Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 00:01:23 Player: Decinym Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (381) 1905 Value Destroyed (16453) 16453 Prototype IDs (105) 2100 Alien Tech Used (1) 200 Bonus (10626) 10626 TOTAL SCORE: 40784 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5318 Follower Combat Kills 691 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -83 Cogmind --------- Core Integrity 0/1300 Matter 159/300 Energy 132/135 System Corruption 39% Temperature Cool (14) Movement Hovering (62) Location -3/Research Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (11) ----- GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Superbattery (1054) Transdimensional Reconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Weapon Cycler Advanced Transmission Jammer Experimental Cloaking Device Assembled Alloy Armor Assembled Alloy Armor Improved Energy Mantle GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Compact Particle Reactor Vortex Chain Reactor Experimental Energy Well Zionite Biocell Superbattery Experimental Armor Integrity Analyzer Zionite Weapon Casing Layered Medium Armor Plating Advanced Shield Generator System Mapper System Mapper GOLEM Unit Transdimensional Reconstructor RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Molecular Deconstructor CR-A16's Behemoth Slayer [Rating: 187] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Advanced Myomer Leg Treads Heavy Treads Leg Advanced Myomer Leg Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Utility 9 | . . . 2 . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | . 3 12 16 5 22 7 14 30 33 1 1 . 1 7 6 3 6 33 4 10 3 4 8 2 14 8 . 7 . 69 Power 19 | . . 1 1 . 4 . . 2 2 . . . . 3 . . . 2 . . . . . . . . . . . 4 Engine 5 | . . 1 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Reactor 11 | . . . . . 2 . . 1 1 . . . . 1 . . . 2 . . . . . . . . . . . 4 Propulsion 61 | . . 4 4 1 3 . 1 4 6 1 . . . 2 . 1 . 2 . 4 . 2 1 . 6 . . . . 19 Treads 28 | . . 2 4 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 16 Leg 29 | . . 2 . . 2 . 1 3 6 1 . . . 2 . 1 . 2 . 4 . 2 1 . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | . 1 4 7 . 7 4 5 3 10 . 1 . 1 2 1 2 2 17 2 6 3 2 5 . 4 8 . 6 . 24 Device 67 | . . 4 4 . 3 . 1 . 4 . . . . 1 1 . 1 8 . 3 2 2 3 . 3 6 . 4 . 17 Storage 10 | . . . 1 . 3 . 1 . . . . . . . . 1 . 2 . . . . . . . 1 . 1 . . Processor 7 | . . . 1 . . 2 . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 42 | . 1 . 1 . 1 2 3 3 5 . 1 . 1 1 . 1 . 7 2 2 1 . 2 . 1 . . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . 2 3 4 4 8 3 8 21 15 . . . . . 5 . 4 12 2 . . . 2 2 4 . . 1 . 22 Energy Gun 29 | . . 1 1 1 . . 3 7 5 . . . . . . . . 4 . . . . . . . . . . . 7 Energy Cannon 9 | . . . 1 . 1 . 2 1 1 . . . . . . . . 2 . . . . . . . . . . . 1 Ballistic Gun 35 | . 2 2 1 1 3 2 1 7 5 . . . . . 2 . 2 2 1 . . . . 1 2 . . 1 . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . 1 2 3 1 2 3 2 . . . . . 2 . . 3 . . . . . . . . . . . 4 Special Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . 8 Impact Weapon 8 | . . . . . . . . 2 2 . . . . . 1 . 2 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . 1 1 . 5 1 1 6 4 . . . . 1 . 1 1 9 . 1 . 1 3 . 3 . . 4 . 8 Parts Lost 56 | . . 1 . . 7 2 2 . 1 1 1 . . . . 1 . 11 2 2 . 2 . . 1 . . . . 22 Power 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 Propulsion 11 | . . . . . 3 . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . 4 Utility 31 | . . . . . 3 1 1 . 1 . 1 . . . . 1 . 5 2 . . 2 . . . . . . . 14 Weapon 8 | . . 1 . . 1 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 2 Highest Loss Streak 11 | . . 1 . . 5 1 1 . 1 1 1 . . . . 1 . 8 1 1 . 1 . . 1 . . . . 11 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 91 100 98 100 97 96 99 99 99 99 98 100 100 99 100 99 100 88 85 86 85 89 93 92 83 72 73 66 73 72 Engine 1 | . 14 14 11 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . 2 11 9 8 6 7 7 7 7 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Treads 6 | . . 22 22 22 11 . . . . . . . . . . . . . . . . . . . 7 15 15 15 15 14 Leg 17 | . 28 5 . . 10 22 27 26 29 29 30 30 30 26 26 25 26 25 26 27 28 29 29 29 14 . . . . . Device 15 | . . 13 18 11 15 4 4 9 10 7 . . . 2 12 13 10 14 14 18 17 18 19 17 21 24 26 25 26 25 Storage 10 | . 14 14 11 11 14 11 9 9 7 7 7 7 7 6 6 6 6 11 13 11 11 11 11 11 10 9 10 10 10 8 Processor 6 | . . . 7 11 5 19 18 18 15 23 23 23 23 20 20 17 15 6 . . . . . . . . . . . . Protection 8 | . 6 . 5 11 5 7 12 9 11 7 13 15 15 17 6 8 13 8 11 9 8 11 14 17 14 6 5 5 5 7 Energy Gun 2 | . . 1 10 7 4 . 7 8 9 . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 5 | . . . 8 11 8 2 6 . . . . . . . . . . 8 11 11 10 11 6 . . 6 10 2 10 4 Ballistic Gun 4 | . 28 26 2 . 6 16 2 8 5 15 15 15 15 13 12 13 11 2 . . . . . . 3 2 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 15 15 38 41 66 71 71 71 77 69 72 72 72 84 84 85 85 120 119 128 128 131 135 130 131 135 135 136 136 149 Greatest Support 230 | 20 20 40 40 40 60 60 80 80 97 96 96 96 96 106 106 106 104 116 116 134 105 119 119 119 210 230 210 210 210 230 Greatest Overweight (x) 6 | . . . . 1 1 1 . 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 . . . . 6 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | . 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 12 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 19 Most Carried 20 | . 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 6 6 10 14 14 19 19 19 19 19 19 20 20 19 20 17 19 18 19 19 19 19 19 19 19 18 20 19 19 18 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 7 15 15 20 20 20 20 20 20 20 20 20 20 20 15 20 20 20 20 20 20 20 19 20 20 20 20 20 4 Class Distribution -------------------- 42% | Scavenger-Mutant 22% | Mutant 18% | Golem 5% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Infiltrator-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Golem | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 7603 | 195 94 260 195 138 913 322 219 602 651 85 21 . 58 190 62 328 40 653 101 60 88 60 . 127 574 95 89 . 182 1201 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17561 | . 140 245 484 311 424 438 817 1043 1511 127 42 . 229 376 260 167 . 1127 474 304 398 582 . 17 1209 22 81 . 614 6119 Parts 873 | . 13 18 27 20 63 17 32 53 90 10 4 . 11 11 10 10 . 36 25 18 17 18 . 2 52 . 5 . 38 273 Haulers Intercepted 12 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . 2 . . . . 3 Recyclers Shooed 9 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 4 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . . . . 13 4 . 18 . 14 4 . . 28 . 12 24 48 1 . . . . 37 . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 348 | . 7 7 15 7 5 5 13 13 24 3 1 . 4 4 8 4 . 47 9 5 7 9 . 7 24 1 . . 8 111 Melee 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Guns 95 | . 7 7 7 . . 5 3 12 18 3 1 . 4 4 2 4 . 2 3 . . . . . 2 . . . . 11 Cannons 88 | . . . 4 . 1 . 3 . . . . . . . . . . 3 5 3 7 8 . 1 4 . . . 8 41 AOE 142 | . . . 4 6 4 . 5 1 6 . . . . . 6 . . 36 . 2 . . . 6 18 1 . . . 47 Classes Destroyed 31 | . 3 1 2 1 3 2 3 . 2 . . . . . . 2 . 4 1 1 . . . . . . . . 2 4 Worker 16 | . 1 1 . 2 . . . . 6 . . . . . . . . . . . . . . . 1 . . . . 5 Builder 21 | . . . . 2 . 1 1 3 1 . . . . . . . . . . 1 . . . . 6 . . . . 6 Tunneler 6 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Hauler 12 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . 2 . . . . 3 Recycler 15 | . . . 1 2 . . 2 . . . . . . 1 . . . . . . . . . . 4 . . . . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Turret 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . 1 Swarmer 62 | . 6 3 8 4 . . . . 7 1 . . . . 3 3 . . 4 . . 1 . 4 9 . . . . 9 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 98 | . 1 4 4 3 . 2 9 9 10 . . . 2 3 4 . . . 3 . 5 2 . . 3 . . . . 34 Brawler 11 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . 2 . . . . . . . 5 Duelist 15 | . . . . . . . 1 1 1 . . . 1 . . . . . . . 1 3 . . . . . . . 7 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 20 | . . . 3 . . . 3 2 2 . . . . . 1 . . . . 1 . 1 . . 1 1 . . . 5 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Hunter 26 | . . . . . . 1 . 1 . 2 . . 1 . . . . . . 1 . . . 2 4 . . . 4 10 Programmer 42 | . . . . . . . . . 3 . 1 . . . . . . . . 2 . . . 1 7 . . . 1 27 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 45 | . . . . . 4 . . . . . . . . . . . . 41 . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 42 | . 5 3 5 4 4 3 6 4 7 1 1 . 3 4 4 2 . 42 5 3 3 5 . 4 23 1 . . 6 20 Combat Bots Only 40 | . 4 2 4 4 4 3 5 3 5 1 1 . 3 4 4 2 . 40 5 2 3 5 . 4 13 1 . . 6 16 Max Kills in Single Turn 13 | . 2 1 4 3 2 2 2 2 3 1 1 . 1 1 3 1 . 13 1 3 1 2 . 3 5 1 1 . 1 6 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . . 4 3 2 . 1 1 3 . . . . . 3 . . 13 . 2 . . . 3 5 1 . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) ME-RLN (-8/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 21774 | . 176 533 345 129 756 746 686 757 1328 241 32 . 229 325 327 114 . 1979 1379 598 109 1139 330 268 508 58 . . 204 8478 Core 2872 | . 56 105 59 21 116 117 32 151 79 22 . . 18 16 47 16 . 246 126 48 7 114 56 31 57 . . . 15 1317 Absorbed by Shields 4102 | . . . . . . . . . . . . . . . . . . . . 404 120 353 104 250 165 . . . 190 2516 Reduced by Siege Mode 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Redirected to Shielding 460 | . . 5 . . . . 48 . . . . . . 3 . . . 226 50 . . . . . 44 16 . . . 68 Regen/Repaired (Parts) 572 | . . . . . . . . 224 348 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 35 . . . 21 . 66 . . . . 83 . . . . . 46 . . . . 74 . . . . 93 . Volleys Fired 994 | . 20 28 30 32 109 38 38 56 77 10 2 . 6 15 9 26 . 70 17 28 18 29 . 14 54 2 3 . 21 242 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 . 1 2 1 2 . 2 2 Hottest 140 | . 40 40 133 133 98 98 126 100 100 56 56 . 56 56 56 56 . 138 55 50 50 50 . 30 35 . 50 . 50 140 Shots Fired 1604 | . 40 55 54 43 154 58 67 105 148 20 4 . 12 30 14 52 . 104 34 52 34 52 . 14 55 2 7 . 43 351 Gun 885 | . 40 55 31 11 85 42 43 97 143 20 4 . 12 30 10 52 . 45 11 . . . . 4 37 . . . . 113 Cannon 576 | . . . 22 26 51 16 19 3 . . . . . . . . . 36 23 52 34 52 . . . . 7 . 43 192 Launcher 84 | . . . 1 6 18 . 5 5 5 . . . . . 4 . . 23 . . . . . . . . . . . 17 Special 59 | . . . . . . . . . . . . . . . . . . . . . . . . 10 18 2 . . . 29 Kinetic 635 | . 40 55 7 . 112 42 10 87 59 20 4 . 12 30 10 52 . 43 11 . . . . 4 37 . . . . . Thermal 589 | . . . 46 37 24 16 43 3 . . . . . . . . . 17 23 52 34 52 . . . . 7 . 43 192 Explosive 111 | . . . 1 6 18 . 5 2 2 . . . . . 4 . . 7 . . . . . 10 18 2 . . . 36 Electromagnetic 259 | . . . . . . . 9 13 87 . . . . . . . . 37 . . . . . . . . . . . 113 Robot Hit Streak 28 | . 4 8 10 7 15 8 18 15 9 15 3 . 15 10 8 12 . 9 7 15 9 12 . 7 21 6 11 . 13 28 Robot Miss Streak 10 | . 4 5 3 2 4 10 2 3 4 1 1 . . 1 1 3 . 6 1 1 2 1 . 3 2 . . . 1 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Secondary Targets 9 | . . 1 . . . 1 . 2 1 . . . 1 1 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1127 | . 17 31 38 26 99 30 55 77 114 17 3 . 12 24 10 38 . 55 31 36 25 31 . 7 41 2 5 . 26 277 Core Hits 810 | . 11 16 19 18 45 14 30 40 85 8 2 . 9 13 16 12 . 96 11 8 10 13 . 11 53 2 2 . 15 251 Critical Kills 18 | . 1 . . 1 1 6 . . . . . . . 1 . 1 . 1 2 . . . . . 4 . . . . . Critical Parts Destroyed 28 | . . . . . 6 6 . 1 . . . . . . . 1 . . 3 . . . . . 11 . . . . . Critical Strikes 68 | . 1 . . 1 7 12 3 1 . . . . . 1 . 2 . 1 6 . . . . 3 18 1 . . . 11 Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 44 | . 1 . . . 7 12 . 1 . . . . . 1 . 2 . . 5 . . . . . 15 . . . . . Corrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . . 8 Impale 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Melee Attacks 57 | . . . . . . . . 4 1 . . . . . 3 . 11 5 12 . . . . . . . . . . 21 Impact 24 | . . . . . . . . 4 1 . . . . . 3 . 11 5 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 21 Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55548 | . 206 385 939 926 2434 506 1908 1570 2681 246 75 . 216 451 688 740 . 4203 1098 2206 1156 1476 44 2114 5649 221 208 . 1171 22031 Guns 11467 | . 206 385 317 114 870 354 575 1204 1876 246 75 . 216 451 153 740 . 548 189 . . . . 74 759 . . . . 2115 Cannons 15657 | . . . 349 329 860 152 391 . . . . . . . . . . 637 676 1610 1156 1476 . . . . 208 . 1171 6642 Explosions 25308 | . . . 273 483 704 . 942 275 805 . . . . . 535 . . 2902 . 596 . . . 1763 4047 123 . . . 11860 Melee 1001 | . . . . . . . . 91 . . . . . . . . . 116 233 . . . . . . . . . . 561 Ramming 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . Kinetic 7902 | . 206 385 28 . 1382 354 132 1076 906 246 75 . 216 451 153 740 . 530 189 . . . . 74 759 . . . . . Thermal 16984 | . . . 638 443 348 152 954 47 319 . . . . . . . . 368 676 2206 1156 1476 . . 180 . 208 . 1171 6642 Explosive 22670 | . . . 273 483 704 . 619 48 232 . . . . . 535 . . 2163 . . . . . 1763 3867 123 . . . 11860 Electromagnetic 4876 | . . . . . . . 203 308 1224 . . . . . . . . 1026 . . . . . . . . . . . 2115 Impact 207 | . . . . . . . . 91 . . . . . . . . . 116 . . . . . . . . . . . . Slashing 2071 | . . . . . . . . . . . . . . . . . . . . . . . . 277 843 98 . . . 853 Piercing 794 | . . . . . . . . . . . . . . . . . . . 233 . . . . . . . . . . 561 Highest Corruption 39 | . . . . . . 4 . . 5 . . . . . . . . 7 . 3 3 5 5 2 7 7 7 7 7 39 Average Corruption 7 | . . . . . . 3 . . 2 . . . . . . . . 6 . 2 3 4 5 2 6 7 7 7 7 15 Corruption Purged 14 | . . . . . . . . . 7 . . . . . . . . 7 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 364 | . . . . . . 8 . . 31 . . . . . . . . 20 . 6 17 21 3 7 14 42 14 11 40 130 Message Errors 75 | . . . . . . 2 . . 9 . . . . . . . . 3 . 1 5 4 2 3 4 6 6 2 9 19 Matter Fused 74 | . . . . . . 3 . . 6 . . . . . . . . 3 . 1 3 4 1 2 1 12 2 3 9 24 Heat Flow Errors 39 | . . . . . . 1 . . 4 . . . . . . . . 3 . . 3 7 . . 2 . 1 2 4 12 Energy Discharges 58 | . . . . . . 1 . . 4 . . . . . . . . 3 . 3 1 3 . 1 2 8 2 . 7 23 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 Data Loss (minor) 43 | . . . . . . 1 . . 3 . . . . . . . . 4 . . 2 2 . . 2 9 1 2 4 13 Data Loss (major) 21 | . . . . . . . . . 3 . . . . . . . . 2 . . 1 1 . 1 1 5 . 1 2 4 Misfires 11 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . 1 . 3 4 Alerts 10 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 1 1 1 2 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Weapon Failures 14 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1743 | . . . 19 3 . . 28 89 3 . . . . . . . . 190 55 187 88 3 . 116 134 . 49 . 51 728 Projectiles 758 | . . . 19 3 . . 15 . . . . . . . . . . 90 55 39 88 3 . . . . 49 . 51 346 Explosions 845 | . . . . . . . 13 18 3 . . . . . . . . 62 . 148 . . . 116 134 . . . . 351 Melee 140 | . . . . . . . . 71 . . . . . . . . . 38 . . . . . . . . . . . 31 Knockbacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 619 | . . . . . . . . . 75 . . . . . . . . . . 154 . . . 111 . . . . . 279 Shots 16 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . 1 . . . . . 10 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 6 27 360 270 88 232 274 2 236 . . . 3 12 2 . . 240 . . 208 252 . . 252 . 103 99 232 250 Average Temperature 71 | . 6 14 90 95 33 74 85 2 51 . . . 3 5 2 . . 46 . . 89 93 . . 111 . 77 58 95 68 Received Heat Transfer 3369 | . 12 138 105 54 . 9 333 378 279 . . . 15 135 84 . . 334 273 12 61 407 6 . 4 9 . . . 721 Effects 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robots Corrupted 10 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . 5 Combat Hostiles 10 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . 5 Parts Fried 37 | . . . . . . . 1 5 7 . . . . . . . . 7 . . . . . . . . . . . 17 Impact Corruptions 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 18 | . . . 4 . 2 . 3 . . . . . . . . . . . . 3 . 1 . . . . . . 2 3 Heat Transferred 12542 | . . . 1332 851 629 137 1656 50 350 . . . . . . . . 225 375 1175 650 825 . . 100 . 125 . 650 3412 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 7 | . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 2893 | . 220 205 273 401 . 138 347 298 538 . . . . 229 . . . . . 253 . . . . 1003 . . . . 2893 Initial 109 | . . 85 . 96 . . 53 98 44 . . . . 109 . . . . . . . . . . . . . . . . Average 459 | . 133 79 175 183 . 57 142 171 314 . . . . 176 . . . . . 77 . . . . 204 . . . . 1271 Maximum Alert Level 5 | . 1 1 1 2 . . 1 1 2 . . . . 1 . . . . . 1 . . . . 3 . . . . 5 Low Security (%) 45 | . 71 74 70 35 . 100 62 68 24 . . . . 48 . . . . . 78 . . . . 67 . . . . 13 Level 1 26 | . 28 25 29 63 . . 37 31 35 . . . . 51 . . . . . 21 . . . . 12 . . . . 7 Level 2 10 | . . . . . . . . . 40 . . . . . . . . . . . . . . . 4 . . . . 10 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 3 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 . 1 . . . 3 1 18 . . . . . . . . . . 3 . 1 . . 4 . . . . 39 Investigation 8 | . . . 1 . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 Extermination 15 | . . . . . . . . . 6 . . . . . . . . . . 1 . . . . 2 . . . . 6 Reinforcement 15 | . 1 . . . . . 3 . 5 . . . . . . . . . . . . . . . 1 . . . . 5 Assault 21 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 20 Garrison 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 9 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 22 | . 2 . 4 . . . 2 1 . . . . . 1 . . . . . . . . 2 . 3 . . . . 7 Communications Jammed 73 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . . . . 63 Distress Signals 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 63 Times Spotted 550 | . 12 7 21 6 41 5 23 25 48 5 1 . 6 6 8 10 . 51 10 6 10 15 10 9 26 1 . . 8 180 Peak Tracking Total 37 | . 4 2 6 4 11 3 7 4 5 3 1 . 3 4 4 4 . 37 4 2 3 10 10 4 8 1 . . 5 22 Tactical Retreats 30 | . 1 . 1 . 13 . 2 . 1 . . . . . . 1 . 3 . . . . . 2 . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 12 | . . . 3 . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 2 Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 56 | . . . . . 15 2 4 5 1 . . . . . . . . 2 . 2 . 1 . . 15 . . . . 9 Max in Single Turn 4 | . . . . . 2 1 4 1 1 . . . . . . . . 1 . 2 . 1 . . 2 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 75 | . . 1 3 1 2 . 5 14 14 . . 4 . 2 . . . . . 4 . 1 2 . 4 . . 4 . 14 Terminals 40 | . . . 3 1 . . 5 11 4 . . . . 1 . . . . . 3 . . . . 3 . . . . 9 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 12 | . . . . . . . . 2 6 . . . . 1 . . . . . 1 . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 208 | . . 1 9 2 5 . 14 33 33 . . 29 . 5 . . . . . 11 . 1 2 . 13 . . 17 . 33 Successful 123 | . . 1 2 1 5 . 5 20 16 . . 29 . 2 . . . . . 4 . 1 2 . 5 . . 17 . 13 Failed 85 | . . . 7 1 . . 9 13 17 . . . . 3 . . . . . 7 . . . . 8 . . . . 20 Catastrophic 13 | . . . 1 . . . 1 1 2 . . . . . . . . . . 3 . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . . . 9 2 1 . 9 14 7 . . . . 1 . . 1 . . 4 . . 2 . 5 . . . 1 10 Terminals 108 | . . . 9 2 . . 14 28 10 . . . . 2 . . . . . 9 . . . . 11 . . . . 23 Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 30 | . . . . . . . . 4 16 . . . . 3 . . . . . 2 . . . . . . . . . 5 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . 3 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 85 | . . 1 2 1 5 . 4 13 . . . 29 . 1 . . . . . 2 . 1 2 . 2 . . 17 . 5 Record 21 | . . . . . 4 . . . . . . 11 . . . . . . . . . 1 . . . . . 5 . . Part Schematic 20 | . . . . 1 . . . 5 . . . 10 . . . . . . . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . Open Door 8 | . . 1 . . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . Branch Access Points 6 | . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 3 Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . . 4 9 . . . . . . . . . . 1 . . . . . . . . . 1 Scan Component 10 | . . . . . . . . 2 6 . . . . . . . . . . 1 . . . . . . . . . 1 Repair 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 3 Insert Component 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 2 Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . 1 2 3 . . . . 1 . . . . . 1 . . . . 2 . . . . 4 Terminals 13 | . . . . . . . 1 2 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 4 Botnet 13 | . . . . . . . 1 2 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . . . 3 1 . . 5 9 13 . . . . 2 . . . . . 4 . . . . 4 . . . . 14 Full Trace Events 7 | . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 1 . . . 5 . . . 10 . . . . 14 . . . . . . . . . . 4 . 1 Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Time 354 | . . . . . . . . 179 175 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 19 | . . 1 . . . . . 10 . . . . 1 . . . 2 . . . . 2 . . . . . . . 3 Largest Group 10 | . . 1 . . . . . 10 10 . . . 1 1 . . 2 2 . . . 2 2 . . . . . . 3 Highest-Rated Group 192 | . . 31 . . . . . 173 173 . . . 96 91 . . 192 192 . . . 60 60 . . . . . . 138 Highest-Rated Ally 96 | . . 31 . . . . . 29 29 . . . 96 91 . . 96 96 . . . 30 30 . . . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . 14 14 . 10 55 . . . 15 1 . . . 39 . . . . 7 . . . . . . 14 Total Damage 3364 | . . . . . 84 403 . 222 768 . . . 319 45 . . . 964 . . . . 291 . . . . . . 268 Kills 25 | . . . . . . . . 3 9 . . . 2 . . . . 6 . . . . 1 . . . . . . 4 Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 2 . 3 . . . . . . 1 . 2 . 2 2 2 . 1 . . . . . . . 2 . . . Drone Launches 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 32013 | . 243 1054 754 1039 3041 360 591 1632 2504 376 412 102 398 272 269 387 1315 4106 1258 755 923 759 1487 483 730 1271 449 446 1273 3324 Spaces Moved 16176 | 1 151 616 356 552 1651 129 343 759 1593 287 337 86 306 175 188 251 1057 1868 210 405 202 336 723 238 339 503 273 168 591 1482 Core 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Treads 5269 | . . 517 356 552 886 . . . . . . . . . . . . . . . . . . . 161 503 273 168 591 1262 Legs 10687 | 1 151 99 . . 765 129 343 759 1593 287 337 86 306 175 188 251 1057 1868 210 405 202 336 723 238 178 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 120 190 126 126 120 120 120 120 120 120 120 120 120 120 135 132 180 180 188 190 120 160 160 160 160 50 Average Speed 149 | 120 120 153 160 171 153 190 126 166 125 120 120 120 120 120 120 120 120 148 173 157 180 185 189 190 158 160 160 160 160 147 Slowest Speed 350 | 120 120 160 160 240 240 190 126 200 200 120 120 120 120 120 120 120 120 185 185 185 180 188 190 190 240 160 160 160 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 51 | 2 33 95 35 97 92 33 39 93 39 48 52 71 44 6 44 33 83 80 47 13 33 51 92 43 13 60 37 60 67 56 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 16 | . . 2 . 3 1 . . . . . . 1 . . . 2 2 . . . . . . . . . 2 3 . . Known Exits Taken 13 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 30 | . . 1 . 1 . 1 . . . . 7 . . . 1 1 2 . 1 . 2 3 . 1 . 3 2 . 4 . Spaces Dug 81 | . . . . . . . . 16 1 . . . . . 9 . 3 . . 9 . 10 . . 5 . . . 7 21 Terrain Destroyed 1143 | . . . 11 59 37 15 45 37 24 . . . . . 35 . 3 6 8 42 8 18 . 126 196 18 2 . 17 436 Melee 9 | . . . . . . . . 2 1 . . . . . 3 . 3 . . . . . . . . . . . . . Projectile 138 | . . . . . 5 14 . . . . . . . . . . . 6 8 13 8 18 . 5 1 . 2 . 17 41 AOE 995 | . . . 11 59 32 . 45 35 23 . . . . . 32 . . . . 29 . . . 121 195 18 . . . 395 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 22516 | . 174 673 487 603 2002 186 436 1018 1943 298 342 85 325 207 208 287 1084 3096 1050 472 733 420 847 256 481 979 279 347 894 2304 Wait 4409 | . 1 8 63 5 176 3 18 138 196 . . . 12 . 3 1 . 1059 799 16 495 30 89 2 48 418 1 158 270 400 Move 16145 | . 150 615 355 551 1650 128 342 758 1592 286 336 85 305 174 187 250 1056 1867 209 404 201 334 722 237 338 502 272 167 590 1482 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | . . . 11 5 24 5 11 8 14 1 2 . . 4 . 3 7 18 . 4 4 3 11 . 11 17 . 4 6 18 Fast Attach 152 | . 1 4 8 . 1 2 6 13 15 . . . 1 5 . . 1 19 . 7 3 3 5 . 7 8 . 4 . 39 Attach 60 | . . 3 1 . 7 2 3 2 3 1 1 . . 1 . 3 1 7 3 1 . 1 1 2 5 . . 2 . 10 Detach 32 | . . 1 1 . 1 . 1 2 1 . . . . . . 1 1 3 4 . 1 . . 1 . . . 1 . 13 Swap 118 | . 2 5 7 5 14 3 5 15 15 . . . . 1 6 . 4 7 1 2 . . 2 . 2 . . 2 . 20 Drop 330 | . . 9 11 5 17 5 12 21 25 . 1 . 1 7 . 3 3 41 5 10 11 4 16 . 16 32 . 9 7 59 Fire 994 | . 20 28 30 32 109 38 38 56 77 10 2 . 6 15 9 26 . 70 17 28 18 29 . 14 54 2 3 . 21 242 Melee 57 | . . . . . . . . 4 1 . . . . . 3 . 11 5 12 . . . . . . . . . . 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . Rewire 20 | . . . . . . . . 1 1 . . . . . . . . . . . . 15 . . . . 3 . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 366 | -10/Mines | Core integrity fell below 50% 422 | -10/Mines | Discovered new exit (range 13) 431 | -10/Mines | Received a Mining Laser from a helpful Derelict 570 | -10/Mines | Learned location of Storage (-8) 683 | -10/Mines | Found the Drone Emporium 691 | -10/Mines | Found Prototype Device 691 | -10/Mines | Identified Thief Drone Bay 870 | -10/Mines | Discovered new exit (range 9) 1017 | -10/Mines | Learned location of Zion (-6) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Evolved 2 slots: Utility x2 1472 | -9/Materials | Build established: Scavenger-Mutant 1826 | -9/Materials | Discovered new exit (range 4) 2009 | -9/Materials | Discovered new exit (range 12) 2052 | -9/Materials | Entered Mines 2197 | -9/Mines | Discovered new exit (range 16) 2427 | -9/Mines | Discovered new exit (range 9) 2889 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2989 | -9/Mines | Found a hidden stash of uninstalled traps 3085 | -9/Mines | Discovered new exit (range 5) 3091 | -9/Mines | Entered Exiles 3131 | -9/Exiles | Met 8R-AWN 3157 | -9/Exiles | Met EX-HEX 3208 | -9/Exiles | Met EX-BIN 3243 | -9/Exiles | Aligned with FarCom system 3245 | -9/Exiles | Given EX-Vault access code 3288 | -9/Exiles | Opened EX-Vault 3323 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3368 | -9/Exiles | Met EX-DEC 3443 | -9/Exiles | Visited The Gauntlet 4242 | -9/Exiles | Discovered new exit (range 10) 4456 | -9/Exiles | Attacked by the Exiles 4659 | -9/Exiles | Destroyed 8R-AWN 4667 | -9/Exiles | Found Prototype Ballistic Gun 4681 | -9/Exiles | Build established: Mutant 4767 | -9/Exiles | Lost 5 parts (2n2u1w) 4853 | -9/Exiles | Identified 8R-AWN's Boregun 5060 | -9/Exiles | Destroyed EX-BIN 5066 | -9/Exiles | Destroyed EX-DEC 5070 | -9/Exiles | Found Deploy-a-Sentry 5081 | -9/Exiles | Found Prototype Device 5081 | -9/Exiles | Identified System Purifier 5141 | -9/Exiles | Destroyed EX-HEX 5195 | -9/Exiles | Found Prototype Processor 5448 | -9/Exiles | Found Superbattery 5930 | -9/Exiles | Found PSU Rigger 5939 | -9/Exiles | Found Supersonic Drone Bay 6132 | -9/Exiles | Stole four prototypes: Superbattery, Supersonic Drone Bay, PSU Rigger, Deploy-a-Sentry 6132 | -9/Exiles | Entered Mines 6150 | -8/Mines | ME-RLN came to Exiles' defense 6151 | -8/Mines | DAS Turret deployed 6154 | -8/Mines | Core integrity fell below 50% 6203 | -8/Mines | Identified Exp. Core Analyzer 6244 | -8/Mines | Destroyed ME-RLN 6261 | -8/Mines | Found Prototype Hackware 6423 | -8/Mines | Discovered new exit (range 16) 6492 | -8/Mines | Entered Materials 6492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6599 | -8/Materials | Build established: Scavenger-Mutant 6679 | -8/Materials | Identified exit to Storage 7083 | -8/Materials | Entered Storage 7281 | -8/Storage | Repaired Cold Fusion Reactor 7463 | -8/Storage | Repaired Adv. Myomer Leg? 7729 | -8/Storage | Discovered new exit (range 7) 8394 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8657 | -8/Storage | Build established: Commander-Mutant 8715 | -8/Storage | Entered Factory 8715 | -7/Factory | Accompanied by 10 allies 8715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9051 | -7/Factory | Repaired Adv. Myomer Leg? 9126 | -7/Factory | Fabricated Shock Absorption System (x2) 9280 | -7/Factory | Garrison activated, responded to threat 9483 | -7/Factory | Identified System Mapper 9548 | -7/Factory | Discovered new exit (range 7) 9552 | -7/Factory | Build established: Scavenger-Mutant 9897 | -7/Factory | Repaired Hrd. Medium Armor Plating 9936 | -7/Factory | Repaired Hrd. Medium Armor Plating 9966 | -7/Factory | Discovered new exit (range 11) 10039 | -7/Factory | Garrison activated, responded to threat 10195 | -7/Factory | Discovered new exit (range 10) 11131 | -7/Factory | Identified exit to Factory 11218 | -7/Factory | Identified exit to Lower Caves 11219 | -7/Factory | Entered Lower Caves 11237 | -7/Lower Caves | Encountered a Warlord checkpoint 11579 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11581 | -7/Lower Caves | Identified exit to Zion 11584 | -7/Lower Caves | Discovered new exit (range 12) 11593 | -7/Lower Caves | Identified exit to Lower Caves 11595 | -7/Lower Caves | Entered another Lower Caves area 11606 | -7/Lower Caves | Learned location of 1 exit from Factory 11950 | -7/Lower Caves | Discovered new exit (range 12) 11962 | -7/Lower Caves | Identified exit to Data Miner 12007 | -7/Lower Caves | Entered Data Miner 12007 | -7/Data Miner | Discovered new exit (range 6) 12030 | -7/Data Miner | Met Data Miner 12063 | -7/Data Miner | Learned location of Section 7 (-2) 12063 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12075 | -7/Data Miner | Received God Mode back door access code from Data Miner 12108 | -7/Data Miner | Identified exit to Proximity Caves 12109 | -7/Data Miner | Entered Proximity Caves 12115 | -6/Proximity Caves | Learned Factory stockpile data 12151 | -6/Proximity Caves | Learned Factory garrison access intel 12169 | -6/Proximity Caves | Escorted by Enhanced Grunt 12175 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12480 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12507 | -6/Proximity Caves | Entered Factory 12507 | -6/Factory | Accompanied by 1 ally 12507 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12508 | -6/Factory | Identified exit to Factory 12510 | -6/Factory | Loaded intel: 4 garrison access locations 12561 | -6/Factory | Identified exit to Lower Caves 12561 | -6/Factory | Identified exit to Extension 12779 | -6/Factory | Entered Lower Caves 12785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12824 | -6/Lower Caves | Learned Factory security intel 12860 | -6/Lower Caves | Identified exit to Lower Caves 13048 | -6/Lower Caves | Entered another Lower Caves area 13276 | -6/Lower Caves | Spotted KO-OJR(f) 13277 | -6/Lower Caves | Spotted JD-AVK(f) 13277 | -6/Lower Caves | Spotted Q9-G1X(f) 13278 | -6/Lower Caves | Encountered a Master Thief 13278 | -6/Lower Caves | Encountered a Master Thief 13278 | -6/Lower Caves | Encountered a Master Thief 13278 | -6/Lower Caves | Spotted 7Y-NIV(f) 13278 | -6/Lower Caves | Supersonic Drone Bay stolen by Master Thief 13279 | -6/Lower Caves | Encountered a Master Thief 13281 | -6/Lower Caves | Cmb. Antigrav System stolen by Master Thief 13287 | -6/Lower Caves | Adv. Myomer Leg stolen by Master Thief 13293 | -6/Lower Caves | Lgt. Neutrino Core stolen by Master Thief 13315 | -6/Lower Caves | Discovered exit to Zion (range 11) 13435 | -6/Lower Caves | Entered Zion 13475 | -6/Zion | Given A8's code to call for help 13500 | -6/Zion | Given the Hacking Drone Bay 13500 | -6/Zion | Found Prototype Device 13524 | -6/Zion | Discovered new exit (range 14) 13712 | -6/Zion | Found CR-A16's Pointy Stick 13722 | -6/Zion | Learned location of Quarantine (-2) 13731 | -6/Zion | Learned location of Extension (-6) 13977 | -6/Zion | Found GAL Module 14343 | -6/Zion | Found Prototype Device 14343 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14728 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14730 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14741 | -6/Zion | Discovered new exit (range 3) 14745 | -6/Zion | Identified exit to Deep Caves 14750 | -6/Zion | Entered Deep Caves 14750 | -6/Deep Caves | Accompanied by 2 allies 14912 | -6/Deep Caves | Attacked by Z-Imprinter 14943 | -6/Deep Caves | Allies destroyed Z-Imprinter 14979 | -6/Deep Caves | Found Prototype Protection 14979 | -6/Deep Caves | Identified Zio. Weapon Casing 15014 | -6/Deep Caves | Z-Facility disabled 15114 | -6/Deep Caves | Found Zio. Weapon Casing 15446 | -6/Deep Caves | Discovered new exit (range 6) 15744 | -6/Deep Caves | Spotted as-74278 15758 | -6/Deep Caves | Destroyed as-74278 16066 | -6/Deep Caves | Triggered Deep Caves wall 16066 | -6/Deep Caves | Spotted AS-75766 16072 | -6/Deep Caves | Destroyed AS-75766 16094 | -6/Deep Caves | Spotted AS-64952 16109 | -6/Deep Caves | Destroyed AS-64952 16148 | -6/Deep Caves | Destroyed 40 combat bots 16148 | -6/Deep Caves | Exposed GOLEM chamber 16152 | -6/Deep Caves | Found GOLEM Unit 16156 | -6/Deep Caves | Lost 8 parts (1p1n4u2w) 16160 | -6/Deep Caves | Found GOLEM Unit 16735 | -6/Deep Caves | Build established: Scavenger-Golem 16843 | -6/Deep Caves | Found GOLEM Unit 17194 | -6/Deep Caves | Build established: Golem 17718 | -6/Deep Caves | Found Zio. Weapon Casing 17754 | -6/Deep Caves | Found Zio. Weapon Casing 17757 | -6/Deep Caves | Found Zio. Weapon Casing 18078 | -6/Deep Caves | Build established: Scavenger-Mutant 18856 | -6/Deep Caves | Entered Proximity Caves 18910 | -5/Proximity Caves | Spotted B-75 Beast 18975 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18979 | -5/Proximity Caves | Destroyed B-75 Beast 18991 | -5/Proximity Caves | Core integrity fell below 50% 19323 | -5/Proximity Caves | Build established: Golem 20114 | -5/Proximity Caves | Entered Factory 20114 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20166 | -5/Factory | Incoming investigation squad redirected 20422 | -5/Factory | Identified exit to Upper Caves 20660 | -5/Factory | Discovered new exit (range 15) 20740 | -5/Factory | Found Prototype Processor 20740 | -5/Factory | Identified Exp. Targeting Computer 20869 | -5/Factory | Entered Upper Caves 20869 | -5/Upper Caves | Spotted ZW-5WA(f) 20869 | -5/Upper Caves | Spotted 94-LZ1(f) 20870 | -5/Upper Caves | Encountered a Master Thief 20870 | -5/Upper Caves | Encountered a Master Thief 20870 | -5/Upper Caves | Exp. Reaction Control System stolen by Master Thief 20874 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 20876 | -5/Upper Caves | Destroyed ZW-5WA(f) 21785 | -5/Upper Caves | Discovered new exit (range 4) 21792 | -5/Upper Caves | Entered another Upper Caves area 21831 | -5/Upper Caves | Crushed by falling debris 21951 | -5/Upper Caves | Found Alien Artifact 22016 | -5/Upper Caves | Encountered a Warlord checkpoint 22154 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22510 | -5/Upper Caves | Discovered new exit (range 13) 22551 | -5/Upper Caves | Entered Warlord 22551 | -5/Warlord | Accompanied by 2 allies 22563 | -5/Warlord | Build established: Mutant 22614 | -5/Warlord | System corruption cleaned by Quarantine Array 23203 | -5/Warlord | Found Prototype Special Weapon 23203 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 23210 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23213 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23216 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23219 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23223 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23359 | -5/Warlord | Visited the Vortex Lab 23368 | -5/Warlord | Warlord's base attacked by MAIN.C 23492 | -5/Warlord | Build established: Derelict-Mutant 23658 | -5/Warlord | Met Warlord 23677 | -5/Warlord | Opened Warlord's prototype stash 23691 | -5/Warlord | Found Prototype Device 23691 | -5/Warlord | Identified Exp. Cloaking Device 23707 | -5/Warlord | Found System Mapper 23715 | -5/Warlord | Found Prototype Processor 23718 | -5/Warlord | Warlord forces counterattacked 23724 | -5/Warlord | Found Prototype Reactor 23856 | -5/Warlord | Opened side exit 23989 | -5/Warlord | Build established: Mutant 24011 | -5/Warlord | Spotted Executioner 24013 | -5/Warlord | Spotted Executioner 24026 | -5/Warlord | Discovered new exit (range 8) 24038 | -5/Warlord | Entered Proximity Caves 24483 | -4/Proximity Caves | Discovered new exit (range 13) 24521 | -4/Proximity Caves | Entered Factory 24521 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24812 | -4/Factory | Build established: Infiltrator-Mutant 24937 | -4/Factory | Identified Exp. Armor Integrity Analyzer 25038 | -4/Factory | Identified exit to Upper Caves 25038 | -4/Factory | Identified exit to Armory 25063 | -4/Factory | Incoming investigation squad redirected 25201 | -4/Factory | Destroyed 13 combat bots 25251 | -4/Factory | Entered Upper Caves 25388 | -4/Upper Caves | Build established: Mutant 25448 | -4/Upper Caves | Encountered a Warlord checkpoint 25518 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25836 | -4/Upper Caves | Build established: Golem 26191 | -4/Upper Caves | Build established: Mutant 26451 | -4/Upper Caves | Discovered new exit (range 15) 26522 | -4/Upper Caves | Entered another Upper Caves area 26692 | -4/Upper Caves | Discovered new exit (range 11) 26971 | -4/Upper Caves | Entered Zhirov 26972 | -4/Zhirov | Discovered new exit (range 4) 27001 | -4/Zhirov | Met Zhirov 27036 | -4/Zhirov | Learned location of Testing (-3) 27036 | -4/Zhirov | Learned location of Command (-1) 27046 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27071 | -4/Zhirov | Found Alien Artifact 27071 | -4/Zhirov | Identified Integrated Dissipator 27071 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27135 | -4/Zhirov | Found Alien Artifact 27417 | -4/Zhirov | Entered Proximity Caves 27430 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 27439 | -3/Proximity Caves | Found Prototype Special Weapon 27533 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 27540 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 27568 | -3/Proximity Caves | Build established: Golem 28636 | -3/Proximity Caves | Discovered new exit (range 11) 28690 | -3/Proximity Caves | Entered Research 28690 | -3/Research | Evolved 2 slots: Utility x2 28955 | -3/Research | Spotted B-86 Titan 29032 | -3/Research | Destroyed B-86 Titan 29342 | -3/Research | Incoming investigation squad redirected 29550 | -3/Research | Identified Transdimensional Reconstructor 29580 | -3/Research | Garrison activated, responded to threat 29631 | -3/Research | Allied Derelicts emerged from ambush trap array 29690 | -3/Research | First assault squad dispatched 29762 | -3/Research | Destroyed 8 combat bots 29763 | -3/Research | Build established: Infiltrator-Mutant 29838 | -3/Research | Cargo convoy interrupted 29838 | -3/Research | Spotted Striker 29839 | -3/Research | Spotted Striker 29840 | -3/Research | Destroyed Striker 29840 | -3/Research | Destroyed Striker 29871 | -3/Research | System corruption reached 10% 29894 | -3/Research | Destroyed 16 combat bots 29935 | -3/Research | Garrison activated, responded to threat 29971 | -3/Research | Found Prototype Device 29971 | -3/Research | Identified Exp. Shock Absorption System 30443 | -3/Research | Identified Vortex Chain Reactor 30470 | -3/Research | Incoming assault squad redirected 30513 | -3/Research | Incoming investigation squad redirected 30710 | -3/Research | Incoming assault squad redirected 30739 | -3/Research | Build established: Hacker-Mutant 30958 | -3/Research | Incoming assault squad redirected 31060 | -3/Research | Incoming assault squad redirected 31206 | -3/Research | Incoming assault squad redirected 31440 | -3/Research | Identified exit to Testing 31458 | -3/Research | Incoming assault squad redirected 31560 | -3/Research | Found Prototype Launcher 31560 | -3/Research | Identified Tactical Quantum Warhead 31580 | -3/Research | System corruption reached 30% 31711 | -3/Research | Incoming assault squad redirected 31737 | -3/Research | High security lockdown imminent 31764 | -3/Research | Lost 3 parts (2u1w) 31782 | -3/Research | Identified Molecular Deconstructor 31817 | -3/Research | High security lockdown engaged 31877 | -3/Research | Core integrity fell below 50% 31903 | -3/Research | Lost 11 parts (1p4n5u1w) 31980 | -3/Research | Core integrity fell below 20% 32014 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 31974_ B-74 Champion unfolds itself. 31974_ G-67 Veteran unfolds itself. 31975_ Penetrated by Slug. 31976_ System corrupted: Energy discharge (-61). 31977_ Slug penetrates H-77 Assassin. 31977_ Slug penetrates Wall. 31978_ Dropped Imp. Heavy Treads. 31979_ Discarded Asb. Alloy Leg. 31979_ Slug penetrates G-67 Veteran. 31979_ Penetrated by Slug. 31981_ Slug penetrates H-77 Assassin. 31982_ Penetrated by Slug. 32005_ C-30 ARC bursts open, deploying its payload. 32005_ G-73 Enforcer unfolds itself. 32005_ L-61 Swordsman unfolds itself. 32008_ System corrupted: Heat flow error (+164). 32010_ Antimatter Reactor destroyed. 32012_ System Mapper destroyed. 32012_ System corrupted by crushing effect (+2). 32014_ Acquired 91 matter. Map ----- +----------------------------------------------------+ | ??# ?# #""" ## # | | ??# ]??# #??? ## # | | ??# ??# #??? ## + | | ??# ???# #??? ## # | | ??? ???# #???###### # | | ???########????# #????????# + % | | ???????????????# #????????################%#### | | ???????????????# #???????????????????????#+###[ | | ???????????????# #??????????????????????? #= | | ???????????????# #??????????????????? ?# | | ???????????????# ##????????????????""" """ # | | ???????????????# +?????????????????"" """ # | | ???????????????# ##?????????????????"????"" # | | ???????????????# #??########+#????????????? # | | ???????????????# #??# ????????????? # | | ???????????????# #??# ?????????????? # | | ???????????????# #??# ??????????????? # | | ???????????????# #??# ????????????????? # | | ???????????????# #??# #????###????????????# | | ???????????????# #??# g#??? #????????????## | | ????######+##### #### #??] #?????????????? | | ? g g +? #?????????????? | | ? g # #?????????????? | | ? b g m/ #?????????????? | | ?? # ???????????????? | | ??############### T######@###???? ???????????????? | | ????????????????####????#/#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? !#????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 61 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 30 Resistance: EX 75 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Mines | Hacked Gravmag Array | -8/Storage | Hacked Imp. Heat Sink | -8/Storage | Hacked Imp. Medium Treads | -8/Storage | Hacked Adv. Terrain Scan Processor | -8/Storage | Hacked Imp. System Shield | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Armor Integrity Analyzer | -3/Research | Scanalyzed Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Shock Absorption System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed ExplosiveRelayBooster Manual? 0 Play Time 04:30:28 Cumulative 321.9 hours Start 2022.04.19 @ 17:03:45 End 2022.04.21 @ 00:01:23 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 86 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9878cd-2a4a-48c2-b042-797bb2c88a28