Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 16:47:12 Player: f3-rnm Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (268) 1340 Value Destroyed (9705) 9705 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3326) 3326 TOTAL SCORE: 20411 Bonus ------- High Alert Combat Kills 2922 Follower Combat Kills 104 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Gravity Neutralizer Layered Heavy Armor Plating Layered Heavy Armor Plating EM Disruption Field Improved Hardlight Generator High-powered Tractor Beam Trap Reconfigurator Advanced Recalibrator Heavy Ion Cannon Enhanced Gauss Cannon Improved Plasma Cutter Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Treads Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Antimatter Reactor Heavy Treads Combat Antigrav System Advanced Heat Sink Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Large Matter Pod Gravity Neutralizer Advanced Transmission Jammer Component Analysis Suite Tractor Beam Trap Reconfigurator Thief Drone Bay AS-neutralizer No. 17b Latent Energy Streamer Cooled Particle Cannon Firepult Assault Cannon Rocket Array Deploy-a-Sentry [Rating: 89] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 2 . . Utility 5 | . . . 1 . . . 1 2 . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 203 | 6 1 1 19 2 26 12 27 25 6 44 11 18 . 5 Power 15 | 1 . . 1 . 3 1 1 1 . 2 2 2 . 1 Engine 5 | 1 . . 1 . 2 . . . . . 1 . . . Core 6 | . . . . . 1 1 1 . . . . 2 . 1 Reactor 4 | . . . . . . . . 1 . 2 1 . . . Propulsion 53 | 2 . . 4 1 6 3 8 5 2 12 3 6 . 1 Treads 36 | 2 . . 4 1 4 1 5 3 2 11 3 . . . Leg 5 | . . . . . 2 1 2 . . . . . . . Wheel 4 | . . . . . . 1 1 2 . . . . . . Hover 8 | . . . . . . . . . . 1 . 6 . 1 Flight . | . . . . . . . . . . . . . . . Utility 51 | 1 . 1 6 1 5 1 8 9 3 6 2 6 . 2 Device 24 | . . 1 . . 4 1 4 7 2 3 1 1 . . Storage 4 | 1 . . 1 . . . . . . 1 . 1 . . Processor 10 | . . . . . . . . 1 1 2 . 4 . 2 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 12 | . . . 5 1 1 . 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 84 | 2 1 . 8 . 12 7 10 10 1 24 4 4 . 1 Energy Gun 7 | . . . . . . . 2 2 . 2 . 1 . . Energy Cannon 22 | . 1 . 1 . . . . 1 . 16 2 1 . . Ballistic Gun 39 | 2 . . 7 . 11 7 6 2 1 2 . 1 . . Ballistic Cannon 8 | . . . . . . . 2 1 . 2 2 1 . . Launcher 7 | . . . . . 1 . . 4 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 . 5 . 1 2 . 1 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . Parts Lost 59 | . . . 6 1 5 3 9 9 . 9 6 3 . 8 Power 6 | . . . . . 1 . 1 1 . . 1 1 . 1 Propulsion 26 | . . . 2 1 2 2 4 4 . 2 3 2 . 4 Utility 15 | . . . 1 . 1 1 3 4 . 3 . . . 2 Weapon 12 | . . . 3 . 1 . 1 . . 4 2 . . 1 Highest Loss Streak 7 | . . . 2 1 2 2 4 2 . 3 4 2 . 7 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 96 100 85 99 97 94 95 79 44 37 70 64 Engine 3 | . 14 14 10 11 5 . . . . . . . . . Core 3 | . . . . . 1 11 8 4 . . . 2 5 4 Reactor 1 | . . . . . . . . 2 7 7 3 . . . Treads 22 | . 28 28 30 33 32 25 19 19 10 13 12 . . . Wheel 1 | . . . . . . 4 5 2 7 . . . . . Device 9 | . . . . . 6 13 15 21 15 9 3 1 5 3 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 3 2 5 5 Processor 5 | . . . . . . . . 5 15 24 13 7 23 22 Protection 9 | . . . 21 22 15 8 10 5 7 . . . . . Energy Gun 3 | . . . . . . . 8 11 7 3 . . . . Energy Cannon 1 | . 7 14 3 . . . . 3 . 1 4 . . . Ballistic Gun 12 | . 21 14 18 22 11 22 16 3 15 6 . . . . Peak Build Rating 89 | 6 6 13 18 18 51 59 59 64 89 89 87 70 66 75 Average Rating 43 | 4 5 6 14 18 27 48 51 57 83 74 51 36 65 62 On Entrance 38 | . 6 6 7 18 18 40 59 53 63 89 74 8 65 66 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 136 | 12 14 14 93 93 104 107 122 133 132 136 133 28 26 30 Greatest Support 120 | 40 40 40 60 60 60 60 64 64 70 90 120 43 34 36 Greatest Overweight (x) 13 | . . . 2 1 2 6 11 13 13 1 1 1 . . Average Overweight (x) 2 | . . . . 1 1 3 6 5 5 1 . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 23 | 7 8 8 21 25 25 25 25 25 25 25 17 9 15 15 Most Carried 25 | 3 8 8 22 24 25 25 25 25 25 25 25 12 14 15 Average Carried 21 | 1 6 7 16 23 23 24 24 24 24 24 17 6 12 14 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 5 15 15 15 Final Carried 25 | 3 8 8 22 24 25 25 25 24 25 25 5 12 14 15 Class Distribution -------------------- 40% | Mutant 21% | Scavenger-Mutant 15% | Scavenger-Gunner 14% | Tank 4% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Matter Collected 6266 | 135 . 72 660 214 634 551 1228 590 604 1084 81 363 . 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12323 | . . 41 1154 220 250 487 2085 2083 1732 3552 483 55 . 181 Parts 593 | . . 4 60 22 39 25 115 119 37 149 17 2 . 4 Haulers Intercepted 7 | . . . 1 . . . 2 1 . 3 . . . . Recyclers Shooed 9 | . . . 2 . . . 1 2 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 208 | . . 3 23 6 6 7 38 41 6 58 13 1 . 6 Melee 4 | . . . . . . . . . . . . . . 4 Guns 108 | . . 1 18 6 1 7 35 18 6 15 . 1 . . Cannons 27 | . . 2 4 . . . 3 10 . 6 2 . . . AOE 50 | . . . . . 5 . . 12 . 24 9 . . . Classes Destroyed 23 | . . 1 6 2 3 1 2 3 1 3 1 . . . Worker 27 | . . . 1 . . 3 4 7 . 12 . . . . Builder 19 | . . . . . . 2 2 9 . 4 2 . . . Tunneler 7 | . . . . 1 . . 1 1 . 3 1 . . . Hauler 7 | . . . 1 . . . 2 1 . 3 . . . . Recycler 6 | . . . 1 . . . . 2 . 3 . . . . Mechanic 7 | . . . . . . . . 2 . 4 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . 1 . . 1 . . . . Swarmer 26 | . . 3 3 2 . . 3 7 . 3 . . . 5 Grunt 100 | . . . 13 2 . 7 25 25 . 25 3 . . . Brawler 7 | . . . 1 . . . 2 2 . 2 . . . . Duelist 10 | . . . . 2 . . 3 2 . 3 . . . . Protector 2 | . . . . . . . . 1 . 1 . . . . Sentry 21 | . . . 6 . . . 5 2 . 8 . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 8 | . . . . . . . . . . 6 . 1 . 1 Programmer 8 | . . . . . . . . 2 . 6 . . . . Heavy 2 | . . . . . . . . . . 2 . . . . Compactor 6 | . . . . . . . . . 6 . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . Assembled 14 | . . . . . 5 . . . . . 9 . . . Best Kill Streak 16 | . . 3 4 2 5 4 4 13 3 16 15 1 . 6 Combat Bots Only 12 | . . 3 3 2 5 3 4 7 3 9 12 1 . 6 Max Kills in Single Turn 6 | . . 1 1 2 3 2 2 6 1 5 5 1 . 1 Gunslinging 1 | . . . . 1 . . 1 . . 1 . . . . Exploded 3 | . . . . . 3 . . 3 . 3 3 . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . 3 . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 1180 | . 6 15 156 17 16 41 188 179 . 315 83 78 . 86 Missed 360 | . 2 8 33 5 3 5 54 67 . 104 42 20 . 17 Damage Taken 13203 | . 98 55 1514 311 290 710 2137 1808 . 2621 1560 950 . 1149 Core 2690 | . 34 7 212 . 20 110 336 162 . 320 483 358 . 648 Absorbed by Shields 136 | . . . . . . . . . . 136 . . . . Redirected to Shielding 152 | . . . 44 . 5 . 103 . . . . . . . Regen/Repaired (Parts) 182 | . . . 182 . . . . . . . . . . . Core Remaining (%) 51 | 100 . 83 . . . 14 38 . . 31 43 . . . Volleys Fired 591 | . 2 6 93 19 49 30 139 99 20 120 11 3 . . Largest 3 | . 2 2 2 2 2 2 3 3 2 3 1 2 . . Hottest 250 | . 80 80 80 46 60 60 197 185 60 250 250 90 . . Shots Fired 1201 | . 4 12 185 37 90 62 350 218 39 187 11 6 . . Gun 964 | . 2 6 151 37 85 62 332 139 39 108 . 3 . . Cannon 222 | . 2 6 34 . . . 18 73 . 75 11 3 . . Launcher 15 | . . . . . 5 . . 6 . 4 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 850 | . 2 6 151 37 85 62 282 66 39 110 4 6 . . Thermal 323 | . 2 6 34 . . . 68 146 . 63 4 . . . Explosive 15 | . . . . . 5 . . 6 . 4 . . . . Electromagnetic 13 | . . . . . . . . . . 10 3 . . . Robot Hit Streak 17 | . 2 5 17 8 16 6 10 15 7 12 4 5 . . Robot Miss Streak 7 | . 1 3 4 1 4 4 7 7 4 6 3 . . . Penetration Max 2 | . . . . . 1 1 . 2 1 2 . . . . Secondary Targets 6 | . . . . 1 . 1 3 . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . 1 . . . . Shots Hit Robots 739 | . 2 6 132 27 53 36 208 129 24 105 3 5 . 9 Core Hits 583 | . . 3 51 10 22 16 90 135 7 213 30 3 . 3 Critical Kills 40 | . . . 1 . 1 8 3 10 6 9 . 1 . 1 Critical Parts Destroyed 43 | . . . . . 6 6 10 6 3 11 . . . 1 Critical Strikes 90 | . . . 1 . 7 14 13 16 15 21 . 1 . 2 Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 87 | . . . . . 7 14 13 16 15 21 . 1 . . Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 18 | . . . . . . . . . . . . . . 18 Impact 18 | . . . . . . . . . . . . . . 18 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23728 | . 23 80 1725 408 1153 774 4123 4808 494 8122 1501 120 . 397 Guns 11108 | . 6 28 1288 408 817 774 3757 2240 494 1242 . 54 . . Cannons 2740 | . 17 52 437 . . . 333 866 . 906 77 52 . . Explosions 9425 | . . . . . 336 . . 1702 . 5974 1413 . . . Melee 396 | . . . . . . . . . . . . . . 396 Ramming 59 | . . . . . . . 33 . . . 11 14 . 1 Kinetic 8468 | . 6 28 1288 408 817 774 2897 649 494 1001 . 106 . . Thermal 7738 | . 17 52 437 . . . 1193 2575 . 2958 506 . . . Explosive 5188 | . . . . . 336 . . 1584 . 3268 . . . . Electromagnetic 1879 | . . . . . . . . . . 895 984 . . . Impact 396 | . . . . . . . . . . . . . . 396 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 45 | . 1 1 5 5 5 5 1 . 25 45 20 3 8 16 Average Corruption 11 | . 1 1 4 5 5 5 1 . 12 32 11 2 8 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 282 | . . 4 6 25 53 24 9 . 9 135 12 1 1 3 Message Errors 54 | . . 2 2 5 14 4 . . 2 23 1 . 1 . Matter Fused 61 | . . 1 2 9 13 5 3 . 1 25 1 1 . . Heat Flow Errors 26 | . . . . 3 4 3 1 . . 14 1 . . . Energy Discharges 42 | . . . . 2 8 6 2 . 1 22 1 . . . Parts Rejected 10 | . . . 1 . . 1 1 . . 6 . . . 1 Parts Fused 3 | . . . . . . . 1 . . 2 . . . . Data Loss (minor) 40 | . . 1 1 3 9 3 . . 2 13 7 . . 1 Data Loss (major) 9 | . . . . . 2 . . . 1 5 . . . 1 Misfires 8 | . . . . 1 1 2 . . . 4 . . . . Alerts 4 | . . . . . 1 . . . 1 2 . . . . Misdirections 5 | . . . . . . . . . . 4 1 . . . Weapon Failures 20 | . . . . 2 1 . 1 . 1 15 . . . . Overload Shots 2 | . . . . . . . . 2 . . . . . . Overflow Damage 250 | . . . 18 . 7 . . 19 . 35 58 . . 113 Projectiles 24 | . . . 18 . . . . 6 . . . . . . Explosions 113 | . . . . . 7 . . 13 . 35 58 . . . Melee 113 | . . . . . . . . . . . . . . 113 Knockbacks 16 | . . . . . . . 9 3 . 2 1 1 . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 12 | . . . . . . . 7 3 . 1 . 1 . . Secondary 3 | . . . . . . . 2 . . 1 . . . . Self-Inflicted Damage 723 | . . . . . 33 . . 137 . 130 416 7 . . Shots 20 | . . . . . 1 . . 3 . 5 11 . . . Rammed 6 | . . . . . . . 1 . . . 2 1 . 2 Targets Rammed 6 | . . . . . . . 1 . . . 2 1 . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 771 | . 87 160 342 272 263 270 305 352 . 771 397 . . . Average Temperature 107 | . 44 78 105 117 121 72 82 82 . 143 145 . . . Received Heat Transfer 3335 | . 54 . 570 18 . 252 1098 561 . 648 62 72 . . Effects 16 | . . . . . . 1 . . . 12 3 . . . Shutdowns 4 | . . . . . . . . . . 4 . . . . Energy Bleed 3 | . . . . . . 1 . . . 2 . . . . Interference 3 | . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . 3 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 . . . 2 Combat Hostiles 4 | . . . . . . . . . . 2 . . . 2 Parts Fried 15 | . . . . . . . . . . 10 2 . . 3 Impact Corruptions 6 | . . . . . . . . . . . . . . 6 Robots Melted 15 | . . . 1 . . . . 1 . 11 2 . . . Combat Hostiles 15 | . . . 1 . . . . 1 . 11 2 . . . Parts Melted 80 | . . . 2 . . . 2 10 . 60 6 . . . Heat Transferred 23842 | . 37 111 925 . . . 1702 4762 . 13965 2340 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Latent Energy Used 1403 | . . . . . . . . . . 824 579 . . . LE Corruption 26 | . . . . . . . . . . 17 9 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Peak Influence 2586 | . 7 72 411 200 . 88 620 1397 486 2586 1650 921 337 440 Initial 1267 | . . 2 . 160 . . 33 282 485 340 1267 749 322 235 Average 515 | . 2 13 134 113 . 28 286 715 485 1237 1405 818 331 292 Maximum Alert Level 5 | . . . 2 1 . . 2 4 2 5 5 3 1 2 Low Security (%) 39 | 100 100 100 84 56 . 100 44 . . . . . . . Level 1 19 | . . . 14 43 . . 19 48 . 9 . . 100 83 Level 2 16 | . . . . . . . 35 8 100 29 . . . 16 Level 3 7 | . . . . . . . . 11 . 18 . 100 . . Level 4 9 | . . . . . . . . 31 . 8 80 . . . Level 5 6 | . . . . . . . . . . 33 19 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 46 | . . . 2 . . 1 10 13 . 15 4 1 . . Investigation 13 | . . . 2 . . . 4 5 . 1 1 . . . Extermination 5 | . . . . . . . . 2 . 3 . . . . Reinforcement 11 | . . . . . . 1 2 2 . 4 1 1 . . Assault 9 | . . . . . . . 1 3 . 3 2 . . . Garrison 8 | . . . . . . . 3 1 . 4 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 2 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Distress Signals 19 | . . . 4 . . 1 5 4 . 3 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 380 | . 1 3 52 8 41 10 56 63 4 80 27 14 6 15 Peak Tracking Total 11 | . 1 3 5 4 9 3 5 6 2 9 11 8 6 10 Tactical Retreats 47 | . . . 2 . 17 2 6 6 . 4 3 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 12 | . 1 . . . . . 1 2 . 4 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 84 | . . . . . 11 . 4 8 . 51 10 . . . Max in Single Turn 16 | . . . . . 3 . 1 2 . 16 3 . . . Garrison Access 3 | . . . . . . . . 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 29 | . 1 1 4 . 1 . 8 7 . 5 2 . . . Terminals 15 | . 1 . 3 . . . 5 2 . 3 1 . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations 3 | . . . 1 . . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . 1 . . . Total Hacks 73 | . 2 1 12 . 1 . 27 16 . 10 4 . . . Successful 26 | . 1 1 5 . 1 . 14 1 . 2 1 . . . Failed 47 | . 1 . 7 . . . 13 15 . 8 3 . . . Catastrophic 15 | . . . 2 . . . 4 4 . 3 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . 2 . 5 . 1 . 6 . . 5 . . . . Terminals 32 | . 2 . 6 . . . 9 5 . 8 2 . . . Fabricators 4 | . . . . . . . . 3 . 1 . . . . Repair Stations 9 | . . . 6 . . . . 2 . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 16 | . . . . . . . 14 2 . . . . . . Garrison Access 9 | . . . . . . . 3 4 . . 2 . . . Terminal Hacks 6 | . 1 1 1 . 1 . 1 . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . 1 . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 12 | . . . . . . . 12 . . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . . Analyze 6 | . . . . . . . 6 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 . . . 6 7 . 5 2 . . . Full Trace Events 11 | . . . 2 . . . 3 4 . 1 1 . . . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 3 . 6 . . . . Machine Destruction 6 | . . . . . . . . 3 . 3 . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Total Allies 6 | . . 1 . 3 . . . . . 2 . . . . Largest Group 3 | . . 1 1 3 3 . . . . 2 . . . . Highest-Rated Group 64 | . . 31 31 40 40 . . . . 64 . . . . Highest-Rated Ally 32 | . . 31 31 16 16 . . . . 32 . . . . Total Orders 8 | . . 1 . . 3 4 . . . . . . . . RETURN 8 | . . 1 . . 3 4 . . . . . . . . Ally Attacks 141 | . . . 5 7 89 21 . . . 19 . . . . Total Damage 1192 | . . . 43 38 458 146 . . . 507 . . . . Kills 9 | . . . 1 1 3 . . . . 4 . . . . Allies Corrupted 2 | . . . . . 1 . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 26 | . . 1 . . 16 9 . . . . . . . . Drone Recoveries 25 | . . 1 . . 15 9 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Turns Passed 14723 | 69 207 441 1869 893 2103 946 2690 1975 254 2301 458 319 51 147 Spaces Moved 6085 | 40 121 258 687 345 724 332 916 640 77 772 432 503 92 146 Core 315 | 5 . . . . . . . . . . 296 14 . . Treads 4028 | 35 121 258 687 345 723 162 350 388 51 772 136 . . . Legs 1 | . . . . . 1 . . . . . . . . . Wheels 1014 | . . . . . . 170 566 252 26 . . . . . Hover 727 | . . . . . . . . . . . . 489 92 146 Flight . | . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 240 190 190 190 233 240 240 50 38 45 45 Average Speed 198 | 146 160 160 216 240 240 215 234 253 251 242 91 54 45 50 Slowest Speed 545 | 160 160 160 320 240 320 320 545 323 275 245 245 131 45 52 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 21 67 48 80 88 45 61 22 73 27 16 16 71 7 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 . . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 6 | . . . . . . . 1 4 . 1 . . . . Terrain Destroyed 521 | . . . . . 30 20 42 117 4 239 68 1 . . Melee . | . . . . . . . . . . . . . . . Projectile 92 | . . . . . 10 19 42 9 3 6 2 1 . . AOE 426 | . . . . . 20 . . 108 . 232 66 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Total 7715 | 48 131 276 895 372 1000 500 1221 796 117 1058 482 539 101 179 Wait 606 | . . 10 73 5 168 118 101 22 . 85 13 1 8 2 Move 6071 | 39 120 257 686 344 723 331 915 640 76 769 431 503 91 146 Hop 1 | . . . . . . . . . . 1 . . . . Pick Up 105 | 3 6 . 20 2 14 4 17 3 5 11 7 8 2 3 Fast Attach 84 | 6 1 1 9 . 1 5 12 11 2 14 4 14 . 4 Attach 65 | . . . 6 1 9 1 8 6 . 22 7 4 . 1 Detach 25 | . . 1 . . 3 . 1 2 . 16 . 2 . . Swap 54 | . . . 4 1 16 6 7 8 4 8 . . . . Drop 89 | . 2 1 4 . 17 5 20 5 10 12 7 3 . 3 Fire 591 | . 2 6 93 19 49 30 139 99 20 120 11 3 . . Melee 18 | . . . . . . . . . . . . . . 18 Ram 5 | . . . . . . . . . . . 2 1 . 2 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 8) 210 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 282 | -10/Mines | Discovered new exit (range 15) 310 | -10/Mines | Build established: Mutant 373 | -10/Mines | Identified exit to Materials 536 | -10/Mines | Found the Drone Emporium 548 | -10/Mines | Found Prototype Device 548 | -10/Mines | Identified Thief Drone Bay 703 | -10/Mines | Received a Mining Laser from a helpful Derelict 718 | -10/Mines | Entered Materials 718 | -9/Materials | Accompanied by 1 ally 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Discovered new exit (range 15) 1440 | -9/Materials | Discovered new exit (range 14) 2211 | -9/Materials | Repaired Lgt. Treads 2239 | -9/Materials | Repaired Ion Engine 2579 | -9/Materials | Core integrity fell below 50% 2587 | -9/Materials | Entered Mines 2651 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2856 | -9/Mines | Discovered new exit (range 7) 2897 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2898 | -9/Mines | Build established: Scavenger-Mutant 3145 | -9/Mines | Learned location of Zion (-7) 3248 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3369 | -9/Mines | Discovered new exit (range 3) 3465 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3465 | -9/Mines | Discovered new exit (range 5) 3480 | -9/Mines | Entered Exiles 3480 | -9/Exiles | Accompanied by 3 allies 3543 | -9/Exiles | Met 8R-AWN 3581 | -9/Exiles | Met EX-HEX 3651 | -9/Exiles | Met EX-BIN 3701 | -9/Exiles | Aligned with FarCom system 3704 | -9/Exiles | Given EX-Vault access code 3759 | -9/Exiles | Opened EX-Vault 3780 | -9/Exiles | Found Firepult 3793 | -9/Exiles | Found Latent Energy Streamer 3801 | -9/Exiles | Found Trap Reconfigurator 3850 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4152 | -9/Exiles | Met EX-DEC 4205 | -9/Exiles | Attacked by the Exiles 4272 | -9/Exiles | Lost 3 allies 4435 | -9/Exiles | Found 8R-AWN's Boregun 4437 | -9/Exiles | Found 8R-AWN's Boregun 4638 | -9/Exiles | Build established: Mutant 4881 | -9/Exiles | Found AS-neutralizer No. 17b 4953 | -9/Exiles | Destroyed 8R-AWN 5196 | -9/Exiles | Destroyed EX-HEX 5199 | -9/Exiles | Destroyed EX-DEC 5338 | -9/Exiles | Found Deploy-a-Sentry 5345 | -9/Exiles | Found Prototype Processor 5531 | -9/Exiles | Build established: Scavenger-Mutant 5554 | -9/Exiles | Discovered new exit (range 11) 5583 | -9/Exiles | Stole four prototypes: Trap Reconfigurator, Latent Energy Streamer, Firepult, Deploy-a-Sentry 5583 | -9/Exiles | Entered Mines 5704 | -8/Mines | 7V-RTL came to Exiles' defense 6281 | -8/Mines | Core integrity fell below 20% 6387 | -8/Mines | Build established: Mutant 6512 | -8/Mines | Discovered new exit (range 9) 6529 | -8/Mines | Entered Materials 6529 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6880 | -8/Materials | Lost 4 parts (1p3n) 7498 | -8/Materials | Build established: Tank 7693 | -8/Materials | Discovered new exit (range 12) 8049 | -8/Materials | Garrison activated, responded to threat 8297 | -8/Materials | Core integrity fell below 50% 8339 | -8/Materials | Identified Exp. Core Analyzer 8738 | -8/Materials | Build established: Scavenger-Gunner 8929 | -8/Materials | First assault squad dispatched 9219 | -8/Materials | Entered Factory 9219 | -7/Factory | Evolved 2 slots: Utility x2 9260 | -7/Factory | Build established: Tank 9449 | -7/Factory | Discovered new exit (range 11) 9594 | -7/Factory | Found Prototype Launcher 9594 | -7/Factory | Identified Rocket Array 10245 | -7/Factory | Garrison activated, responded to threat 10419 | -7/Factory | First assault squad dispatched 10532 | -7/Factory | Build established: Scavenger-Gunner 10602 | -7/Factory | Destroyed 7 combat bots 10855 | -7/Factory | Build established: Scavenger-Tank 11060 | -7/Factory | Discovered new exit (range 10) 11093 | -7/Factory | Identified exit to Factory 11194 | -7/Factory | Sucked down chute 11194 | -7/Factory | Entered Waste 11209 | -7/Waste | EMP discharged 11218 | -7/Waste | Spotted C-40 Crusher 11218 | -7/Waste | Destroyed C-40 Crusher 11220 | -7/Waste | Spotted C-40 Crusher 11223 | -7/Waste | Destroyed C-40 Crusher 11245 | -7/Waste | Spotted C-40 Crusher 11250 | -7/Waste | Destroyed C-40 Crusher 11273 | -7/Waste | Spotted C-40 Crusher 11276 | -7/Waste | Spotted C-40 Crusher 11282 | -7/Waste | Destroyed C-40 Crusher 11293 | -7/Waste | Destroyed C-40 Crusher 11297 | -7/Waste | Spotted C-40 Crusher 11309 | -7/Waste | EMP discharged 11309 | -7/Waste | System corruption reached 10% 11310 | -7/Waste | Destroyed C-40 Crusher 11409 | -7/Waste | EMP discharged 11412 | -7/Waste | Discovered new exit (range 15) 11446 | -7/Waste | Identified exit to Factory 11448 | -7/Waste | Entered Factory 11495 | -7/Factory | Build established: Scavenger-Gunner 12273 | -7/Factory | Cargo convoy interrupted 12326 | -7/Factory | Destroyed 9 combat bots 12700 | -7/Factory | System corruption reached 30% 12725 | -7/Factory | Lost 3 parts (3w) 12737 | -7/Factory | Garrison activated, responded to threat 12769 | -7/Factory | Core integrity fell below 50% 13017 | -7/Factory | Build established: Scavenger-Mutant 13048 | -7/Factory | First assault squad dispatched 13211 | -7/Factory | Destroyed 7 combat bots 13579 | -7/Factory | Build established: Mutant 13704 | -7/Factory | Discovered exit to Factory (range 12) 13749 | -7/Factory | Entered another Factory area 13749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13950 | -6/Factory | Assembled infested ambush trap array 13971 | -6/Factory | System corruption reached 10% 13999 | -6/Factory | Destroyed 12 combat bots 14041 | -6/Factory | Released all parts (8) 14076 | -6/Factory | Lost 4 parts (1p1n2w) 14099 | -6/Factory | First assault squad dispatched 14156 | -6/Factory | Core integrity fell below 50% 14201 | -6/Factory | Discovered new exit (range 16) 14207 | -6/Factory | Entered another Factory area 14207 | -5/Factory | Evolved 2 slots: Propulsion x2 14526 | -5/Factory | Sucked down chute 14526 | -5/Factory | Entered Waste 14541 | -5/Waste | EMP discharged 14542 | -5/Waste | Spotted C-40 Crusher 14543 | -5/Waste | Spotted C-40 Crusher 14546 | -5/Waste | Spotted C-40 Crusher 14547 | -5/Waste | Spotted C-40 Crusher 14547 | -5/Waste | Spotted C-40 Crusher 14548 | -5/Waste | Spotted C-40 Crusher 14569 | -5/Waste | Discovered new exit (range 10) 14577 | -5/Waste | Entered Factory 14670 | -5/Factory | Core integrity fell below 50% 14712 | -5/Factory | System corruption reached 10% 14721 | -5/Factory | Core integrity fell below 20% 14724 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14715_ R-10 Processor collects Wheel. 14717_ Wall collapses. 14717_ Penetrated by Slug. 14717_ Slammed into H-66 Slayer. 14718_ System corrupted: Cmb. Antigrav System rejected. 14718_ Penetrated by Slug. 14718_ R-10 Processor destroyed. 14718_ R-10 Processor collects Cmb. Antigrav System. 14718_ R-10 Processor collects Broken Lgt. Quantum Reactor. 14719_ Slammed into H-66 Slayer. 14719_ Penetrated by Slug. 14721_ R-10 Processor collects Com. Wheel. 14721_ Penetrated by Slug. 14721_ R-10 Processor collects Unknown Processor. 14722_ U-05 Engineer builds a Wall. 14722_ Penetrated by Slug. 14722_ Slug penetrates Wall. 14723_ Penetrated by Slug. 14724_ R-10 Processor collects Sml. Matter Pod. 14724_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###+#############+#############??????????????????? | | ?????????????????? | | ?????????????????? | | ????????????????? | | ????????????????? | | ????????????????? | | #################+####### #??????????????????????? | | #?????# # ???????????????????????? | | #?????# + ???????????????????????? | | #?????# # ???????????????????????? | | #?????# # #??????????????????????? | | #?????# # +??????????????????????? | | #?????# # #??????????????????????? | | ######?????# #u#??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# + #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????############## #########??????????????? | | ??????????????????????+ hhu ???????? | | ??????????????????????###@##### ###??????????????? | | ???????????????????????#h %R#????????????????????? | | ???????????????????????# *% #????????????????????? | | ???????????????????????# !=#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#!! #????????????????????? | | ???????????????????????#!!! #????????????????????? | | ???????????????????????#!!! #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 56 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Defensive Hacking 12 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionSmallNeutralizer Manual? 0 Play Time 01:25:38 Cumulative 238.3 hours Start 2024.08.16 @ 11:59:12 End 2024.08.16 @ 16:47:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 212 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 61 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68184ca6-fbad-470f-a1ff-8ae0b4fb5dfc