Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 21:36:18 Player: Rockstar Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (36) 180 Value Destroyed (1260) 1260 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (7032) 7032 TOTAL SCORE: 17272 Bonus ------- Follower Combat Kills 1432 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 53/100 System Corruption 6% Temperature Cool (4) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (5) ---- Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Improved Thermal Shield Improved Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Particle Charger Advanced Point Defense System Enhanced Quantum Rifle Matter Neutralizer Nova Cannon Improved Plasma Cutter Sigix Containment Pod [Rating: 182] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Hover Unit Airjet Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Reaction Control System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 2 . . 2 2 . 2 2 Power 2 | . . 1 . . . . . . . . . . . . . . 1 . Propulsion 8 | . . 1 1 . 2 . . . . . 2 . . . . . 1 1 Utility 8 | . . . 1 . . . . . . 2 . . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 119 | 6 7 11 4 15 1 1 1 2 1 6 10 2 1 7 5 8 14 17 Power 18 | 1 2 2 . 2 . . 1 . 1 . 2 . 1 . 1 1 1 3 Engine 8 | 1 1 2 . 1 . . . . 1 . 1 . 1 . . . . . Core 5 | . 1 . . 1 . . 1 . . . 1 . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 1 . 1 3 Propulsion 29 | 2 1 4 1 4 1 1 . . . 2 4 . . 1 1 1 2 4 Treads 8 | 2 1 4 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 1 . . . . . . . Flight 18 | . . . . 4 1 1 . . . . 3 . . 1 1 1 2 4 Utility 46 | 1 2 2 3 3 . . . . . 4 2 2 . 6 3 3 7 8 Device 30 | . . 1 1 1 . . . . . 3 2 2 . 4 1 2 5 8 Storage 4 | 1 1 . 1 . . . . . . . . . . 1 . . . . Processor 8 | . . 1 1 2 . . . . . . . . . 1 1 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 3 . 6 . . . 2 . . 2 . . . . 3 4 2 Energy Gun 7 | 1 1 1 . 2 . . . . . . . . . . . . 2 . Energy Cannon 5 | . . . . . . . . . . . 1 . . . . 1 2 1 Ballistic Gun 4 | 1 . . . 2 . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . 2 . 2 . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 3 . . . 1 . 3 . . . . 2 2 2 . Parts Lost 32 | . 1 . . 1 . . 1 . 1 . . . . . . . 6 22 Power 4 | . . . . . . . . . . . . . . . . . . 4 Propulsion 9 | . . . . . . . 1 . 1 . . . . . . . 1 6 Utility 15 | . . . . . . . . . . . . . . . . . 4 11 Weapon 4 | . 1 . . 1 . . . . . . . . . . . . 1 1 Highest Loss Streak 20 | . 1 . . 1 . . 1 . 1 . . . . . . . 3 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 13 14 9 4 5 5 6 7 6 7 7 8 9 9 8 6 7 Power 1 | . 1 3 3 1 1 1 1 1 1 1 1 1 1 1 2 2 1 . Propulsion . | . 2 2 1 1 . . . . . . . 1 1 1 1 1 . . Utility 3 | . 1 4 6 4 2 3 3 4 5 3 2 3 4 4 3 2 2 1 Weapon 2 | . 2 4 4 2 1 1 1 1 1 1 2 1 1 1 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 5 . 13 . . . 1 . . 8 1 1 2 1 . 1 6 Power 4 | . 1 . . 1 . . . . . . 1 . . . 1 . . . Propulsion 9 | . 1 2 . 5 . . . . . . . . . . . . . 1 Utility 13 | . . 1 . 4 . . . . . . 3 . . 2 . . 1 2 Weapon 14 | . . 2 . 3 . . . 1 . . 3 1 1 . . . . 3 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 91 99 99 99 92 95 95 92 87 81 79 82 82 82 75 75 76 60 Engine 9 | . 13 22 18 12 7 7 7 7 4 . 3 5 10 10 7 3 4 2 Core 2 | . . . . 5 7 7 7 7 7 6 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 7 7 Treads 8 | . 26 32 36 13 . . . . . . . . . . . . . . Flight 22 | . . . . 22 38 41 41 38 35 26 29 35 35 30 21 19 20 17 Device 9 | . . 1 2 9 7 7 7 . . 8 10 11 11 20 19 20 16 18 Storage 5 | . 14 11 9 4 . . . 6 7 6 5 5 5 5 4 4 4 3 Processor 9 | . . 3 15 13 15 15 15 15 15 13 5 5 5 5 9 12 13 10 Protection 2 | . 7 5 . . . . . . . 3 5 5 5 5 4 4 4 . Energy Gun 1 | . 9 6 . 2 . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 6 . 6 15 15 15 15 15 13 . . . . . . . . Ballistic Cannon 2 | . . 8 18 8 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 2 5 5 5 4 3 3 . Peak Build Rating 182 | 6 9 24 30 34 38 40 40 41 38 51 77 79 79 96 120 148 180 182 Average Rating 64 | 4 6 15 29 32 37 38 37 37 36 43 60 77 78 92 106 132 163 146 On Entrance 56 | . 6 8 24 30 34 38 40 36 38 35 43 77 78 79 96 120 146 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 31 42 63 63 17 17 17 21 21 19 31 32 33 40 44 51 63 63 Greatest Support 80 | 40 40 60 80 80 25 29 29 24 24 20 46 46 46 49 55 58 71 80 Greatest Overweight (x) 8 | 3 8 . . 1 . . . . . . 1 . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 5 5 5 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 10 | 7 10 15 19 10 5 5 5 7 8 8 8 8 8 9 10 10 10 9 Most Carried 20 | 4 15 15 18 20 5 5 5 8 8 8 8 8 8 10 10 10 10 10 Average Carried 9 | 2 7 13 14 9 4 5 5 7 7 7 7 7 7 9 9 9 9 9 Final Capacity 20 | 8 15 15 20 5 5 5 5 8 8 8 8 8 8 10 10 10 10 5 Final Carried 18 | 4 14 15 18 5 5 5 5 8 8 7 8 8 8 10 10 10 8 3 Class Distribution -------------------- 34% | Sprinter 31% | Mutant 14% | Scout 9% | Ninja 5% | Scavenger-Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Ninja | -3/Research Ninja | -3/Quarantine Ninja | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Matter Collected 2196 | 189 95 253 326 290 . 36 100 40 10 60 . 170 10 80 86 110 174 167 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1269 | . 144 220 282 201 . . 55 . . . . . . 33 150 157 . 27 Parts 68 | . 11 19 16 11 . . 1 . . . . . . 3 4 3 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 7 . . 19 15 . . . . . Prevented 9 | . . . . . . . . . . . . 4 5 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 30 | . 5 7 13 4 . . 1 . . . . . . . . . . . Guns 9 | . 2 6 . . . . 1 . . . . . . . . . . . Cannons 18 | . . 1 13 4 . . . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 9 | . 2 1 1 2 . . . . . . . . . 1 1 . . 1 Worker 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . 1 1 . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 9 | . 2 4 3 . . . . . . . . . . . . . . . Grunt 11 | . 3 . 6 1 . . 1 . . . . . . . . . . . Sentry 7 | . . 3 2 2 . . . . . . . . . . . . . . Hunter 3 | . . . 2 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 6 6 6 . . 1 . . . . . . 1 1 1 . 1 Combat Bots Only 6 | . 3 6 6 4 . . 1 . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . . . . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Hostile Shots Fired 723 | . 29 14 72 25 2 3 9 . 12 2 2 . 1 6 13 44 82 407 Missed 351 | . 8 1 17 10 1 2 3 . 6 2 . . 1 3 8 22 53 214 Hits 372 | . 21 13 55 15 1 1 6 . 6 . 2 . . 3 5 22 29 193 Melee 9 | . . . . . . . . . . . . . . . . . 9 . Projectile 363 | . 21 13 55 15 1 1 6 . 6 . 2 . . 3 5 22 20 193 AOE 3 | . . . . . . . . . . . . . . . 1 . 2 . Critical Strikes 16 | . . . 3 . . . . . . . . . . . . 2 4 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 3 Damage Taken 7226 | . 258 154 800 227 15 25 93 . 52 . 47 . . 58 176 475 921 3925 Core 1953 | . 26 34 61 . . . 16 . 6 . 23 . . . . 86 95 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 216 | . 3 6 . . . . . . . . . . . . 43 . 164 . Ignored by Resistances 7 | . . . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 280 | . . . . . . . . . . . . . . . . 8 272 . Core Remaining (%) 94 | 100 89 91 . 88 . . . . 96 100 . . 97 100 . 93 93 . Volleys Fired 90 | . 12 9 38 11 . . 7 . . . 1 . . . . 4 2 6 Largest 2 | . 2 2 2 2 . . 2 . . . 1 . . . . 1 1 1 Hottest 113 | . 60 76 74 74 . . 46 . . . 60 . . . . 113 105 113 Shots Fired 166 | . 24 17 76 22 . . 14 . . . 1 . . . . 4 2 6 Gun 51 | . 23 14 . . . . 14 . . . . . . . . . . . Cannon 114 | . . 3 76 22 . . . . . . 1 . . . . 4 2 6 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 134 | . 12 10 76 22 . . 14 . . . . . . . . . . . Thermal 17 | . . 4 . . . . . . . . 1 . . . . 4 2 6 Explosive 1 | . 1 . . . . . . . . . . . . . . . . . Electromagnetic 14 | . 11 3 . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 3 6 10 12 . . 17 . . . . . . . . 3 . 4 Robot Miss Streak 3 | . 2 1 2 2 . . 3 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 121 | . 14 10 57 16 . . 11 . . . . . . 1 1 6 2 3 Core Hits 52 | . 8 9 21 8 . . 3 . . . . . . . 1 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 2 . . . . . . . . . . . . 1 . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 22 | . . . . . . . . . . . . . . 4 2 7 9 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . 4 2 7 9 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 1 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3456 | . 317 145 1360 401 . . 167 . . . . . . 152 97 541 165 111 Guns 442 | . 175 100 . . . . 167 . . . . . . . . . . . Cannons 1967 | . . 45 1360 401 . . . . . . . . . . . 50 . 111 Explosions 142 | . 142 . . . . . . . . . . . . . . . . . Melee 905 | . . . . . . . . . . . . . . 152 97 491 165 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2126 | . 114 84 1360 401 . . 167 . . . . . . . . . . . Thermal 271 | . 82 28 . . . . . . . . . . . . . 50 . 111 Explosive 60 | . 60 . . . . . . . . . . . . . . . . . Electromagnetic 94 | . 61 33 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 905 | . . . . . . . . . . . . . . 152 97 491 165 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 1 . . . 6 Average Corruption 2 | . . . . . . . . . . . . . . 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . 6 . 8 Effects 5 | . . . . . . . . . . . . . . 2 . . . 3 Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . . . 22 . . . . . . . . . . 107 . 117 47 14 Projectiles 36 | . . . 22 . . . . . . . . . . . . . . 14 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 271 | . . . . . . . . . . . . . . 107 . 117 47 . Knockbacks 17 | . . . 16 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 12 1 . . . . . . . . . . . . . . Secondary 4 | . . . 4 . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 38 . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 57 27 201 12 70 213 190 206 67 447 313 138 . . . . 28 84 Average Temperature 65 | . 25 11 80 4 28 69 65 69 21 187 126 40 . . . . 15 24 Received Heat Transfer 654 | . 63 27 324 63 . 9 54 . 12 . 9 . . 21 36 . . 36 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 446 | . 150 148 . . . . . . . . . . . . . 37 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . 1 1 1 1 1 Low Security (%) 74 | 100 100 100 75 100 100 . . . . 100 100 . . 4 74 39 90 20 Level 1 25 | . . . 24 . . . . . . . . . . 95 25 60 9 79 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 385 | . 90 131 254 175 4 . . . . 58 39 . . 297 385 240 268 350 Initial 227 | . . 8 . 107 4 . . . . . 18 . . 227 108 211 56 153 Average 109 | . 26 30 123 85 1 . . . . 18 9 . . 235 157 181 89 264 Influence Increases 3788 | . 139 196 408 153 . 15 20 . 60 58 61 347 340 190 549 89 510 653 Destroy 0b10 Robot/C 1340 | . 100 140 260 80 . . 20 . . 40 20 180 180 20 160 20 80 40 Destroy 0b10 Robot/NC 55 | . . . . 10 . . . . . . . . . 15 10 10 5 5 Destroy Leader 310 | . 20 40 60 32 . . . . . . 10 20 20 12 62 . 12 22 Allied During Kill 523 | . . . . . . . . . . 14 10 117 80 11 209 19 23 40 Successful Hack 19 | . 9 . 4 . . . . . . . . . . . . 6 . . Disable Machine 150 | . . 15 . 15 . . . . . . 15 . . 45 . 15 15 30 Destroy Structure 101 | . 10 1 9 1 . . . . . 4 6 . . 12 18 4 30 6 Partial Spotted 120 | . . . . 15 . . . . . . . . . . 60 . 15 30 Lose Combat Pursuer 1170 | . . . 75 . . 15 . . 60 . . 30 60 75 30 15 330 480 Influence Decreases 3656 | . 119 216 154 395 12 . 35 . 60 20 99 220 105 345 379 366 354 777 Entered New Map 763 | . . 12 . 147 8 . 4 . . . 20 . 25 135 99 166 44 103 Time Decay 1692 | . 109 108 154 238 4 . 31 . 25 20 79 160 60 160 80 100 150 214 Lost Part 300 | . 10 . . 10 . . . . . . . . . . . . 60 220 Lost Ally 805 | . . . . . . . . . 35 . . 60 20 50 200 100 100 240 Purge Threat 96 | . . 96 . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 1 1 . . . . . . . . 1 3 1 4 3 Investigation 4 | . . . . 1 . . . . . . . . . 1 . . 2 . Extermination 5 | . . . . . . . . . . . . . . . . 1 1 3 Reinforcement 6 | . . . 1 . 1 . . . . . . . . . 3 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Distress Signals 6 | . 1 . 2 1 . . . . . . . . . . 1 1 . . Communications Jammed 42 | . . . . . . . . . . . . . . . 10 . 16 16 Distress Signals 34 | . . . . . . . . . . . . . . . 8 . 13 13 Times Spotted 208 | . 9 7 22 8 5 5 1 . 14 3 2 3 5 9 13 11 35 56 Peak Tracking Total 16 | . 4 4 5 2 4 9 1 . 10 3 1 1 4 5 5 7 12 16 Tactical Retreats 30 | . . . 4 . . 1 . . 2 . . 2 1 1 2 1 5 11 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 4 | . 2 . . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 11 | . . 1 . 1 . . . . . . 1 . . 3 . 2 1 2 Max in Single Turn 1 | . . 1 . 1 . . . . . . 1 . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 19 | . 1 1 2 4 . 1 . . . 1 1 . 1 1 1 4 1 . Terminals 12 | . 1 1 2 4 . . . . . . . . . . . 4 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 1 . . . Total Hacks 35 | . 4 6 6 6 . 1 . . . 1 1 . 1 1 1 6 1 . Successful 16 | . 3 1 3 3 . 1 . . . 1 . . 1 . . 3 . . Failed 19 | . 1 5 3 3 . . . . . . 1 . . 1 1 3 1 . Catastrophic 6 | . 1 . . 3 . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 87 | . . . 6 4 . . . . . 5 3 . . 10 7 27 7 18 Terminals 28 | . 4 6 6 6 . . . . . . . . . . . 6 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 1 . . . Terminal Hacks 10 | . 3 1 . 1 . 1 . . . . . . 1 . . 3 . . Record 2 | . . . . . . . . . . . . . . . . 2 . . Open Door 4 | . . . . 1 . 1 . . . . . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . 3 2 . . . . . . . . . . . . . . Terminals 5 | . . . 3 2 . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . . . 2 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 2 3 . . . . . . 1 . . 1 1 2 . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 3 . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 15 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Total Allies 48 | . . . . . . . . 4 . 4 4 . . 9 7 . 5 15 Largest Group 13 | . . . . . . . . 4 4 4 8 8 5 12 13 6 4 8 Highest-Rated Group 1274 | . . . . . . . . 157 157 340 634 634 391 948 1274 554 467 488 Highest-Rated Ally 269 | . . . . . . . . 40 40 85 96 96 85 96 269 96 122 122 Zionite Dispatches 14 | . . . . . . . . . . 2 1 . . 3 3 . 2 3 Heavy 5 | . . . . . . . . . . 2 . . . . . . 1 2 Light 5 | . . . . . . . . . . . . . . 2 2 . 1 . Fire 1 | . . . . . . . . . . . . . . 1 . . . . Hacker 2 | . . . . . . . . . . . 1 . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . 1 . 1 . 2 . 2 . . GUARD 2 | . . . . . . . . . . . . . . . . 2 . . EXPLORE 4 | . . . . . . . . . . 1 . 1 . 2 . . . . Ally Attacks 197 | . . . . . . . . . 2 3 6 20 25 8 57 15 25 36 Total Damage 9067 | . . . . . . . . . 28 150 475 839 1350 322 2451 475 1588 1389 Kills 43 | . . . . . . . . . . 2 1 9 9 3 10 2 5 2 Allies Corrupted 5 | . . . . . . . . . . . . . . . 2 1 . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Active Infowar (turns) 3331 | . . . . 284 64 155 179 463 148 110 304 156 . 335 160 213 313 447 Optics 2547 | . . . . 282 64 155 179 463 148 110 13 . . . 160 213 313 447 Sensors 2030 | . . . . 284 64 155 179 12 . . 291 156 . 334 160 213 182 . Cloaking 33 | . . . . . . . . . . . . . . . . . . 33 Jamming 1409 | . . . . . . . . . . . . . . 335 160 213 313 388 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 . . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . 1 . 3 . 6 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . 4 . 2 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Turns Passed 5199 | 70 356 464 379 507 64 155 179 463 148 110 304 399 133 335 160 213 313 447 Spaces Moved 7666 | 39 181 159 121 370 184 493 485 864 404 219 523 438 230 466 408 451 540 1091 Core 23 | 17 1 . . . . . . . . . . . . . . . . 5 Treads 560 | 22 180 159 121 78 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 68 | . . . . . . . . . . . 68 . . . . . . . Flight 7015 | . . . . 292 184 493 485 864 404 219 455 438 230 466 408 451 540 1086 Fastest Speed 20 | 50 160 160 170 26 23 20 20 23 23 26 21 21 21 25 26 32 31 31 Average Speed 37 | 147 162 165 170 62 23 21 21 23 24 26 35 21 21 25 27 32 32 34 Slowest Speed 450 | 200 450 170 170 250 23 23 23 23 26 26 116 21 21 26 32 33 119 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . 3 2 . 1 . 1 1 . . . 1 4 15 5 35 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 43 22 17 50 9 77 69 91 69 9 10 92 25 20 13 48 22 40 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . . . . . . 2 Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 1 2 1 1 . . 1 1 . . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . 1 . 6 . Terrain Destroyed 26 | . 10 . 7 1 . . . . . . . . . . 1 . 6 1 Melee 5 | . . . . . . . . . . . . . . . 1 . 4 . Projectile 11 | . . . 7 1 . . . . . . . . . . . . 2 1 AOE 10 | . 10 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Qua Res Acc Total 9674 | 48 218 347 218 625 202 538 542 1129 452 270 642 746 315 675 449 485 650 1123 Wait 1579 | . . 146 51 195 19 45 50 253 46 42 72 298 80 187 29 9 47 10 Move 7521 | 38 180 158 120 363 179 492 482 863 401 216 522 437 229 463 400 422 529 1027 Hop 58 | . . . . 3 2 . 1 . 1 1 . . . 1 3 13 4 29 Pick Up 86 | 4 12 8 5 14 1 . . 4 1 2 12 2 2 3 2 1 3 10 Fast Attach 80 | 6 5 4 . 10 . 1 . 1 . 2 6 2 . 3 4 12 14 10 Attach 40 | . 2 2 2 3 1 . . 2 1 4 2 1 . 3 1 1 6 9 Detach 27 | . 1 2 . 2 . . . 2 . 1 5 2 . 3 1 1 3 4 Swap 33 | . 2 5 2 3 . . 1 1 . . 6 . 1 3 1 2 3 3 Drop 118 | . 4 13 . 21 . . 1 3 2 2 16 4 3 5 6 13 13 12 Fire 90 | . 12 9 38 11 . . 7 . . . 1 . . . . 4 2 6 Melee 22 | . . . . . . . . . . . . . . 4 2 7 9 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Quarantine -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 862 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Discovered new exit (range 3) 1270 | -8/Materials | Entered Storage 1519 | -8/Storage | Met 01-MTF 1763 | -8/Storage | Build established: Scout 1776 | -8/Storage | Discovered new exit (range 6) 1777 | -8/Storage | Identified exit to Factory 1777 | -8/Storage | Entered Factory 1777 | -7/Factory | Evolved 2 slots: Propulsion x2 1808 | -7/Factory | Discovered new exit (range 18) 1840 | -7/Factory | Identified exit to Lower Caves 1841 | -7/Factory | Entered Lower Caves 1857 | -7/Lower Caves | Identified exit to Lower Caves 1974 | -7/Lower Caves | Spotted B-75 Beast 1996 | -7/Lower Caves | Entered another Lower Caves area 1999 | -7/Lower Caves | Discovered new exit (range 10) 2000 | -7/Lower Caves | Identified exit to Factory 2009 | -7/Lower Caves | Spotted B-75 Beast 2172 | -7/Lower Caves | Discovered new exit (range 6) 2174 | -7/Lower Caves | Identified exit to Zion 2175 | -7/Lower Caves | Entered Zion 2183 | -7/Zion | Given A8's code to call for help 2187 | -7/Zion | Given the Hacking Drone Bay 2188 | -7/Zion | Found Prototype Device 2192 | -7/Zion | Discovered new exit (range 13) 2209 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2242 | -7/Zion | Found Prototype Launcher 2242 | -7/Zion | Identified Gui. Missile Launcher 2256 | -7/Zion | Found Prototype Device 2277 | -7/Zion | Learned Factory scanalyzer intel 2336 | -7/Zion | Learned location of Warlord (-4) 2363 | -7/Zion | Met Imprinter 2366 | -7/Zion | Imprinted 2368 | -7/Zion | Declared Zion's savior 2439 | -7/Zion | Identified exit to Proximity Caves 2478 | -7/Zion | Build established: Sprinter 2638 | -7/Zion | Entered Proximity Caves 2638 | -6/Proximity Caves | Accompanied by 4 allies 2708 | -6/Proximity Caves | Attacked by a faux Warlord 2736 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2743 | -6/Proximity Caves | Lost 3 allies 2759 | -6/Proximity Caves | Learned Factory machine intel 2783 | -6/Proximity Caves | Discovered exit to Factory (range 9) 2786 | -6/Proximity Caves | Entered Factory 2786 | -6/Factory | Evolved 2 slots: Utility x2 2786 | -6/Factory | Identified Bomb Factory No. 2 2787 | -6/Factory | Loaded intel: 246 machine locations 2788 | -6/Factory | Loaded intel: 4 scanalyzer locations 2788 | -6/Factory | Identified Hacking Drone Bay 2814 | -6/Factory | Discovered new exit (range 38) 2829 | -6/Factory | Zion Heavy squad teleported in 2848 | -6/Factory | Zion Heavy squad teleported in 2871 | -6/Factory | Identified exit to Factory 2896 | -6/Factory | Entered another Factory area 2896 | -5/Factory | Accompanied by 4 allies 2896 | -5/Factory | Evolved 2 slots: Propulsion x2 2949 | -5/Factory | Discovered new exit (range 9) 2981 | -5/Factory | Identified exit to Upper Caves 3151 | -5/Factory | Zion Hacker squad teleported in 3154 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3157 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3200 | -5/Factory | Entered Upper Caves 3200 | -5/Upper Caves | Accompanied by 8 allies 3258 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3405 | -5/Upper Caves | Discovered new exit (range 92) 3506 | -5/Upper Caves | Learned Factory garrison access intel 3556 | -5/Upper Caves | Identified exit to Upper Caves 3599 | -5/Upper Caves | Entered another Upper Caves area 3599 | -5/Upper Caves | Accompanied by 5 allies 3686 | -5/Upper Caves | Discovered new exit (range 11) 3689 | -5/Upper Caves | Identified exit to Factory 3732 | -5/Upper Caves | Entered Factory 3732 | -4/Factory | Accompanied by 4 allies 3732 | -4/Factory | Evolved 2 slots: Utility x2 3733 | -4/Factory | Identified exit to Extension 3734 | -4/Factory | Loaded intel: 4 garrison access locations 3915 | -4/Factory | Discovered new exit (range 101) 3954 | -4/Factory | Zion Light squad teleported in 3962 | -4/Factory | Zion Light squad teleported in 3971 | -4/Factory | Zion Fire squad teleported in 4016 | -4/Factory | Identified exit to Research 4067 | -4/Factory | Entered Research 4067 | -3/Research | Accompanied by 12 allies 4067 | -3/Research | Evolved 2 slots: Utility x2 4079 | -3/Research | Zion Experimental squad teleported in 4141 | -3/Research | Lost 4 allies 4154 | -3/Research | Zion Light squad teleported in 4160 | -3/Research | Zion Light squad teleported in 4169 | -3/Research | Discovered new exit (range 14) 4174 | -3/Research | Identified exit to Quarantine 4191 | -3/Research | Found Prototype Protection 4191 | -3/Research | Identified Zio. Weapon Casing 4227 | -3/Research | Entered Quarantine 4227 | -3/Quarantine | Accompanied by 6 allies 4238 | -3/Quarantine | Lost 5 allies 4248 | -3/Quarantine | Retrieved Zion intel report: Main Access 4248 | -3/Quarantine | Identified exit to Research 4277 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 4285 | -3/Quarantine | Found Alien Artifact 4285 | -3/Quarantine | Identified Core Reset Matrix 4285 | -3/Quarantine | Used Core Reset Matrix 4289 | -3/Quarantine | Detected hypermatrix surge 4289 | -3/Quarantine | Sensed 12 artifacts in vicinity 4309 | -3/Quarantine | Found Sigix Broadsword 4314 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 4316 | -3/Quarantine | Met incapacitated Sigix Warrior 4316 | -3/Quarantine | Lockdown squad dispatched 4317 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4318 | -3/Quarantine | Unlocked Sigix quarantine chamber 4320 | -3/Quarantine | Found Sigix Containment Pod 4359 | -3/Quarantine | Spotted Alpha 7 4360 | -3/Quarantine | Spotted Lightning 4408 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 4420 | -3/Quarantine | Lost 5 allies 4421 | -3/Quarantine | Discovered exit to Research (range 8) 4440 | -3/Quarantine | Entered Research 4440 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4450 | -2/Research | Found Prototype Processor 4450 | -2/Research | Identified Spectral Analyzer 4481 | -2/Research | Zion Heavy squad teleported in 4567 | -2/Research | Spotted B-90 Cyclops 4572 | -2/Research | Zion Light squad teleported in 4615 | -2/Research | Spotted B-90 Cyclops 4621 | -2/Research | Lost 3 allies 4727 | -2/Research | Discovered new exit (range 16) 4753 | -2/Research | Identified exit to Access 4753 | -2/Research | Entered Access 4753 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4774 | -1/Access | Lost 3 parts (1n1u1w) 4786 | -1/Access | Spotted B-99 Colossus 4829 | -1/Access | Zion Heavy squad teleported in 4832 | -1/Access | Zion Heavy squad teleported in 4838 | -1/Access | Spotted B-99 Colossus 4856 | -1/Access | Zion Hacker squad teleported in 4922 | -1/Access | Build established: Scavenger-Sprinter 4963 | -1/Access | Retrieved Zion intel report: Branch Access 4963 | -1/Access | Identified exit to Command 5015 | -1/Access | Spotted B-99 Colossus 5094 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 5129 | -1/Access | Spotted B-99 Colossus 5130 | -1/Access | Spotted B-99 Colossus 5178 | -1/Access | Core integrity fell below 50% 5185 | -1/Access | Emitted hypermatrix ping 5190 | -1/Access | Assembled emerged from beneath the floor 5192 | -1/Access | Core integrity fell below 20% 5200 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05197_ Slug penetrates Sealed Heavy Doors. 05197_ Penetrated by Slug. 05197_ Slug penetrates Sealed Heavy Doors. 05197_ Penetrated by Slug. 05197_ Slug penetrates Sealed Heavy Doors. 05197_ Penetrated by Slug. 05197_ Slug penetrates as-07868. 05197_ Slug penetrates B-99 Colossus. 05198_ as-68703 destroyed. 05198_ Penetrated by Slug. 05198_ Adv. Coolant Injector destroyed. 05198_ Slug penetrates Sealed Heavy Doors. 05198_ Penetrated by Slug. 05198_ Slug penetrates Sealed Heavy Doors. 05199_ Acquired 4 matter. 05199_ P-80 Master resets B-99 Colossus, system corruption cleaned. 05199_ Slug penetrates B-99 Colossus. 05200_ Slug penetrates as-65286. 05200_ as-65286 destroyed. 05200_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | #????????# #??????????????????? | | #####????????##################??????????????????? | | ????????????????????????????????????????????#+#### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????""#????????????????# | | ????????????????????????" #??????????????? ####### | | ???????????????#"""""""""@#?#############+####### | | ???????????????# %%a!#?# # | | ???????????????# %!BBa#?# / | | ???????????????# pBBp#?# ! # | | ???????????????# BB p% p#?# # ####+##### | | ???????????????# pRp#?# # # ## | | ???????????????# h % #?# # # ## | | ???????????????# % #?# # # ""## | | ???????????????#### ####?# # # ""## | | ??????????????????# #????# # # T"## | | ??????????????????# #????###### # ""## | | ??????????????????# #?????????# # ""## | | ??????????????????# h #?###?????# # ## | | ??????????????????# ### ####### # / | | ??????????????????# % # !! ## ## = ## | | ??????????????????# # = ## ## = ## | | ?????############## # ## ## ######## | | ?????# # !# ##/########??# | | ?????# # % / # #??# | | ?????# # # = # #??# | | ?????# # # # #??# | | ?????# # # ] # #??# | | ?????? # #####/########+######??## | | ??????? """"" # #???# ## #???? | | ???????""""""" # "#### ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 65 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Corruption Block 14 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Centrium Light Armor Plating | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Mni. Fusion Reactor | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots False Reunion Friend Of Zion Challenges ------------ None Game ------ Seed CloakDerelictRail Manual? 0 Play Time 02:34:26 Cumulative 125.8 hours Start 2025.07.30 @ 18:34:36 End 2025.07.30 @ 21:36:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 119 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f7f5c2b-3c6f-445f-bcb9-faf39d812de4