Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 17:16:47 Player: lumberblack Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (3) 15 Value Destroyed (11) 11 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5326 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 715/1300 Matter 214/300 Energy 58/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Power Shielding System Shield Drone Bay Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Transmission Jammer Processor Advanced Signal Interpreter Hackware System Shield Protection Power Shielding Weapon None Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 7 | . . . 2 2 2 . . 1 Utility 7 | . . 2 . . . 2 2 1 Weapon . | . . . . . . . . . Parts Attached 28 | . . 2 . 6 4 3 1 12 Power 2 | . . . . 1 . 1 . . Engine 1 | . . . . 1 . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 11 | . . 1 . 2 2 . . 6 Treads 1 | . . 1 . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . . . 2 2 . . 6 Utility 15 | . . 1 . 3 2 2 1 6 Device 5 | . . . . 1 . . 1 3 Storage . | . . . . . . . . . Processor 5 | . . 1 . 1 1 1 . 1 Hackware 2 | . . . . . 1 . . 1 Protection 3 | . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . . . . 5 . . 7 Power 1 | . . . . . 1 . . . Propulsion 8 | . . . . . 3 . . 5 Utility 3 | . . . . . 1 . . 2 Weapon . | . . . . . . . . . Highest Loss Streak 5 | . . . . . 5 . . 5 Average Slot Usage (%) 37 | . . 8 18 34 48 44 42 56 Engine 1 | . . . . 4 5 . . . Core 1 | . . . . . . 2 5 3 Flight 8 | . . . . 10 17 5 5 15 Device 3 | . . . . 4 3 . 4 7 Processor 12 | . . 8 9 8 13 17 15 17 Hackware 2 | . . . . . 1 5 5 3 Protection 4 | . . . . 4 6 11 5 4 Naked Turns 68 | . 34 34 . . . . . . Heaviest Build 19 | . . . . 7 7 7 7 19 Greatest Support 60 | 3 3 3 3 14 20 7 7 60 Greatest Overweight (x) 2 | . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 4 4 Average Capacity 4 | . 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 3 4 4 2 3 4 Average Carried 3 | . 4 3 3 3 3 1 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 3 3 4 3 2 3 2 Class Distribution -------------------- 92% | Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 317 | 200 . . . . . . . 117 Remotely . | . . . . . . . . . Salvage Created 70 | . . 70 . . . . . . Parts 12 | . . 12 . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed 2 | . . 2 . . . . . . Worker 1 | . . 1 . . . . . . Builder 2 | . . 2 . . . . . . Best Kill Streak 2 | . . 2 . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 2331 | . 168 419 32 172 149 . . 1391 Core 1243 | . 168 377 12 81 20 . . 585 Absorbed by Shields 6 | . . . . . . . . 6 Core Remaining (%) 77 | 100 32 5 97 88 97 100 100 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 6 | . . 6 . . . . . . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 60 | . . 55 . 5 . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 60 | . . 55 . 5 . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 . . . . . 1 Average Corruption 1 | . . 2 . . . . . 1 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . 27 . 2 . . . . Shots . | . . . . . . . . . Rammed 11 | . . 9 . 2 . . . . Targets Rammed 11 | . . 9 . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 372 | . 30 120 9 12 45 . . 156 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 241 | . 38 210 103 241 186 135 107 167 Initial 117 | . . 15 88 46 117 81 65 55 Average 92 | . 22 95 88 74 135 99 90 80 Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 98 | . 100 97 100 94 100 100 100 100 Level 1 1 | . . 2 . 5 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 4 1 1 3 . . 2 Investigation 5 | . 2 1 . . . . . 2 Extermination . | . . . . . . . . . Reinforcement 8 | . . 3 1 1 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 5 | . . . 1 2 1 . . 1 Communications Jammed 7 | . . . . . . . . 7 Distress Signals 7 | . . . . . . . . 7 Times Spotted 81 | . 10 15 6 11 12 1 . 26 Peak Tracking Total 15 | . 9 8 6 10 8 1 . 15 Tactical Retreats 8 | . . 3 . 2 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . . . 2 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 14 | . 2 3 . . 2 1 3 3 Terminals 13 | . 2 3 . . 2 1 2 3 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 10 7 . . 4 2 13 7 Successful 21 | . 5 2 . . 1 1 10 2 Failed 22 | . 5 5 . . 3 1 3 5 Catastrophic 7 | . 1 2 . . . 1 1 2 Database Lockouts . | . . . . . . . . . Manual 22 | . 7 7 . . 1 . 7 . Terminals 35 | . 10 7 . . 4 2 5 7 Fabricators 8 | . . . . . . . 8 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 3 2 . . 1 1 2 2 Level Access Points 3 | . 1 1 . . . . 1 . Terminal Index 3 | . 1 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . 1 . Reprogram Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . 3 . Network Status 2 | . . . . . . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . . . 5 . Terminals 3 | . 2 . . . . . 1 . Track 1 | . 1 . . . . . . . Botnet 2 | . 1 . . . . . 1 . Fabricators 4 | . . . . . . . 4 . Report 1 | . . . . . . . 1 . Prioritize 1 | . . . . . . . 1 . Siphon 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 3 . . 2 1 3 3 Full Trace Events 4 | . 1 1 . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter 278 | . . . . . . . 278 . Time 139 | . . . . . . . 139 . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 3 . . Highest-Rated Group 93 | . . . . . 93 93 . . Highest-Rated Ally 31 | . . . . . 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 911 | . 34 150 37 119 135 127 117 192 Spaces Moved 1943 | 1 68 276 74 251 299 306 241 427 Core 520 | 1 68 276 74 88 12 . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1423 | . . . . 163 287 306 241 426 Fastest Speed 34 | 50 50 50 50 37 34 40 40 34 Average Speed 42 | 50 50 50 50 42 37 40 40 40 Slowest Speed 150 | 50 50 50 50 50 50 40 40 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 36 | . . . . 5 3 6 . 22 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 16 | 2 27 42 10 13 14 13 7 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 1985 | . 67 286 73 256 318 303 260 422 Wait 5 | . . . . . 5 . . . Move 1869 | . 67 275 73 241 292 293 240 388 Hop 31 | . . . . 5 3 6 . 17 Pick Up 6 | . . . . 2 1 1 . 2 Fast Attach 20 | . . 1 . 5 3 1 1 9 Attach 8 | . . 1 . 1 1 2 . 3 Detach 1 | . . . . . . . 1 . Swap . | . . . . . . . . . Drop 6 | . . . . 1 2 . . 3 Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 10 | . . 9 . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 29 | . . . . . 11 . 18 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Arm / *Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Identified exit to Materials 34 | -10/Materials | Core integrity fell below 50% 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Utility x2 78 | -9/Materials | Identified exit to Materials 133 | -9/Materials | Core integrity fell below 50% 151 | -9/Materials | Discovered new exit (range 7) 176 | -9/Materials | Core integrity fell below 20% 185 | -9/Materials | Entered another Materials area 185 | -8/Materials | Evolved 2 slots: Propulsion x2 220 | -8/Materials | Discovered new exit (range 6) 222 | -8/Materials | Entered Factory 222 | -7/Factory | Evolved 2 slots: Propulsion x2 315 | -7/Factory | Build established: Mutant 334 | -7/Factory | Discovered new exit (range 13) 341 | -7/Factory | Entered another Factory area 341 | -6/Factory | Evolved 2 slots: Propulsion x2 417 | -6/Factory | Spotted B-75 Beast 470 | -6/Factory | Discovered new exit (range 12) 473 | -6/Factory | Allied Derelicts emerged from ambush trap array 475 | -6/Factory | Identified exit to Factory 476 | -6/Factory | Entered another Factory area 476 | -5/Factory | Accompanied by 3 allies 476 | -5/Factory | Evolved 2 slots: Utility x2 501 | -5/Factory | Lost 5 parts (1p3n1u) 553 | -5/Factory | Discovered new exit (range 12) 601 | -5/Factory | Discovered new exit (range 7) 603 | -5/Factory | Identified exit to Factory 603 | -5/Factory | Entered another Factory area 603 | -4/Factory | Evolved 2 slots: Utility x2 662 | -4/Factory | Identified exit to Research 720 | -4/Factory | Entered Research 720 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 798 | -3/Research | Discovered new exit (range 10) 802 | -3/Research | Identified exit to Armory 891 | -3/Research | Discovered new exit (range 4) 892 | -3/Research | Identified exit to Testing 906 | -3/Research | Spotted B-86 Titan 912 | -3/Research | Self-destructed Last Messages --------------- 00895_ U-05 Engineer lays Concrete. 00895_ Nuclear Pulse Array destroyed. 00895_ W-44 Eye distress signal jammed. 00895_ Dropped Mic. Fission Core. 00895_ U-05 Engineer lays Concrete. 00896_ W-44 Eye distress signal jammed. 00897_ U-05 Engineer lays Concrete. 00898_ K-01 Serf collects debris. 00898_ U-05 Engineer lays Concrete. 00901_ Acquired Field Propulsion Drive. 00903_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5E layout... Downloaded map data. 00910_ Catalytron disabled. 00912_ Triggered Stasis Trap. 00912_ A bubble of rippling energy engulfs the area. 00912_ Field strength at 82. 00912_ Adv. Hacking Suite destroyed. 00912_ Catalytron disabled. 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"R"" #??????????? | | ??????????? ""? #??????????? | | ???????????######+???# #???????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Shielding 33 Evasion (%) 72 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightIonicRedistributor Manual? 0 Play Time 00:27:49 Cumulative 332.3 hours Start 2022.02.04 @ 16:50:42 End 2022.02.04 @ 17:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c088b86-0562-4df4-8943-29f6a1d49de6