Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 23:06:40 Player: delto Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1038) 1038 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2988 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 170/170 System Corruption 0% Temperature Critical (588) Movement Core (200) Ox3 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (5) ---- Advanced Weight Redist. System Scrapoid Pod Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle > --- INVENTORY -------- Makeshift Power Source Scrap Suit Improved Heat Sink High-capacity Battery Large Matter Pod Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Improved Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating EM Disruption Field Hardlight Generator Improved Hardlight Generator A0-MCA's Component Scanner Scrapoid Pod Riot Gun Ion Cannon Ion Cannon Shock Bomb Launcher Improved Grenade Launcher Multitool [Rating: 29] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Humpback Device Terrain Scanner Storage Humpback Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 36 | 6 9 8 5 8 Power 6 | 1 1 . 3 1 Engine 5 | 1 1 . 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 1 2 . 1 Treads 5 | 1 1 2 . 1 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 5 1 2 Device 3 | . 2 . . 1 Storage 4 | 1 1 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 1 3 1 . Artifact . | . . . . . Weapon 11 | 2 3 1 1 4 Energy Gun 5 | 2 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 4 | . 2 1 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 3 3 2 4 Power 3 | . 1 . 1 1 Propulsion 5 | . 1 2 . 2 Utility . | . . . . . Weapon 4 | . 1 1 1 1 Highest Loss Streak 4 | . 1 3 2 4 To Critical Strikes . | . . . . . Average Backups 25 | 1 11 15 19 30 Power 1 | . . 1 1 1 Propulsion . | 1 1 . . . Utility 17 | . 5 12 12 21 Weapon 5 | . 3 2 3 6 Tool/Special . | . . . . . Unused Backups 51 | 1 6 4 2 38 Power 1 | . . . . 1 Propulsion 5 | . 3 . . 2 Utility 27 | . . 2 1 24 Weapon 16 | 1 3 2 1 9 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 72 | . 97 99 100 59 Engine 6 | . 14 14 14 3 Core 7 | . . . . 10 Treads 27 | . 24 27 28 27 Device 4 | . 8 11 10 2 Storage 14 | . 14 14 14 14 Ballistic Cannon 8 | . 17 28 28 . Peak Build Rating 29 | 7 12 12 16 29 Average Rating 15 | 5 9 11 13 17 On Entrance 8 | . 6 11 11 16 Avg Prop Armor Cover (%) 11 | 12 10 . . . Naked Turns . | . . . . . Heaviest Build 219 | 14 38 94 98 219 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 12 | . 1 12 2 5 Average Overweight (x) 2 | . . 1 2 4 Largest Inventory Capacity 35 | 8 15 25 25 35 Average Capacity 29 | 6 14 21 25 33 Most Carried 35 | 4 15 17 25 35 Average Carried 26 | 2 11 15 20 32 Final Capacity 25 | 8 15 25 25 5 Final Carried 24 | 2 15 17 24 3 Scrap Suit Usage (%) 1 | . . . . 1 Class Distribution -------------------- 56% | Hauler-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1868 | 257 825 440 276 70 Remotely . | . . . . . Salvage Created 1141 | . 702 322 47 70 Parts 82 | . 47 30 1 4 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 37 | . 19 13 4 1 Guns 12 | . 11 . . 1 Cannons 24 | . 7 13 4 . AOE 1 | . 1 . . . Classes Destroyed 9 | . 6 1 1 1 Worker 2 | . 1 1 . . Recycler 4 | . 2 2 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 17 | . 8 9 . . Grunt 13 | . 11 2 . . Sentry 2 | . . 2 . . Subdweller 4 | . . . 4 . Scrapper 1 | . . . . 1 Best Kill Streak 9 | . 9 3 1 1 Combat Bots Only 8 | . 8 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 208 | . 74 76 32 26 Missed 69 | . 26 28 12 3 Hits 139 | . 48 48 20 23 Projectile 139 | . 48 48 20 23 Critical Strikes 4 | . . 2 . 2 Damage Taken 1926 | . 466 472 404 584 Core 286 | . 41 86 24 135 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 128 | . 60 34 27 7 Largest 2 | . 2 2 2 2 Hottest 135 | . 80 66 66 135 Shots Fired 254 | . 119 68 54 13 Gun 81 | . 68 . . 13 Cannon 173 | . 51 68 54 . Launcher . | . . . . . Special . | . . . . . Kinetic 188 | . 66 68 54 . Thermal 7 | . . . . 7 Explosive . | . . . . . Electromagnetic 59 | . 53 . . 6 Robot Hit Streak 11 | . 8 6 11 4 Robot Miss Streak 7 | . 7 3 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 139 | . 60 36 38 5 Core Hits 60 | . 31 19 8 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 4 3 2 . Blast 8 | . 3 3 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2525 | . 1026 774 604 121 Guns 549 | . 428 . . 121 Cannons 1872 | . 494 774 604 . Explosions 102 | . 102 . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1940 | . 562 774 604 . Thermal 145 | . 102 . . 43 Explosive . | . . . . . Electromagnetic 438 | . 360 . . 78 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . 7 9 6 . Impact 1 | . 1 . . . Kinetic 20 | . 6 8 6 . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 694 | . 144 153 . 694 Average Temperature 81 | . 31 57 . 465 Received Heat Transfer 617 | . 150 99 30 338 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 274 | . 200 . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 87 | 100 61 100 . . Level 1 12 | . 38 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 257 | . 257 134 . . Initial 78 | . . 78 . . Average 69 | . 161 26 . . Influence Increases 1005 | . 634 371 . . Destroy 0b10 Robot/C 640 | . 380 260 . . Destroy 0b10 Robot/NC 45 | . 30 15 . . Destroy Leader 114 | . 84 30 . . Allied During Kill 69 | . 40 29 . . Successful Hack 18 | . 18 . . . Disable Machine 60 | . 45 15 . . Destroy Structure 14 | . 7 7 . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 1005 | . 432 573 . . Entered New Map 124 | . . 124 . . Time Decay 821 | . 402 419 . . Lost Part 60 | . 30 30 . . Squads Dispatched 6 | . 6 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 26 16 4 4 Peak Tracking Total 4 | . 4 3 2 3 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 4 | . 3 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 13 | . 7 . . 6 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 15 . . 10 Successful 16 | . 6 . . 10 Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 15 . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . . 10 Record 9 | . . . . 9 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 2 | 1 . 1 . . Largest Group 2 | 1 1 2 2 1 Highest-Rated Group 57 | 28 28 57 57 26 Highest-Rated Ally 31 | 28 28 31 31 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 5266 | . 452 1975 1270 1569 Optics 153 | . . 153 . . Terrain 5113 | . 452 1822 1270 1569 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 15467 | 76 1120 2274 1628 10369 Spaces Moved 4028 | 63 568 878 469 2050 Core 8 | 2 . 3 . 3 Treads 3860 | 1 468 875 469 2047 Legs . | . . . . . Wheels 160 | 60 100 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 320 200 Average Speed 368 | 99 154 243 320 500 Slowest Speed 650 | 160 240 650 320 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 3 78 99 40 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 12 | . . 1 1 10 Spaces Dug . | . . . . . Terrain Destroyed 12 | . 6 6 . . Melee . | . . . . . Projectile 10 | . 4 6 . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 4409 | 74 692 944 542 2157 Wait 37 | . 7 6 24 . Move 4024 | 62 567 877 468 2050 Hop . | . . . . . Pick Up 102 | 4 24 8 12 54 Fast Attach 20 | 5 13 2 . . Attach 14 | 1 4 1 2 6 Detach 5 | . 2 . . 3 Swap 25 | . 4 11 6 4 Drop 51 | 2 10 5 3 31 Fire 128 | . 60 34 27 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Botcube activated 61 | -11/Scrapyard | Botcube completed mutation into legged form (unarmed). 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Accompanied by 1 ally 321 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 328 | -10/Materials | Destroyed 8 combat bots 809 | -10/Materials | Discovered new exit (range 12) 1066 | -10/Materials | Discovered new exit (range 13) 1069 | -10/Materials | Identified exit to Mines 1197 | -10/Materials | Entered Mines 1197 | -10/Mines | Accompanied by 1 ally 1320 | -10/Mines | Met a Derelict bent on vengeance 1361 | -10/Mines | Discovered new exit (range 6) 1395 | -10/Mines | Learned location of Storage (-8) 1533 | -10/Mines | Learned Materials stockpile data 1569 | -10/Mines | Discovered new exit (range 7) 1675 | -10/Mines | Lost 3 parts (2n1w) 2913 | -10/Mines | Core integrity fell below 50% 3361 | -10/Mines | Received a Mining Laser from a helpful Derelict 3417 | -10/Mines | Discovered new exit (range 3) 3471 | -10/Mines | Entered Subcaves 3471 | -10/Subcaves | Accompanied by 2 allies 3472 | -10/Subcaves | Approached by a straggling Scientist 4533 | -10/Subcaves | Learned Materials emergency access door positions 4989 | -10/Subcaves | Learned 8 Materials zone layouts 5099 | -10/Subcaves | Entered Scraptown 5099 | -8/Scraptown | Accompanied by 1 ally 5264 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5905 | -8/Scraptown | Discovered new exit (range 7) 6203 | -8/Scraptown | Visited CPS Storage 6955 | -8/Scraptown | Build established: Hauler-Mutant 7157 | -8/Scraptown | Visited Cyclists 7325 | -8/Scraptown | Visited Spacefarers 7359 | -8/Scraptown | Visited Bundlers 7955 | -8/Scraptown | Visited TADAMA 10615 | -8/Scraptown | Visited Assassins FH 11477 | -8/Scraptown | Visited UFD Registry 11477 | -8/Scraptown | Registered with UFD as "Matrixgunner" 11695 | -8/Scraptown | Entered Cyclist Reading Room 12099 | -8/Scraptown | Visited Curators Association 12267 | -8/Scraptown | Visited A0-MCA Data Center 12300 | -8/Scraptown | Given a C- rating by A0-MCA 12302 | -8/Scraptown | Found A0-MCA's Component Scanner 12415 | -8/Scraptown | Visited Scrapoid Pod Storage 12445 | -8/Scraptown | Found Scrapoid Pod 12547 | -8/Scraptown | Visited Supply Room 12631 | -8/Scraptown | Visited Chapter 10 13067 | -8/Scraptown | Discovered new exit (range 3) 13459 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13527 | -8/Scraptown | Found DCF Scrap (29 items) 13617 | -8/Scraptown | Visited Scrapoid Research Area 14421 | -8/Scraptown | Visited Science Guys 15026 | -8/Scraptown | Met Optimus 15026 | -8/Scraptown | Accepted into 0bPrime 15408 | -8/Scraptown | Found Scrap Suit 15426 | -8/Scraptown | Civil war broke out across Scraptown 15455 | -8/Scraptown | Core integrity fell below 20% 15469 | -8/Scraptown | Core destroyed Last Messages --------------- 15455_ Overheating: Short circuit. 15455_ Mak. Salvage Targeting Computer fried. 15455_ VR-5N0(j) destroyed. 15455_ Switching to secondary target: ZU-RKK(j). 15456_ ZU-RKK(j) cannibalizes Corrupted Scrap Suit to repair Mak. Microdissipator Network. 15457_ Hpw. Shock Rifle broken. 15457_ Overheating: Short circuit. 15461_ Power failure, Mak. Power Source shutdown. 15461_ Overheating: Plasma Rifle damaged (-26). 15461_ ZU-RKK(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 15461_ Dropped Humpback. 15462_ Critical hit (Burn: +50). 15463_ Broken Lgt. Treads destroyed. 15464_ Overheating: Mak. Power Source damaged (-28). 15465_ Riot Gun destroyed. 15465_ Extracted 149 energy. 15469_ Overheating: Core damaged (-50). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????#"""#????????????? | | ?###################???####?????#" "#????????????? | | ?"""##"""##""|##"""#??##!@##????# < #????????????? | | #"" ##"" ##""|##! 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Challenges ------------ None Game ------ Seed CannonGhostShockpuncher Manual? 0 Play Time 00:50:15 Cumulative 116.3 hours Start 2026.02.15 @ 20:16:53 End 2026.02.16 @ 23:06:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f037fbb-fa39-448d-83ff-3633f0a32065