 2 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89513 | . 1089 686 1706 1822 2127 6703 1698 298 . 106 22729 1217 497 . 1645 4184 866 867 1461 3878 1319 1394 1107 779 635 2776 4290 5061 1261 796 2005 14511 Guns 6779 | . 405 92 . 713 1189 1104 . . . . 44 . . . . 42 232 . 165 . 16 958 . . . . . . . . 68 1751 Cannons 44737 | . 684 141 1706 694 859 2702 648 298 . . 4854 1217 447 . 1645 1656 417 867 1296 3754 1277 378 1107 779 635 2776 4290 5061 325 796 153 3275 Explosions 34321 | . . 453 . 413 79 2897 1050 . . 106 17831 . 50 . . 2482 217 . . . . . . . . . . . . . . 8743 Melee 58 | . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Ramming 3618 | . . . . 2 . . . . . . . . . . . 4 . . . 124 26 . . . . . . . 936 . 1784 742 Kinetic 18880 | . . . . . 411 2210 . . . . 44 1076 272 . 798 1656 67 46 . . . 299 . 205 . 1914 4134 2319 . . 46 3383 Thermal 23524 | . 684 141 1706 1192 949 2198 648 . . . 5357 141 116 . 53 287 752 . . . 1213 1037 1107 . 405 862 156 1726 325 796 175 1498 Explosive 31783 | . . 184 . 162 . 1973 1050 . . 106 17328 . . . . 2237 . . . . . . . . . . . . . . . 8743 Electromagnetic 5369 | . 405 361 . 466 767 322 . 298 . . . . 109 . 794 . 47 821 . . 30 . . 574 230 . . . . . . 145 Impact 58 | . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6281 | . . . . . . . . . . . . . . . . . . . 1461 3754 50 . . . . . . 1016 . . . . Highest Corruption 28 | . . 5 2 4 4 2 . . . . 5 5 . . . 4 4 4 4 24 . . . 5 10 3 9 3 9 15 . 28 Average Corruption 4 | . . 5 2 3 4 1 . . . . 2 4 . . . 3 4 4 4 5 . . . 5 5 2 6 2 5 11 . 9 Corruption Purged 16 | . . . . . . 3 . . . . 7 5 . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 40 38 19 Effects 399 | . . 26 8 35 29 21 . . . . 35 4 . . . 14 32 7 20 12 . . . 3 24 19 22 13 24 28 . 23 Message Errors 88 | . . 5 2 7 7 7 . . . . 9 1 . . . 1 7 4 4 3 . . . 3 5 3 7 3 6 4 . . Matter Fused 97 | . . 5 2 12 8 4 . . . . 10 1 . . . 5 9 . 5 3 . . . . 7 1 5 7 3 5 . 5 Heat Flow Errors 54 | . . 3 2 3 5 5 . . . . 1 . . . . 4 5 1 3 2 . . . . 6 3 . . 5 3 . 3 Energy Discharges 50 | . . 7 1 4 3 1 . . . . 1 . . . . . 6 1 4 . . . . . 3 6 3 1 4 4 . 1 Parts Rejected 6 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 Parts Fused 7 | . . 2 . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 39 | . . 4 1 4 . 1 . . . . 6 1 . . . 1 2 . 1 3 . . . . 1 4 4 . 2 2 . 2 Data Loss (major) 14 | . . . . 3 . . . . . . 1 . . . . . 1 1 2 . . . . . . 2 1 1 . 2 . . Misfires 8 | . . . . . 1 2 . . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . Alerts 7 | . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . . 2 . . . . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 5 Weapon Failures 16 | . . . . 1 3 1 . . . . 2 . . . . . . . . . . . . . . . 1 . 3 . . 5 Overload Shots 12 | . . . . 2 . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 8322 | . 13 . 11 82 151 436 81 23 . . 540 63 . . 100 608 6 106 465 776 96 94 99 108 69 396 1758 832 229 49 583 548 Projectiles 5779 | . 13 . 11 . 141 163 29 23 . . 165 63 . . 100 185 . 106 465 775 96 88 99 108 69 396 1758 832 4 49 3 38 Explosions 1630 | . . . . 82 10 273 52 . . . 375 . . . . 423 6 . . . . . . . . . . . . . . 409 Melee 913 | . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . 225 . 580 101 Knockbacks 106 | . . . . . . 15 . . . . . 10 4 . 7 7 1 1 . 1 1 4 . 1 . 6 7 9 5 . 16 11 Impact 23 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 5 . 12 4 Kinetic 73 | . . . . . . 14 . . . . . 10 4 . 7 7 1 1 . . . 3 . 1 . 5 7 7 . . . 6 Secondary 10 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . 4 1 Self-Inflicted Damage 2130 | . . 81 . 98 31 774 18 . . . 308 . . . . 248 37 . . . . . . . . . . . . . . 535 Shots 46 | . . 4 . 4 1 13 3 . . . 10 . . . . 3 1 . . . . . . . . . . . . . . 7 Rammed 65 | . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 29 30 Targets Rammed 96 | . . . . 1 . . . . . . . . . . . 1 . . . 7 1 . . . . . . . 20 . 35 31 Kicked 22 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 20 . . . Crushed 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 6 1 Highest Temperature 759 | . 114 257 345 222 315 334 239 214 . . 358 240 240 . 238 360 414 212 201 254 25 243 226 389 365 335 262 322 250 759 307 411 Average Temperature 101 | . 31 76 103 52 82 101 72 79 . . 66 73 146 . 100 112 120 80 101 91 14 99 85 128 123 110 108 81 78 135 121 120 Received Heat Transfer 6994 | . 213 108 291 201 96 539 126 81 . . 970 291 . . 255 716 63 18 12 450 471 69 123 57 4 56 54 20 90 274 93 1253 Effects 20 | . . . 1 . . 1 1 . . . 2 . . . . 1 . . . 1 . . 3 1 1 1 2 1 . 3 . 1 Shutdowns 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 5 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Interference 9 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 1 . 1 2 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Longest Duration 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Robots Corrupted 18 | . . . . . 1 2 . 2 . . . . 1 . 2 . . 5 . . . . . 3 1 . . . . . . 1 Combat Hostiles 17 | . . . . . . 2 . 2 . . . . 1 . 2 . . 5 . . . . . 3 1 . . . . . . 1 Parts Fried 45 | . 2 . . . 3 1 . 4 . . 1 . 3 . 8 . . 5 . 1 . 1 . 1 1 . . . 1 . 10 3 Impact Corruptions 48 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 9 . 29 6 Robots Melted 8 | . . . . 1 . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 2 Combat Hostiles 6 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 2 Parts Melted 45 | . 1 2 6 4 . 3 . . . . 13 1 . . . 2 2 . . . . 1 . . . . . . . . . 10 Heat Transferred 18520 | . 1221 259 3108 2191 659 1809 287 . . . 3349 296 50 . 37 187 522 . . . 37 1591 481 . 148 259 37 481 185 592 148 586 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . 5 2 1 . . . . 4 . 1 . . 1 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 4157 | . 336 242 556 464 235 1170 . . . . 3153 . . . . 1180 1157 770 227 398 362 . . . . 917 978 663 1011 1257 1592 4157 Initial 1018 | . . 130 . 190 178 257 . . . . . . . . . 73 522 584 222 28 107 . . . . . 429 482 317 517 748 1018 Average 564 | . 165 85 238 323 109 724 . . . . 897 . . . . 572 845 702 119 191 194 . . . . 479 674 453 528 753 1054 2554 Maximum Alert Level 5 | . 1 1 2 2 1 4 . . . . 5 . . . . 4 4 3 1 2 1 . . . . 3 3 2 3 4 4 5 Low Security (%) 26 | 100 61 85 46 9 77 3 . . . . 23 . . . . 16 . . 54 57 67 . . . . 21 . 5 . . . . Level 1 26 | . 38 14 33 71 22 30 . . . . 21 . . . . 29 . . 45 42 32 . . . . 18 12 29 46 . . . Level 2 16 | . . . 20 19 . 7 . . . . 12 . . . . 11 32 19 . . . . . . . 33 33 65 23 47 . . Level 3 16 | . . . . . . 35 . . . . 5 . . . . 29 48 80 . . . . . . . 27 53 . 29 47 68 3 Level 4 7 | . . . . . . 22 . . . . 14 . . . . 13 19 . . . . . . . . . . . . 5 31 20 Level 5 1 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 19 High Security 4 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 124 | . 5 . 2 3 . 9 . . . . 37 . . . . 7 5 . . 6 2 . . . . 11 4 5 4 5 2 17 Investigation 17 | . 3 . 1 . . 2 . . . . 3 . . . . 1 . . . 1 . . . . . 3 1 . . 2 . . Extermination 17 | . . . . . . 2 . . . . 3 . . . . 1 . . . 1 1 . . . . 2 1 2 1 2 1 . Reinforcement 39 | . 2 . 1 3 . 2 . . . . 7 . . . . 1 3 . . 4 1 . . . . 5 . 2 3 1 1 3 Assault 49 | . . . . . . 2 . . . . 24 . . . . 4 2 . . . . . . . . . 2 1 . . . 14 Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Construction Impeded 7 | . . . . . . 2 . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 34 | . 2 . 4 1 . 1 . . . . 3 . . . . . 2 2 . 4 1 . . . . 4 1 . . 5 2 2 Communications Jammed 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 4 50 19 35 17 Distress Signals 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 4 23 19 35 17 Times Spotted 1141 | . 27 14 35 28 4 58 10 6 1 9 154 16 3 . 15 40 32 10 9 58 11 11 5 66 6 56 27 29 56 85 46 214 Peak Tracking Total 122 | . 4 15 7 4 1 5 5 3 1 3 15 7 2 . 3 9 8 5 16 12 5 5 4 13 2 6 7 5 13 22 19 122 Tactical Retreats 103 | . 1 . 1 1 . 2 1 3 . . 5 6 . . 2 4 . . 1 10 . 2 1 . 3 4 5 . 17 15 11 8 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 28 | . 1 . 1 3 . 4 . . . . 4 . . . . . 4 . . 4 . . . . . 3 . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . Triggered 22 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . 17 . . . . . . . . Most Traps Carried 12 | . . . . . . . 2 2 2 . . . . . . . . . 12 12 8 4 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 100 | . . . 3 7 . 11 . . . . 9 1 . . . 25 4 1 . 1 . . . . . 3 18 1 4 7 1 4 Max in Single Turn 7 | . . . 1 2 . 7 . . . . 2 1 . . . 6 . 1 . 1 . . . . . . 2 . 1 1 . 1 Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 1 . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 95 | . 7 . 8 9 9 15 . 2 . 1 10 1 1 4 . 2 . . 1 . . 1 1 4 . 5 4 2 1 5 . 2 Terminals 41 | . 5 . 7 9 5 7 . . . 1 . . . . . . . . . . . . . . . . . . . 5 . 2 Fabricators 10 | . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 11 | . 2 . . . 4 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 7 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . . . Garrison Access 9 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 2 1 1 . . . . Total Hacks 257 | . 23 . 18 22 25 31 . 2 . 1 21 1 1 28 . 3 . . 25 . . 1 1 15 . 11 10 5 1 6 . 6 Successful 150 | . 12 . 8 6 12 11 . 2 . 1 9 1 1 28 . 2 . . 25 . . 1 1 15 . 5 1 1 1 5 . 2 Failed 106 | . 11 . 10 16 12 20 . . . . 12 . . . . 1 . . . . . . . . . 6 9 4 . 1 . 4 Catastrophic 25 | . 1 . 3 4 2 7 . . . . 3 . . . . . . . . . . . . . . 2 1 1 . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 257 | . 18 . 8 8 11 7 . . 1 1 17 . . . . 11 9 . . 12 . . . 1 . 35 25 14 26 24 23 6 Terminals 94 | . 20 . 14 22 15 10 . . . 1 . . . . . . . . . . . . . . . . . . . 6 . 6 Fabricators 20 | . . . . . . 3 . . . . 9 . . . . 3 . . . . . . . . . 5 . . . . . . Repair Stations 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . Recycling Units 28 | . 3 . . . 10 6 . . . . 5 . . . . . . . . . . . . . . . . 4 . . . . Scanalyzers 20 | . . . 4 . . 6 . . . . 1 . . . . . . . . . . . . . . . 8 . 1 . . . Garrison Access 15 | . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . 3 2 1 . . . . Terminal Hacks 107 | . 9 . 4 6 6 . . 2 . 1 . 1 1 28 . . . . 25 . . 1 1 15 . . . . . 5 . 2 Record 45 | . . . . . . . . . . 1 . . . 11 . . . . 25 . . . . 8 . . . . . . . . Part Schematic 15 | . 2 . . 1 2 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 5 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 2 . 1 . . . . . . . . 3 . . . . . . . . . 6 . . . . . . . . Open Door 15 | . . . . 3 . . . 2 . . . 1 1 . . . . . . . . 1 1 1 . . . . . 5 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . 2 . . . . 7 . . . . 2 . . . . . . . . . 2 . . . . . . Load Schematic 6 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . Build 7 | . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 5 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Seal Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Unauthorized Hacks 9 | . 3 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . 8 8 6 13 . . . . 9 . . . . 2 . . . . . . . . . 3 3 1 . . . 1 Full Trace Events 10 | . . . 1 . 2 2 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 125 | . 2 . 2 1 2 1 . . 15 . 12 . . 10 . . . . . . . . . . . 13 16 . 11 40 . . Parts Built 10 | . . . . . . 2 . . . . 5 . . . . 2 . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 504 | . . . . . . 106 . . . . 334 . . . . 39 . . . . . . . . . 25 . . . . . . Total Part Build Rating 54 | . . . . . . 12 . . . . 27 . . . . 14 . . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 3 . . . . . . 2 . . . . 10 . . . . 4 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 147 | . . 3 . 10 3 3 . . 6 . . 2 . . 1 5 21 . . 7 . 4 . . . 8 . 5 . . 7 62 Largest Group 30 | . . 3 3 10 3 3 1 . 6 5 2 2 . . 1 5 14 5 1 3 . 4 . . . 4 . 4 . . 4 30 Highest-Rated Group 3066 | . . 40 40 88 40 93 31 . 344 306 130 60 . . 96 380 586 160 40 84 . 134 . . . 431 . 301 . . 458 3066 Highest-Rated Ally 269 | . . 16 16 16 27 31 31 . 96 96 96 30 . . 96 85 85 40 40 28 . 46 . . . 146 . 122 . . 269 269 Zionite Dispatches 25 | . . . . . . . . . . . 2 . . . . 3 4 . . 3 . . . . . 4 . 4 . . 5 . Heavy 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recon 4 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Orders 246 | . . . . . . . . . . . 33 . . . . 4 8 5 5 6 12 . . . . 71 27 20 8 1 37 9 STAY 38 | . . . . . . . . . . . 7 . . . . . . 2 2 2 . . . . . 8 8 3 3 . . 3 FOLLOW 14 | . . . . . . . . . . . 1 . . . . . 3 2 1 . . . . . . 3 . 4 . . . . DROP 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . 3 . PICKUP 8 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . 4 . . . . EXPLORE 62 | . . . . . . . . . . . 11 . . . . 1 . . . 4 8 . . . . 21 . . . . 11 6 RETURN 117 | . . . . . . . . . . . 14 . . . . 3 2 . . . 4 . . . . 39 19 7 5 1 23 . Ally Attacks 1023 | . . . 19 41 8 87 1 . . 49 1 3 . . 9 64 176 34 . 6 . 27 . . . 128 . 13 . . 15 342 Total Damage 44931 | . . . 171 389 57 1274 21 . . 1136 . 71 . . 280 2506 4867 569 . 92 . 836 . . . 6206 . 1171 . . 922 24363 Kills 233 | . . . 6 8 1 10 . . . 9 . 1 . . 2 14 35 4 . . . 3 . . . 37 . 5 . . 5 93 Allies Corrupted 14 | . . . . . . . . . . 1 1 . . . . 1 . . . 3 . . . . . . . . . . 1 7 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . 5 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 . 1 2 . 2 1 . 2 . . . . . . 1 1 . . . . . . . . . Drone Launches 149 | . . . . . . . . . . . 12 . . . . 4 2 . . 6 8 . . . . 40 17 7 5 1 23 24 Drone Recoveries 114 | . . . . . . . . . . . 11 . . . . 3 2 . . 4 5 . . . . 34 17 7 5 1 21 4 Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . Items 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 6 6 1 7 7 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Prototype Schematics 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 48893 | 87 1164 1139 1264 1874 1873 2257 1517 1977 2367 2863 3363 4244 2643 179 3510 1200 1324 435 871 476 539 1733 1191 1319 971 1243 854 1427 875 732 513 869 Spaces Moved 26909 | 52 474 447 428 691 757 1376 663 364 1146 779 2277 1021 703 83 788 415 488 162 199 373 470 1321 1118 1007 1149 1421 708 1199 1449 1645 902 834 Core 50 | 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7107 | . 418 447 428 691 241 . . 47 1 . 264 885 703 83 82 24 72 . 149 373 214 318 . 76 . . . 24 . . 738 829 Legs 6067 | 2 56 . . . . . . 31 619 779 502 . . . 706 170 329 162 50 . 256 . . 6 . . . 951 1448 . . . Wheels 3341 | . . . . . 273 1372 663 286 526 . . . . . . 221 . . . . . . . . . . . . . . . . Hover 5003 | . . . . . . 4 . . . . 1232 40 . . . . 9 . . . . . . 234 1149 1421 708 206 . . . . Flight 5121 | . . . . . 243 . . . . . 279 96 . . . . 78 . . . . 1003 1118 691 . . . 18 1 1430 164 . Fastest Speed 29 | 50 120 240 240 240 145 104 140 140 177 177 38 124 218 218 218 145 143 143 82 82 82 92 92 60 67 46 46 51 30 29 30 30 Average Speed 120 | 137 200 240 240 240 188 122 141 189 182 235 101 207 218 218 243 198 196 143 120 82 86 92 92 85 67 55 59 91 41 29 30 38 Slowest Speed 570 | 200 240 240 240 400 320 570 155 293 465 272 272 323 218 218 256 392 282 143 143 82 92 92 92 116 67 141 141 305 154 30 95 154 Overloaded Moves 847 | . . . . . . . . . . . 71 . . . . . . . . . . . . 11 . 130 635 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Spacefolds 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 2 Microwarps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Exploration Rate (%) 67 | 4 83 95 59 67 99 45 75 38 89 86 46 93 83 70 90 17 77 75 70 73 17 96 96 87 91 58 92 26 95 79 30 41 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 18 | . 2 . . . 3 . . . 2 . 6 . . 1 1 . . . . . . . 1 . . . . . 2 . . . Known Exits Taken 16 | . . . 1 . . . . . . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . . . . 3 3 5 3 . 5 1 . 2 . . . . . . 3 2 . 3 . . . . . . . Spaces Dug 301 | . . . 2 13 . 32 4 1 . 15 63 8 4 . 2 17 1 . . 12 3 . 3 . 1 39 38 10 13 7 6 7 Terrain Destroyed 1555 | . . 12 2 40 19 237 131 1 . 16 513 15 16 . 8 131 4 5 2 25 6 5 10 2 6 58 131 20 19 8 9 104 Melee 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 464 | . . . . 5 8 38 7 1 . 1 71 15 9 . 8 30 4 5 2 25 6 5 10 2 6 58 87 20 19 8 9 5 AOE 1086 | . . 12 . 32 11 199 124 . . 15 442 . 7 . . 101 . . . . . . . . . . 44 . . . . 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 41409 | 65 587 484 565 803 1100 1784 1207 1643 1426 1802 3005 3089 1787 82 2324 708 826 347 816 478 572 1781 1259 1463 1330 1794 1073 1485 1694 1666 1126 1238 Wait 10956 | . 22 8 38 1 178 160 484 1264 260 994 326 1949 1053 . 1452 151 88 151 567 13 22 339 106 353 154 165 199 103 141 98 67 50 Move 26615 | 51 473 446 427 690 756 1375 662 363 1145 778 2276 1020 702 82 787 413 487 161 198 372 469 1320 1117 1005 1148 1420 707 1198 1448 1387 901 831 Hop 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Pick Up 475 | 8 19 3 15 16 12 45 8 . 7 6 36 14 3 . 7 14 10 5 13 3 16 19 1 31 1 29 27 20 5 24 24 34 Fast Attach 177 | 4 3 . 2 7 1 12 2 2 2 2 9 2 . . 2 6 3 . . 2 5 4 . 10 . 12 2 16 1 13 17 36 Attach 200 | 2 . 2 7 4 1 15 4 . 2 . 15 5 . . 5 13 2 2 3 2 7 4 . 1 . 6 2 10 16 20 16 34 Detach 87 | . . . . . 2 3 2 . . . 1 1 1 . . 9 3 1 1 . 3 . 1 2 . 1 . 5 15 12 4 20 Swap 550 | . 9 11 13 9 1 14 9 3 1 11 78 19 10 . 21 14 10 1 2 5 3 19 4 11 13 66 53 40 12 17 20 51 Drop 539 | . 11 . 16 21 18 39 7 4 8 9 36 10 3 . 6 18 11 5 12 6 12 20 7 39 1 36 26 35 7 25 32 59 Fire 1375 | . 50 14 45 47 104 121 29 7 1 2 228 33 15 . 44 68 18 21 20 64 30 28 23 10 13 59 57 58 29 36 10 91 Melee 8 | . . . 2 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 22 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 20 . . . Crush 74 | . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . . . . . . 35 31 Escape Stasis 52 | . . . . 2 . . . . . . . . . . . 1 48 . . . . . . 1 . . . . . . . . Rewire 236 | . . . . 1 27 . . . . . . 36 . . . . 146 . . . . 26 . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / *Sub) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 4) 496 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Core integrity fell below 50% 1007 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered Mines 1273 | -10/Mines | Assembled infested the area 1291 | -10/Mines | Core integrity fell below 20% 1319 | -10/Mines | Destroyed 9 combat bots 1324 | -10/Mines | Met 8R-AWN 1509 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2153 | -10/Mines | Discovered new exit (range 9) 2225 | -10/Mines | Found a hidden stash of uninstalled traps 2272 | -10/Mines | Identified exit to Subcaves 2372 | -10/Mines | Discovered new exit (range 6) 2391 | -10/Mines | Entered Materials 2391 | -9/Materials | Accompanied by 3 allies 2391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2392 | -9/Materials | Identified exit to Storage 2552 | -9/Materials | Lost 3 allies 2938 | -9/Materials | Build established: Tank 3129 | -9/Materials | Discovered new exit (range 10) 3362 | -9/Materials | Discovered new exit (range 16) 3655 | -9/Materials | Entered Storage 4084 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4245 | -9/Storage | Lost 3 allies 4271 | -9/Storage | Used back door to open Recycling access 4271 | -9/Storage | Discovered new exit (range 5) 4446 | -9/Storage | Build established: Commander-Tank 4593 | -9/Storage | Discovered new exit (range 6) 4617 | -9/Storage | Lost 4 allies 4854 | -9/Storage | Build established: Tank 5529 | -9/Storage | Entered Recycling 5530 | -9/Recycling | Found Scrap Engine 5841 | -9/Recycling | Build established: Gunner 6210 | -9/Recycling | Build established: Construct 6686 | -9/Recycling | Discovered new exit (range 15) 7402 | -9/Recycling | Entered Factory 7402 | -7/Factory | Accompanied by 3 allies 7402 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7827 | -7/Factory | Fabricated Wave Gun? 8075 | -7/Factory | Discovered new exit (range 16) 8137 | -7/Factory | Identified exit to Factory 8147 | -7/Factory | Garrison activated, responded to threat 8602 | -7/Factory | First assault squad dispatched 8673 | -7/Factory | Core integrity fell below 50% 8707 | -7/Factory | Lost 4 parts (2n2w) 8868 | -7/Factory | Allied Derelicts emerged from ambush trap array 9258 | -7/Factory | Core integrity fell below 20% 9516 | -7/Factory | Discovered new exit (range 6) 9659 | -7/Factory | Entered Lower Caves 9659 | -7/Lower Caves | Accompanied by 1 ally 9816 | -7/Lower Caves | Learned Factory terminal intel 10240 | -7/Lower Caves | Found Imp. Powered Armor 10319 | -7/Lower Caves | Discovered new exit (range 19) 11176 | -7/Lower Caves | Entered another Lower Caves area 12013 | -7/Lower Caves | Discovered new exit (range 17) 13153 | -7/Lower Caves | Entered Zion 13210 | -7/Zion | Given the Hacking Drone Bay 13210 | -7/Zion | Found Prototype Device 13244 | -7/Zion | Given A8's code to call for help 13266 | -7/Zion | Discovered new exit (range 22) 13697 | -7/Zion | Found Prototype Device 13824 | -7/Zion | Learned location of Data Miner (-6) 14472 | -7/Zion | Identified exit to Deep Caves 14649 | -7/Zion | Found Prototype Device 14649 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15068 | -7/Zion | Imprinted 15070 | -7/Zion | Declared Zion's savior 15254 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15255 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15520 | -7/Zion | Entered Proximity Caves 15520 | -6/Proximity Caves | Accompanied by 6 allies 15752 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15768 | -6/Proximity Caves | Found Prototype Special Weapon 16089 | -6/Proximity Caves | Learned 8 Factory zone layouts 16339 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 16843 | -6/Proximity Caves | Discovered exit to Factory (range 24) 16890 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 17963 | -6/Proximity Caves | Learned 12 Factory zone layouts 18383 | -6/Proximity Caves | Entered Factory 18383 | -6/Factory | Accompanied by 2 allies 18383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18384 | -6/Factory | Identified exit to Factory 18385 | -6/Factory | Loaded intel: 26 terminal locations 18387 | -6/Factory | Identified Hacking Drone Bay 18410 | -6/Factory | Identified exit to Lower Caves 18545 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18575 | -6/Factory | Fabricated Imp. Coolant Injector? 18580 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 18766 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18767 | -6/Factory | Zion Recon squad teleported in 19324 | -6/Factory | Zion Recon squad teleported in 19621 | -6/Factory | Terminal network hard line cut 20129 | -6/Factory | Found Prototype Processor 20148 | -6/Factory | Identified Exp. Targeting Computer 20150 | -6/Factory | Identified Phasing AFG 20241 | -6/Factory | Fabricated Cld. Aerolev Unit? 20387 | -6/Factory | Fabricated Cld. Aerolev Unit? 20395 | -6/Factory | Fabricated Cld. Aerolev Unit? 20507 | -6/Factory | Destroyed 11 combat bots 20833 | -6/Factory | First assault squad dispatched 21129 | -6/Factory | High security lockdown imminent 21209 | -6/Factory | High security lockdown engaged 21323 | -6/Factory | Destroyed 9 combat bots 21455 | -6/Factory | Lost 4 parts (1p1u2w) 21473 | -6/Factory | Destroyed 25 combat bots 21629 | -6/Factory | Destroyed 16 combat bots 21720 | -6/Factory | Lost 3 parts (3w) 21728 | -6/Factory | Destroyed 8 combat bots 21746 | -6/Factory | Entered Lower Caves 22806 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23508 | -6/Lower Caves | Core integrity fell below 50% 23800 | -6/Lower Caves | Discovered new exit (range 22) 23826 | -6/Lower Caves | Encountered a Warlord checkpoint 24118 | -6/Lower Caves | Learned location of 1 exit from Factory 24123 | -6/Lower Caves | Learned Factory garrison access intel 24808 | -6/Lower Caves | Spotted B-75 Beast 25404 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25990 | -6/Lower Caves | Entered another Lower Caves area 26003 | -6/Lower Caves | Discovered exit to Factory (range 9) 26752 | -6/Lower Caves | Learned 4 Factory zone layouts 27516 | -6/Lower Caves | Discovered new exit (range 24) 28633 | -6/Lower Caves | Entered Data Miner 28633 | -6/Data Miner | Discovered new exit (range 6) 28675 | -6/Data Miner | Met Data Miner 28721 | -6/Data Miner | Learned location of Section 7 (-2) 28721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28758 | -6/Data Miner | Received God Mode back door access code from Data Miner 28812 | -6/Data Miner | Entered Proximity Caves 29507 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31184 | -5/Proximity Caves | Escorted by Enhanced Grunt 31638 | -5/Proximity Caves | Discovered exit to Factory (range 16) 32322 | -5/Proximity Caves | Entered Factory 32322 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32323 | -5/Factory | Identified exit to Factory 32325 | -5/Factory | Loaded intel: 4 garrison access locations 32597 | -5/Factory | Fabricated Myomer Leg (x2) 32721 | -5/Factory | Crushed by falling debris 32735 | -5/Factory | Identified exit to Upper Caves 32735 | -5/Factory | Identified exit to Extension 32759 | -5/Factory | Retrieved Zion intel report: Branch Access 32760 | -5/Factory | Zion Recon squad teleported in 32892 | -5/Factory | Lost 3 parts (1u2w) 32922 | -5/Factory | First assault squad dispatched 33041 | -5/Factory | Destroyed 7 combat bots 33053 | -5/Factory | Zion Heavy squad teleported in 33204 | -5/Factory | Zion Light squad teleported in 33275 | -5/Factory | Found Prototype Protection 33519 | -5/Factory | Identified Zio. Weapon Casing 33522 | -5/Factory | Entered Extension 33522 | -5/Extension | Accompanied by 4 allies 33822 | -5/Extension | First assault squad dispatched 33855 | -5/Extension | Zion Heavy squad teleported in 33868 | -5/Extension | Rescued a captive Derelict 33949 | -5/Extension | Energy Cycler disabled 33949 | -5/Extension | Rescued a captive Derelict 33950 | -5/Extension | Rescued a captive Derelict 33951 | -5/Extension | Rescued a captive Derelict 33952 | -5/Extension | Rescued a captive Derelict 33952 | -5/Extension | Rescued a captive Derelict 33953 | -5/Extension | Rescued a captive Derelict 33963 | -5/Extension | Rescued a captive Derelict 33968 | -5/Extension | Zion Fire squad teleported in 34083 | -5/Extension | Spotted B-75 Beast 34099 | -5/Extension | Spotted B-75 Beast 34107 | -5/Extension | Destroyed B-75 Beast 34116 | -5/Extension | Allies destroyed B-75 Beast 34127 | -5/Extension | Discovered exit to Factory (range 14) 34154 | -5/Extension | Lost 7 allies 34175 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 34533 | -5/Extension | Lost 8 allies 34575 | -5/Extension | Build established: Commander-Construct 34654 | -5/Extension | Zion Trap Resupply teleported in 34662 | -5/Extension | Zion Recon squad teleported in 34738 | -5/Extension | Discovered exit to Factory (range 10) 34740 | -5/Extension | Discovered new exit (range 6) 34846 | -5/Extension | Entered Cetus 34846 | -5/Cetus | Accompanied by 5 allies 34866 | -5/Cetus | Spotted Cetus Guard 34866 | -5/Cetus | Spotted Cetus Guard 34870 | -5/Cetus | Allies destroyed Cetus Guard 34870 | -5/Cetus | Spotted Cetus Guard 34872 | -5/Cetus | Destroyed Cetus Guard 34872 | -5/Cetus | Allies destroyed Cetus Guard 34872 | -5/Cetus | Spotted Cetus Guard 34888 | -5/Cetus | Allies destroyed Cetus Guard 35082 | -5/Cetus | Discovered new exit (range 15) 35112 | -5/Cetus | Spotted Cetus Guard 35112 | -5/Cetus | Spotted Cetus Guard 35116 | -5/Cetus | Destroyed Cetus Guard 35116 | -5/Cetus | Spotted Cetus Guard 35120 | -5/Cetus | Destroyed Cetus Guard 35127 | -5/Cetus | Destroyed Cetus Guard 35127 | -5/Cetus | Spotted Cetus Guard 35138 | -5/Cetus | Destroyed Cetus Guard 35161 | -5/Cetus | Discovered exit to Factory (range 15) 35166 | -5/Cetus | Lost 4 allies 35170 | -5/Cetus | Scared off Revision 17 35281 | -5/Cetus | Entered Archives 35281 | -5/Archives | Accompanied by 1 ally 35428 | -5/Archives | Build established: Construct 36089 | -5/Archives | Met Zhirov 36095 | -5/Archives | Reinforcements dispatched to Archives 36096 | -5/Archives | Discovered new exit (range 16) 36103 | -5/Archives | Read partially decrypted archive contents 36107 | -5/Archives | Discovered new exit (range 14) 36140 | -5/Archives | Reinforcements dispatched to Archives 36142 | -5/Archives | Zhirov warped through subspace 36152 | -5/Archives | Entered Hub_04(d) 36274 | -5/Hub_04(d) | Build established: Trapper-Construct 36298 | -5/Hub_04(d) | Zion Fire squad teleported in 36315 | -5/Hub_04(d) | Network Hub disabled 36344 | -5/Hub_04(d) | Assembled infested ambush trap array 36347 | -5/Hub_04(d) | Lost 4 allies 36349 | -5/Hub_04(d) | Zion Fire squad teleported in 36352 | -5/Hub_04(d) | Discovered exit to Factory (range 30) 36358 | -5/Hub_04(d) | Network Hub disabled 36363 | -5/Hub_04(d) | Spotted Lightning 36363 | -5/Hub_04(d) | Spotted Lightning 36391 | -5/Hub_04(d) | Lost 4 allies 36413 | -5/Hub_04(d) | Zion Defense Resupply teleported in 36541 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 36595 | -5/Hub_04(d) | Core integrity fell below 50% 36604 | -5/Hub_04(d) | Spotted Lightning 36605 | -5/Hub_04(d) | Spotted Lightning 36605 | -5/Hub_04(d) | Spotted Lightning 36607 | -5/Hub_04(d) | Spotted Lightning 36608 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 36608 | -5/Hub_04(d) | Spotted Lightning 36608 | -5/Hub_04(d) | Spotted Lightning 36612 | -5/Hub_04(d) | Network Hub disabled 36613 | -5/Hub_04(d) | System corruption reached 10% 36620 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 36628 | -5/Hub_04(d) | Entered Factory 36628 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 36639 | -4/Factory | Discovered new exit (range 24) 36649 | -4/Factory | Lost 4 parts (1n2u1w) 36838 | -4/Factory | Identified exit to Upper Caves 37120 | -4/Factory | Build established: Construct 37167 | -4/Factory | Entered Upper Caves 37442 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 38053 | -4/Upper Caves | Build established: Derelict-Construct 38225 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 38440 | -4/Upper Caves | Encountered a Warlord checkpoint 38611 | -4/Upper Caves | Discovered new exit (range 9) 38625 | -4/Upper Caves | Identified exit to Upper Caves 38627 | -4/Upper Caves | Ambushed by wild Derelicts 38683 | -4/Upper Caves | Lost 4 allies 38900 | -4/Upper Caves | Entered another Upper Caves area 38901 | -4/Upper Caves | Identified exit to Warlord 38921 | -4/Upper Caves | Build established: Construct 39041 | -4/Upper Caves | Discovered new exit (range 14) 39196 | -4/Upper Caves | Identified exit to Research 39799 | -4/Upper Caves | Encountered a Warlord checkpoint 40091 | -4/Upper Caves | Entered Warlord 40522 | -4/Warlord | Visited the Vortex Lab 40526 | -4/Warlord | Warlord's base attacked by MAIN.C 40526 | -4/Warlord | Found Prototype Energy Gun 40528 | -4/Warlord | Found Prototype Energy Gun 40532 | -4/Warlord | Found Prototype Piercing Weapon 40534 | -4/Warlord | Found Prototype Piercing Weapon 40585 | -4/Warlord | Identified Vortex Rifle (x2) 40600 | -4/Warlord | Identified Vortex Lance (x2) 40618 | -4/Warlord | Rebuked by Warlord 40626 | -4/Warlord | Opened Warlord's prototype stash 40652 | -4/Warlord | Found Prototype Device 40652 | -4/Warlord | Identified Thermal Barrier 40668 | -4/Warlord | Found Prototype Processor 40690 | -4/Warlord | Found Prototype Reactor 40790 | -4/Warlord | Identified Vortex Chain Reactor 40797 | -4/Warlord | Identified Exp. Core Analyzer 40800 | -4/Warlord | Lost 3 allies 40808 | -4/Warlord | Warlord forces counterattacked 40860 | -4/Warlord | Spotted Striker 40865 | -4/Warlord | Destroyed Striker 40873 | -4/Warlord | Spotted Executioner 40899 | -4/Warlord | Discovered new exit (range 21) 40901 | -4/Warlord | Lost 3 allies 40919 | -4/Warlord | Found Corrupted Prototype Device 40926 | -4/Warlord | Spotted B-90 Cyclops 40926 | -4/Warlord | Spotted B-86 Titan 40952 | -4/Warlord | Identified Adv. Kinecellerator 40980 | -4/Warlord | Lost 7 allies 41026 | -4/Warlord | Spotted Executioner 41026 | -4/Warlord | Spotted Executioner 41083 | -4/Warlord | Lost 14 allies 41201 | -4/Warlord | Warlord base infiltrated, sounded retreat 41273 | -4/Warlord | Spotted Executioner 41275 | -4/Warlord | Destroyed Executioner 41280 | -4/Warlord | Spotted Executioner 41312 | -4/Warlord | Crushed by falling debris 41338 | -4/Warlord | Spotted Executioner 41342 | -4/Warlord | P-70 Sage assimilated allied CG-Q1U(g) 41345 | -4/Warlord | Spotted Striker 41363 | -4/Warlord | Found Exp. Core Analyzer 41368 | -4/Warlord | Identified exit to Proximity Caves 41410 | -4/Warlord | Entered Proximity Caves 41413 | -3/Proximity Caves | Lost 9 allies 41746 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 41787 | -3/Proximity Caves | Spotted B-86 Titan 41945 | -3/Proximity Caves | Destroyed B-86 Titan 42344 | -3/Proximity Caves | Discovered exit to Research (range 9) 42380 | -3/Proximity Caves | System corruption reached 10% 42381 | -3/Proximity Caves | Entered Research 42381 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42442 | -3/Research | Zion Hacker squad teleported in 42491 | -3/Research | Spotted B-86 Titan 42558 | -3/Research | Discovered new exit (range 32) 42602 | -3/Research | Zion hero teleported in (NK-0LA) 42611 | -3/Research | Identified exit to Research 42784 | -3/Research | Zion Light squad teleported in 42792 | -3/Research | Discovered exit to Research (range 11) 42921 | -3/Research | Garrison activated, responded to threat 42989 | -3/Research | Retrieved Zion intel report: Unaware Analyses 43121 | -3/Research | Found Quantum Capacitor 43209 | -3/Research | Found Prototype Protection 43234 | -3/Research | Retrieved Zion intel report: Guard Positions 43260 | -3/Research | Retrieved Zion intel report: Active Garrisons 43293 | -3/Research | Identified Centrium Heavy Armor Plating 43332 | -3/Research | Retrieved Zion intel report: Trap Installations 43405 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 43415 | -3/Research | Retrieved Zion intel report: Component Schematics 43416 | -3/Research | Zion Demo squad teleported in 43454 | -3/Research | Fabricated Cargo Storage Unit (x1) 43515 | -3/Research | Discovered exit to Research (range 16) 43589 | -3/Research | Discovered new exit (range 11) 43621 | -3/Research | Identified exit to Testing 43624 | -3/Research | Entered Testing 43636 | -3/Testing | Lost 5 allies 43720 | -3/Testing | Retrieved Zion intel report: Active Terminals 43722 | -3/Testing | Build established: Hauler-Construct 43738 | -3/Testing | Retrieved Zion intel report: Emergency Access 43762 | -3/Testing | Found Prototype Hackware 43790 | -3/Testing | Identified Ghost Barrier 43821 | -3/Testing | Retrieved Zion intel report: Component Schematics 43833 | -3/Testing | Found Prototype Launcher 43857 | -3/Testing | Found Prototype Device 43864 | -3/Testing | Identified AEGIS Remote Shield 43871 | -3/Testing | Identified Tesla Bomb Launcher 43926 | -3/Testing | Found Prototype Hackware 44068 | -3/Testing | Discovered exit to Research (range 11) 44070 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 44098 | -3/Testing | Found Prototype Ballistic Cannon 44124 | -3/Testing | First assault squad dispatched 44164 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 44182 | -3/Testing | Found Prototype Energy Cannon 44196 | -3/Testing | Found Prototype Processor 44204 | -3/Testing | Identified Disintegrator 44210 | -3/Testing | Identified Exp. Signal Interpreter 44213 | -3/Testing | Identified Perforator 44226 | -3/Testing | Identified System Mapper 44303 | -3/Testing | Found Prototype Energy Cannon 44338 | -3/Testing | Identified Imp. Potential Cannon 44377 | -3/Testing | Retrieved Zion intel report: Active Garrisons 44396 | -3/Testing | Found Prototype Energy Cannon 44477 | -3/Testing | Identified Cld. Nova Cannon 44478 | -3/Testing | Entered Research 44478 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 44626 | -2/Research | Retrieved Zion intel report: Branch Access 44626 | -2/Research | Identified exit to Quarantine 44627 | -2/Research | Zion Hacking Resupply teleported in 44727 | -2/Research | Zion Heavy squad teleported in 44796 | -2/Research | Discovered new exit (range 11) 44798 | -2/Research | Zion Infowar Resupply teleported in 44804 | -2/Research | Found Prototype Processor 44804 | -2/Research | Identified Exp. Terrain Scan Processor 44811 | -2/Research | Found Prototype Device 44811 | -2/Research | Identified Exp. Transmission Jammer 44815 | -2/Research | Found Prototype Device 44815 | -2/Research | Identified Exp. Sensor Array 45312 | -2/Research | Build established: Construct 45517 | -2/Research | Found Prototype Device 45520 | -2/Research | Found Prototype Device 45540 | -2/Research | Identified Exp. ECM Suite (x2) 45623 | -2/Research | Zion Zionite Resupply teleported in 45728 | -2/Research | First assault squad dispatched 45789 | -2/Research | Terminal network hard line cut 45905 | -2/Research | Entered Quarantine 45946 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 46079 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 46103 | -2/Quarantine | Found Alien Artifact 46162 | -2/Quarantine | Identified Phase Armor 46224 | -2/Quarantine | Retrieved Zion intel report: Branch Access 46307 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 46321 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 46350 | -2/Quarantine | Found Alien Artifact 46360 | -2/Quarantine | Discovered new exit (range 8) 46377 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 46393 | -2/Quarantine | Found Alien Artifact 46454 | -2/Quarantine | Identified Terrabomb 46454 | -2/Quarantine | Used Terrabomb 46467 | -2/Quarantine | Found Alien Artifact 46470 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 46480 | -2/Quarantine | Scanned by Researcher 46655 | -2/Quarantine | Search patrols dispatched 46678 | -2/Quarantine | Spotted Fortress 46699 | -2/Quarantine | Discovered new exit (range 6) 46700 | -2/Quarantine | Identified exit to Section 7 46778 | -2/Quarantine | Identified Phase Redirector 46780 | -2/Quarantine | Entered Section 7 46808 | -2/Section 7 | Identified exit to Access 46849 | -2/Section 7 | System corruption reached 10% 46868 | -2/Section 7 | Spotted B-90 Cyclops 46869 | -2/Section 7 | Spotted S7 Guard 46874 | -2/Section 7 | Found Alien Artifact 46875 | -2/Section 7 | Identified Core Regenerator 46875 | -2/Section 7 | Used Core Regenerator, restored core integrity (+148) 46883 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 46932 | -2/Section 7 | Spotted B-99 Colossus 46949 | -2/Section 7 | Found Alien Artifact 46949 | -2/Section 7 | Identified Core Expander 46949 | -2/Section 7 | Installed Core Expander, added new Power slot 46981 | -2/Section 7 | Found Alien Artifact 46981 | -2/Section 7 | Identified LRC Storage 46981 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 46984 | -2/Section 7 | Found Alien Artifact 46984 | -2/Section 7 | Identified LRC Insulator 46984 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 46987 | -2/Section 7 | Identified Subatomic Replicator 46987 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 46988 | -2/Section 7 | Found Alien Artifact 46988 | -2/Section 7 | Identified LRC Armor 46988 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 46990 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 47058 | -2/Section 7 | Search patrols dispatched 47140 | -2/Section 7 | Found Terrabomb 47141 | -2/Section 7 | Found Terrabomb 47142 | -2/Section 7 | Found Terrabomb 47146 | -2/Section 7 | Found Alien Artifact 47148 | -2/Section 7 | Found Alien Artifact 47162 | -2/Section 7 | Found Alien Reactor 47186 | -2/Section 7 | Spotted Executioner 47186 | -2/Section 7 | Spotted Executioner 47233 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 47242 | -2/Section 7 | Found Alien Artifact 47284 | -2/Section 7 | Found Alien Artifact 47284 | -2/Section 7 | Identified Spacefold Activator 47305 | -2/Section 7 | Search patrols dispatched 47308 | -2/Section 7 | Found Alien Artifact 47308 | -2/Section 7 | Identified Microwarp Drive 47348 | -2/Section 7 | Build established: Hauler-Construct 47355 | -2/Section 7 | Core integrity fell below 50% 47372 | -2/Section 7 | Spotted Alpha 7 47372 | -2/Section 7 | Spotted Alpha 7 47377 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 47381 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 47394 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 47416 | -2/Section 7 | Retrieved Zion intel report: Main Access 47442 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 47448 | -2/Section 7 | Found Alien Artifact 47448 | -2/Section 7 | Identified Integrity Redistributor 47448 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+356) 47457 | -2/Section 7 | Found Alien Artifact 47458 | -2/Section 7 | Identified Core Reset Matrix 47458 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 47458 | -2/Section 7 | Identified Transdimensional Reconstructor 47458 | -2/Section 7 | Identified Matter Drive 47458 | -2/Section 7 | Used Core Reset Matrix 47462 | -2/Section 7 | Sensed 9 artifacts in vicinity 47501 | -2/Section 7 | Discovered exit to Access (range 12) 47512 | -2/Section 7 | Entered Access 47512 | -1/Access | Evolved 2 slots: Power x1, Utility x1 47556 | -1/Access | Zion Experimental squad teleported in 47596 | -1/Access | Zion Zionite Resupply teleported in 47655 | -1/Access | Zion Hacker squad teleported in 47762 | -1/Access | Search patrols dispatched 47783 | -1/Access | Lost 3 allies 47797 | -1/Access | Zion Explosive Resupply teleported in 47802 | -1/Access | Found Prototype Launcher 47804 | -1/Access | Found Unknown Launcher 47821 | -1/Access | Door terminal overloaded 47853 | -1/Access | Retrieved Zion intel report: Active Garrisons 47882 | -1/Access | Identified Fusion Bomb Launcher 47883 | -1/Access | Identified Hellfire Missile Launcher 47958 | -1/Access | Zion Hacking Resupply teleported in 48023 | -1/Access | Discovered new exit (range 7) 48025 | -1/Access | Entered Command 48043 | -1/Command | Retrieved Zion intel report: Active Terminals 48081 | -1/Command | Disengaged cave seal 48081 | -1/Command | Zionites emerged from the dark tunnel 48186 | -1/Command | Found Unknown Launcher 48190 | -1/Command | Zionites emerged from the dark tunnel 48233 | -1/Command | Identified Gamma Bomb Array 48253 | -1/Command | Spotted B-99 Colossus 48259 | -1/Command | Disengaged cave seal 48259 | -1/Command | Zionites emerged from the dark tunnel 48263 | -1/Command | High security lockdown imminent 48300 | -1/Command | Destroyed B-99 Colossus 48304 | -1/Command | Found Prototype Ballistic Gun 48316 | -1/Command | Identified Multirail 48325 | -1/Command | Lost 3 allies 48325 | -1/Command | Found Prototype Protection 48325 | -1/Command | Identified Zio. Shade Armor 48343 | -1/Command | High security lockdown engaged 48376 | -1/Command | Build established: Commander-Tank 48431 | -1/Command | Spotted M Guard 48431 | -1/Command | Spotted M Guard 48431 | -1/Command | Spotted Combat Programmer 48445 | -1/Command | Spotted Combat Programmer 48463 | -1/Command | Allies destroyed Combat Programmer 48494 | -1/Command | Allies destroyed M Guard 48508 | -1/Command | Allies destroyed Combat Programmer 48514 | -1/Command | Lost 11 allies 48515 | -1/Command | Allies destroyed M Guard 48515 | -1/Command | All MAIN.C guards destroyed 48520 | -1/Command | Found Prototype Protection 48520 | -1/Command | Identified Hvy. Regenerative Plating 48525 | -1/Command | Found Prototype Reactor 48525 | -1/Command | Identified Zero-point Reactor 48536 | -1/Command | Found Zero-point Reactor 48539 | -1/Command | Found Prototype Launcher 48548 | -1/Command | Found Zero-point Reactor 48549 | -1/Command | Found Prototype Processor 48549 | -1/Command | Identified Exp. Targeting Computer 48552 | -1/Command | Found Cld. Nova Cannon 48559 | -1/Command | Found Prototype Protection 48559 | -1/Command | Identified Zio. Weapon Casing 48561 | -1/Command | Found Zio. Shade Armor 48563 | -1/Command | Found Zio. Shade Armor 48564 | -1/Command | Found Zio. Weapon Casing 48584 | -1/Command | Identified Ragnarok Missile Launcher 48591 | -1/Command | Lost 4 allies 48645 | -1/Command | Met MAIN.C 48684 | -1/Command | 0b10 Conduit disabled 48720 | -1/Command | System corruption reached 10% 48745 | -1/Command | Destroyed MAIN.C Shell 48747 | -1/Command | Spotted Striker 48748 | -1/Command | MAIN.C activated Command garrisons 48750 | -1/Command | Lost 4 parts (3u1w) 48760 | -1/Command | Destroyed Executioner 48764 | -1/Command | Destroyed Striker 48785 | -1/Command | Destroyed 21 combat bots 48864 | -1/Command | Core integrity fell below 50% 48869 | -1/Command | Emitted hypermatrix ping 48872 | -1/Command | Build established: Alien-Mutant 48874 | -1/Command | Assembled emerged from beneath the floor 48875 | -1/Command | Core integrity fell below 20% 48894 | -1/Command | Spotted Alpha 7 48894 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- (Burn). 48879_ P-80 Master resets C-57 Dissector, system corruption cleaned. 48882_ C-30 ARC bursts open, deploying its payload. 48882_ P-80 Master unfolds itself. 48884_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 48885_ Penetrated by Slug. 48885_ Slammed into G-73 Enforcer. 48888_ Acquired 2 matter. 48888_ Zio. Light DM Reactor destroyed. 48888_ Treaded Biometal-NPT Exoskeleton destroyed. 48888_ Treaded Biometal-NPT Exoskeleton core remains intact and functional. 48888_ Spacefolded through Wall. 48889_ Detected hypermatrix ping. 48894_ System corrupted: Component data lost. 48894_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ??????########/####+####"*!%=## #????????????? | | ??????# " " ! ## #????????????? | | ??????# "%" " + #????????????? | | ??????# "" "" " ## #????????????? | | ??????# ""T" " ?#######????????????? | | ??????# """ #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????####+##########""## ?????????????????????? | | ????????# ########### ?????????????????????? | | ????????# ????????????????????? | | ????????# #???????????????????? | | ????????# +???????????????????? | | ????????# % #???????????????????? | | ????????# ############## ###?????????????????? | | ????????# ############## ?????????????????? | | ????????# # # ??????????????????? | | ????????# # # ??????????????????? | | ????????# # "" # ???????????????????? | | ????????# # """" # #???????????????????? | | ????????# # """" # #???????????????????? | | ????????# / * "" # #???????????????????? | | ????????# # # #???????????????????? | | ????????# # # #???????????????????? | | ????????# #####+######## #???????????????????? | | ????????# ??????????????#@ p#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? g???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? /?????????????????? | | ???????????????????????? / ????????????????? | | ???????????????????????? ##### ???????????????? | | ???????????????????????? #????##7??????????????? | | ???????????????????????? #??????##?????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 101 Energy Capacity 1637 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 22 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 18 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 8 Matter Filtering 50 Particle Charging 25 Salvage Targeting 8 Offensive Hacking 48 Defensive Hacking 48 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Imp. Coolant Injector | x2 | -6/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Myomer Leg | x2 | -5/Factory Cargo Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Terrabomb Phase Redirector Core Regenerator Core Expander LRC Storage LRC Insulator Subatomic Replicator LRC Armor Phase Armor Spacefold Activator Microwarp Drive Integrity Redistributor Core Reset Matrix Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed BombHypercooledCannon Manual? 0 Play Time 11:58:44 Cumulative 433.5 hours Start 2024.05.18 @ 01:41:30 End 2024.05.19 @ 16:55:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 24 Types 9/3/7/1/1/0/2/0/1 Lore% 66 Gallery% 85 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 936e575c-06f5-4fcc-b4da-30e105f32308