Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.11 @ 11:33:06 Player: Dendrocnid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2562) 2562 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 6894 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 98 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 20/100 System Corruption 5% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (10) --- High-capacity Matter Pod (200) Heavy Armor Plating Phasing AFG Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Improved Targeting Computer Phasing AFG > --- WEAPON ----------- Beamcaster Ripper Tearclaws > --- INVENTORY -------- Neutrino Core Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Heavy Armor Plating Particle Gun Gauss Cannon Precision Grenade Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Tearclaws Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 73 | 6 4 9 13 14 7 9 5 6 Power 6 | 1 1 1 . . . 2 . 1 Engine 4 | 1 1 1 . . . 1 . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 2 2 2 1 . 1 Treads 4 | . . 1 1 1 1 . . . Leg 1 | . . . . . . . . 1 Wheel 7 | 2 . 1 1 1 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 . 6 3 2 2 2 . Device 11 | . 2 . 2 2 1 2 2 . Storage 2 | 1 . . 1 . . . . . Processor 3 | . . . 1 1 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 1 6 5 9 3 4 3 4 Energy Gun 8 | 2 1 1 2 . . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . . 5 2 1 1 . . . Ballistic Cannon 8 | . . . 1 4 1 1 . 1 Launcher 4 | . . . . . 1 . 2 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . 4 . 2 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 3 1 Parts Lost 25 | . . 2 2 1 4 4 . 12 Power 2 | . . . . . . . . 2 Propulsion 7 | . . 1 . . 1 2 . 3 Utility 8 | . . . 1 . 2 1 . 4 Weapon 8 | . . 1 1 1 1 1 . 3 Highest Loss Streak 12 | . . 1 1 1 4 3 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 91 94 96 98 98 90 83 65 Engine 7 | . 14 11 9 7 7 3 7 4 Treads 9 | . . 7 9 15 14 12 7 4 Wheel 9 | . 28 12 9 7 7 6 7 4 Device 14 | . 6 11 8 14 14 13 23 19 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 6 | . . . 9 7 7 14 7 5 Protection 2 | . . . 5 7 5 . . . Energy Gun 10 | . 28 20 10 7 7 7 7 2 Ballistic Gun 8 | . . 19 20 10 6 5 . . Ballistic Cannon 5 | . . . 5 9 14 9 . . Slashing Weapon 4 | . . . . . . 4 14 7 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 12 16 25 36 43 43 41 44 41 Greatest Support 51 | 20 20 23 20 12 22 51 10 10 Greatest Overweight (x) 4 | . . 2 2 3 3 4 4 4 Average Overweight (x) 2 | . . 1 1 2 2 2 3 3 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 10 Average Carried 8 | 3 7 7 8 9 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 7 8 10 9 10 9 10 5 Class Distribution -------------------- 48% | Gunner 27% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2081 | 213 254 249 554 132 388 216 50 25 Remotely . | . . . . . . . . . Salvage Created 2860 | . 254 625 900 98 519 416 . 48 Parts 141 | . 12 40 41 5 27 13 . 3 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . 10 3 . 9 Prevented 3 | . . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . 6 17 16 4 14 8 . 1 Melee 1 | . . . . . . 1 . . Guns 41 | . 6 15 13 1 2 4 . . Cannons 17 | . . . 2 3 10 2 . . AOE 5 | . . 2 1 . 2 . . . Classes Destroyed 13 | . 1 7 1 1 2 . . 1 Worker 3 | . . 1 2 . . . . . Builder 1 | . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 1 | . . 1 . . . . . . Swarmer 17 | . . 10 . 3 4 . . . Grunt 29 | . 6 4 11 . 4 4 . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . 1 1 . . . . . Sentry 5 | . . 2 3 . . . . . Specialist 1 | . . . . . . . . 1 Programmer 1 | . . . . 1 . . . . Samaritan 1 | . . . . . 1 . . . Thug 6 | . . . . . 5 1 . . Butcher 3 | . . . . . . 3 . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 9 | . 2 9 5 3 7 4 . 1 Combat Bots Only 7 | . 2 7 5 3 7 4 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 . 1 . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Damage Taken 4378 | . 250 410 727 380 756 590 . 1265 Core 902 | . 86 88 15 . 104 95 . 514 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 65 78 97 . . . . . Volleys Fired 167 | . 21 37 37 9 30 15 1 17 Largest 4 | . 2 4 4 4 4 4 1 1 Hottest 178 | . 106 146 153 178 178 176 75 75 Shots Fired 517 | . 38 128 148 36 101 48 1 17 Gun 406 | . 38 128 135 21 49 30 1 4 Cannon 103 | . . . 13 15 49 18 . 8 Launcher 3 | . . . . . 3 . . . Special 5 | . . . . . . . . 5 Kinetic 310 | . . 65 106 27 71 33 . 8 Thermal 185 | . 38 54 37 9 27 15 1 4 Explosive 3 | . . . . . 3 . . . Electromagnetic 14 | . . 9 5 . . . . . Robot Hit Streak 21 | . 10 17 19 6 10 21 . 7 Robot Miss Streak 5 | . 2 3 5 5 4 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 5 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 334 | . 31 79 95 18 60 40 . 11 Core Hits 135 | . 14 30 41 7 28 13 . 2 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 20 | . 3 3 5 2 5 2 . . Burn 13 | . 3 3 4 1 2 . . . Destroy 2 | . . . 1 . . 1 . . Blast 5 | . . . . 1 3 1 . . Melee Attacks 15 | . . . . 7 . 5 . 3 Impact . | . . . . . . . . . Slashing 15 | . . . . 7 . 5 . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 6092 | . 410 1173 1638 409 1646 671 . 145 Guns 4050 | . 410 1050 1406 204 595 343 . 42 Cannons 1613 | . . . 197 205 855 253 . 103 Explosions 353 | . . 123 34 . 196 . . . Melee 75 | . . . . . . 75 . . Ramming 1 | . . . 1 . . . . . Kinetic 3591 | . . 480 1163 304 1130 411 . 103 Thermal 2096 | . 410 621 413 105 320 185 . 42 Explosive 196 | . . . . . 196 . . . Electromagnetic 133 | . . 72 61 . . . . . Impact . | . . . . . . . . . Slashing 75 | . . . . . . 75 . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 42 | . . . . 2 31 9 . . Projectiles 42 | . . . . 2 31 9 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . 2 1 10 3 . 2 Impact . | . . . . . . . . . Kinetic 17 | . . . 2 1 10 2 . 2 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 92 | . . 35 . . 57 . . . Shots 2 | . . 1 . . 1 . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 406 | . 406 258 214 108 321 255 . 18 Average Temperature 81 | . 130 65 66 31 82 112 . 10 Received Heat Transfer 1176 | . 138 81 360 30 288 279 . . Effects 5 | . 2 . . . 3 . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 15 | . 6 7 1 . 1 . . . Heat Transferred 5787 | . 1369 1704 1308 259 740 333 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Peak Influence 512 | . 235 423 512 203 . . . . Initial 171 | . . 14 132 171 . . . . Average 183 | . 98 214 326 109 . . . . Maximum Alert Level 2 | . 1 2 2 1 . . . . Low Security (%) 63 | 100 82 48 17 98 . . . . Level 1 30 | . 17 40 69 1 . . . . Level 2 6 | . . 11 13 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 1 4 1 . . . . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . 1 1 1 . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 10 24 17 10 14 10 . 6 Peak Tracking Total 6 | . 2 6 4 3 4 4 . 6 Tactical Retreats 5 | . . 2 . . 1 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 4 | . 1 . . 1 . 1 1 . Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 1 . . 1 . 1 4 . Successful 6 | . 1 . . . . 1 4 . Failed 1 | . . . . 1 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . . . . 1 4 . Part Schematic 4 | . . . . . . . 4 . Open Door 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 20 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 153 | . . . . . . . 153 153 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 201 | . . . . . . . . 201 Kills 2 | . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Turns Passed 4763 | 58 440 472 626 750 749 487 995 186 Spaces Moved 3029 | 56 341 337 216 505 483 324 681 86 Core 5 | 4 . . . . . . . 1 Treads 165 | . . 1 149 . . 15 . . Legs 6 | . . . . . . . . 6 Wheels 2853 | 52 341 336 67 505 483 309 681 79 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 110 120 100 120 125 125 Average Speed 128 | 77 80 96 208 134 133 127 139 138 Slowest Speed 260 | 80 80 160 250 135 135 240 140 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 54 33 26 14 66 65 72 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 3 2 2 . Spaces Dug 5 | . . . . 5 . . . . Terrain Destroyed 86 | . . 5 5 7 62 6 . 1 Melee 5 | . . . . 5 . . . . Projectile 21 | . . . 2 2 10 6 . 1 AOE 60 | . . 5 3 . 52 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total 3537 | 67 471 405 314 545 522 361 723 129 Wait 186 | . 98 16 29 . . . 30 13 Move 3021 | 55 340 336 215 504 482 323 680 86 Hop . | . . . . . . . . . Pick Up 33 | 6 3 3 7 5 3 2 4 . Fast Attach 21 | 6 1 3 3 1 2 3 . 2 Attach 17 | . . 2 2 2 2 3 2 4 Detach 3 | . . . . . . 1 . 2 Swap 35 | . 3 4 8 11 3 3 3 . Drop 40 | . 5 4 12 6 . 7 3 3 Fire 167 | . 21 37 37 9 30 15 1 17 Melee 13 | . . . . 7 . 4 . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 13) 462 | -10/Materials | Discovered new exit (range 8) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Weapon x2 671 | -9/Materials | Discovered new exit (range 10) 875 | -9/Materials | Destroyed 7 combat bots 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Utility x2 1036 | -8/Materials | Garrison activated, responded to threat 1088 | -8/Materials | Build established: Gunner 1523 | -8/Materials | Discovered new exit (range 9) 1597 | -8/Materials | Entered Factory 1597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -7/Factory | Discovered new exit (range 6) 2347 | -7/Factory | Entered Lower Caves 2454 | -7/Lower Caves | Encountered a Warlord checkpoint 2612 | -7/Lower Caves | Learned Factory terminal intel 2649 | -7/Lower Caves | Attacked by a faux Warlord 3017 | -7/Lower Caves | Discovered new exit (range 15) 3023 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3025 | -7/Lower Caves | Destroyed 7 combat bots 3096 | -7/Lower Caves | Entered another Lower Caves area 3181 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3314 | -7/Lower Caves | Build established: Scavenger-Gunner 3360 | -7/Lower Caves | Ambushed by wild Derelicts 3397 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3551 | -7/Lower Caves | Discovered new exit (range 15) 3583 | -7/Lower Caves | Entered Zion 3687 | -7/Zion | Found Prototype Launcher 3688 | -7/Zion | Identified Rocket Array 3723 | -7/Zion | Discovered new exit (range 14) 3736 | -7/Zion | Build established: Scavenger-Mutant 3842 | -7/Zion | Learned Factory emergency access door positions 4121 | -7/Zion | Imprinted 4123 | -7/Zion | Declared Zion's savior 4383 | -7/Zion | Found Prototype Device 4384 | -7/Zion | Identified Phasing AFG 4578 | -7/Zion | Entered Proximity Caves 4578 | -6/Proximity Caves | Accompanied by 4 allies 4579 | -6/Proximity Caves | Identified exit to Factory 4586 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4634 | -6/Proximity Caves | Found Prototype Special Weapon 4634 | -6/Proximity Caves | Identified Molecular Deconstructor 4677 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 4677 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 4729 | -6/Proximity Caves | Core integrity fell below 50% 4755 | -6/Proximity Caves | Core integrity fell below 20% 4764 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04735_ Imp. Heat Sink destroyed. 04735_ Dropped Neutrino Core. 04735_ Penetrated by Slug. 04735_ Aluminum Leg destroyed. 04737_ Flexi-carbon Leg self-destruct mechanism malfunctions. 04737_ Acquired Neutrino Core. 04741_ Penetrated by Slug. 04742_ Slug penetrates H-66 Slayer. 04742_ H-66 Slayer knocked back. 04744_ Cryofiber Web destroyed. 04744_ H-66 Slayer knocked back. 04750_ Neutrino Core destroyed. 04751_ Slug penetrates Wall. 04751_ Penetrated by Slug. 04752_ Slug penetrates Wall. 04754_ Penetrated by Slug. 04754_ Gauss Cannon destroyed. 04757_ System corrupted: Prc. Grenade Launcher rejected. 04758_ Slug penetrates Wall. 04758_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####????????????###??????????????????? | | ???????##### #??######????# ####???????????????? | | ???????# # ## #?## % ;#??## ###?????????????? | | ??????##[# ## ### h #### #?????????????? | | ??????#X! #! ## % %;; #?????????????? | | ??????#"" *% %= x[=%* #?####???? ##? | | ??????##"""# !% %!%%!=%= ### ### #? | | ???????### ### ##!%@ ## #? | | ???#####?# ##?### # #? | | ???# ### #????#### | | ???# #???????## | | #### #????????# ## # | | #????????# ## #??????? | | #????????# #### ### #??????? | | #??????# #??## ##??? #??????? | | ## ## #??????# ???####?????#??????? | | ??# ##### ####????? ??????????????????? | | ?# ??? #??????? ??????????????????? | | ?# # ??" ##?????? ?????????????????? | | ?# # "??"" #?????? ?????????????????? | | ## """"" #????? ?????????????????? | | ?# " " #????? ??????????????????? | | ?? """?"""#??????? ??????????????????? | | ?? ""????"#?????????? ???????????????????? | | ##?? ""????"#???????????? ?????????????????????? | | #???? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSalvageRecalibrator Manual? 0 Play Time 00:49:38 Cumulative 122.9 hours Start 2023.12.11 @ 10:44:20 End 2023.12.11 @ 11:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8191056b-0de1-47ec-a106-2908e96cf2b3