Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 07:05:16 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1300 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 379/400 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- Flight Unit Improved Datajack [Rating: 3] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Terrain Scan Processor Processor Terrain Scan Processor Weapon None Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 3 | 2 . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . . 1 Device . | . . . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 1 | 4 . 1 2 Power . | 1 . . . Propulsion . | 2 . 1 1 Utility . | . . . . Weapon . | 1 . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 22 | . 28 19 14 Treads 21 | . 28 19 11 Peak Build Rating 3 | 2 2 2 3 Average Rating 1 | 1 2 1 1 On Entrance 2 | 6 2 2 1 Naked Turns . | . . . . Heaviest Build . | . . . . Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 4 | 4 1 2 2 Average Carried 1 | 2 . 1 2 Final Capacity 5 | 5 5 5 5 Final Carried 2 | . 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 215 | 182 13 . 20 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 48 | . 31 17 . Missed 20 | . 12 8 . Hits 28 | . 19 9 . Projectile 28 | . 19 9 . Critical Strikes 1 | . 1 . . Damage Taken 348 | . 197 151 . Core 75 | . 54 21 . Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted . | . . . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 6 | . . 6 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 50 20 . Initial 20 | . . 20 . Average 7 | . 8 12 . Influence Increases 60 | . 60 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 60 | . 10 50 . Entered New Map 30 | . . 30 . Time Decay 20 | . 10 10 . Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 9 5 3 Peak Tracking Total 7 | . 7 5 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 111 | 4 46 40 21 Spaces Moved 205 | 1 89 77 38 Core 205 | 1 89 77 38 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 31 17 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 210 | 5 89 77 39 Wait . | . . . . Move 202 | . 88 76 38 Hop . | . . . . Pick Up 2 | . 1 1 . Fast Attach 1 | . . . 1 Attach 2 | 2 . . . Detach . | . . . . Swap . | . . . . Drop 3 | 3 . . . Fire . | . . . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 9) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 84 | -9/Materials | Discovered new exit (range 12) 91 | -9/Materials | Entered Mines 93 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 105 | -9/Mines | Learned Materials stockpile data 112 | -9/Mines | Self-destructed Last Messages --------------- 00081_ A bubble of electromagnetic force engulfs the area. 00081_ Lgt. Treads destroyed. 00084_ EXIT=FOUND 00085_ T-07 Excavator is excavating. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00093_ Trooper 2a: "Hello LRC-V3. What is your command?" 00093_ Mercenary 2a: "Hello LRC-V3. What is your command?" 00093_ Trooper 2b: "Hello LRC-V3. What is your command?" 00101_ Searching scrap... 00101_ Found Terrain Scan Processor. 00101_ Found Aluminum Leg. 00101_ Found Lgt. Armor Plating. 00101_ Found Com. Wheel. 00101_ Found 46 Matter. 00102_ Acquired 20 matter. 00103_ Acquired Terrain Scan Processor. 00105_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????#####????????????????????? | | ???## ##???????????????????? | | ???# ##??????????????????? | | ???# @ #??????????????????? | | ???## ##?????????????????? | | ????### ###???????????????? | | ??????## ###?????????????? | | ??????## ##????????????? | | ??##### #????????????? | | ??# ??????? | | ??# ### ??????? | | ??# ####??# ??????? | | ??# #??????# g ???????? | | ??# #???????# gg ##???????? | | ??# #????????# ##????????? | | ??# #????????? #?????????? | | ??# #?????????? ##?????????? | | ??# #????###???? #??????????? | | ??# #???? ?????#??????????? | | ??# !#???# ????????????????? | | ??#=%#???# #????????????????? | | ??#= ##### #????????????????? | | ??# ## #????????????????? | | ??# ## #????????????????? | | ??#### ## #????????????????? | | ?????# ## #????????????????? | | ?????# ## ##???????????????? | | ?##### # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonStealthSuit Manual? 0 Play Time 00:03:02 Cumulative 531.7 hours Start 2025.06.10 @ 07:01:35 End 2025.06.10 @ 07:05:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 620 Rogue 620 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1550bd1-3d59-4b6b-bd27-eaf932975bcc