Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 18:03:33 Player: Zach Result: Destroyed by as-62916 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (545) 545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1880 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 98/100 System Corruption 10% Temperature Cool (1) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Integration Mediator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Integration Mediator Beam Rifle Particle Gun Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 48 | 8 9 18 13 Power 11 | 1 4 4 2 Engine 11 | 1 4 4 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 6 4 Treads . | . . . . Leg 13 | 2 1 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 4 3 Device 2 | . . 1 1 Storage 4 | 2 . 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 3 4 4 4 Energy Gun 10 | 2 2 4 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 4 . 14 Power 4 | . 1 . 3 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 9 | . 3 . 6 Highest Loss Streak 12 | . 2 . 12 Average Slot Usage (%) 96 | . 99 98 80 Engine 18 | . 14 22 16 Leg 23 | . 28 22 19 Device 2 | . . 3 3 Storage 24 | . 28 22 20 Processor 3 | . . 4 7 Protection 1 | . . 2 . Energy Gun 15 | . 19 15 10 Ballistic Gun 4 | . 2 5 5 Launcher 2 | . 5 . . Naked Turns . | . . . . Heaviest Build 33 | 14 17 33 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 5 8 8 8 Most Carried 10 | 3 8 9 10 Average Carried 4 | 1 4 5 5 Final Capacity 10 | 8 8 10 8 Final Carried 9 | 2 7 9 1 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 618 | 280 110 127 101 Remotely . | . . . . Salvage Created 834 | 83 323 337 91 Parts 55 | 3 24 21 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 8 6 3 Guns 16 | . 7 6 3 AOE 1 | . 1 . . Classes Destroyed 8 | 1 4 2 1 Worker 2 | . 1 . 1 Tunneler 1 | . . 1 . Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 5 | . 4 . 1 Grunt 9 | . 4 4 1 Sentry 2 | . . 2 . Assembled 1 | . . . 1 Best Kill Streak 5 | 1 5 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2092 | . 540 211 1341 Core 573 | . 163 12 398 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 34 . . Volleys Fired 58 | 3 25 15 15 Largest 2 | 2 2 2 2 Hottest 121 | 80 80 121 112 Shots Fired 101 | 6 42 28 25 Gun 97 | 6 38 28 25 Cannon . | . . . . Launcher 4 | . 4 . . Special . | . . . . Kinetic 21 | . 5 5 11 Thermal 61 | 3 21 23 14 Explosive 4 | . 4 . . Electromagnetic 15 | 3 12 . . Robot Hit Streak 5 | 4 4 5 5 Robot Miss Streak 5 | 1 5 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 52 | 4 22 12 14 Core Hits 35 | 2 18 10 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 921 | 62 456 204 199 Guns 706 | 62 248 204 192 Cannons . | . . . . Explosions 208 | . 208 . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 113 | . 40 7 66 Thermal 442 | 22 97 197 126 Explosive 208 | . 208 . . Electromagnetic 151 | 40 111 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 1 10 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Effects 4 | . . 2 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . 75 . 2 Shots 3 | . 3 . . Rammed 1 | . . . 1 Targets Rammed 4 | . . . 4 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 232 | 54 162 232 172 Average Temperature 69 | 29 49 77 85 Received Heat Transfer 284 | . 102 102 80 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1015 | 50 225 444 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 349 | 5 270 349 160 Initial 135 | . 3 109 135 Average 153 | 1 125 217 123 Maximum Alert Level 1 | . 1 1 . Low Security (%) 66 | 100 67 48 100 Level 1 33 | . 32 51 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 12 10 20 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 4 4 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 14 19 . Successful 23 | . 10 13 . Failed 10 | . 4 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 14 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 10 9 . Record 7 | . 4 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Alert Level 3 | . 2 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 5 | . 2 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 25 | . . 25 . Retrieved Matter 25 | . . 25 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 823 | 73 293 349 108 Spaces Moved 430 | 45 173 181 31 Core 7 | 6 . . 1 Treads . | . . . . Legs 423 | 39 173 181 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 110 120 144 141 Slowest Speed 200 | 120 120 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 38 23 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 21 . . Melee . | . . . . Projectile . | . . . . AOE 21 | . 21 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 577 | 58 215 237 67 Wait 8 | . . 7 1 Move 427 | 44 172 180 31 Hop . | . . . . Pick Up 21 | 3 7 9 2 Fast Attach 9 | 6 1 1 1 Attach 14 | 1 2 3 8 Detach . | . . . . Swap 25 | 1 6 14 4 Drop 11 | . 2 8 1 Fire 58 | 3 25 15 15 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 357 | -10/Materials | Core integrity fell below 50% 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 685 | -9/Materials | Build established: Scavenger-Mutant 701 | -9/Materials | Discovered new exit (range 11) 716 | -9/Materials | Entered Mines 737 | -9/Mines | Assembled infested the area 747 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 751 | -9/Mines | Discovered new exit (range 8) 802 | -9/Mines | Core integrity fell below 50% 802 | -9/Mines | System corruption reached 10% 813 | -9/Mines | Core integrity fell below 20% 824 | -9/Mines | Destroyed by as-62916 with Assembled Rifle Last Messages --------------- 00801_ System corrupted by crushing effect (+4). 00801_ as-99323 destroyed. 00801_ B-36 Bruiser destroyed. 00801_ as-93008 destroyed. 00801_ S-10 Pest destroyed. 00803_ as-51035 destroyed. 00803_ as-42462 destroyed. 00805_ D-53 Grenadier knocked back. 00805_ as-34365 destroyed. 00805_ as-40297 destroyed. 00805_ Aluminum Leg destroyed. 00806_ GOR 0IWNA0X0ZWIF:BPYNT0E 00807_ Lgt. Assault Rifle destroyed. 00807_ as-00420 destroyed. 00809_ Beam Rifle destroyed. 00811_ D-53 Grenadier destroyed. 00816_ Acquired Rnf. Ion Engine. 00819_ Rnf. Ion Engine destroyed. 00820_ The unstable cave ceiling collapses. 00822_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????? ???????? | | ????????????????????????????????????? ?????? | | ????????????????????????????????????? ????? | | ???????????????????????????????????? ????? | | ?????????????????????????###???????# ????? | | ????????????????????????## ##????# ?????? | | ????????????????????????# #???# [ ??????? | | ????????????????????????# ##?# =%????????? | | ????????????????????????# ## #?????????? | | ?????????????????????##### a #??????????? | | ?????????????????????? #?# #??????????? | | ??????????????????????# #?# #???????????? | | ??????????????????????# ### #???????????? | | ???????????????? ????## # # # #???????????? | | ??????????????? ??## #???????????? | | ???????????????? ## [@ # #?##????????? | | ????????????? ! # a # # ##???????? | | ????????? [ ## # * ### #???????? | | ????????????????###### ## # ### #???????? | | ????????????????????#### ## # # ##???????? | | ????????????????????# # # < ##????????? | | ????????????????????# # # ## #??????????? | | ????????????????????# ## # # ##"#???????????? | | ??????????????????## % %%#???????????? | | ??????????????????# # #####= ????? | | ??????????????????# !! ##?### ]% ????? | | ??????????????????# !!! # #??????? * ????? | | ??????????????????# !! ###|####??????????????? | | ??????????????????# !!! #?#*#?????????????????? | | ??????????????????# #?#%#?????????????????? | | ??????????????????# #####?#=#?????????????????? | | ??????????????????# #??????#[#?????????????????? | | ??????????????????##???????!%??????????????????? | | ??????????????????????????? *??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????""??????????????????? | | ????????????????????????????"??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticGravmagCore Manual? 0 Play Time 00:31:29 Cumulative 24.2 hours Start 2022.02.06 @ 17:18:38 End 2022.02.06 @ 18:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 105e1d8b-fef9-4ef7-a613-448c042fee33