Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 18:34:24 Player: Delioz Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1830) 1830 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 6844 Bonus ------- Follower Combat Kills 119 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 98/100 System Corruption 5% Temperature Cool (14) Movement Flying (40) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (4) ---- Light Angular Momentum Engine Energy Well (490) Plasma Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Large Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Enhanced Flexi-carbon Leg Gravmag System Cesium-ion Thruster Humpback Large Matter Pod Hacking Suite Improved Field Recycling Unit Makeshift Shrapnel Gun Improved Datajack Heavy Flail [Rating: 68] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 7 | . . 1 . 2 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 106 | 6 3 9 . 3 2 16 24 21 . 22 Power 11 | 1 . . . 1 . 1 1 3 . 4 Engine 9 | 1 . . . 1 . 1 1 2 . 3 Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 2 1 . . . 2 3 6 . 8 Treads 1 | . . . . . . . . 1 . . Leg 14 | . 2 1 . . . 2 1 4 . 4 Wheel 2 | 2 . . . . . . . . . . Hover 4 | . . . . . . . 2 . . 2 Flight 3 | . . . . . . . . 1 . 2 Utility 39 | 1 1 5 . 2 2 6 11 6 . 5 Device 14 | . . 1 . 1 1 2 5 1 . 3 Storage 10 | 1 1 2 . . . 1 2 3 . . Processor 4 | . . 1 . 1 1 1 . . . . Hackware 2 | . . . . . . . 1 . . 1 Protection 9 | . . 1 . . . 2 3 2 . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 3 . . . 7 9 6 . 5 Energy Gun 7 | 2 . . . . . 2 1 2 . . Energy Cannon 7 | . . 1 . . . 3 2 1 . . Ballistic Gun 3 | . . 1 . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . 3 1 . . Launcher 2 | . . 1 . . . . 1 . . . Special Weapon 3 | . . . . . . . 1 1 . 1 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 2 1 1 . 1 Unidentified Prototypes 3 | . . . . . . . . . . 3 Parts Lost 48 | . 2 1 . 1 . . 10 15 . 19 Power 5 | . . . . 1 . . . 2 . 2 Propulsion 19 | . 1 . . . . . 3 6 . 9 Utility 11 | . . . . . . . 3 4 . 4 Weapon 13 | . 1 1 . . . . 4 3 . 4 Highest Loss Streak 12 | . 1 1 . 1 . . 4 7 . 12 Average Slot Usage (%) 94 | . 95 99 100 99 99 99 98 89 100 87 Engine 5 | . 14 11 11 8 7 6 6 4 . . Core 1 | . . . . . . . . 1 6 4 Leg 15 | . 12 33 33 27 23 20 15 7 13 13 Hover 1 | . . . . . . . 3 1 . 1 Flight 1 | . . . . . . . . 3 . 2 Device 7 | . . 6 . 9 14 17 10 4 . 4 Storage 20 | . 26 22 22 18 15 13 21 21 26 20 Processor 17 | . . . 11 18 23 20 20 20 20 20 Hackware 2 | . . . . . . . 3 4 . . Protection 4 | . . 4 . . . 7 2 6 13 6 Energy Gun 4 | . 28 3 . . . 1 . 4 13 5 Energy Cannon 2 | . . . 11 9 7 6 5 1 . . Ballistic Cannon 1 | . . . . . . . 3 2 . . Launcher 2 | . . 10 11 9 7 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 11 27 35 32 35 36 51 67 64 64 65 Greatest Support 59 | 20 20 33 33 33 33 42 47 36 36 59 Greatest Overweight (x) 13 | . 2 1 . 1 1 1 1 13 1 3 Average Overweight (x) 1 | . . . . . 1 . 1 2 1 . Largest Inventory Capacity 36 | 6 12 14 12 12 12 16 16 36 16 16 Average Capacity 14 | 5 11 12 12 12 12 12 15 16 16 13 Most Carried 16 | 4 10 12 12 12 11 13 16 16 16 16 Average Carried 12 | 1 5 10 12 11 10 11 14 13 16 12 Final Capacity 16 | 6 12 12 12 12 12 16 16 16 16 4 Final Carried 16 | 2 10 12 12 12 11 13 16 16 16 3 Class Distribution -------------------- 48% | Mutant 31% | Derelict-Mutant 14% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 1702 | 207 82 139 . 36 167 129 444 415 . 83 Remotely . | . . . . . . . . . . . Salvage Created 1858 | . 92 94 . 72 . 107 382 586 . 525 Parts 81 | . 3 12 . 6 . 9 26 11 . 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled 4 | . . . . . . . 3 . . 1 Retrieved Matter 17 | . . . . . . . 10 . . 7 Parts Self-Destructed 58 | . . . . . . . 20 9 . 29 Prevented 5 | . . . . . . . 2 1 . 2 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 2 5 . . . 2 14 11 . 5 Guns 9 | . 2 2 . . . 1 1 2 . 1 Cannons 18 | . . . . . . 1 11 6 . . AOE 5 | . . 3 . . . . 2 . . . Classes Destroyed 7 | . 2 2 . . . 1 . 2 . . Watcher 3 | . 1 . . 2 . . . . . . Swarmer 15 | . . 3 . . . . 9 1 . 2 Grunt 12 | . 2 . . . . . 4 5 . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 5 | . . 2 . . . 1 1 . . 1 Programmer 3 | . . . . . . 1 . 1 . 1 Packrat 1 | . . . . . . . . 1 . . Butcher 3 | . . . . . . . . 3 . . Best Kill Streak 5 | . 1 3 . 1 . 2 5 3 . 3 Combat Bots Only 5 | . 1 3 . . . 2 5 3 . 3 Max Kills in Single Turn 2 | . 1 2 . 1 . 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Damage Taken 6245 | . 191 256 . 119 . 187 1459 1625 . 2408 Core 992 | . 25 79 . 15 . 12 209 200 . 452 Absorbed by Shields 99 | . . . . . . 20 79 . . . Core Remaining (%) 93 | 100 90 . 80 97 100 . . . . . Volleys Fired 186 | . 12 12 . 4 . 17 44 61 . 36 Largest 2 | . 2 2 . 2 . 2 2 2 . 2 Hottest 170 | . 100 53 . 93 . 170 170 153 . 130 Shots Fired 264 | . 24 19 . 5 . 21 66 80 . 49 Gun 135 | . 24 8 . . . 9 9 41 . 44 Cannon 96 | . . . . 4 . 12 46 34 . . Launcher 14 | . . 11 . 1 . . 2 . . . Special 19 | . . . . . . . 9 5 . 5 Kinetic 67 | . . 8 . . . . 28 30 . 1 Thermal 123 | . 24 . . . . 16 25 43 . 15 Explosive 14 | . . 11 . 1 . . 2 . . . Electromagnetic 55 | . . . . 4 . 5 11 7 . 28 Robot Hit Streak 22 | . 4 6 . 2 . 13 22 8 . 12 Robot Miss Streak 8 | . 3 2 . 3 . 2 8 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 179 | . 14 10 . 3 . 11 46 56 . 39 Core Hits 102 | . 6 8 . 4 . 3 37 29 . 15 Critical Hits 2 | . . . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . Melee Attacks 3 | . . . . . . 1 . . . 2 Impact 2 | . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4258 | . 136 394 . 139 . 230 1148 1582 . 629 Guns 1708 | . 136 87 . . . 87 211 670 . 517 Cannons 1739 | . . . . 82 . 143 668 846 . . Explosions 706 | . . 307 . 57 . . 256 . . 86 Melee 26 | . . . . . . . . . . 26 Ramming . | . . . . . . . . . . . Kinetic 1179 | . . 87 . . . . 306 786 . . Thermal 1906 | . 136 . . . . 208 433 706 . 423 Explosive 582 | . . 307 . 19 . . 256 . . . Electromagnetic 565 | . . . . 120 . 22 153 90 . 180 Impact 26 | . . . . . . . . . . 26 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Effects 23 | . . . . . . . . . . 23 Message Errors 7 | . . . . . . . . . . 7 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 39 | . . 12 . . . . . 27 . . Projectiles 27 | . . . . . . . . 27 . . Explosions 12 | . . 12 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 19 | . . . . . . . 4 14 . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 17 | . . . . . . . 4 13 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 61 | . . 20 . . . . . . . 41 Shots 3 | . . 2 . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 517 | . 192 3 . 20 . 186 517 459 . 382 Average Temperature 136 | . 87 3 . 10 . 54 179 143 . 144 Received Heat Transfer 885 | . 108 63 . 36 . 30 150 360 . 138 Effects 18 | . . . . . . . 13 3 . 2 Shutdowns 5 | . . . . . . . 3 1 . 1 Energy Bleed 2 | . . . . . . . 1 . . 1 Interference 9 | . . . . . . . 8 1 . . Matter Decay 1 | . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 3 . 1 Combat Hostiles 4 | . . . . . . . . 3 . 1 Parts Melted 18 | . 4 . . . . . 2 8 . 4 Heat Transferred 4119 | . 407 . . . . 348 814 1800 . 750 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 215 | . 50 215 15 102 46 187 . . . . Initial 46 | . . 16 15 5 46 22 . . . . Average 46 | . 29 58 15 48 46 48 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 98 | 100 100 93 100 100 100 100 . . . . Level 1 1 | . . 6 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 1 . 1 1 2 . . . . Investigation 1 | . . . . 1 . . . . . . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 3 | . 2 1 . . . . . . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 7 6 . 5 . 3 15 15 . 25 Peak Tracking Total 8 | . 2 3 . 3 1 2 4 4 . 8 Tactical Retreats 6 | . . . . . . . 1 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . 18 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled 9 | . . 3 . 3 . 1 2 . . . Max in Single Turn 2 | . . 2 . 2 . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 16 | . . 4 . 3 1 1 2 . 4 1 Terminals 9 | . . 4 . 3 . . 1 . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 58 | . . 10 . 8 2 2 7 . 27 2 Successful 49 | . . 6 . 6 1 . 7 . 27 2 Failed 9 | . . 4 . 2 1 2 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 1 . . 2 . . . Terminals 23 | . . 10 . 8 . . 3 . . 2 Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 48 | . . 6 . 6 . . 7 . 27 2 Record 22 | . . 2 . . . . 7 . 11 2 Part Schematic 7 | . . . . . . . . . 7 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 5 | . . 2 . . . . . . 3 . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 3 . 3 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . 94 Total Orders 3 | . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . 3 . . Ally Attacks 12 | . . . . . . . . . . 12 Total Damage 459 | . . . . . . . . . . 459 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 Drone Launches 3 | . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 5576 | 42 212 501 48 284 254 475 1001 1882 157 720 Spaces Moved 3283 | 38 141 359 41 204 168 232 551 909 102 538 Core 11 | 7 . . . . . . . 4 . . Treads 47 | . . . . . . . . 47 . . Legs 2546 | . 59 359 41 204 168 232 373 744 102 264 Wheels 113 | 31 82 . . . . . . . . . Hover 315 | . . . . . . . 178 112 . 25 Flight 251 | . . . . . . . . 2 . 249 Fastest Speed 37 | 50 80 120 120 120 150 123 126 126 155 37 Average Speed 142 | 74 114 122 120 120 150 151 144 182 155 101 Slowest Speed 840 | 80 150 150 120 150 150 153 155 840 155 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 30 37 19 25 6 6 68 96 76 73 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 9 | . . . . . . . 4 5 . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 68 | . . 45 . 3 . 1 7 4 . 8 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . 1 1 4 . . AOE 62 | . . 45 . 3 . . 6 . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total 3897 | 51 168 405 40 239 170 333 680 1048 101 662 Wait 155 | . . 2 . 16 . 29 39 32 . 37 Move 3273 | 37 140 358 40 203 167 231 550 908 101 538 Hop . | . . . . . . . . . . . Pick Up 106 | 8 11 16 . 8 1 14 17 20 . 11 Fast Attach . | . . . . . . . . . . . Attach 78 | 6 3 6 . 3 2 8 10 19 . 21 Detach 6 | . 1 . . . . . . 1 . 4 Swap 29 | . . 3 . . . 8 14 3 . 1 Drop 43 | . 1 8 . 5 . 7 6 4 . 12 Fire 186 | . 12 12 . 4 . 17 44 61 . 36 Melee 3 | . . . . . . 1 . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 18 | . . . . . . 18 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 726 | -9/Materials | Discovered new exit (range 13) 755 | -9/Materials | Identified exit to Mines 756 | -9/Materials | Entered Mines 791 | -9/Mines | Discovered new exit (range 11) 803 | -9/Mines | Identified exit to Materials 804 | -9/Mines | Entered Materials 804 | -8/Materials | Evolved 2 slots: Utility x2 1042 | -8/Materials | Discovered new exit (range 16) 1086 | -8/Materials | Identified exit to Factory 1088 | -8/Materials | Entered Factory 1088 | -7/Factory | Evolved 2 slots: Utility x2 1300 | -7/Factory | Discovered new exit (range 16) 1335 | -7/Factory | Identified exit to Factory 1342 | -7/Factory | Entered another Factory area 1342 | -6/Factory | Evolved 2 slots: Utility x2 1738 | -6/Factory | Discovered new exit (range 11) 1815 | -6/Factory | Identified exit to Lower Caves 1817 | -6/Factory | Entered Lower Caves 1819 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1893 | -6/Lower Caves | Learned 8 Research zone layouts 1893 | -6/Lower Caves | Learned Factory security intel 1900 | -6/Lower Caves | Attracted the attention of an 0b10 base 1954 | -6/Lower Caves | Build established: Skirmisher 2037 | -6/Lower Caves | Lost 3 parts (1n1u1w) 2154 | -6/Lower Caves | Encountered a Warlord checkpoint 2291 | -6/Lower Caves | Learned location of 1 exit from Research 2291 | -6/Lower Caves | Learned Factory emergency access door positions 2291 | -6/Lower Caves | Learned Factory garrison access intel 2565 | -6/Lower Caves | Lost 4 parts (2n1u1w) 2694 | -6/Lower Caves | Discovered new exit (range 15) 2756 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2783 | -6/Lower Caves | Found Prototype Special Weapon 2816 | -6/Lower Caves | Identified exit to Lower Caves 2818 | -6/Lower Caves | Entered another Lower Caves area 2822 | -6/Lower Caves | Build established: Mutant 3033 | -6/Lower Caves | Learned 8 Factory zone layouts 3129 | -6/Lower Caves | Ambushed by wild Derelicts 3190 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 3483 | -6/Lower Caves | Discovered new exit (range 15) 3565 | -6/Lower Caves | Identified exit to Data Miner 3630 | -6/Lower Caves | Discovered new exit (range 133) 3738 | -6/Lower Caves | Build established: Derelict-Mutant 4245 | -6/Lower Caves | Lost 5 parts (1p2n2u) 4314 | -6/Lower Caves | Identified exit to Factory 4700 | -6/Lower Caves | Entered Data Miner 4700 | -6/Data Miner | Discovered new exit (range 6) 4708 | -6/Data Miner | Identified exit to Proximity Caves 4730 | -6/Data Miner | Met Data Miner 4789 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4789 | -6/Data Miner | Learned location of Section 7 (-2) 4812 | -6/Data Miner | Received God Mode back door access code from Data Miner 4857 | -6/Data Miner | Entered Proximity Caves 4887 | -5/Proximity Caves | Core integrity fell below 50% 4926 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 4971 | -5/Proximity Caves | Escorted by Enhanced Grunt 5341 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5349 | -5/Proximity Caves | Identified Molecular Deconstructor 5370 | -5/Proximity Caves | Found Prototype Device 5414 | -5/Proximity Caves | Identified Exp. Thermal Shield 5427 | -5/Proximity Caves | Core integrity fell below 20% 5446 | -5/Proximity Caves | Lost 12 parts (1p5n3u3w) 5558 | -5/Proximity Caves | Learned 4 Factory zone layouts 5576 | -5/Proximity Caves | Spotted B-75 Beast 5577 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05454_ Penetrated by Slug. 05456_ Acquired 10 matter. 05475_ Slug penetrates Wall. 05484_ System corrupted: Matter fused (-7). 05516_ System corrupted: Matter fused (-10). 05530_ Slug penetrates Abandoned Machinery. 05530_ Slug penetrates Wall. 05540_ Gravmag System destroyed. 05541_ S-27 Virus destroyed. 05541_ Critical hit. 05544_ Cesium-ion Thruster destroyed. 05544_ Dropped Lyr. Medium Armor Plating. 05555_ Acquired Plasma Rifle. 05558_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 05560_ Connecting with Terminal... >>Query(Status Report 096N) SPOTTED HOSTILE DRONE OBSERVING FACILITY. >>Query(Status Report THIS) Pwned by WARLORD E1337. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????? | | #????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | = ##??????????????? ????????????????????????????? | | %* #??????????????? ????????????????????????????? | | [ #??????????????? #???????????????????????????? | | ##?????????????? ??????????????????????????? | | #?????????????# ??????????????????????????? | | ?????????# ??????????????????????????? | | #??????????# ??????????????????????????? | | ### ##??????????# ??????????????????????????? | | ##???#???????????## ##????????????????????????? | | #????????????????# ????????????????????????? | | #????????????????? ????????????????????????? | | ##?????????????????# ????????????????????????? | | #??????????????????? ##??????????????????????? | | #???????????????????# ??????????????????????? | | ????????????????#### #?????????#####????????? | | ????????????#### #???????? ####????? | | #?????# #### ##?????? #????? | | ?????# BB #????? ???????? | | ?????# BB ##??? #?????????? | | ???????????????# @ #### #?????????? | | ########??######??# #?????????? | | #?## ##?####### #??????????? | | ### ##?## ## ##??????????? | | # ## ## ### ## ##???????????? | | "# ## ## ## #????????????? | | "# ## #????????????? | | # ### ## #????????????? | | "# #?# ## ????? | | " #?# #? ## ??????? | | #?#### ##? ## #?????????? | | T #????##### #######??# ##? #?????????? | | "# #????????####?????????###??? #?????????? | | " "# #????????????????????????????####?????????? | | # ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 185 Jamming Range 8 Armor Coverage 225 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Plasma Sword | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction It's Just You Librarian Omniscient Cartographer Serviceable Loadout Storm Trooper The Oracle Universal Adapter Challenges ------------ None Game ------ Seed BottomlessDeepDrive Manual? 0 Play Time 02:53:58 Cumulative 21.2 hours Start 2020.09.16 @ 17:37:06 End 2020.09.17 @ 18:34:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e940311-9c4e-4226-ba50-dc48c49763cd