Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 20:19:54 Player: Darsidian Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (148) 740 Value Destroyed (3911) 3911 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4275) 4275 TOTAL SCORE: 17846 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 771 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -282 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Targeting Computer Core Analyzer System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hacking Suite System Shield Botcube Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Core Analyzer Armor Integrity Analyzer System Guard > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Cold Fusion Reactor Medium Treads Wheel Advanced Heat Sink Energy Well Hacking Suite Deep Network Scanner System Shield Heavy EM Shotgun Precision Beam Rifle Enhanced Autogun Improved Proton Missile Launcher Rocket Launcher Remote Datajack Plasma Cutter CPS Tube Power Sword Botcube [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 6 | . . . 2 . 1 . . . 3 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 196 | 9 11 5 20 10 21 34 5 3 53 17 3 4 1 Power 13 | 1 2 . 5 1 . 2 . . 2 . . . . Engine 11 | 1 2 . 5 1 . 1 . . 1 . . . . Core 2 | . . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 3 3 2 4 . 4 1 . 1 7 2 . . . Treads 9 | 2 3 2 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 17 | 1 . . 2 . 3 1 . 1 7 2 . . . Hover 1 | . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 3 4 . 3 6 3 6 . 2 19 1 3 1 1 Device 18 | 2 2 . 2 1 1 4 . 1 4 . 1 . . Storage 10 | 1 2 . . . 1 . . 1 2 . 2 1 . Processor 14 | . . . 1 3 1 . . . 8 1 . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 9 | . . . . 2 . 2 . . 5 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 104 | 2 2 3 8 3 14 25 5 . 25 14 . 3 . Energy Gun 40 | 2 . . 2 3 8 13 2 . 6 4 . . . Energy Cannon 19 | . 2 1 4 . 1 . . . 8 2 . 1 . Ballistic Gun 9 | . . . . . . 2 . . 3 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . 2 . . . . . . 4 4 . 2 . Special Weapon 13 | . . . 2 . 1 6 3 . 1 . . . . Impact Weapon 11 | . . . . . 4 4 . . 3 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 1 . 1 5 . . 1 . . . 1 Parts Lost 19 | . . 1 . . . . . . 3 3 . 11 1 Power 1 | . . . . . . . . . . . . 1 . Propulsion 8 | . . 1 . . . . . . 1 3 . 3 . Utility 6 | . . . . . . . . . 2 . . 3 1 Weapon 4 | . . . . . . . . . . . . 4 . Highest Loss Streak 11 | . . 1 . . . . . . 1 2 . 11 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 98 98 100 87 99 90 93 78 31 Engine 8 | . 14 14 11 11 9 8 9 9 5 6 6 4 . Treads 5 | . 27 27 16 . . . . . . . . . . Wheel 19 | . . . 5 22 26 27 27 24 25 20 20 14 . Device 15 | . 14 14 22 8 18 18 18 17 16 13 13 10 . Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 5 . Processor 13 | . . . 10 13 9 9 9 9 16 29 33 32 26 Protection 5 | . . . . 10 9 8 9 9 11 . . . . Energy Gun 7 | . . . 10 22 14 16 11 . 3 7 6 3 . Energy Cannon 6 | . 27 17 9 . . . . . 6 3 6 4 . Special Weapon 2 | . . . 1 . . . 6 9 . . . . . Peak Build Rating 64 | 9 17 17 25 28 30 36 36 38 63 63 62 64 27 Average Rating 37 | 4 14 15 23 25 28 32 35 34 59 59 61 52 25 On Entrance 30 | . 7 17 15 25 24 30 36 35 38 56 61 62 18 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 15 34 34 37 53 72 77 75 75 97 72 69 77 . Greatest Support 52 | 40 46 46 46 24 36 36 36 40 48 52 52 52 3 Greatest Overweight (x) 2 | . . 1 2 2 1 2 2 2 2 1 1 2 . Average Overweight (x) 1 | . . . . 1 1 1 2 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 5 10 15 15 15 15 20 20 20 20 20 20 17 5 Most Carried 20 | 5 15 15 15 15 15 20 20 20 20 20 18 19 4 Average Carried 15 | 1 8 14 14 14 13 18 16 19 18 16 17 16 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 15 15 15 15 15 20 16 20 20 16 18 5 4 Class Distribution -------------------- 45% | Mutant 43% | Commander-Mutant 3% | Commander-Skirmisher 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Commander-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 2991 | 290 232 153 200 100 190 390 458 15 657 276 30 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5136 | 145 580 25 858 233 261 516 281 . 1834 383 . 20 . Parts 300 | 7 46 . 58 20 13 34 8 . 85 28 . 1 . Haulers Intercepted 11 | . 2 . 4 . 1 2 . . 2 . . . . Recyclers Shooed 5 | 1 . . . 2 . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 21 . . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 106 | . 15 4 15 12 5 8 3 . 27 17 . . . Guns 48 | . . . 9 12 5 8 3 . 6 5 . . . Cannons 39 | . 14 3 6 . . . . . 16 . . . . AOE 17 | . . 1 . . . . . . 4 12 . . . Classes Destroyed 19 | 2 5 2 4 . . . 1 . 5 . . . . Worker 7 | . . . 2 . . 1 . . 4 . . . . Builder 3 | . . . 1 . . . . . 2 . . . . Tunneler 4 | 2 1 . . . . . . . 1 . . . . Hauler 11 | . 2 . 4 . 1 2 . . 2 . . . . Recycler 3 | 1 . . . . . . 1 . 1 . . . . Operator 2 | . 1 . . . . . . . 1 . . . . Watcher 13 | . 3 . 5 . . 1 . . 4 . . . . Swarmer 53 | . 9 . 6 10 1 3 . . 7 17 . . . Grunt 24 | . 6 . 5 1 2 3 . . 7 . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 13 | . . . 3 1 2 3 1 . 3 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 5 | . . . . . . . 2 . 3 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . 3 . . . Assembled 3 | . . 3 . . . . . . . . . . . Best Kill Streak 6 | 3 5 1 4 4 2 4 2 . 6 4 . 1 . Combat Bots Only 4 | . 3 1 4 4 2 2 1 . 4 4 . . . Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 1 . 1 3 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . 1 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 502 | . 64 12 52 53 17 48 13 . 150 46 . 31 16 Missed 178 | . 16 2 16 14 8 21 3 . 72 13 . 7 6 Damage Taken 5394 | . 461 394 366 235 115 245 196 . 1580 486 . 1134 182 Core 1121 | . 88 33 62 43 23 4 15 . 210 63 . 416 164 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 197 | . . . . 14 . . . . 183 . . . . Ignored by Resistances 205 | . . . . 81 21 57 10 . 36 . . . . Regen/Repaired (Parts) 563 | . 108 . 103 . 160 192 . . . . . . . Core Remaining (%) 79 | 100 . 51 . 73 . . . 92 . . . . . Volleys Fired 427 | 7 48 11 53 26 25 37 85 2 100 26 2 5 . Largest 2 | 2 2 2 2 2 2 2 2 1 2 2 1 2 . Hottest 180 | 100 136 136 136 126 133 122 122 5 180 151 90 180 . Shots Fired 729 | 14 96 19 102 52 48 69 96 2 179 41 2 9 . Gun 315 | 14 . . 48 52 45 65 23 . 40 25 . 3 . Cannon 309 | . 96 16 50 . 1 . . . 134 5 2 5 . Launcher 20 | . . 3 . . . . . . 5 11 . 1 . Special 85 | . . . 4 . 2 4 73 2 . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . Thermal 606 | 14 96 16 102 52 46 54 23 . 173 20 2 8 . Explosive 19 | . . 3 . . . . . . 5 11 . . . Electromagnetic 22 | . . . . . . 11 . . . 10 . 1 . Robot Hit Streak 27 | 6 6 5 12 12 27 14 18 1 25 13 . 10 . Robot Miss Streak 5 | 1 3 4 4 5 3 4 3 2 3 4 . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 2 . 1 . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . 1 . . . Shots Hit Robots 478 | 9 45 6 59 38 40 48 80 1 124 23 . 5 . Core Hits 216 | 3 21 5 29 16 17 19 6 . 64 32 . 4 . Critical Kills 2 | . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 25 | 1 1 . 2 3 4 5 3 . 4 2 . . . Burn 22 | 1 . . 2 3 4 5 3 . 2 2 . . . Meltdown 2 | . 1 . . . . . . . 1 . . . . Smash 1 | . . . . . . . . . 1 . . . . Melee Attacks 18 | . . . . . 5 5 . . 8 . . . . Impact 18 | . . . . . 5 5 . . 8 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10293 | 112 926 208 1191 644 628 812 364 . 4208 1090 . 110 . Guns 3959 | 112 . . 494 644 608 812 364 . 627 269 . 29 . Cannons 4710 | . 926 122 697 . 20 . . . 2806 62 . 77 . Explosions 1369 | . . 86 . . . . . . 520 759 . 4 . Melee 255 | . . . . . . . . . 255 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 15 . . . . Thermal 8376 | 112 926 122 1191 644 628 648 364 . 3418 217 . 106 . Explosive 1365 | . . 86 . . . . . . 520 759 . . . Electromagnetic 282 | . . . . . . 164 . . . 114 . 4 . Impact 255 | . . . . . . . . . 255 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 . . . . Average Corruption 1 | . . . . . . . 1 2 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . . . . . . . 14 18 . . . . . Message Errors 6 | . . . . . . . 3 3 . . . . . Matter Fused 13 | . . . . . . . 7 6 . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 5 | . . . . . . . 1 4 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 431 | . 22 1 1 . . . . . 393 1 . 13 . Projectiles 158 | . 22 1 1 . . . . . 134 . . . . Explosions 78 | . . . . . . . . . 64 1 . 13 . Melee 195 | . . . . . . . . . 195 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . 29 . . . . . . 80 . . 26 . Shots 3 | . . 1 . . . . . . 1 . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 445 | 234 445 99 192 408 123 90 238 158 171 24 . 42 . Average Temperature 73 | 110 119 39 43 137 43 23 28 84 43 10 . 16 . Received Heat Transfer 471 | . 54 . 81 . 45 81 27 . 183 . . . . Effects 9 | . 6 . . 3 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 3 | . 2 . . 1 . . . . . . . . . Interference 4 | . 3 . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 . . 3 . . . . Impact Corruptions 7 | . . . . . . . . . 7 . . . . Robots Melted 4 | 1 1 . . . . . . . 2 . . . . Combat Hostiles 2 | . 1 . . . . . . . 1 . . . . Parts Melted 44 | 2 2 . 11 3 4 3 2 . 17 . . . . Heat Transferred 17269 | 407 1665 222 2479 1604 1624 1776 970 . 5717 581 . 224 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Peak Influence 727 | 15 301 45 262 276 206 696 338 . 727 . . . . Initial 271 | . 9 19 17 74 5 69 271 . . . . . . Average 168 | 5 79 38 109 111 110 380 127 . 255 . . . . Maximum Alert Level 3 | . 1 . 1 1 1 2 1 . 3 . . . . Low Security (%) 67 | 100 89 100 78 81 97 8 74 . 50 . . . . Level 1 20 | . 10 . 21 18 2 51 25 . 18 . . . . Level 2 11 | . . . . . . 40 . . 29 . . . . Level 3 . | . . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 1 . 5 . . 10 . . . 1 Investigation 8 | . 1 . 1 1 . 1 . . 4 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 6 | . 1 . 1 . . 1 . . 3 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 6 | . . . 1 . 1 . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 23 7 25 14 11 19 13 . 42 16 . 4 9 Peak Tracking Total 9 | . 4 2 3 4 4 4 6 . 6 4 . 4 9 Tactical Retreats 11 | . 2 . . . 2 1 . . 5 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 13 | . 1 . 1 . 1 3 . . 7 . . . . Max in Single Turn 3 | . 1 . 1 . 1 1 . . 3 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 71 | . 7 . 11 1 4 8 14 9 16 . 1 . . Terminals 36 | . 4 . 7 . 3 5 6 . 10 . 1 . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 5 | . 1 . 1 . 1 2 . . . . . . . Recycling Units 14 | . 2 . 2 . . . 6 . 4 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 239 | . 14 . 42 1 13 22 51 62 33 . 1 . . Successful 182 | . 11 . 25 1 10 15 43 62 14 . 1 . . Failed 56 | . 3 . 17 . 3 7 7 . 19 . . . . Catastrophic 6 | . 2 . 1 . . 2 . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 64 | . 9 . 16 . 4 13 11 . 11 . . . . Terminals 95 | . 10 . 23 . 8 15 17 . 21 . 1 . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 20 | . 2 . 7 . 5 6 . . . . . . . Recycling Units 23 | . 2 . 4 . . . 10 . 7 . . . . Scanalyzers 8 | . . . 8 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 114 | . 4 . 5 1 4 2 30 62 5 . 1 . . Record 85 | . . . . . . . 24 57 3 . 1 . . Robot Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 7 | . 2 . . . 2 . 3 . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 15 | . 2 . 3 . 4 6 . . . . . . . Scan Component 8 | . 1 . 2 . 2 3 . . . . . . . Repair 7 | . 1 . 1 . 2 3 . . . . . . . Recycling Unit Hacks 15 | . 2 . 3 . . . 8 . 2 . . . . Report Inventory 12 | . 2 . 2 . . . 6 . 2 . . . . Retrieve Components 3 | . . . 1 . . . 2 . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 3 . 6 . 2 6 5 . 4 . . . . Terminals 25 | . 3 . 6 . 2 6 5 . 3 . . . . Track 2 | . . . . . . 2 . . . . . . . Assimilate 2 | . . . 1 . . . . . 1 . . . . Botnet 18 | . 3 . 4 . 2 3 4 . 2 . . . . Operators 3 | . . . 1 . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 40 | . 3 . 8 . 3 7 7 . 12 . . . . Full Trace Events 5 | . . . 1 . . . 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . Parts Repaired 7 | . 1 . 1 . 2 3 . . . . . . . Time 304 | . 32 . 32 . 92 148 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . . 2 . . . 6 . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 2 . 1 . . . . . Non-combat 4 | . . . . . 1 2 . 1 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 1 2 . 1 . . . . . parse_system 1 | . . . . . . . . 1 . . . . . no_distress 3 | . . . . . 1 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 1 26 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 40 | . . . 1 3 . 10 26 . . . . . . Largest Group 28 | . . . 1 4 4 14 28 27 27 . . . . Highest-Rated Group 432 | . . . 10 50 50 223 432 420 421 . . . . Highest-Rated Ally 34 | . . . 10 16 16 29 34 34 34 . . . . Total Orders 24 | . . . . 2 4 4 7 2 5 . . . . STAY 10 | . . . . 1 2 2 1 1 3 . . . . FOLLOW 9 | . . . . 1 2 2 2 1 1 . . . . DROP 1 | . . . . . . . 1 . . . . . . PICKUP 3 | . . . . . . . 2 . 1 . . . . COLLECT 1 | . . . . . . . 1 . . . . . . Ally Attacks 204 | . . . . . 19 120 48 . 17 . . . . Total Damage 2585 | . . . . . 236 1369 636 . 344 . . . . Kills 38 | . . . . . 4 17 10 . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Robot Analysis Total 150 | . . . . . . . . 5 . . . 145 . Derelict Logs Recovered 6 | . . . . 2 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 14703 | 130 1596 347 1269 1033 558 1148 1629 2248 2292 1390 867 97 99 Spaces Moved 10319 | 67 836 185 703 757 346 631 1083 1844 1647 1188 752 84 196 Core 239 | 13 . . . . . . . . . . . 30 196 Treads 1553 | 53 836 185 479 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 8527 | 1 . . 224 757 346 631 1083 1844 1647 1188 752 54 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 105 105 120 110 105 105 108 50 50 Average Speed 117 | 137 160 160 142 115 105 115 120 116 105 107 108 87 50 Slowest Speed 240 | 160 160 240 160 120 105 120 120 120 120 110 108 130 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 4 95 30 53 99 15 55 99 93 40 98 92 73 29 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 24 | . . . . . . . . 1 . . . 23 . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . 2 . 2 3 . . Spaces Dug 53 | . . 9 3 . 5 2 . . 24 8 2 . . Terrain Destroyed 210 | . . 16 3 . 5 2 . . 101 81 2 . . Melee 12 | . . . . . 5 2 . . 5 . . . . Projectile 46 | . . . 3 . . . . . 39 2 2 . . AOE 152 | . . 16 . . . . . . 57 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 12068 | 89 999 214 864 864 476 946 1353 1937 1980 1250 803 96 197 Wait 937 | . 84 13 55 56 72 214 173 76 133 16 44 1 . Move 10306 | 66 835 184 702 756 345 630 1082 1843 1646 1187 751 83 196 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 5 12 1 14 8 5 6 2 4 16 2 2 1 . Fast Attach 33 | 7 2 1 4 1 1 7 . 3 7 . . . . Attach 36 | 2 . 1 5 . 4 2 . . 13 5 . 3 1 Detach 8 | 1 . . 1 . . 1 . 3 2 . . . . Swap 127 | . 9 3 11 9 16 25 5 . 33 12 3 1 . Drop 82 | 1 9 . 19 8 3 10 6 5 16 2 1 2 . Fire 427 | 7 48 11 53 26 25 37 85 2 100 26 2 5 . Melee 18 | . . . . . 5 5 . . 8 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . 9 . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 12) 506 | -10/Materials | Discovered new exit (range 5) 1058 | -10/Materials | Discovered new exit (range 10) 1399 | -10/Materials | Discovered new exit (range 5) 1531 | -10/Materials | Repaired Imp. Treads 1727 | -10/Materials | Entered Mines 1728 | -10/Mines | Assembled infested the area 1756 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2014 | -10/Mines | Discovered new exit (range 5) 2074 | -10/Mines | Entered Materials 2074 | -9/Materials | Evolved 2 slots: Utility x2 2322 | -9/Materials | Discovered new exit (range 12) 2411 | -9/Materials | Discovered new exit (range 13) 3013 | -9/Materials | Repaired Imp. Treads 3220 | -9/Materials | Identified exit to Mines 3343 | -9/Materials | Entered Mines 3343 | -9/Mines | Accompanied by 1 ally 3350 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3397 | -9/Mines | Met a Derelict shopkeep closing up shop 3621 | -9/Mines | Discovered new exit (range 15) 3636 | -9/Mines | Build established: Commander-Mutant 3749 | -9/Mines | Discovered new exit (range 10) 3761 | -9/Mines | Identified exit to Materials 3922 | -9/Mines | Learned Materials security intel 4016 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4376 | -9/Mines | Entered Materials 4376 | -8/Materials | Accompanied by 4 allies 4376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4377 | -8/Materials | Identified exit to Storage 4504 | -8/Materials | Repaired Arm. Wheel 4565 | -8/Materials | Repaired Prc. Beam Rifle? 4934 | -8/Materials | Entered Storage 4934 | -8/Storage | Accompanied by 4 allies 4944 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5044 | -8/Storage | Repaired Med. Reactive Plating 5186 | -8/Storage | Lost 3 allies 5383 | -8/Storage | Garrison activated, responded to threat 5776 | -8/Storage | Garrison activated, responded to threat 5845 | -8/Storage | Repaired Prc. Beam Rifle 5891 | -8/Storage | Repaired Med. Reactive Plating 6016 | -8/Storage | Discovered new exit (range 4) 6020 | -8/Storage | Identified exit to Recycling 6082 | -8/Storage | Entered Recycling 6082 | -8/Recycling | Accompanied by 7 allies 6208 | -8/Recycling | Scanned before Scraplab entrance 6533 | -8/Recycling | Lost 4 allies 7425 | -8/Recycling | Discovered new exit (range 8) 7635 | -8/Recycling | Entered Scraplab 7657 | -8/Recycling | Discovered new exit (range 3) 7659 | -8/Recycling | Identified exit to Scraptown 7711 | -8/Recycling | Entered Scraptown 7711 | -8/Scraptown | Accompanied by 27 allies 7900 | -8/Scraptown | Visited UFD Registry 7900 | -8/Scraptown | Registered with UFD as "Flexihead" 7930 | -8/Scraptown | Visited LU-1G1's Boring Crew 8015 | -8/Scraptown | Visited Scrap Suit Storage 8308 | -8/Scraptown | Visited Analyses Database 8391 | -8/Scraptown | Visited Research Penetration Think Tank 8418 | -8/Scraptown | Visited Supply Room 8432 | -8/Scraptown | Visited Botcube Research 8444 | -8/Scraptown | Found Botcube 8488 | -8/Scraptown | Discovered new exit (range 3) 8589 | -8/Scraptown | Visited Abandonware Association 8598 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8609 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 8673 | -8/Scraptown | Visited Infowarlord's Domain 8694 | -8/Scraptown | Visited Chapter 10 8765 | -8/Scraptown | Found Exp. Terrain Scanner 8858 | -8/Scraptown | Visited Cyclists 8870 | -8/Scraptown | Entered Cyclist Reading Room 8922 | -8/Scraptown | Visited SPCMW 8959 | -8/Scraptown | Visited Shadow of the Wyrm 9036 | -8/Scraptown | Discovered new exit (range 11) 9100 | -8/Scraptown | Identified exit to Factory 9507 | -8/Scraptown | Visited Fellowship of the Rings 9630 | -8/Scraptown | System corruption cleaned by C-Scrubber 9816 | -8/Scraptown | Visited Scrapoid Research Area 9852 | -8/Scraptown | Visited Cave Peace 9959 | -8/Scraptown | Entered Factory 9959 | -6/Factory | Accompanied by 27 allies 9959 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10180 | -6/Factory | Discovered new exit (range 16) 10268 | -6/Factory | Identified exit to Factory 10594 | -6/Factory | Crushed by falling debris 10611 | -6/Factory | Lost 16 allies 10612 | -6/Factory | Build established: Commander-Assassin 10960 | -6/Factory | Lost 3 allies 11070 | -6/Factory | Discovered new exit (range 15) 11190 | -6/Factory | Identified exit to Lower Caves 11398 | -6/Factory | Build established: Mutant 11447 | -6/Factory | Discovered exit to Factory (range 13) 11467 | -6/Factory | Spotted B-75 Beast 11533 | -6/Factory | Destroyed B-75 Beast 11809 | -6/Factory | Fabricated Arm. Wheel? 12251 | -6/Factory | Entered Lower Caves 13015 | -6/Lower Caves | Discovered new exit (range 12) 13024 | -6/Lower Caves | Identified exit to Lower Caves 13180 | -6/Lower Caves | Learned 8 Factory zone layouts 13641 | -6/Lower Caves | Entered another Lower Caves area 13775 | -6/Lower Caves | Discovered exit to Factory (range 15) 13864 | -6/Lower Caves | Learned 4 Factory zone layouts 14079 | -6/Lower Caves | Learned Factory garrison access intel 14458 | -6/Lower Caves | Discovered new exit (range 10) 14494 | -6/Lower Caves | Identified exit to Data Miner 14508 | -6/Lower Caves | Entered Data Miner 14508 | -6/Data Miner | Discovered new exit (range 6) 14524 | -6/Data Miner | Identified exit to Proximity Caves 14538 | -6/Data Miner | Met Data Miner 14553 | -6/Data Miner | Destroyed Data Miner 14556 | -6/Data Miner | Interfaced with the Data Conduit 14558 | -6/Data Miner | Found Prototype Hackware 14589 | -6/Data Miner | Core integrity fell below 50% 14596 | -6/Data Miner | Core integrity fell below 20% 14605 | -6/Data Miner | Entered Proximity Caves 14605 | -5/Proximity Caves | Identified Deep Network Scanner 14623 | -5/Proximity Caves | Lost 11 parts (1p3n3u4w) 14675 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14704 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14576_ Rnf. Deuterium Engine destroyed. 14585_ Rocket Launcher destroyed. 14585_ Destroyed Rocket Launcher. 14587_ Arm. Huge Wheel destroyed. 14587_ Imp. Proton Missile Launcher destroyed. 14589_ Dropped Energy Well. 14590_ Dropped Hcp. Storage Unit. 14591_ Armor Integrity Analyzer destroyed. 14592_ Adv. Heat Sink destroyed. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 14605_ Identified Deep Network Scanner. 14674_ Penetrated by Slug. 14674_ Slug penetrates Wall. 14675_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 14679_ Y-72 Warden: "REQUESTING BACKUP." 14687_ Slug penetrates Wall. 14687_ Penetrated by Slug. 14688_ Deep Network Scanner destroyed. 14704_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ##?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????? ?????????## ??????????????????????? | | ??????????? ######## ??????????????????????? | | ??????????? h#??????????????????????? | | ?????????????? #??????????????????????? | | ??????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????## ##?????????????????????? | | ?????????????????????## ##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????###?# #????????????????????? | | ?????????????????## ### ####????????????????????? | | ?????????????????? ## #???????????????????????? | | ??????? ?????????# ##s #???????????????????????? | | ??????? ???####### ## ####????????????????????? | | ????? ?? #??# #????????????????????? | | ???? ### #????????????????????? | | ????? #????????????????????? | | ?????? # " #????????????????????? | | ????????? # " " #????????????????????? | | ?????????# # "" " " " #????????????????????? | | #????????# # "" " " #????????????????????? | | ##???????# # " "" " #????????????????????? | | ##?????## # " """ #????????????????????? | | #?????# # " #????????????????????? | | #??????# """""" #???????????????????? | | #????##### " " #???????????????????? | | ????## ### " #???????????????????? | | ##### "" #???????????????????? | | """ " ????????????????????? | | ### " "" ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 25 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Prc. Beam Rifle | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Unlimited Data Challenges ------------ None Game ------ Seed CobblerInertialAutogun Manual? 0 Play Time 04:04:01 Cumulative 130.7 hours Start 2025.01.18 @ 13:47:04 End 2025.01.18 @ 20:19:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1f039aa-3010-44d0-a963-b235128d261c