Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 22:01:57 Player: star Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3656) 3656 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 7737 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 94 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 160/160 System Corruption 12% Temperature Cool (0) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Force Booster Improved Reaction Control System Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- Surge Thruster Xenon Bombardment Thruster Improved Actuator Array System Shield Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Hypervelocity Mass Driver Greatsword > --- INVENTORY -------- Light Treads Large Matter Pod Matter Filter Improved Actuator Array Force Booster Layered Medium Armor Plating Improved Hardlight Generator Heavy EM Shotgun HERF Cannon Hypervelocity Mass Driver [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Force Booster Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Mass Driver Energy Gun Improved EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon 1 | . . . . . 1 Parts Attached 106 | 6 2 21 9 16 52 Power 13 | 1 . 3 . 1 8 Engine 8 | 1 . 1 . . 6 Core 5 | . . 2 . 1 2 Reactor . | . . . . . . Propulsion 32 | 2 2 4 . 6 18 Treads 6 | . . 4 . 2 . Leg 14 | . . . . 4 10 Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 8 | . . . . . 8 Utility 28 | 1 . 5 6 5 11 Device 5 | . . . 1 2 2 Storage 3 | 1 . . 2 . . Processor 2 | . . 2 . . . Hackware 9 | . . 2 2 1 4 Protection 9 | . . 1 1 2 5 Artifact . | . . . . . . Weapon 33 | 2 . 9 3 4 15 Energy Gun 15 | . . 9 3 3 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . . . . . 3 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 5 | . . . . 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 3 2 . 4 Corrupted Parts 1 | . . . . 1 . System Corruption 9 | . . . . 9 . Parts Lost 42 | . 1 6 1 8 26 Power 5 | . . 1 . . 4 Propulsion 19 | . 1 2 . 3 13 Utility 6 | . . . 1 2 3 Weapon 12 | . . 3 . 3 6 Highest Loss Streak 9 | . 1 2 1 3 9 To Critical Strikes 2 | . . 1 . 1 . Average Backups 7 | 1 4 7 8 9 7 Power . | . 1 1 1 1 . Propulsion 1 | . 1 3 2 . 1 Utility 3 | . . 1 2 3 4 Weapon 2 | . 1 1 2 3 2 Tool/Special . | . . . . . . Unused Backups 16 | . . 6 . 2 8 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 7 | . . . . . 7 Weapon 5 | . . 3 . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 85 85 93 85 76 Engine 7 | . 14 7 9 5 6 Core 1 | . . 3 . 1 1 Treads 9 | . . 21 17 17 . Leg 8 | . . . . 5 17 Wheel 1 | . 28 . . . . Flight 2 | . . . . . 4 Device 1 | . . . 2 1 3 Storage 7 | . 14 11 9 7 4 Processor 1 | . . 6 . . . Hackware 16 | . . 6 28 23 19 Protection 5 | . . 6 9 7 3 Energy Gun 9 | . . 20 18 13 . Ballistic Gun 1 | . 28 . . . . Ballistic Cannon 3 | . . . . . 7 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 61 | 6 6 24 34 39 61 Average Rating 34 | 4 5 18 29 33 47 On Entrance 17 | . 6 6 24 34 37 Avg Prop Armor Cover (%) 7 | . . . . 6 8 Naked Turns . | . . . . . . Heaviest Build 69 | 14 14 22 33 34 69 Greatest Support 65 | 26 26 44 44 64 65 Greatest Overweight (x) 7 | 1 . . . 3 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 8 Most Carried 10 | 2 7 8 10 10 10 Average Carried 7 | . 4 7 8 9 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 2 7 8 10 10 5 Class Distribution -------------------- 42% | Hacker-Mutant 23% | Mutant 7% | Hacker-Sprinter 7% | Hacker-Gunner 7% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2691 | 224 228 335 105 165 1634 Remotely . | . . . . . . Salvage Created 4699 | . 206 1034 574 706 2179 Parts 229 | . 9 62 30 38 90 Haulers Intercepted 10 | . . 3 3 . 4 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 79 | . 5 18 6 14 36 Melee 14 | . . . . . 14 Guns 38 | . 5 17 4 12 . Cannons 11 | . . . . . 11 AOE 13 | . . . 2 1 10 Classes Destroyed 14 | . 1 6 1 3 3 Worker 8 | . . 2 2 1 3 Builder 4 | . . 1 2 . 1 Hauler 10 | . . 3 3 . 4 Recycler 3 | . . . . 1 2 Operator 3 | . . 1 . . 2 Swarmer 17 | . . 6 . 6 5 Cutter 2 | . . . . . 2 Saboteur 1 | . . . . . 1 Grunt 31 | . 5 5 4 5 12 Brawler 2 | . . . 1 1 . Protector 1 | . . . . . 1 Sentry 10 | . . 7 1 . 2 Hunter 10 | . . . . 1 9 Programmer 5 | . . . . 1 4 Best Kill Streak 11 | . 4 7 5 7 11 Combat Bots Only 9 | . 4 6 4 7 9 Max Kills in Single Turn 5 | . 1 2 3 2 5 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . 1 1 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 693 | . 21 79 30 87 476 Missed 223 | . 3 23 8 24 165 Hits 470 | . 18 56 22 63 311 Melee 6 | . . . . 4 2 Projectile 464 | . 18 56 22 59 309 AOE 1 | . . . . . 1 Critical Strikes 16 | . 1 2 . 3 10 Actively Blocked 1 | . . . . . 1 Damage Taken 7269 | . 237 759 446 1073 4754 Core 1169 | . 34 127 44 110 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Regen/Repaired (Parts) 340 | . . . 167 . 173 Core Remaining (%) 86 | 100 86 68 92 84 . Volleys Fired 181 | . 22 44 21 38 56 Largest 3 | . 2 2 2 2 3 Hottest 168 | . 40 90 100 100 168 Shots Fired 348 | . 44 88 42 64 110 Gun 241 | . 44 88 42 64 3 Cannon 99 | . . . . . 99 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 141 | . 44 . . . 97 Thermal 9 | . . . . 9 . Explosive 8 | . . . . . 8 Electromagnetic 190 | . . 88 42 55 5 Robot Hit Streak 20 | . 19 20 13 14 6 Robot Miss Streak 6 | . 2 6 3 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 2 2 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 276 | . 34 67 35 51 89 Core Hits 186 | . 11 42 26 32 75 Critical Kills 14 | . . . . . 14 Critical Parts Destroyed 21 | . . . . . 21 Critical Strikes 41 | . . . . 1 40 Burn 1 | . . . . 1 . Destroy 35 | . . . . . 35 Sever 5 | . . . . . 5 Melee Attacks 62 | . . . . 2 60 Impact 2 | . . . . . 2 Slashing 60 | . . . . 2 58 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 2 5 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 8768 | . 403 1383 1011 1170 4801 Guns 3046 | . 403 1118 628 858 39 Cannons 900 | . . . . . 900 Explosions 2511 | . . 263 383 110 1755 Melee 2309 | . . . . 202 2107 Ramming 2 | . . 2 . . . Kinetic 1208 | . 403 . . . 805 Thermal 846 | . . 263 383 200 . Explosive 1755 | . . . . . 1755 Electromagnetic 2648 | . . 1118 628 768 134 Impact 146 | . . . . . 146 Slashing 2163 | . . . . 202 1961 Piercing . | . . . . . . Highest Corruption 12 | . . . . 11 12 Average Corruption 5 | . . . . 6 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 8 24 Message Errors 9 | . . . . 3 6 Matter Fused 10 | . . . . 4 6 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 335 | . . 1 . 149 185 Projectiles 14 | . . . . . 14 Explosions 74 | . . 1 . 12 61 Melee 247 | . . . . 137 110 Knockbacks 15 | . . . . . 15 Impact . | . . . . . . Kinetic 14 | . . . . . 14 Secondary 1 | . . . . . 1 Self-Inflicted Damage 270 | . . 33 110 42 85 Shots 10 | . . 2 4 1 3 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 455 | . 20 228 301 231 455 Average Temperature 85 | . 7 70 114 66 100 Received Heat Transfer 1542 | . 150 264 162 117 849 Effects 3 | . . . 1 . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . 1 . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Fried 14 | . . 9 2 3 . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1159 | . . 300 450 409 . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 5 5 2 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 1 . 1 3 Low Security (%) 47 | 100 100 40 100 73 25 Level 1 33 | . . 59 . 26 33 Level 2 12 | . . . . . 27 Level 3 6 | . . . . . 14 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 930 | . 71 320 101 244 930 Initial 94 | . . 25 48 2 94 Average 238 | . 23 197 42 81 386 Influence Increases 3062 | . 121 608 206 408 1719 Destroy 0b10 Robot/C 1620 | . 100 360 120 280 760 Destroy 0b10 Robot/NC 150 | . . 35 35 10 70 Destroy Leader 380 | . 20 126 26 50 158 Allied During Kill 4 | . . . . . 4 Successful Hack 32 | . . . 4 . 28 Select Force Hacks 30 | . . . . 30 . Disable Machine 150 | . . 75 . . 75 Destroy Structure 111 | . 1 12 21 8 69 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 555 | . . . . 30 525 Influence Decreases 2134 | . 60 553 316 220 985 Entered New Map 208 | . . 36 68 4 100 Time Decay 1516 | . 50 457 238 146 625 Lost Part 370 | . 10 60 10 70 220 Lost Ally 40 | . . . . . 40 Squads Dispatched 20 | . 1 2 2 2 13 Investigation 5 | . 1 . 1 1 2 Extermination 5 | . . . . 1 4 Reinforcement 9 | . . 2 1 . 6 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . . 1 1 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 147 | . 5 23 6 15 98 Peak Tracking Total 15 | . 5 5 4 4 15 Tactical Retreats 21 | . . . . 2 19 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . . 5 . . 5 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . . 2 3 4 7 Terminals 7 | . . 2 2 . 3 Fabricators 4 | . . . . 2 2 Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . . 3 8 11 25 Successful 25 | . . . 5 7 13 Failed 22 | . . 3 3 4 12 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 27 | . . 3 6 5 13 Terminals 17 | . . 3 6 . 8 Fabricators 14 | . . . . 9 5 Repair Stations 11 | . . . 2 . 9 Recycling Units 3 | . . . . . 3 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . . . 1 . 3 Record 2 | . . . . . 2 Branch Access Points 2 | . . . 1 . 1 Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 6 | . . . 2 . 4 Scan Component 4 | . . . 1 . 3 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 11 | . . . 2 3 6 Terminals 3 | . . . 2 . 1 Botnet 1 | . . . 1 . . Operators 2 | . . . 1 . 1 Fabricators 6 | . . . . 2 4 Report 1 | . . . . . 1 Prioritize 1 | . . . . . 1 Fabnet 4 | . . . . 2 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Recyclers 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Extract 1 | . . . . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . . 2 3 2 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built 4 | . . . . 4 . Authchips . | . . . . . . Time 164 | . . . . 164 . Total Part Build Rating 24 | . . . . 24 . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 69 | . . . 38 . 31 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 Autooverrided 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 82 | . . . . . 82 Highest-Rated Ally 41 | . . . . . 41 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 187 | . . . . . 187 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5107 | 54 244 1256 512 759 2282 Spaces Moved 3364 | 46 143 702 250 311 1912 Core 65 | 4 . . . . 61 Treads 1134 | . . 693 250 191 . Legs 943 | . . . . 120 823 Wheels 194 | 42 143 9 . . . Hover . | . . . . . . Flight 1028 | . . . . . 1028 Fastest Speed 31 | 50 90 90 145 120 31 Average Speed 109 | 87 90 144 145 142 89 Slowest Speed 400 | 100 100 145 145 330 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . . 11 Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 33 45 27 8 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 136 | . . 11 21 6 98 Melee 4 | . . . . . 4 Projectile 2 | . . . . . 2 AOE 130 | . . 11 21 6 92 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4314 | 56 212 855 359 556 2276 Wait 480 | 3 42 58 64 179 134 Move 3338 | 45 142 701 249 310 1891 Hop 9 | . . . . . 9 Pick Up 55 | 2 4 15 7 4 23 Fast Attach 60 | 6 1 4 3 7 39 Attach 23 | . . 5 2 4 12 Detach 9 | . . . 1 1 7 Swap 43 | . 1 15 6 5 16 Drop 56 | . . 12 6 6 32 Fire 181 | . 22 44 21 38 56 Melee 58 | . . . . 2 56 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 721 | -9/Materials | Discovered new exit (range 7) 926 | -9/Materials | Discovered new exit (range 11) 1024 | -9/Materials | Identified exit to Materials 1503 | -9/Materials | Build established: Hacker-Mutant 1555 | -9/Materials | Entered another Materials area 1555 | -8/Materials | Evolved 2 slots: Utility x2 1739 | -8/Materials | Repaired Adv. Treads 1955 | -8/Materials | Identified exit to Storage 2010 | -8/Materials | Discovered new exit (range 4) 2067 | -8/Materials | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Propulsion x2 2330 | -7/Factory | Fabricated HERF Cannon (x2) 2385 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x2) 2589 | -7/Factory | Lost 3 parts (1n1u1w) 2604 | -7/Factory | Destroyed 7 combat bots 2625 | -7/Factory | System corruption reached 10% 2625 | -7/Factory | Discovered new exit (range 14) 2648 | -7/Factory | Lost 3 parts (2n1w) 2826 | -7/Factory | Entered another Factory area 2826 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3127 | -6/Factory | Lost 7 parts (1p3n2u1w) 3533 | -6/Factory | Build established: Hacker-Gunner 3832 | -6/Factory | Core integrity fell below 50% 4050 | -6/Factory | Identified exit to Lower Caves 4121 | -6/Factory | Repaired Hyp. Mass Driver 4267 | -6/Factory | Found Launcher Loader 4372 | -6/Factory | Discovered new exit (range 6) 4641 | -6/Factory | Build established: Hacker-Mutant 4648 | -6/Factory | Cargo convoy interrupted 4686 | -6/Factory | Destroyed 9 combat bots 4704 | -6/Factory | Lost 9 parts (2p4n3w) 4879 | -6/Factory | Found Prototype Launcher 4879 | -6/Factory | Identified Rocket Array 4880 | -6/Factory | System corruption reached 10% 4881 | -6/Factory | Found Rocket Array 4897 | -6/Factory | Core integrity fell below 20% 4926 | -6/Factory | First assault squad dispatched 4985 | -6/Factory | Build established: Hacker-Sprinter 5108 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05045_ Acquired 23 matter. 05047_ R-10 Processor collects Corrupted Med. Treads. 05054_ Evaded trap by timely firing Imp. Reaction Control System. 05054_ An alarm sounds. 05054_ ALERT: Alarm triggered, dispatching investigation squad. 05091_ C-17 Slicer destroyed. 05092_ System corrupted: Scythe rejected. 05092_ C-17 Slicer knocked back. 05092_ Knocked back. 05095_ C-17 Slicer destroyed. 05095_ Xenon Bombardment Thruster destroyed. 05095_ Destroyed Xenon Bombardment Thruster. 05095_ C-17 Slicer destroyed. 05101_ Acquired Surge Thruster. 05102_ The unstable cave ceiling collapses. 05102_ Dropped Surge Thruster. 05102_ Acquired Surge Thruster. 05103_ R-10 Processor collects Lgt. Nuclear Core. 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""????? | | = T" #### @% #?# !? # """???? | | #?# H #?# !! # """???? | | ### # #?# #?# # """"??? | | ## ## # #?# ! #?#[ # ???? | | ########### ###?# #?# = !###??????? | | #???????? ??# ]#?###########????????? | | #??????#"""" #?##########????????????????????? | | #??????#"""" #???????????????????????????????? | | #??????#"""" #???????????????????????????????? | | #??????#"""" #???????????????????????????????? | | #??????? #???????????????????????????????? | | ##????????? #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 73 Recoil Reduction 3 Energy Filtering 30 Force Boost 20 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hvy. Hammer | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Imp. Terrain Scanner | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -7/Factory | Preloaded Lyr. Medium Armor Plating | x2 | -7/Factory | Preloaded Repaired ---------- Adv. Treads | 1% | -8/Materials Hyp. Mass Driver | 11% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Express Service Challenges ------------ None Game ------ Seed FocalAssemblyStick Manual? 0 Play Time 00:48:06 Cumulative 214.8 hours Start 2026.06.26 @ 21:08:27 End 2026.06.26 @ 22:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 056b3bbc-0e64-49a7-89cf-9a9a6dc10e7c