Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 21:21:43 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (3393) 3393 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 9680 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 288 Aligned with FarCom 300 Cogmind --------- Core Integrity 32/850 Matter 43/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Army-in-a-Box (0/30) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Trap Scanner Advanced Sensor Array Seismic Detector Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Array Long-range Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Melee Analysis Suite Army-in-a-Box > --- WEAPON ----------- Improved Heavy Machine Gun Greatsword > --- INVENTORY -------- Improved Weapon Shielding Decoy Drone Bay Long-range Missile Launcher Plasma Cutter [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 2 . 1 . . 2 . . Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 112 | . 7 3 3 3 3 14 4 . 6 17 2 50 Power 8 | . . . . 1 . 1 . . . 1 . 5 Engine 7 | . . . . 1 . 1 . . . 1 . 4 Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | . 4 . 1 . 1 6 1 . 1 3 . 15 Treads 2 | . . . . . 1 . . . . . . 1 Leg 13 | . 2 . 1 . . 6 . . 1 3 . . Wheel 13 | . 2 . . . . . . . . . . 11 Hover 1 | . . . . . . . . . . . . 1 Flight 3 | . . . . . . . 1 . . . . 2 Utility 45 | . 1 2 1 2 2 1 2 . 2 9 1 22 Device 16 | . 1 1 . 2 . . 1 . . 1 1 9 Storage 3 | . . 1 1 . . . . . . . . 1 Processor 11 | . . . . . 2 1 . . . 4 . 4 Hackware 1 | . . . . . . . . . . . . 1 Protection 14 | . . . . . . . 1 . 2 4 . 7 Artifact . | . . . . . . . . . . . . . Weapon 27 | . 2 1 1 . . 6 1 . 3 4 1 8 Energy Gun 4 | . 2 1 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 11 | . . . . . . 4 . . 3 2 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 7 | . . . . . . 2 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 2 1 . . 2 . 1 Corrupted Parts 2 | . . . . . . 1 . . . . . 1 System Corruption 11 | . . . . . . 7 . . . . . 4 Parts Lost 36 | . . . . . . 6 1 1 . . 4 24 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 12 | . . . . . . 2 . . . . 1 9 Utility 11 | . . . . . . . 1 . . . 2 8 Weapon 10 | . . . . . . 3 . 1 . . 1 5 Highest Loss Streak 6 | . . . . . . 5 1 1 . . 3 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | . 7 7 3 4 3 3 4 3 3 3 3 8 Power . | . . . . . . . . . . . . . Propulsion . | . 3 3 1 . . . . . . . . . Utility 2 | . . . 1 2 2 2 2 2 2 2 1 2 Weapon 2 | . 2 2 . 1 . . . . . . 1 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 6 . 1 2 . 1 . . . . . 6 Power 2 | . . . . 2 . . . . . . . . Propulsion 4 | . 2 . 1 . . . . . . . . 1 Utility . | . . . . . . . . . . . . . Weapon 9 | . 4 . . . . 1 . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 93 99 100 100 84 94 84 93 96 94 59 66 Engine 6 | . 14 14 14 14 9 6 7 7 7 6 2 1 Leg 15 | . 26 28 28 28 18 24 22 23 23 20 19 2 Wheel 5 | . . . . . . . . . . . . 13 Device 9 | . 9 13 14 14 9 9 5 7 . 5 3 9 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 2 5 Processor 6 | . . . . . 7 18 15 15 15 10 8 3 Protection 6 | . . . . . . . 1 5 12 22 9 8 Energy Gun 9 | . 24 28 28 28 24 13 . . . . . . Ballistic Gun 5 | . 3 . . . . 4 23 20 28 17 5 2 Launcher 1 | . . . . . . 7 . 5 . . . 1 Slashing Weapon 2 | . . . . . . . . . . 3 6 5 Piercing Weapon 1 | . . . . . . . . . . . . 3 Peak Build Rating 87 | . 14 23 20 30 34 37 44 42 47 68 87 78 Average Rating 39 | . 12 14 18 23 30 33 37 39 43 62 75 48 On Entrance 32 | 6 6 14 15 20 24 34 37 42 33 47 68 77 Avg Prop Armor Cover (%) 6 | . . . . . 8 7 . . . . . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 13 17 17 22 26 29 30 36 36 44 53 89 121 Greatest Support 60 | 20 26 26 26 26 26 41 36 36 36 60 60 40 Greatest Overweight (x) 33 | . 1 . . . 1 6 . . 1 1 2 33 Average Overweight (x) . | . . . . . . . . . . . . 2 Largest Inventory Capacity 15 | . 8 8 10 10 10 10 10 10 10 10 10 15 Average Capacity 11 | . 8 7 8 10 10 10 10 10 10 10 6 14 Most Carried 15 | . 8 8 10 10 10 10 10 10 10 10 10 15 Average Carried 10 | . 7 7 8 10 9 9 9 9 9 9 6 13 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 5 15 Final Carried 10 | 6 8 8 10 10 9 10 10 9 10 10 4 9 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 11% | Gunner 10% | Gladiator 8% | Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gladiator | -6/Factory Gladiator | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Matter Collected 2344 | 200 64 36 . 90 . 198 152 . 66 361 . 1177 Remotely . | . . . . . . . . . . . . . Salvage Created 3916 | . 115 235 . 76 . 843 67 . 66 582 . 1932 Parts 223 | . 8 18 . 2 . 47 4 . 3 23 . 118 Haulers Intercepted 5 | . . . . . . 2 . . . 1 . 2 Recyclers Shooed 6 | . 1 . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 61 | . 2 7 . 1 . 18 1 . 1 5 . 26 Melee 12 | . . . . . . . . . . 4 . 8 Guns 19 | . 2 5 . 1 . 8 1 . 1 1 . . AOE 30 | . . 2 . . . 10 . . . . . 18 Classes Destroyed 13 | . 2 1 . 2 . 3 . . . 1 . 4 Worker 11 | . . . . 1 . 2 . . . 3 . 5 Builder 5 | . . . . . . . . . . . . 5 Tunneler 5 | . . . . . . . . . . . . 5 Hauler 5 | . . . . . . 2 . . . 1 . 2 Recycler 7 | . . . . . . 1 . . . 1 . 5 Operator 3 | . 1 . . . . . . . . . . 2 Swarmer 11 | . . 3 . . . 4 . . . . . 4 Grunt 20 | . 2 4 . . . 6 . . . 2 . 6 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . 2 Sentry 15 | . . . . 1 . 7 1 . 1 1 . 4 Hunter 6 | . . . . . . 1 . . . 1 . 4 Programmer 6 | . . . . . . . . . . 1 . 5 Best Kill Streak 9 | . 2 4 . 1 . 6 1 . 1 2 . 9 Combat Bots Only 5 | . 2 4 . 1 . 5 1 . 1 2 . 4 Max Kills in Single Turn 3 | . 2 2 . 1 . 2 1 . 1 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 2 . . . 2 . . . . . 3 Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Hostile Shots Fired 635 | . 7 19 . . 2 81 36 1 18 70 6 395 Missed 214 | . 3 6 . . . 32 15 . 7 26 1 124 Hits 421 | . 4 13 . . 2 49 21 1 11 44 5 271 Melee 22 | . . . . . . . . 1 . . 5 16 Projectile 399 | . 4 13 . . 2 49 21 . 11 44 . 255 Critical Strikes 16 | . . 1 . . . 3 . 1 . 1 1 9 Actively Blocked 1 | . . . . . . . . . . 1 . . Damage Taken 7039 | . 52 137 . . 30 1056 168 35 85 506 221 4749 Core 1150 | . . 11 . . 15 243 28 35 . 30 32 756 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 210 | . . . . . . . . . . 176 34 . Ignored by Resistances 158 | . . . . . . . . . . . . 158 Core Remaining (%) 84 | 100 . . . 95 . 53 . . 91 . . . Volleys Fired 120 | . 5 11 . 4 1 63 5 . 3 3 1 24 Largest 3 | . 2 2 . 2 3 3 3 . 3 2 1 2 Hottest 135 | . 90 90 . 90 135 135 71 . 74 30 43 88 Shots Fired 221 | . 10 22 . 8 3 115 15 . 9 9 1 29 Gun 173 | . 10 22 . 8 3 89 15 . 9 9 . 8 Cannon . | . . . . . . . . . . . . . Launcher 48 | . . . . . . 26 . . . . 1 21 Special . | . . . . . . . . . . . . . Kinetic 72 | . . . . . . 31 15 . 9 9 . 8 Thermal . | . . . . . . . . . . . . . Explosive 46 | . . . . . . 24 . . . . 1 21 Electromagnetic 103 | . 10 22 . 8 3 60 . . . . . . Robot Hit Streak 21 | . 5 10 . 8 14 21 9 . 3 6 2 11 Robot Miss Streak 8 | . 4 8 . 2 . 3 2 . 3 3 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 216 | . 8 15 . 6 3 72 10 . 5 23 1 73 Core Hits 188 | . 8 13 . 5 2 51 3 . 6 9 1 90 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . 4 . 3 Destroy 1 | . . . . . . . . . . 1 . . Sever 5 | . . . . . . . . . . 3 . 2 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 126 | . . . . . . . . . . 27 1 98 Impact . | . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . 27 1 77 Piercing 21 | . . . . . . . . . . . . 21 Sneak Attacks 32 | . . . . . . . . . . 4 . 28 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 10921 | . 319 276 . 90 46 1708 167 . 86 1215 652 6362 Guns 1717 | . 124 159 . 73 46 888 167 . 84 111 . 65 Cannons . | . . . . . . . . . . . . . Explosions 4840 | . 194 75 . . . 769 . . . . 652 3150 Melee 4251 | . . . . . . . . . . 1104 . 3147 Ramming 113 | . 1 42 . 17 . 51 . . 2 . . . Kinetic 538 | . . . . . . 111 167 . 84 111 . 65 Thermal 555 | . 123 75 . . . . . . . . . 357 Explosive 4176 | . . . . . . 731 . . . . 652 2793 Electromagnetic 1288 | . 195 159 . 73 46 815 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3690 | . . . . . . . . . . 1104 . 2586 Piercing 561 | . . . . . . . . . . . . 561 Highest Corruption 42 | . . . . . . 7 . . . 6 19 42 Average Corruption 18 | . . . . . . 7 . . . 5 13 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 206 | . . . . . . 22 . . . 18 11 155 Message Errors 39 | . . . . . . 4 . . . 2 2 31 Matter Fused 44 | . . . . . . 4 . . . 5 2 33 Heat Flow Errors 24 | . . . . . . 3 . . . 2 1 18 Energy Discharges 27 | . . . . . . 4 . . . 3 1 19 Parts Rejected 5 | . . . . . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . . . . . . 1 . 28 Data Loss (major) 9 | . . . . . . 2 . . . 1 . 6 Misfires 9 | . . . . . . 1 . . . 3 . 5 Alerts 8 | . . . . . . 3 . . . 1 1 3 Misdirections 9 | . . . . . . . . . . . 4 5 Weapon Failures 2 | . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1128 | . 15 . . . . 37 . . . 265 30 781 Projectiles . | . . . . . . . . . . . . . Explosions 272 | . 15 . . . . 37 . . . . 30 190 Melee 856 | . . . . . . . . . . 265 . 591 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1593 | . . . . . . 334 . . . . . 1259 Shots 47 | . . . . . . 12 . . . . . 35 Rammed . | . . . . . . . . . . . . . Targets Rammed 23 | . 2 10 . 1 . 9 . . 1 . . . Kicked 23 | . 2 10 . 1 . 9 . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 437 | . 120 6 . 331 21 191 437 . 22 259 256 307 Average Temperature 88 | . 62 3 . 173 14 46 126 . 14 132 131 103 Received Heat Transfer 1344 | . 30 30 . . 9 270 54 . 30 117 . 804 Effects 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 450 | . 150 100 . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Maximum Alert Level 3 | . . . . . . 2 . . . . . 3 Low Security (%) 69 | . 100 100 . 100 100 55 100 100 100 100 100 42 Level 1 15 | . . . . . . 37 . . . . . 22 Level 2 15 | . . . . . . 7 . . . . . 33 Level 3 . | . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 796 | . 50 128 . 20 . 491 139 41 30 66 23 796 Initial 139 | . . . . . . . 139 41 7 . 23 . Average 168 | . 17 38 . . . 187 125 28 3 12 5 314 Influence Increases 3368 | . 91 253 . 25 . 834 30 . 35 217 12 1871 Destroy 0b10 Robot/C 1360 | . 40 140 . 20 . 360 20 . 20 100 . 660 Destroy 0b10 Robot/NC 185 | . 5 . . 5 . 25 . . . 25 . 125 Destroy Leader 390 | . 10 30 . . . 104 10 . 10 42 . 184 Allied During Kill 94 | . . . . . . . . . . . . 94 Successful Hack 107 | . 18 . . . . 11 . . 5 30 . 43 Disable Machine 600 | . 15 . . . . 165 . . . . . 420 Destroy Structure 497 | . 3 8 . . . 154 . . . 5 12 315 Lose Combat Pursuer 135 | . . 75 . . . 15 . . . 15 . 30 Influence Decreases 2573 | . 91 253 . 25 . 527 218 108 46 151 78 1076 Entered New Map 293 | . . . . . . . 168 78 4 . 43 . Time Decay 1555 | . 91 253 . 25 . 317 40 20 42 151 20 596 Lost Part 324 | . . . . . . 60 10 10 . . 4 240 Lost Ally 251 | . . . . . . . . . . . 11 240 Purge Threat 150 | . . . . . . 150 . . . . . . Squads Dispatched 28 | . 1 . . . . 4 . . 2 4 . 17 Investigation 4 | . . . . . . 1 . . 1 1 . 1 Extermination 8 | . . . . . . . . . 1 1 . 6 Reinforcement 12 | . 1 . . . . 3 . . . 2 . 6 Assault 4 | . . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Distress Signals 4 | . . . . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 5 13 . 2 1 24 1 6 2 9 6 44 Peak Tracking Total 6 | . 2 3 . 2 1 4 1 6 1 2 6 6 Tactical Retreats 7 | . . 3 . . . 1 . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Traps Triggered 7 | . . . . . . 1 1 . . 4 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Machines Disabled 40 | . 1 . . . . 11 . . . . . 28 Max in Single Turn 6 | . 1 . . . . 2 . . . . . 6 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Machines Accessed 21 | . 2 1 2 . . 4 . . 2 3 . 7 Terminals 12 | . 2 . . . . 2 . . 1 2 . 5 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 Recycling Units 2 | . . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 43 | . 3 1 2 . . 13 . . 4 8 . 12 Successful 22 | . 2 1 2 . . 8 . . 2 5 . 2 Failed 21 | . 1 . . . . 5 . . 2 3 . 10 Catastrophic 9 | . 1 . . . . . . . 1 2 . 5 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . 1 . . 7 . . . 1 . 2 Terminals 28 | . 3 . . . . 9 . . 2 6 . 8 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . . 2 . . . . . 2 Recycling Units 4 | . . . . . . 2 . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 15 | . 2 1 2 . . 4 . . 1 3 . 2 Record 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . 1 Zone Layout 3 | . 1 . . . . 1 . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . 2 . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Search 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 13 | . 2 . . . . 3 . . 1 2 . 5 Full Trace Events 3 | . . . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 268 | . . . . . . 268 . . . . . . Retrieved Matter 387 | . . . . . . 387 . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . Highest-Rated Group 15 | . . . . . 15 15 . . . . . . Highest-Rated Ally 15 | . . . . . 15 15 . . . . . . Total Orders 4 | . . . . . . 1 . . . . . 3 STAY 1 | . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 173 | . . . . . . 1 . . . . 76 96 Total Damage 2392 | . . . . . . 10 . . . . 1184 1198 Kills 10 | . . . . . . . . . . . 2 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Active Infowar (turns) 2796 | . . . . . 54 608 . . . 104 . 2030 Optics 766 | . . . . . 54 608 . . . 104 . . Sensors 1 | . . . . . . . . . . . . 1 Terrain 474 | . . . . . . . . . . . . 474 Traps 1122 | . . . . . . . . . . . . 1122 Seismic 9 | . . . . . . . . . . . . 9 T.N.C. 703 | . . . . . . . . . . . . 703 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches 51 | . . . . . . . . . . . 12 39 Drone Recoveries 5 | . . . . . . . . . . . 3 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Turns Passed 7921 | . 282 763 536 531 124 1023 95 58 422 749 176 3162 Spaces Moved 5127 | 1 209 585 438 421 63 508 82 64 257 460 94 1945 Core 25 | . . . . . . 2 . . . . . 23 Treads . | . . . . . . . . . . . . . Legs 3208 | 1 197 585 438 421 63 506 82 64 257 460 94 40 Wheels 1849 | . 12 . . . . . . . . . . 1837 Hover 33 | . . . . . . . . . . . . 33 Flight 12 | . . . . . . . . . . . . 12 Fastest Speed 80 | 120 80 120 120 120 120 90 90 90 90 103 130 95 Average Speed 126 | 120 118 120 120 120 170 134 90 90 155 130 173 124 Slowest Speed 1700 | 120 190 120 120 120 190 350 90 90 180 180 270 1700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . 2 . . . . . 6 Cave-ins Triggered 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 42 | 2 36 78 62 80 7 75 4 64 7 17 72 51 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . 1 . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 36 | . . . . . . . . . . 5 1 30 Terrain Destroyed 663 | . 2 8 . . . 191 . . . 5 13 444 Melee 36 | . . . . . . . . . . 5 1 30 Projectile . | . . . . . . . . . . . . . AOE 627 | . 2 8 . . . 191 . . . . 12 414 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Total 6136 | . 235 622 453 439 77 743 95 64 270 550 107 2481 Wait 481 | . 2 6 . 6 6 136 . . . 19 5 301 Move 5117 | . 208 584 437 420 62 507 82 63 256 460 93 1945 Hop . | . . . . . . . . . . . . . Pick Up 24 | . 5 3 3 . . 2 1 . . 2 . 8 Fast Attach 84 | . 3 3 . 1 3 13 3 . 5 8 1 44 Attach 24 | . 2 1 . . 1 . 2 . . 2 1 15 Detach 32 | . 1 . . . . 2 1 . 1 3 3 21 Swap 39 | . 2 . 4 4 . 2 . . 2 13 . 12 Drop 70 | . 5 4 9 3 . 9 1 1 2 13 2 21 Fire 120 | . 5 11 . 4 1 63 5 . 3 3 1 24 Melee 118 | . . . . . . . . . . 27 1 90 Ram . | . . . . . . . . . . . . . Kick 23 | . 2 10 . 1 . 9 . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met 8R-AWN 277 | -10/Materials | Discovered new exit (range 6) 283 | -10/Materials | Entered Mines 286 | -10/Mines | Followed 8R-AWN into the Mines 303 | -10/Mines | Build established: Mutant 455 | -10/Mines | Discovered new exit (range 5) 689 | -10/Mines | Learned location of Storage (-8) 875 | -10/Mines | Found the Drone Emporium 880 | -10/Mines | Found Prototype Device 880 | -10/Mines | Identified Decoy Drone Bay 910 | -10/Mines | Discovered new exit (range 8) 1041 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Entered Exiles 1076 | -10/Exiles | Welcomed by 8R-AWN 1097 | -10/Exiles | Met EX-HEX 1128 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1172 | -10/Exiles | Opened EX-Vault 1184 | -10/Exiles | Found Army-in-a-Box 1225 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1263 | -10/Exiles | Met EX-DEC 1269 | -10/Exiles | Learned location of Zion (-6) 1307 | -10/Exiles | Discovered new exit (range 10) 1582 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1582 | -10/Exiles | Entered Mines 1586 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1615 | -9/Mines | Discovered new exit (range 5) 1619 | -9/Mines | Learned location of 1 exit from Materials 1755 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1758 | -9/Mines | Found Prototype Device 1758 | -9/Mines | Identified Exp. Sensor Array 1917 | -9/Mines | Found a hidden stash of uninstalled traps 2102 | -9/Mines | Discovered new exit (range 8) 2113 | -9/Mines | Entered Materials 2113 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2114 | -8/Materials | Identified exit to Storage 2237 | -8/Materials | Entered Storage 2237 | -8/Storage | Accompanied by 1 ally 2238 | -8/Storage | Identified exit to Recycling 2432 | -8/Storage | Build established: Skirmisher 2909 | -8/Storage | Lost 5 parts (1p2n2w) 3188 | -8/Storage | Discovered new exit (range 16) 3228 | -8/Storage | Build established: Gunner 3260 | -8/Storage | Entered Factory 3260 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3355 | -7/Factory | Sucked down chute 3355 | -7/Factory | Entered Waste 3366 | -7/Waste | Spotted C-40 Crusher 3368 | -7/Waste | Spotted C-40 Crusher 3379 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Spotted C-40 Crusher 3389 | -7/Waste | Spotted C-40 Crusher 3398 | -7/Waste | Spotted C-40 Crusher 3399 | -7/Waste | Discovered new exit (range 16) 3399 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3413 | -7/Waste | Entered Factory 3502 | -7/Factory | Discovered new exit (range 8) 3835 | -7/Factory | Entered another Factory area 3835 | -6/Factory | Evolved 2 slots: Utility x2 4357 | -6/Factory | Identified exit to Lower Caves 4519 | -6/Factory | Build established: Gladiator 4584 | -6/Factory | Sucked down chute 4584 | -6/Factory | Entered Waste 4595 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | EMP discharged 4599 | -6/Waste | System corruption reached 10% 4634 | -6/Waste | Spotted C-40 Crusher 4642 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4645 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4651 | -6/Waste | Crushed by Compactor (1 part destroyed) 4661 | -6/Waste | Spotted C-40 Crusher 4663 | -6/Waste | Spotted C-40 Crusher 4682 | -6/Waste | Lost 3 parts (2u1w) 4688 | -6/Waste | Spotted C-40 Crusher 4690 | -6/Waste | Spotted C-40 Crusher 4699 | -6/Waste | EMP discharged 4712 | -6/Waste | Allies destroyed C-40 Crusher 4714 | -6/Waste | Discovered new exit (range 16) 4743 | -6/Waste | Crushed by Compactor (1 part destroyed) 4744 | -6/Waste | Allies destroyed C-40 Crusher 4749 | -6/Waste | Lost 8 allies 4760 | -6/Waste | Entered Factory 5343 | -6/Factory | Build established: Scavenger-Mutant 5375 | -6/Factory | Lost 3 parts (2n1u) 5793 | -6/Factory | Found Hvy. Reactive Plating 5839 | -6/Factory | Found Prototype Launcher 5839 | -6/Factory | Identified Rocket Array 6090 | -6/Factory | Found Hvy. Reactive Plating 6096 | -6/Factory | Discovered new exit (range 16) 6507 | -6/Factory | Identified exit to Factory 6860 | -6/Factory | First assault squad dispatched 6919 | -6/Factory | Core integrity fell below 50% 6953 | -6/Factory | Lost 3 parts (1p1n1u) 7206 | -6/Factory | Crushed by falling debris 7206 | -6/Factory | System corruption reached 30% 7271 | -6/Factory | Lost 6 parts (1p2n2u1w) 7344 | -6/Factory | Spotted B-75 Beast 7387 | -6/Factory | Discovered exit to Factory (range 13) 7467 | -6/Factory | Lost 11 allies 7548 | -6/Factory | Crushed by falling debris 7655 | -6/Factory | Core integrity fell below 20% 7685 | -6/Factory | Lost 3 parts (2n1w) 7872 | -6/Factory | Build established: Mutant 7907 | -6/Factory | Lost 5 allies 7922 | -6/Factory | Self-destructed Last Messages --------------- local area. 07890_ U-05 Engineer builds a Wall. 07894_ G-50 Soldier destroyed. 07894_ U-05 Engineer lays Concrete. 07895_ U-05 Engineer builds a Wall. 07898_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 07898_ R-10 Processor collects Lrg. Storage Unit. 07899_ System corrupted: Heat flow error (+235). 07899_ U-05 Engineer lays Concrete. 07902_ U-05 Engineer builds a Wall. 07906_ U-05 Engineer lays Concrete. 07907_ The unstable cave ceiling collapses. 07907_ U-05 Engineer builds a Wall. 07909_ R-10 Processor collects Unknown Power Core. 07912_ U-05 Engineer builds a Wall. 07912_ R-10 Processor collects Gauss Rifle. 07913_ Y-54 Guardian system terminally corrupted. 07915_ System corrupted: Matter fused (-10). 07921_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???""?"""????????????????????????????????????????? | | ???"" 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[%[%[%=! = % ###############m # | | ## !###!!* u %%% % =@nn + n n # | | ### *##!% ##/### ################ # | | ## #### # #??????????# # | | # #### * ## #??????????# + | | # ##### ####??????????# """ """ # | | ###???#+### ## """ #?????????????# """ """ # | | ????????? ### """ ##?????????????# """ """ # | | ??????? !??# R" #?????????????############ | | ?????""" ??# """ #?????????????? #k | | ?????""" ]??# "" #??????????????" # | | ??????"" ??# #???????????#?"" # | | ?????? !??##########???????????# "Y # | | ???????####???????????????????????# "" # | | ??????????????????????????????????# "" "" + | | ??????????????????????????????????# "" # | | ??????????????????????????????????# """ # | | ??????????????????????????????????#=* """ # | | ??????????????????????????????????#[* """ /n | | ??????????????????????????????????# [[ # | | ??????????????????????????????????# =%* ### | | ??????????????????????????????????####### ######?? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 1350 Resistance: KI 40 Resistance: TH 10 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingDynamicArchive Manual? 0 Play Time 00:46:01 Cumulative 1354.1 hours Start 2026.08.05 @ 20:10:13 End 2026.08.05 @ 21:21:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1660 Rogue 1376 Adventurer 124 Explorer 160 Win Type - Total 69 Types 54/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cde4580-06d5-4113-894e-4c60580f79b0