Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 13:54:11 Player: QXander Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1472) 1472 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 3467 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 34/550 Matter 4/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Improved Heat Sink Hardened Medium Armor Plating Dynamic Insulation System Autogun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Machine Analyzer Improved Targeting Computer Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Autogun Improved Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 74 | 6 5 46 17 Power 16 | 1 1 13 1 Engine 15 | 1 1 13 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 2 1 14 6 Treads 6 | 2 1 3 . Leg 14 | . . 11 3 Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 14 | 1 1 7 5 Device 7 | . 1 3 3 Storage 1 | 1 . . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 21 | 2 2 12 5 Energy Gun 9 | 1 1 7 . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 4 | . 1 . 3 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 2 2 12 Power 5 | . 1 1 3 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 4 | . 1 1 2 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 87 98 81 Engine 17 | . 12 21 10 Treads 10 | . 28 6 . Leg 10 | . . 15 12 Device 10 | . 5 11 15 Storage 8 | . 14 8 . Processor 6 | . . 7 12 Protection 4 | . . 5 8 Energy Gun 11 | . 10 16 . Energy Cannon 1 | . . 3 . Ballistic Gun 2 | . 8 . 2 Ballistic Cannon 4 | . 8 . 12 Naked Turns 12 | . . . 12 Heaviest Build 29 | 12 16 20 29 Greatest Support 46 | 40 40 46 26 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 6 8 7 5 Most Carried 8 | 3 5 8 5 Average Carried 2 | . 2 3 2 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 3 4 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1034 | 166 179 557 132 Remotely . | . . . . Salvage Created 1340 | . 149 1098 93 Parts 84 | . 21 57 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 5 30 3 Guns 28 | . 1 26 1 Cannons 10 | . 4 4 2 Classes Destroyed 6 | . 4 1 1 Worker 1 | . 1 . . Operator 1 | . . . 1 Watcher 7 | . 3 3 1 Swarmer 7 | . 3 4 . Grunt 22 | . 2 18 2 Sentry 9 | . . 8 1 Best Kill Streak 8 | . 4 8 3 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 453 | . 95 174 184 Missed 125 | . 25 43 57 Damage Taken 3816 | . 724 1721 1371 Core 1061 | . 171 374 516 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 161 | . . 161 . Core Remaining (%) 45 | 100 31 6 . Volleys Fired 159 | . 34 91 34 Largest 2 | . 2 2 2 Hottest 130 | . 85 130 96 Shots Fired 292 | . 62 175 55 Gun 194 | . 35 148 11 Cannon 95 | . 27 24 44 Launcher 3 | . . 3 . Special . | . . . . Kinetic 103 | . 45 3 55 Thermal 167 | . 17 150 . Explosive 3 | . . 3 . Electromagnetic 19 | . . 19 . Robot Hit Streak 25 | . 10 25 8 Robot Miss Streak 9 | . 4 9 7 Penetration Max 1 | . . . 1 Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 196 | . 33 136 27 Core Hits 124 | . 10 106 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 2 3 4 Burn 4 | . 1 3 . Blast 5 | . 1 . 4 Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3163 | . 535 1899 729 Guns 1754 | . 206 1439 109 Cannons 1302 | . 329 367 606 Explosions 64 | . . 64 . Melee . | . . . . Ramming 43 | . . 29 14 Kinetic 1211 | . 448 48 715 Thermal 1726 | . 87 1639 . Explosive 64 | . . 64 . Electromagnetic 119 | . . 119 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 2 10 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 63 | . 12 . 51 Projectiles 63 | . 12 . 51 Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . 5 . 9 Impact . | . . . . Kinetic 14 | . 5 . 9 Secondary . | . . . . Self-Inflicted Damage 25 | . . 18 7 Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 12 | . . 11 1 Kicked 11 | . . 11 . Crushed . | . . . . Highest Temperature 312 | . 45 312 290 Average Temperature 80 | . 16 88 85 Received Heat Transfer 1350 | . 243 774 333 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . . 11 . Heat Transferred 3747 | . 333 3414 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 586 | . 211 586 388 Initial 243 | . . 25 243 Average 211 | . 44 285 270 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 55 | 100 99 45 16 Level 1 22 | . . 13 83 Level 2 22 | . . 41 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 5 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 15 50 21 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 4 9 3 Terminals 12 | . 4 5 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 11 26 13 Successful 30 | . 7 15 8 Failed 20 | . 4 11 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 35 | . 11 11 13 Fabricators . | . . . . Repair Stations 10 | . . 10 . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 7 5 8 Record 2 | . . 1 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . 1 . . Alert Level 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Dispatch Records 2 | . 1 . 1 Maintenance Status 1 | . . 1 . Surveillance Status 1 | . . . 1 Patrol Status 1 | . 1 . . Transport Status 1 | . . . 1 Reinforcement Status 2 | . 1 . 1 Assault Status 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Refit 1 | . . 1 . Recycling Unit Hacks 5 | . . 5 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 2 | . . 2 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 7 2 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 62 | . . 62 . Parts Recycled 1 | . . 1 . Recycled Matter 26 | . . 26 . Retrieved Matter 26 | . . 26 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3204 | 112 810 1703 579 Spaces Moved 1743 | 67 437 929 310 Core 54 | 6 . . 48 Treads 728 | 61 437 230 . Legs 886 | . . 699 187 Wheels . | . . . . Hover 75 | . . . 75 Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 137 | 150 160 130 125 Slowest Speed 190 | 160 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 52 60 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . . 35 31 Melee . | . . . . Projectile 31 | . . . 31 AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2285 | 79 486 1265 455 Wait 158 | . . 98 60 Move 1741 | 66 436 929 310 Hop . | . . . . Pick Up 68 | 7 8 38 15 Fast Attach . | . . . . Attach 58 | 6 5 31 16 Detach 32 | . 1 22 9 Swap 16 | . . 15 1 Drop 41 | . 2 30 9 Fire 159 | . 34 91 34 Melee 1 | . . 1 . Ram 1 | . . . 1 Kick 10 | . . 10 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Core integrity fell below 50% 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1074 | -9/Materials | Repaired Lgt. Treads 1712 | -9/Materials | Build established: Scavenger-Mutant 1860 | -9/Materials | Core integrity fell below 50% 1890 | -9/Materials | Destroyed 8 combat bots 2190 | -9/Materials | Core integrity fell below 20% 2482 | -9/Materials | Repaired Broken Aluminum Leg 2523 | -9/Materials | First assault squad dispatched 2603 | -9/Materials | Discovered new exit (range 15) 2626 | -9/Materials | Entered another Materials area 2626 | -8/Materials | Evolved 2 slots: Utility x2 2966 | -8/Materials | Garrison activated, responded to threat 3154 | -8/Materials | Core integrity fell below 50% 3171 | -8/Materials | Core integrity fell below 20% 3198 | -8/Materials | Lost 10 parts (2p3n3u2w) 3205 | -8/Materials | Self-destructed Last Messages --------------- Slammed into M-13 Machinist. Gauss Cannon destroyed. Acquired Imp. Hover Unit. Acquired Carbon-fiber Leg. Slug penetrates Wall. Weight Redist. System destroyed. Slug penetrates S-10 Pest. Destroyed Unknown Flight Unit. S-10 Pest suffers critical hit (Blast). Destroyed Unknown Flight Unit. S-10 Pest knocked back. Backup Plating I destroyed. U-05 Engineer builds a Wall. Gauss Cannon destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. T-07 Excavator is excavating. Imp. Targeting Computer destroyed. T-07 Excavator is excavating. Acquired Hrd. Medium Armor Plating. 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