Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 20:16:51 Player: Sionnis Result: Destroyed by T8-BJA(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (220) 1100 Value Destroyed (7053) 7053 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 14827 Bonus ------- High Alert Combat Kills 766 Follower Combat Kills 342 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -854 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 72/100 System Corruption 17% Temperature Critical (576) Movement Core (350) Ox6 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Zionite Light DM Reactor Light Treads Light Treads Gravmag System Gravmag System Makeshift Hover Unit Makeshift Hover Unit Zionite Biocell (600) Thermic Laser Barrage Gun Barrage Gun Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Heavy Laser Barrage Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Gravmag System Gravmag System Makeshift Hover Unit Makeshift Hover Unit Advanced Heat Sink Hardened Light Armor Plating Heavy Laser Thermic Laser Thermic Laser Heavy Plasma Cannon Barrage Gun Makeshift Sword [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . Utility 4 | . . . . 2 . . 1 . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 164 | 5 8 4 14 22 8 3 2 4 14 8 17 13 3 21 18 Power 22 | 1 . 1 3 5 1 . . . 2 . 3 3 1 1 1 Engine 17 | 1 . 1 3 3 1 . . . 2 . 3 1 1 1 . Core 4 | . . . . 2 . . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 37 | 4 . . 2 6 1 . 1 2 4 . 4 5 1 5 2 Treads 27 | 2 . . 2 4 1 . 1 2 4 . . 4 1 5 1 Leg 5 | . . . . . . . . . . . 4 1 . . . Wheel 4 | 2 . . . 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 58 | . 2 . 1 6 5 2 1 2 2 5 5 4 1 11 11 Device 22 | . . . . 2 1 1 1 1 1 2 2 2 . 5 4 Storage 4 | . 1 . . . . . . . . 2 . . . . 1 Processor 4 | . 1 . . 1 . . . . . . 1 . . . 1 Hackware 2 | . . . . 2 . . . . . . . . . . . Protection 26 | . . . 1 1 4 1 . 1 1 1 2 2 1 6 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | . 6 3 8 5 1 1 . . 6 3 5 1 . 4 4 Energy Gun 18 | . 2 3 3 1 1 . . . 2 1 2 1 . . 2 Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 Ballistic Gun 21 | . 4 . 4 4 . 1 . . 2 . 1 . . 4 1 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . 2 5 Parts Lost 68 | . . 4 4 2 1 3 . 1 15 7 3 5 . 4 19 Power 9 | . . 1 1 . . . . . 3 . 1 1 . . 2 Propulsion 14 | . . . 2 1 . . . . 3 2 1 1 . 1 3 Utility 23 | . . . . . 1 2 . 1 3 2 1 2 . 2 9 Weapon 22 | . . 3 1 1 . 1 . . 6 3 . 1 . 1 5 Highest Loss Streak 15 | . . 3 3 2 1 2 . 1 15 7 2 3 . 1 13 To Critical Strikes 3 | . . . . . . . . . . 1 . 1 . 1 . Average Slot Usage (%) 93 | . 94 98 93 97 94 90 92 91 79 62 89 99 100 99 95 Engine 8 | . 14 12 8 7 . 9 7 7 3 . 8 11 13 13 10 Treads 22 | . 28 28 27 22 21 18 23 22 24 15 3 14 26 25 25 Leg 1 | . . . . . . . . . . . 19 10 . . . Device 10 | . . . . 6 8 9 15 15 13 13 14 15 13 14 15 Storage 8 | . 11 14 14 9 9 9 7 7 7 14 11 6 6 6 6 Processor 1 | . 12 14 4 . . . . . . . . . . . . Protection 13 | . . . 9 17 17 18 15 14 9 6 8 17 20 18 13 Energy Gun 9 | . 11 28 13 1 5 9 7 7 5 1 15 12 13 10 8 Ballistic Gun 11 | . 16 . 13 24 21 18 15 15 8 . 2 6 6 8 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 3 29 27 41 55 61 61 63 63 62 57 74 73 70 75 74 Greatest Support 110 | 40 40 40 40 60 90 90 110 110 110 60 65 80 80 91 91 Greatest Overweight (x) 6 | . . . 1 2 . . . . 1 . 2 1 . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 13 12 15 15 15 15 15 15 15 5 15 15 15 15 15 Average Carried 13 | . 9 10 12 14 14 14 13 14 9 2 11 14 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 12 9 15 15 15 12 15 15 5 3 15 15 15 15 13 Class Distribution -------------------- 42% | Scavenger-Tank 33% | Tank 18% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 5956 | 179 311 28 325 989 722 454 30 305 75 186 448 274 181 1227 222 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7952 | . 495 125 524 1182 687 821 47 745 153 39 782 369 332 1469 182 Parts 465 | . 38 6 38 78 34 50 4 32 3 3 21 12 18 117 11 Haulers Intercepted 4 | . 2 . . . . 2 . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . 9 . . . . 32 . . . 5 14 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 158 | . 5 9 11 33 23 14 1 15 4 1 11 10 7 11 3 Melee 3 | . . . . . . . . . . 1 2 . . . . Guns 143 | . 5 7 7 33 23 14 1 15 1 . 7 10 7 10 3 Cannons 1 | . . . . . . . . . 1 . . . . . . AOE 7 | . . 2 3 . . . . . 2 . . . . . . Classes Destroyed 30 | . 8 3 6 2 3 2 1 1 . . . 1 1 1 1 Worker 9 | . 1 . . 5 . 1 . . . . 2 . . . . Builder 3 | . 2 . . . . 1 . . . . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . Hauler 4 | . 2 . . . . 2 . . . . . . . . . Recycler 6 | . 2 . . 2 . 1 . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 4 | . 1 . . 3 . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . Watcher 10 | . 3 . . 2 . 4 . . . . 1 . . . . Swarmer 48 | . 3 3 2 14 7 2 . 8 . . . 5 4 . . Grunt 37 | . 2 . . 13 6 5 . 2 . . 6 . 3 . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . 1 1 . 2 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 21 | . . . 1 5 8 2 . 2 . . 3 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . 1 1 . . . . . . . . . Hunter 4 | . . . . . 1 1 . 1 . 1 . . . . . Programmer 3 | . . . . . . . 1 . . . 2 . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . Zionite 52 | . . . 2 . . . . . . . . . . 50 . Z-Technician 1 | . . . . . . . . . . . . . . . 1 Z-Light 3 | . . . . . . . . . . . . . . . 3 Decomposer 3 | . . . . . . . . 3 . . . . . . . Samaritan 2 | . . . . . . . . 1 . 1 . . . . . Tinkerer 10 | . . . . . . . . . . . . . 1 9 . Assembled 4 | . . 4 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . Savage 5 | . . . . . . . . 1 . . . 3 . 1 . Butcher 2 | . . . . . . . . . . . . 1 . 1 . Marauder 2 | . . . . . . . . . . . . . . 2 . Mutant 7 | . . . . . . . . . . . . 1 . 6 . Best Kill Streak 14 | . 4 3 4 10 4 5 1 8 3 1 4 5 3 14 2 Combat Bots Only 8 | . 3 3 2 7 4 5 1 8 3 1 4 5 3 2 2 Max Kills in Single Turn 3 | . 1 3 2 2 2 2 1 2 1 1 1 2 2 2 1 Gunslinging 1 | . . . . 1 1 . . 1 . . . . 1 1 . Exploded 2 | . . 2 2 . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 973 | . 9 17 47 98 64 58 2 66 65 42 133 87 27 151 107 Missed 261 | . 2 1 14 26 16 14 . 11 13 9 46 28 2 58 21 Damage Taken 12807 | . 48 576 636 752 633 722 22 784 2540 626 817 771 321 1182 2377 Core 1858 | . 16 100 88 126 59 129 . 51 402 32 82 22 . 156 595 Absorbed by Shields 1541 | . . . . 240 180 129 8 27 . . 219 200 118 237 183 Redirected to Shielding 142 | . . . . . . . . . . . . . . . 142 Regen/Repaired (Parts) 10 | . . . . 10 . . . . . . . . . . . Core Remaining (%) 47 | 100 . . 18 . . 42 . . . 30 . . . . . Volleys Fired 712 | . 28 20 48 74 44 41 1 28 25 10 37 26 20 277 33 Largest 3 | . 2 2 2 3 3 3 3 3 3 2 3 3 3 3 3 Hottest 219 | . 80 80 90 130 137 137 137 137 157 108 209 162 162 162 219 Shots Fired 1652 | . 56 40 93 222 125 118 3 84 50 14 107 75 61 543 61 Gun 1625 | . 56 40 89 222 125 118 3 84 38 12 103 75 61 543 56 Cannon 13 | . . . . . . . . . 4 . 4 . . . 5 Launcher 14 | . . . 4 . . . . . 8 2 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 851 | . 40 . 54 201 104 82 2 56 28 10 20 25 20 183 26 Thermal 717 | . . . 31 11 21 36 1 28 14 2 87 50 41 360 35 Explosive 10 | . . . . . . . . . 8 2 . . . . . Electromagnetic 74 | . 16 40 8 10 . . . . . . . . . . . Robot Hit Streak 28 | . 7 7 18 12 12 11 3 7 16 8 28 7 7 10 8 Robot Miss Streak 15 | . 4 2 1 12 13 15 . 4 4 4 5 5 5 6 10 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 47 | . . 1 1 5 11 6 . 4 1 . 1 6 3 7 1 Max Gunslinging Chain 2 | . . 1 1 1 2 1 . 1 1 . 1 1 1 1 1 Shots Hit Robots 1077 | . 37 26 56 170 97 88 1 57 40 21 82 56 41 270 35 Core Hits 880 | . 22 18 24 178 95 89 1 67 50 14 51 45 30 181 15 Critical Kills 4 | . . . 2 . . . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 2 2 . . 1 . 1 1 . 3 2 . 10 . Burn 16 | . . . . . . 1 . 1 1 . 3 2 . 8 . Destroy 4 | . . . 2 . . . . . . . . . . 2 . Corrupt 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . . . . . 9 10 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . 9 10 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22082 | . 639 413 1373 2817 1840 1688 31 1155 1183 658 2091 1268 888 5259 779 Guns 20277 | . 570 323 1038 2817 1840 1688 31 1155 696 189 1769 1268 888 5259 746 Cannons 191 | . . . . . . . . . 77 . 81 . . . 33 Explosions 1011 | . 69 90 335 . . . . . 410 107 . . . . . Melee 603 | . . . . . . . . . . 362 241 . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 11594 | . 419 . 888 2569 1584 1081 . 642 602 143 389 486 259 2251 281 Thermal 8761 | . 69 90 395 205 256 607 31 513 171 46 1461 782 629 3008 498 Explosive 517 | . . . . . . . . . 410 107 . . . . . Electromagnetic 607 | . 151 323 90 43 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 603 | . . . . . . . . . . 362 241 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . 1 10 10 17 17 Average Corruption 12 | . . . . . . . . . . . 1 6 10 14 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 230 | . . . . . . . . . . . 2 22 34 120 52 Message Errors 47 | . . . . . . . . . . . 1 5 9 16 16 Matter Fused 54 | . . . . . . . . . . . 1 6 6 29 12 Heat Flow Errors 26 | . . . . . . . . . . . . 3 9 11 3 Energy Discharges 18 | . . . . . . . . . . . . 4 3 8 3 Parts Rejected 3 | . . . . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 30 | . . . . . . . . . . . . . 3 22 5 Data Loss (major) 10 | . . . . . . . . . . . . 1 1 2 6 Misfires 9 | . . . . . . . . . . . . . 1 8 . Alerts 2 | . . . . . . . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . 1 . 1 . Weapon Failures 28 | . . . . . . . . . . . . 2 . 22 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 266 | . 15 . 17 . . 84 . . 13 137 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 129 | . 15 . 17 . . 84 . . 13 . . . . . . Melee 137 | . . . . . . . . . . 137 . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 411 | . . . 23 . 85 114 . . 136 53 . . . . . Shots 10 | . . . 1 . 1 1 . . 5 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 587 | . 36 70 4 409 423 578 . 18 30 . 336 250 374 430 587 Average Temperature 103 | . 15 25 3 93 117 145 . 7 30 . 141 107 106 89 108 Received Heat Transfer 2182 | . . 20 108 322 145 212 . 135 . . 268 . 97 176 699 Effects 31 | . . . . 1 1 7 . . . . 3 7 1 10 1 Shutdowns 7 | . . . . 1 1 2 . . . . . . 1 2 . Energy Bleed 4 | . . . . . . 2 . . . . 1 1 . . . Interference 14 | . . . . . . 2 . . . . 2 6 . 4 . Matter Decay 2 | . . . . . . 1 . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . 2 . . 1 . Parts Melted 27 | . . . 1 . . . . . . . 12 2 1 11 . Heat Transferred 15032 | . 50 100 475 225 370 952 37 851 444 100 2806 1443 1036 5390 753 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 1301 | . 187 132 . 726 1301 875 388 . . . 147 . . . . Initial 624 | . . 14 . . 471 624 388 . . . . . . . . Average 379 | . 82 102 . 245 879 733 325 . . . 47 . . . . Maximum Alert Level 4 | . . . . 3 4 3 1 . . . . . . . . Low Security (%) 48 | 100 100 100 . 56 . . 1 . . . 100 . . . . Level 1 12 | . . . . 15 . . 98 . . . . . . . . Level 2 14 | . . . . 24 22 39 . . . . . . . . . Level 3 21 | . . . . 3 62 60 . . . . . . . . . Level 4 2 | . . . . . 14 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 5 . 3 1 . . . 3 . . . . Investigation 3 | . 1 . . 1 . 1 . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . 2 . . . . Reinforcement 6 | . 1 . . 3 . 1 . . . . 1 . . . . Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . 1 1 . 2 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 262 | . 13 5 17 49 28 24 1 15 4 1 13 13 9 62 8 Peak Tracking Total 9 | . 2 2 4 6 4 5 1 9 4 1 4 5 4 3 5 Tactical Retreats 7 | . 1 . 1 1 . 1 . 1 . . . . 1 1 . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 14 | . . 2 3 1 2 2 . . . . . . . 3 1 Max in Single Turn 3 | . . 1 3 1 2 1 . . . . . . . 1 1 Phase Generator 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 29 | . 2 . . 8 3 5 3 1 4 . 3 . . . . Terminals 16 | . 2 . . 5 3 3 1 . . . 2 . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 81 | . 7 . . 19 5 8 7 1 30 . 4 . . . . Successful 53 | . 3 . . 12 1 3 2 1 30 . 1 . . . . Failed 28 | . 4 . . 7 4 5 5 . . . 3 . . . . Catastrophic 5 | . . . . . 2 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 7 . . 14 1 4 . . . . . . . 5 . Terminals 35 | . 7 . . 13 5 4 3 . . . 3 . . . . Fabricators 3 | . . . . . . . 2 . . . 1 . . . . Repair Stations 5 | . . . . 3 . 2 . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Terminal Hacks 41 | . 2 . . 5 1 . 2 1 30 . . . . . . Record 12 | . . . . 1 . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . 1 . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 6 | . 2 . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . 2 . 1 . . . . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . . . . . . . . . . . Terminals 3 | . 1 . . 2 . . . . . . . . . . . Botnet 3 | . 1 . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 21 | . 2 . . 6 3 5 3 . . . 2 . . . . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . 1 1 . 11 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 76 | . . . . 76 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . 2 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 7 | . . . . . 3 . . 2 . . . 2 . . . Largest Group 3 | . . . . . 3 . . 2 2 . . 2 1 . . Highest-Rated Group 72 | . . . . . 72 . . 52 52 . . 40 20 . . Highest-Rated Ally 32 | . . . . . 24 . . 32 32 . . 20 20 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . 50 . . . 2 . . 11 1 . . Total Damage 1348 | . . . . . 933 . . . 45 . . 312 58 . . Kills 10 | . . . . . 7 . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 6 | . 2 . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 1 . . . . 1 . 1 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 15614 | 58 833 432 1336 1037 1107 1022 642 1460 382 787 1058 872 961 2481 1146 Spaces Moved 7082 | 36 427 124 668 436 502 439 368 767 132 375 447 419 532 830 580 Core 5 | 4 . . . . . . . . . . . . . . 1 Treads 6378 | 27 427 124 668 266 502 439 368 767 132 375 77 265 532 830 579 Legs 524 | . . . . . . . . . . . 370 154 . . . Wheels 175 | 5 . . . 170 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 165 165 166 165 166 170 120 120 165 162 162 Average Speed 165 | 136 160 160 165 152 167 165 166 165 168 170 177 174 165 163 162 Slowest Speed 350 | 160 160 160 240 245 170 165 166 166 250 170 260 190 165 165 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 62 37 50 39 79 26 8 85 80 51 15 55 60 58 61 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . 2 . . . . . 1 1 . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 1 . . . . 1 . 1 . 1 . 3 . Spaces Dug 26 | . . . 14 . . . . . 12 . . . . . . Terrain Destroyed 248 | . 2 3 58 . 55 37 . . 42 45 . 2 . . 4 Melee . | . . . . . . . . . . . . . . . . Projectile 15 | . . . 3 . . 6 . . . . . 2 . . 4 AOE 233 | . 2 3 55 . 55 31 . . 42 45 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Dee Total 9731 | 43 522 318 805 644 682 653 398 898 250 500 615 501 573 1599 730 Wait 1423 | . 33 170 57 77 73 171 19 23 77 96 81 18 8 437 83 Move 7067 | 35 426 123 667 436 500 438 367 766 131 374 446 418 531 829 580 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 1 17 1 11 16 8 . 7 3 3 1 13 4 4 12 4 Fast Attach 76 | 5 8 . 5 8 5 . . 1 2 4 14 2 1 10 11 Attach 50 | . . 4 4 7 1 3 2 1 12 4 . 4 . 5 3 Detach 10 | . . . 1 . 2 . . . . 1 3 . . 2 1 Swap 38 | . . . 5 7 2 . . 2 . . 3 7 2 6 4 Drop 107 | 2 10 . 7 19 13 . 2 4 . 1 8 3 7 21 10 Fire 712 | . 28 20 48 74 44 41 1 28 25 10 37 26 20 277 33 Melee 19 | . . . . . . . . . . 9 10 . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 124 | . . . . . 34 . . 70 . . . 19 . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Discovered new exit (range 5) 892 | -10/Materials | Entered Mines 893 | -10/Mines | Assembled infested the area 898 | -10/Mines | Assisted by a Guerilla fighting off Assembled 935 | -10/Mines | Met a Derelict bent on vengeance 1070 | -10/Mines | Learned 2 Materials zone layouts 1148 | -10/Mines | Lost 3 parts (3w) 1170 | -10/Mines | Learned Materials terminal intel 1318 | -10/Mines | Discovered new exit (range 4) 1324 | -10/Mines | Entered Subcaves 1524 | -10/Subcaves | Lost 3 parts (1p1n1w) 1667 | -10/Subcaves | Ambushed by Subdweller buried in earth 1729 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1745 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1943 | -10/Subcaves | Learned location of Zion (-6) 1980 | -10/Subcaves | Core integrity fell below 50% 2049 | -10/Subcaves | Discovered new exit (range 14) 2050 | -10/Subcaves | Core integrity fell below 20% 2053 | -10/Subcaves | Ambushed by Subdweller buried in earth 2369 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2374 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2560 | -10/Subcaves | Discovered new exit (range 15) 2575 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2577 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2611 | -10/Subcaves | Met a Zionite searching for "candidates" 2660 | -10/Subcaves | Entered Materials 2660 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2662 | -8/Materials | Loaded intel: 12 terminal locations 3080 | -8/Materials | Build established: Tank 3501 | -8/Materials | Destroyed 7 combat bots 3535 | -8/Materials | Discovered new exit (range 15) 3629 | -8/Materials | Repaired Hardlight Generator 3641 | -8/Materials | Garrison activated, responded to threat 3697 | -8/Materials | Identified exit to Garrison 3697 | -8/Materials | Entered Garrison 3764 | -8/Garrison | Triggered checkpoint 3858 | -8/Garrison | Discovered new exit (range 8) 3916 | -8/Garrison | Installed Relay Interface Framework 3949 | -8/Garrison | Phase Generator disabled 4001 | -8/Garrison | Triggered checkpoint 4233 | -8/Garrison | Triggered checkpoint 4365 | -8/Garrison | Triggered checkpoint 4413 | -8/Garrison | Triggered checkpoint 4469 | -8/Garrison | Discovered new exit (range 6) 4635 | -8/Garrison | Triggered checkpoint 4735 | -8/Garrison | Triggered checkpoint 4766 | -8/Garrison | Lost 3 allies 4780 | -8/Garrison | Discovered new exit (range 14) 4804 | -8/Garrison | Entered Materials 5085 | -8/Materials | Discovered new exit (range 4) 5204 | -8/Materials | First assault squad dispatched 5235 | -8/Materials | Core integrity fell below 50% 5826 | -8/Materials | Entered Factory 5826 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5916 | -7/Factory | Discovered new exit (range 15) 6468 | -7/Factory | Entered Lower Caves 6603 | -7/Lower Caves | Learned location of 1 exit from Factory 6788 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6847 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6901 | -7/Lower Caves | Destroyed 8 combat bots 7476 | -7/Lower Caves | Discovered new exit (range 12) 7915 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7928 | -7/Lower Caves | Entered Data Miner 7928 | -7/Data Miner | Accompanied by 2 allies 7928 | -7/Data Miner | Discovered new exit (range 7) 7960 | -7/Data Miner | Met Data Miner 7993 | -7/Data Miner | Learned location of Section 7 (-2) 7993 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8020 | -7/Data Miner | Received God Mode back door access code from Data Miner 8052 | -7/Data Miner | Data Conduit disabled 8109 | -7/Data Miner | Core integrity fell below 50% 8163 | -7/Data Miner | Lost 15 parts (3p3n3u6w) 8310 | -7/Data Miner | Entered Proximity Caves 8385 | -6/Proximity Caves | Lost 7 parts (2n2u3w) 8703 | -6/Proximity Caves | Build established: Scavenger-Mutant 9012 | -6/Proximity Caves | Discovered new exit (range 15) 9097 | -6/Proximity Caves | Entered Factory 9097 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9098 | -6/Factory | Identified exit to Factory 9640 | -6/Factory | Build established: Scavenger-Tank 10121 | -6/Factory | Discovered new exit (range 13) 10155 | -6/Factory | Entered Lower Caves 10267 | -6/Lower Caves | Identified exit to Lower Caves 10459 | -6/Lower Caves | Attacked by a faux Warlord 10496 | -6/Lower Caves | System corruption reached 10% 10526 | -6/Lower Caves | Lost 3 parts (1p2u) 10908 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11027 | -6/Lower Caves | Entered another Lower Caves area 11027 | -6/Lower Caves | Accompanied by 2 allies 11107 | -6/Lower Caves | Learned location of 1 exit from Factory 11582 | -6/Lower Caves | Discovered new exit (range 12) 11885 | -6/Lower Caves | Encountered a Warlord checkpoint 11988 | -6/Lower Caves | Entered Zion 12057 | -6/Zion | Found Prototype Device 12057 | -6/Zion | Identified Bomb Factory No. 2 12078 | -6/Zion | RIF detected upon attempting to enter Zion 12078 | -6/Zion | Attacked by Zionites 12121 | -6/Zion | Discovered new exit (range 16) 12195 | -6/Zion | Destroyed Imprinter 12202 | -6/Zion | Extracted access codes from Imprinter's data core 12268 | -6/Zion | Spotted OZ-C6C(B) 12290 | -6/Zion | Destroyed OZ-C6C(B) 12446 | -6/Zion | Spotted RC-XET(B) 12478 | -6/Zion | Destroyed RC-XET(B) 13701 | -6/Zion | Opened final containment barrier to the Deep Caves 13741 | -6/Zion | Discovered new exit (range 3) 13741 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14469 | -6/Zion | Entered Deep Caves 14731 | -6/Deep Caves | Found Surveybot 24 Chip 14735 | -6/Deep Caves | Found Surveybot 24 Scanner 15131 | -6/Deep Caves | Z-Facility disabled 15191 | -6/Deep Caves | Found Prototype Protection 15191 | -6/Deep Caves | Identified Zio. Weapon Casing 15194 | -6/Deep Caves | Lost 6 parts (4u2w) 15610 | -6/Deep Caves | Core integrity fell below 50% 15615 | -6/Deep Caves | Core integrity fell below 20% 15615 | -6/Deep Caves | Destroyed by T8-BJA(z) with Zionite Laser-S Last Messages --------------- 15581_ Imp. Treads destroyed. 15583_ Imp. Deuterium Engine destroyed. 15597_ System corrupted: Arm. Treads rejected. 15597_ Lyr. Medium Armor Plating destroyed. 15599_ Med. Treads destroyed. 15599_ Imp. Reaction Control System destroyed. 15600_ System corrupted: Zio. Laser-S failed to cycle. 15600_ Zio. Weapon Casing destroyed. 15601_ 3H-5SJ(z) destroyed. 15602_ Zio. Laser-S destroyed. 15603_ Adv. Cooling System destroyed. 15604_ Imp. Reaction Control System destroyed. 15605_ Zio. Light DM Reactor destroyed. 15606_ Hvy. Laser destroyed. 15609_ Lgt. Treads destroyed. 15611_ Hvy. Plasma Cannon destroyed. 15612_ System corrupted: Heat flow error (+259). 15612_ Acquired 59 matter. 15615_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????##### ##??????????????????????????????????? | | ?##### #????????????###???????????????????? | | ## #???????????? ###### ?????????????? | | ##???????????? " ???????????? | | ##???????????? ???????????? | | ###?????????? ??????????? | | ###???????? ??????????? | | ## ##?????## ?????????? | | #### #?????# ?????????? | | ##??## #??#### ?????????? | | # ###### #?## ; ????????? | | ## ## #?? ????????? | | ?## #???[; ???????? | | ??# ##????#; ???????? | | ### ##?????#; ???????? | | ##??????# ???????? | | ##???????#; ???????? | | #??????###! z ???????? | | ##????## =@= ???????? | | #???#; !zzz ???????? | | ##??## ???????? | | ##??# ????????? | | ##?## ????????? | | #??#;; ???????? | | # ## #??##; ????? | | ###?## #### #???### ??? | | ?????# ## #??## ##?????# "? | | ?????# ## #????###???##### "" | | ?????# ## ###???????## ## " | | ?????# ## ##??????# ## | | ?????# ## ####???# # | | ?????# ## ##?## | | ?????# ## ### | | ?????# ## | | ####?# ## | | # ### ## | | ## ####### | | ## #?????# | | ###### #?????### | | ##?## ##???????# = | | ### ##???????## = | | #????????# =* | | #????????# ### #"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 38 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 21 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Thermal Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 01:54:30 Cumulative 169.6 hours Start 2024.06.13 @ 18:07:27 End 2024.06.13 @ 20:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b923ec5-befd-4a0e-a796-18aba92e0ebb