Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 17:32:35 Player: pattypat Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (3012) 3012 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 8174 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 6/100 System Corruption 11% Temperature Warm (109) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Target Analyzer Makeshift ECM Suite Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Armored Huge Wheel Advanced Heat Sink Shock Absorption System Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Improved Target Analyzer Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Makeshift ECM Suite Improved Utility Shielding Shock Absorption System Improved Hardlight Generator Pulse Rifle Heavy Laser Plasma Rifle Phase Cannon Advanced Plasma Cannon [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 6 . . . . 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . 1 Utility 4 | . . . . . 2 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 74 | 6 2 . 3 1 20 5 2 . 5 10 20 Power 10 | 1 . . . . 1 1 . . 1 2 4 Engine 7 | 1 . . . . 1 1 . . . 2 2 Core 2 | . . . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 22 | 2 . . 1 . 6 1 . . 3 4 5 Treads 6 | . . . . . 4 . . . 2 . . Leg 13 | 2 . . 1 . . 1 . . . 4 5 Wheel 2 | . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 23 | 1 2 . . . 8 1 1 . 1 3 6 Device 9 | . . . . . 3 . 1 . . 1 4 Storage 3 | 1 1 . . . 1 . . . . . . Processor 5 | . 1 . . . 2 1 . . . . 1 Hackware 2 | . . . . . . . . . 1 1 . Protection 4 | . . . . . 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . 2 1 5 2 1 . . 1 5 Energy Gun 10 | 1 . . 1 . 3 2 1 . . . 2 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 3 | 1 . . . . 1 . . . . 1 . Ballistic Cannon 4 | . . . 1 1 1 . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 36 | . . . . . 3 1 3 . 3 . 26 Power 8 | . . . . . 1 . 1 . 1 . 5 Propulsion 11 | . . . . . . . . . 2 . 9 Utility 5 | . . . . . . 1 1 . . . 3 Weapon 12 | . . . . . 2 . 1 . . . 9 Highest Loss Streak 22 | . . . . . 2 1 2 . 2 . 22 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 12 | . 1 4 6 6 8 12 16 17 18 16 16 Power . | . . . . . . . . . . . 2 Propulsion 3 | . . . 1 1 2 2 5 6 6 5 3 Utility 5 | . 1 4 4 5 4 5 4 4 6 5 5 Weapon 3 | . . . . . 1 4 6 7 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . . . 5 2 2 . . . 1 . 8 Power 5 | . . . 2 1 . . . . . . 2 Propulsion 3 | . . . 1 1 1 . . . . . . Utility 8 | . . . 1 . 1 . . . 1 . 5 Weapon 2 | . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 100 81 94 93 92 81 97 96 Engine 8 | . 14 14 14 14 6 9 8 7 2 9 10 Treads 15 | . . . . . 17 29 30 30 24 12 . Leg 10 | . 28 28 28 28 1 . . . . 13 27 Device 8 | . . . . . 8 7 13 15 15 13 10 Storage 8 | . 14 14 14 14 7 7 7 7 7 6 5 Processor 5 | . 9 14 14 14 8 6 1 . . . 1 Hackware 2 | . . . . . . . . . 4 13 10 Protection 3 | . . . . . 4 7 7 7 2 5 3 Energy Gun 13 | . 14 14 12 14 10 15 16 23 17 13 8 Ballistic Gun 4 | . 14 14 14 3 4 . . . 4 6 2 Ballistic Cannon 3 | . . . 1 10 5 7 5 . . . 3 Peak Build Rating 76 | 6 7 7 12 13 40 48 48 45 50 60 76 Average Rating 36 | 4 6 7 9 12 32 43 45 45 42 56 68 On Entrance 27 | . 6 7 7 12 13 40 48 45 45 46 57 Naked Turns . | . . . . . . . . . . . . Heaviest Build 149 | 13 48 48 50 53 108 119 120 107 107 132 149 Greatest Support 103 | 20 20 20 30 30 94 94 94 94 103 103 75 Greatest Overweight (x) 23 | . 2 2 2 1 4 7 1 1 23 2 2 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 20 20 20 23 25 25 25 25 25 25 Most Carried 25 | . 5 4 11 10 15 16 18 18 25 24 24 Average Carried 12 | . 1 4 7 6 8 13 17 18 19 17 17 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 21 | . 5 4 10 7 11 16 18 18 21 16 5 Class Distribution -------------------- 28% | Mutant 22% | Gunner 14% | Hacker-Gunner 13% | Tank 9% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Matter Collected 2227 | . . . 296 327 273 218 279 . 184 65 585 Remotely . | . . . . . . . . . . . . Salvage Created 2861 | . . . 170 81 254 176 570 . 507 110 993 Parts 109 | . . . 8 5 9 2 13 . 24 5 43 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 45 | . . . 8 . . 3 15 . 19 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 65 | . . . 5 2 4 4 11 . 15 2 22 Guns 47 | . . . 3 2 4 2 6 . 14 2 14 Cannons 15 | . . . 2 . . 2 4 . . . 7 Classes Destroyed 14 | . . . 3 1 2 3 1 . 2 . 2 Worker 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . . 1 . 1 . . . . Turret 2 | . . . 2 . . . . . . . . Swarmer 20 | . . . 3 . . . . . 14 . 3 Grunt 23 | . . . . . . . 11 . . 2 10 Sentry 6 | . . . . 2 2 . . . . . 2 Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 8 | . . . . . 2 . . . . . 6 Subdweller 2 | . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . Savage 1 | . . . . . . 1 . . . . . Butcher 2 | . . . . . . 2 . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 5 | . . . 3 1 2 3 5 . 4 2 5 Combat Bots Only 5 | . . . 3 1 1 3 5 . 4 2 5 Max Kills in Single Turn 2 | . . . 1 1 1 1 1 . 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 833 | . . . 107 13 121 21 48 . 86 5 432 Missed 232 | . . . 42 2 37 3 18 . 23 2 105 Hits 601 | . . . 65 11 84 18 30 . 63 3 327 Melee 7 | . . . . . . 7 . . . . . Projectile 594 | . . . 65 11 84 11 30 . 63 3 327 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 12 | . . . 1 . . 2 1 . . . 8 Part Disruptions 8 | . . . . . . 6 . . . . 2 Damage Taken 6815 | . . . 461 128 479 433 660 . 737 47 3870 Core 1609 | . . . 86 49 88 . 306 . 76 . 1004 Absorbed by Shields 300 | . . . . . . . . . . . 300 Redirected to Shielding 45 | . . . . . . . . . . . 45 Ignored by Resistances 1967 | . . . 150 37 161 103 107 . 215 12 1182 Core Remaining (%) 69 | 100 . . . 46 . . . . 32 100 . Volleys Fired 160 | . . . 28 8 12 13 25 . 26 3 45 Largest 3 | . . . 2 2 3 3 3 . 3 3 3 Hottest 263 | . . . 80 93 189 190 213 . 213 177 263 Shots Fired 418 | . . . 56 16 27 39 68 . 79 9 124 Gun 304 | . . . 44 8 17 26 48 . 79 9 73 Cannon 114 | . . . 12 8 10 13 20 . . . 51 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 174 | . . . 40 8 16 13 20 . 15 3 59 Thermal 232 | . . . 4 8 11 26 48 . 64 6 65 Explosive . | . . . . . . . . . . . . Electromagnetic 12 | . . . 12 . . . . . . . . Robot Hit Streak 37 | . . . 14 13 22 30 19 . 37 20 18 Robot Miss Streak 5 | . . . 2 1 1 1 1 . 4 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . 1 . . . . . 6 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . Shots Hit Robots 324 | . . . 47 13 23 33 50 . 63 6 89 Core Hits 194 | . . . 14 4 13 9 21 . 39 9 85 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . Critical Strikes 18 | . . . 1 1 1 2 9 . 2 . 2 Burn 10 | . . . . . . 1 7 . 2 . . Destroy 2 | . . . 1 1 . . . . . . . Blast 6 | . . . . . 1 1 2 . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7312 | . . . 586 265 446 779 1192 . 1292 154 2598 Guns 5052 | . . . 384 136 297 490 784 . 1292 154 1515 Cannons 2255 | . . . 202 129 149 289 407 . . . 1079 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 5 | . . . . . . . 1 . . . 4 Kinetic 2737 | . . . 380 129 217 289 407 . 184 34 1097 Thermal 4449 | . . . 85 136 229 490 784 . 1108 120 1497 Explosive . | . . . . . . . . . . . . Electromagnetic 121 | . . . 121 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 1 1 . 11 Average Corruption 1 | . . . . . 1 1 1 1 1 . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . . 1 10 4 . 17 . 19 Message Errors 11 | . . . . . . 1 1 . 5 . 4 Matter Fused 12 | . . . . . . 3 1 . 4 . 4 Heat Flow Errors 7 | . . . . . . 2 . . 2 . 3 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . 1 2 1 . 3 . 3 Data Loss (major) 3 | . . . . . . 1 . . 1 . 1 Misfires 1 | . . . . . . . . . 1 . . Alerts 2 | . . . . . . 1 . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 46 | . . . 2 . . 20 8 . . . 16 Projectiles 46 | . . . 2 . . 20 8 . . . 16 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . 4 . . . 5 . . . 5 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . 4 . . . 5 . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . 2 Targets Rammed 4 | . . . . . . . 1 . . . 3 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 636 | . . . 18 243 75 487 636 . 199 159 436 Average Temperature 139 | . . . 9 105 19 165 245 . 82 74 120 Received Heat Transfer 2151 | . . . 240 45 174 120 288 . . 27 1257 Effects 27 | . . . . . . 4 22 . . . 1 Shutdowns 10 | . . . . . . 3 6 . . . 1 Energy Bleed 3 | . . . . . . . 3 . . . . Interference 4 | . . . . . . . 4 . . . . Matter Decay 5 | . . . . . . 1 4 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . 1 . . . . Damage (core) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 2 . 1 . 1 Combat Hostiles 3 | . . . . . . . 1 . 1 . 1 Parts Melted 20 | . . . . . 1 1 3 . 8 1 6 Heat Transferred 9554 | . . . 100 175 337 1081 2240 . 2521 261 2839 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 143 | . 6 . . 24 31 . . . . 40 143 Initial 24 | . . . . 24 . . . . . 11 . Average 17 | . . . . 2 2 . . . . 4 72 Influence Increases 1607 | . 6 . 160 60 119 . 313 . 360 45 544 Destroy 0b10 Robot/C 1240 | . . . 100 40 80 . 240 . 300 40 440 Destroy 0b10 Robot/NC 25 | . . . . . 5 . 5 . 10 . 5 Destroy Leader 162 | . . . . . 22 . 20 . 50 . 70 Allied During Kill 3 | . . . . . . . 3 . . . . Successful Hack 41 | . 6 . . 20 10 . . . . 5 . Disable Machine 9 | . . . . . . . . . . . 9 Destroy Structure 22 | . . . . . 2 . . . . . 20 Lose Combat Pursuer 105 | . . . 60 . . . 45 . . . . Influence Decreases 1607 | . 6 . 100 120 119 . 313 . 340 65 544 Entered New Map 45 | . . . . 36 . . . . . 9 . Time Decay 1318 | . 6 . 100 84 119 . 243 . 320 56 390 Lost Part 204 | . . . . . . . 30 . 20 . 154 Lost Ally 40 | . . . . . . . 40 . . . . Squads Dispatched 7 | . . . . . 3 . . . . 1 3 Investigation 2 | . . . . . 1 . . . . . 1 Extermination 5 | . . . . . 2 . . . . 1 2 Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . . . 12 2 4 5 14 . 15 2 35 Peak Tracking Total 8 | . . . 6 1 2 4 5 . 4 2 8 Tactical Retreats 5 | . . . 2 . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Traps Triggered 2 | . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Machines Disabled 2 | . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Machines Accessed 9 | . 1 . . 4 2 1 . . . 1 . Terminals 6 | . 1 . . 3 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 30 | . 3 . . 15 5 1 . . . 6 . Successful 22 | . 2 . . 13 3 1 . . . 3 . Failed 8 | . 1 . . 2 2 . . . . 3 . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 21 | . 3 . . 9 3 . . . . 6 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 15 | . 2 . . 7 2 1 . . . 3 . Record 1 | . . . . . 1 . . . . . . Part Schematic 3 | . . . . 1 . . . . . 2 . Robot Schematic 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 4 | . 1 . . 2 . . . . . 1 . Disarm Traps 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 6 . . . . . . . Recycle Component 4 | . . . . 4 . . . . . . . Process 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . 1 2 . . . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 4 | . . . . 4 . . . . . . . Recycled Matter 47 | . . . . 47 . . . . . . . Retrieved Matter 47 | . . . . 47 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 2 . . . . Highest-Rated Group 56 | . . . . . . 56 56 . . . . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . . 2 13 . . . . Total Damage 261 | . . . . . . 20 241 . . . . Kills 2 | . . . . . . 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 2 | . . . . . . . . . . . 2 ECM 2 | . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Turns Passed 10394 | 59 296 578 827 819 1464 1844 829 16 2182 461 1019 Spaces Moved 4174 | 45 170 223 303 395 570 761 325 8 818 171 385 Core 4 | 4 . . . . . . . . . . . Treads 2402 | . . . . . 430 757 325 8 807 75 . Legs 1686 | 41 170 223 303 395 69 4 . . . 96 385 Wheels 71 | . . . . . 71 . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . . . . . 11 . . Fastest Speed 50 | 50 120 260 200 200 117 228 228 228 156 236 190 Average Speed 229 | 113 171 260 239 200 239 232 228 228 252 249 194 Slowest Speed 1935 | 120 260 260 260 200 465 610 228 228 1935 260 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 47 18 57 10 76 35 23 86 5 8 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 1 . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . 1 3 . . . 6 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . 1 3 . . . 6 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Total 4652 | 50 175 223 359 409 649 807 360 7 875 203 535 Wait 76 | . . . . . 12 17 . . . 7 40 Move 4163 | 44 169 222 302 394 569 760 324 7 817 170 385 Hop . | . . . . . . . . . . . . Pick Up 63 | . 4 . 12 1 12 4 4 . 7 2 17 Fast Attach 24 | 6 1 . . . 7 3 1 . 3 1 2 Attach 48 | . . . 4 1 11 1 3 . 5 7 16 Detach 27 | . . . 4 1 10 . 1 . 5 5 1 Swap 27 | . 1 . 2 . 6 3 1 . 1 2 11 Drop 43 | . . 1 7 . 10 . . . 4 6 15 Fire 160 | . . . 28 8 12 13 25 . 26 3 45 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . 1 Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 17 | . . . . 4 . 6 . . 7 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 893 | -10/Mines | Discovered new exit (range 10) 934 | -10/Mines | Entered Subcaves 935 | -10/Subcaves | Approached by a straggling Scientist 1608 | -10/Subcaves | Discovered new exit (range 16) 1761 | -10/Subcaves | Entered Recycling 2530 | -9/Recycling | Core integrity fell below 50% 2534 | -9/Recycling | Discovered new exit (range 15) 2580 | -9/Recycling | Entered Factory 2580 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2898 | -7/Factory | Build established: Gunner 3368 | -7/Factory | Build established: Mutant 3806 | -7/Factory | Build established: Gunner 3925 | -7/Factory | Discovered new exit (range 4) 4044 | -7/Factory | Entered Lower Caves 4562 | -7/Lower Caves | Learned 4 Factory zone layouts 5251 | -7/Lower Caves | Attacked by a faux Warlord 5680 | -7/Lower Caves | Build established: Scavenger-Gunner 5842 | -7/Lower Caves | Discovered new exit (range 12) 5888 | -7/Lower Caves | Entered another Lower Caves area 5888 | -7/Lower Caves | Accompanied by 2 allies 5985 | -7/Lower Caves | Core integrity fell below 50% 6295 | -7/Lower Caves | Build established: Tank 6439 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6674 | -7/Lower Caves | Discovered new exit (range 15) 6717 | -7/Lower Caves | Entered Data Miner 6717 | -7/Data Miner | Discovered new exit (range 6) 6733 | -7/Data Miner | Entered Proximity Caves 6734 | -6/Proximity Caves | Identified exit to Factory 7687 | -6/Proximity Caves | Build established: Hacker-Gunner 8915 | -6/Proximity Caves | Entered Factory 8915 | -6/Factory | Evolved 2 slots: Utility x2 8916 | -6/Factory | Identified exit to Lower Caves 8917 | -6/Factory | Identified exit to Factory 9376 | -6/Factory | Entered another Factory area 9376 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9377 | -5/Factory | Identified exit to Upper Caves 9417 | -5/Factory | Build established: Scavenger-Tank 10321 | -5/Factory | Build established: Scavenger-Gunner 10327 | -5/Factory | Cargo convoy interrupted 10376 | -5/Factory | Core integrity fell below 50% 10390 | -5/Factory | Core integrity fell below 20% 10392 | -5/Factory | System corruption reached 10% 10395 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System Shield destroyed. Pulse Rifle destroyed. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+179). Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Hardlight Generator destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. P-70 Sage resets X-77 Beamer, system corruption cleaned. Hvy. Laser destroyed. Acquired 5 matter. Acquired 4 matter. Slammed into P-70 Sage. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????R????????????????????????? | | ?????????????????????### ##??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# Y ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????######??????????? | | ??????????????????????# #?????? ??????????? | | ??????????????????????+ #?????# ""??????????? | | ??????????????????????# ?????+ ""#?????????? | | ??????????????????????# #?????# ""#?????????? | | ??????????????# ??????# #???### T##????????? | | ??????????????# # p####### ##????????? | | ??????????????# ; p@ *x%uukk ###???#???? | | ??????????????# ####x###### #"### #???? | | ??????????????# ??????# u "" # #???? | | ??????????????????????# "" # # ? | | ??????????????????????# u"" # + ? | | ??????????????????????# #" / #???? | | ??????????????????????##########" # +???? | | ??????????????????????# # " #???? | | ??????????????????????# """ """ #"""""##^ #???? | | ??????????????????????# """ """ # #???? | | ??????????????????????# """ """ # #???? | | ??????????????????????# + ? | | ??????????????????????# #" ###?? | | ??????????????????????# ! *#% #???? | | ??????????????????????# # ########???? | | ??????????????????#########/##### #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# ! #??????????? | | ??????????????????# !! #??########? | | ??????????????????# !! #? #? | | ??????????????????# #? #? | | ??????????????????# """ """" # #? | | ??????????????????# """"" """" # #? | | ??????????????????# """"" """" + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -9/Recycling | Hacked Adv. System Shield | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I'm Back, Baby! Challenges ------------ None Game ------ Seed DerelictDispersionLeg Manual? 0 Play Time 00:51:58 Cumulative 10.6 hours Start 2025.08.13 @ 16:43:07 End 2025.08.13 @ 17:32:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b94466d-0d0c-4acf-89d2-8a9a46433d23