Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 12:32:22 Player: 7604 Result: Destroyed by HY-K51(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1009) 1009 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-74) -74 TOTAL SCORE: 1830 Bonus ------- Friendly Fire -74 Cogmind --------- Core Integrity 0/250 Matter 200/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (25) --- Subdweller Monowheel Structural Scanner Improved Terrain Scanner Seismic Detector Seismic Detector ECM Suite Light Armor Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Powered Cannon Assault Rifle Makeshift Shrapnel Gun Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Mace Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Core Shielding Scrap Shield Subdweller Laser Subdweller Beam Cannon Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Datajack Mining Laser Mace [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 9 12 15 Power 5 | 1 3 1 Engine 3 | 1 1 1 Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 3 | 2 1 . Leg . | . . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 6 | 3 3 . Device 2 | 2 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 18 | 3 5 10 Energy Gun 6 | 1 2 3 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 5 | . 1 4 Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 19 | 1 15 23 Power 1 | . 1 1 Propulsion 1 | . . 2 Utility 6 | . 6 7 Weapon 9 | . 6 11 Tool/Special . | . . . Unused Backups 13 | . . 13 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 99 96 Engine 8 | . 5 10 Core 3 | . 8 . Treads 21 | . 27 16 Wheel 6 | . . 11 Device 12 | . 12 13 Storage 14 | . 14 14 Protection 1 | . 1 . Energy Gun 7 | . 11 3 Energy Cannon 7 | . . 13 Ballistic Gun 4 | . 10 . Ballistic Cannon 5 | . 3 6 Launcher 2 | . 1 2 Special Weapon 1 | . . 2 Peak Build Rating 15 | 9 12 15 Average Rating 11 | 6 10 12 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 102 | 12 92 102 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 25 | 4 24 25 Average Carried 19 | 1 15 24 Final Capacity 25 | 8 25 25 Final Carried 24 | 4 24 24 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1407 | 312 570 525 Remotely . | . . . Salvage Created 1220 | 117 634 469 Parts 79 | 16 32 31 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 29 | . 14 15 Guns 10 | . 7 3 Cannons 11 | . 3 8 AOE 8 | . 4 4 Classes Destroyed 11 | 2 5 4 Worker 1 | 1 . . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 2 | . 2 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 9 | . 8 1 Sentry 2 | . . 2 Artisan 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 2 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 156 | . 79 77 Missed 49 | . 22 27 Hits 107 | . 57 50 Projectile 107 | . 57 50 AOE 3 | . . 3 Damage Taken 1638 | . 686 952 Core 258 | . 66 192 Absorbed by Shields . | . . . Redirected to Shielding 32 | . 7 25 Regen/Repaired (Parts) 142 | . 142 . Core Remaining (%) 100 | 100 . . Volleys Fired 168 | 15 53 100 Largest 2 | 2 2 2 Hottest 160 | 60 100 160 Shots Fired 258 | 30 91 137 Gun 137 | 30 68 39 Cannon 100 | . 16 84 Launcher 10 | . 6 4 Special 11 | . 1 10 Kinetic 107 | 15 46 46 Thermal 141 | 15 39 87 Explosive 10 | . 6 4 Electromagnetic . | . . . Robot Hit Streak 16 | 8 12 16 Robot Miss Streak 6 | 6 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 130 | 16 55 59 Core Hits 60 | 6 31 23 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Meltdown 1 | . . 1 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2673 | 212 1021 1440 Guns 1205 | 212 577 416 Cannons 989 | . 181 808 Explosions 475 | . 259 216 Melee . | . . . Ramming 4 | . 4 . Kinetic 937 | 136 440 361 Thermal 1257 | 76 318 863 Explosive 475 | . 259 216 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . 30 10 Projectiles 2 | . . 2 Explosions 38 | . 30 8 Melee . | . . . Knockbacks 6 | . 2 4 Impact . | . . . Kinetic 6 | . 2 4 Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 207 | . 207 173 Average Temperature 48 | . 47 50 Received Heat Transfer 411 | . 258 153 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 2012 | 175 721 1116 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | 10 134 . Initial . | . . . Average 38 | . 42 . Influence Increases 890 | 30 530 330 Destroy 0b10 Robot/C 460 | . 280 180 Destroy 0b10 Robot/NC 60 | 30 30 . Destroy Leader 78 | . 78 . Successful Hack 29 | . 29 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 38 | . 38 . Lose Combat Pursuer 150 | . . 150 Influence Decreases 779 | 30 400 349 Entered New Map 63 | . . 63 Time Decay 656 | 30 390 236 Lost Part 60 | . 10 50 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 20 25 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 10 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 37 5 Successful 27 | . 22 5 Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 7 5 Record 4 | . . 4 Robot Analysis 4 | . 4 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 5265 | 131 2291 2843 Terrain 272 | 107 . 165 Seismic 4993 | 24 2291 2678 Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5853 | 272 2522 3059 Spaces Moved 1990 | 130 711 1149 Core 2 | 2 . . Treads 1298 | 128 711 459 Legs . | . . . Wheels 690 | . . 690 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 241 | 158 312 206 Slowest Speed 480 | 160 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 6 96 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug 31 | . 9 22 Terrain Destroyed 66 | . 33 33 Melee . | . . . Projectile 15 | . 1 14 AOE 51 | . 32 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2727 | 162 900 1665 Wait 429 | 5 83 341 Move 1988 | 129 710 1149 Hop . | . . . Pick Up 37 | 4 17 16 Fast Attach 10 | 7 3 . Attach 5 | . . 5 Detach 1 | . . 1 Swap 71 | 2 31 38 Drop 17 | . 2 15 Fire 168 | 15 53 100 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 3) 1036 | -10/Materials | Discovered new exit (range 15) 1430 | -10/Materials | Repaired Lgt. Treads 1470 | -10/Materials | Repaired Lgt. Treads 1680 | -10/Materials | Discovered new exit (range 10) 1817 | -10/Materials | Learned 2 Mines zone layouts 1875 | -10/Materials | Learned location of Recycling (-9) 1922 | -10/Materials | Discovered new exit (range 15) 1925 | -10/Materials | Learned location of 2 exits from Mines 1966 | -10/Materials | Learned Storage security intel 1995 | -10/Materials | Loaded intel: 1 repair station location 2015 | -10/Materials | Identified exit to Subcaves 2083 | -10/Materials | Learned 4 Recycling zone layouts 2125 | -10/Materials | Learned 4 Subcaves zone layouts 2795 | -10/Materials | Entered Subcaves 2796 | -10/Subcaves | Identified exit to Materials 2796 | -10/Subcaves | Identified exit to Recycling 3099 | -10/Subcaves | Learned location of Zion (-6) 4154 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4610 | -10/Subcaves | Core integrity fell below 50% 5340 | -10/Subcaves | Core integrity fell below 20% 5428 | -10/Subcaves | Visited 4L-MR0's lab 5446 | -10/Subcaves | Found Powered Cannon 5527 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5652 | -10/Subcaves | Visited Clippyterm 5656 | -10/Subcaves | Learned 40 Factory zone layouts 5656 | -10/Subcaves | Learned Factory stockpile data 5810 | -10/Subcaves | Discovered exit to Materials (range 16) 5854 | -10/Subcaves | Destroyed by HY-K51(R) with Subdweller Machine Gun Last Messages --------------- It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record "Finders Keepers" It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 05783_ Acquired 30 matter. 05798_ Sub. Monowheel shoots sparks and powers down. 05810_ EXIT=FOUND: MATERIALS 05832_ HY-K51(R): "FREEEEDUMB!" 05835_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | #???????????????# #### # ##?? | | ????????????????##???### ###??? | | ???????????????????????## #### ## ###??# | | ???????????????????????## ######### ## ##?? | | ??????????????????????## ###???## ## ### | | ????????????????????### #????# ## # | | ????????????????????# ##???# ### | | #######??????????#### #??# #?# | | # ##????????## ##?## ##?# | | #????##### ## ##?# ##??## | | ##???# ## #?###????# | | #???# & ### #????????## # | | ##??## # # #?# ## #?????????##### | | ####&&######?# ##?# #?????????????? | | ###??## ##?# #####??????????? | | ## #### ### ### ### ##?######### | | ###########?# ## ### ### # | | #??????????# ## ## ## | | ## ##??????????## ## ## | | ?####????????????##### ## ## ## | | ?????????????????????# ### ## ###? | | ????????????????????## ##?# #??? | | ??????????????????### ###??# ######??? | | ??????????????????# ##???# #???????? | | ??????????????????# ##????# #???????? | | ??????????????????## @###????# #???????? | | ??????????????????#### R##????? #???????? | | ??????????????????# ## #???? ##???????? | | ??????????????????# ###?## ###????????? | | ??????????????????# ##?# ####??????????? | | ??????????????????# ## & #????????????? | | ??????????????????#### &&%= #????????????? | | ?????????????????????# &% # #????????????? | | ????????????????????# &## #????????????? | | ????????????????????# < #? ##????????????? | | ????????????????????# # #????????????? | | ????????????????????# ### # #????????????? | | ???????????????????? #?? # ##????????????? | | ??????????????????? ##??# #????????????? | | ??????????????????#######????"" ####??????????? | | ??????????????????????????????"#""" ###????????? | | ?????????????????????????????? ? "" " #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? ##????????? | | ????????????????????????????????"" "" ##?????????? | | ???????????????????????????????? # #?????????? | | ???????????????????????????????? #?????????? | | ???????????????????????????????? # ##?????????? | | ???????????????????????????????? # ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -10/Materials Lgt. Treads | 69% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightDiametricTurbovents Manual? 0 Play Time 00:29:16 Cumulative 552.7 hours Start 2025.08.27 @ 12:03:00 End 2025.08.27 @ 12:32:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 225 Adventurer 63 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/1/0/0/0 Lore% 91 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a09fa9c0-dba3-43a2-bc5c-b788fab9b85e