Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 03:13:54 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (4495) 4495 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 8653 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 88 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -61 Cogmind --------- Core Integrity 437/550 Matter 292/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Compact Ion Cannon Great Maul > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (24) Relay Coupler [Brawler] (27) Relay Coupler [Hunter] (18) Shock Rifle Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Precision Beam Rifle Compact Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] Shock Rifle Medium Laser Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 59 | 3 12 5 16 3 10 10 Power 5 | . 2 . 2 . 1 . Engine 5 | . 2 . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 2 3 . 3 . Treads 3 | 2 . . . . 1 . Leg 1 | . 1 . . . . . Wheel 8 | . 1 2 3 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 1 5 . 2 7 Device 4 | 1 1 1 . . . 1 Storage 2 | . 2 . . . . . Processor 2 | . . . 1 . . 1 Hackware 3 | . . . 1 . . 2 Protection 8 | . . . 3 . 2 3 Artifact . | . . . . . . . Weapon 23 | . 5 2 6 3 4 3 Energy Gun 12 | . 2 . 5 1 1 3 Energy Cannon 5 | . 3 . 1 1 . . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 5 | . . . 2 1 . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 4 | . . 4 . . . . Parts Lost 21 | . 1 1 6 3 7 3 Power 3 | . 1 . 1 . 1 . Propulsion 7 | . . 1 1 2 2 1 Utility 5 | . . . 2 . 1 2 Weapon 6 | . . . 2 1 3 . Highest Loss Streak 4 | . 1 1 2 2 4 1 To Critical Strikes 1 | . . . . . 1 . Average Backups 18 | 5 8 17 19 21 22 23 Power . | 1 1 1 . . . . Propulsion 2 | 3 2 2 2 2 1 2 Utility 8 | . 3 6 7 9 11 11 Weapon 6 | 1 1 6 8 8 7 7 Tool/Special . | . . . . . . . Unused Backups 26 | . 4 . 1 . 6 15 Power 1 | . . . . . . 1 Propulsion 5 | . 1 . 1 . 1 2 Utility 11 | . 1 . . . 3 7 Weapon 9 | . 2 . . . 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 97 94 97 95 Engine 11 | . 13 14 10 11 10 9 Treads 4 | . 18 6 . . 4 . Wheel 17 | . 8 21 21 16 16 16 Device 11 | . 13 14 10 11 11 12 Storage 11 | . 14 14 11 11 11 9 Processor 5 | . . . 5 11 11 10 Hackware 1 | . . . 3 . . 4 Protection 8 | . . . 10 11 10 16 Energy Gun 7 | . 8 . 12 11 1 1 Energy Cannon 12 | . 18 27 7 8 9 8 Launcher 1 | . . . . . 5 . Peak Build Rating 35 | 9 12 14 22 24 26 35 Average Rating 19 | 7 9 12 20 20 23 32 On Entrance 15 | 6 9 10 14 22 22 26 Avg Prop Armor Cover (%) 11 | . 11 12 . . 10 . Naked Turns . | . . . . . . . Heaviest Build 107 | 15 94 94 101 101 100 107 Greatest Support 40 | 40 40 32 32 28 28 28 Greatest Overweight (x) 8 | . 5 5 5 8 6 8 Average Overweight (x) 3 | . 2 3 2 5 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 8 17 25 25 25 25 25 Most Carried 25 | 6 12 20 21 24 25 25 Average Carried 18 | 5 8 17 19 21 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 11 19 21 24 23 25 Class Distribution -------------------- 79% | Mutant 12% | Bothacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 1754 | 230 392 80 415 55 224 358 Remotely . | . . . . . . . Salvage Created 5755 | 110 935 521 1586 927 784 892 Parts 302 | 5 53 29 90 48 39 38 Haulers Intercepted 7 | . 2 . 4 . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 116 | . 16 8 29 18 21 24 Melee 3 | . . . . . . 3 Guns 29 | . 5 . 11 8 5 . Cannons 37 | . 11 5 5 7 3 6 AOE 39 | . . 2 13 1 13 10 Classes Destroyed 12 | 2 5 2 3 . . . Worker 5 | . . 2 3 . . . Builder 6 | . . . 6 . . . Tunneler 1 | 1 . . . . . . Hauler 7 | . 2 . 4 . . 1 Recycler 7 | 1 1 4 1 . . . Mechanic 1 | . . . 1 . . . Operator 5 | . 2 . 1 1 . 1 Watcher 8 | . 3 . 3 . . 2 Swarmer 43 | . 3 6 9 . 17 8 Grunt 51 | . 13 . 14 11 2 11 Duelist 2 | . . . 1 . . 1 Sentry 21 | . . 2 6 7 2 4 Best Kill Streak 7 | 2 4 6 6 7 5 5 Combat Bots Only 7 | . 3 3 4 7 5 5 Max Kills in Single Turn 3 | 1 2 3 2 1 3 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 2 1 3 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 324 | . 33 28 80 60 58 65 Missed 103 | . 10 9 29 23 14 18 Hits 221 | . 23 19 51 37 44 47 Melee 3 | . . . 2 . . 1 Projectile 218 | . 23 19 49 37 44 46 Critical Strikes 5 | . . . 2 1 1 1 Damage Taken 3012 | . 271 194 703 537 503 804 Core 420 | . 42 36 114 54 61 113 Absorbed by Shields 56 | . . . . . 8 48 Regen/Repaired (Parts) 121 | . . . 121 . . . Core Remaining (%) 70 | 100 . 68 . . 42 . Volleys Fired 344 | 6 51 16 87 39 114 31 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 90 136 136 136 106 110 110 Shots Fired 520 | 12 87 28 156 74 129 34 Gun 253 | 12 40 . 116 42 40 3 Cannon 240 | . 47 26 28 32 83 24 Launcher 27 | . . 2 12 . 6 7 Special . | . . . . . . . Kinetic 14 | . . . . . 11 3 Thermal 208 | 6 61 26 8 . 83 24 Explosive 27 | . . 2 12 . 6 7 Electromagnetic 271 | 6 26 . 136 74 29 . Robot Hit Streak 20 | 3 15 6 18 19 20 9 Robot Miss Streak 4 | 2 4 1 3 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 1 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 347 | 8 54 15 101 55 68 46 Core Hits 209 | 3 32 15 62 24 44 29 Critical Kills 6 | . . 1 . . 3 2 Critical Parts Destroyed 7 | . . . 2 . . 5 Critical Strikes 20 | 1 1 1 5 2 3 7 Burn 2 | 1 1 . . . . . Meltdown 3 | . . 1 . . 2 . Destroy 1 | . . . . . 1 . Corrupt 5 | . . . 3 2 . . Smash 9 | . . . 2 . . 7 Melee Attacks 39 | . . . 8 . . 31 Impact 32 | . . . 8 . . 24 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . . . 5 . . 10 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 11376 | 105 983 509 3585 1169 2753 2272 Guns 2534 | 105 368 . 1364 459 228 10 Cannons 3847 | . 613 328 481 600 1373 452 Explosions 3426 | . . 181 1232 110 1152 751 Melee 1567 | . . . 508 . . 1059 Ramming 2 | . 2 . . . . . Kinetic 89 | . . . . . 79 10 Thermal 3483 | 50 724 328 446 110 1373 452 Explosive 2888 | . . 181 804 . 1152 751 Electromagnetic 3347 | 55 257 . 1827 1059 149 . Impact 1567 | . . . 508 . . 1059 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 4 . . . 7 Average Corruption 2 | . . 4 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 900 | . . 6 448 . 79 367 Projectiles 61 | . . 6 5 . 31 19 Explosions 114 | . . . 66 . 48 . Melee 725 | . . . 377 . . 348 Knockbacks 9 | . . . 2 . . 7 Impact 8 | . . . 2 . . 6 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 72 | . . 15 57 . . . Shots 4 | . . 1 3 . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | 160 345 270 60 90 298 253 Average Temperature 68 | 88 90 92 15 27 78 76 Received Heat Transfer 906 | . 138 9 192 213 63 291 Effects 8 | . 3 1 . . 4 . Energy Bleed 2 | . . 1 . . 1 . Interference 6 | . 3 . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . 2 2 . 5 Combat Hostiles 7 | . . . . 2 . 5 Parts Fried 36 | . . . 21 9 1 5 Impact Corruptions 24 | . . . 13 . . 11 Robots Melted 3 | . . 1 . . 2 . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . 1 1 1 . . . Heat Transferred 5484 | 222 1480 555 622 200 1813 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . 6 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Maximum Alert Level 3 | . . . 2 1 3 3 Low Security (%) 40 | 100 100 100 15 64 8 . Level 1 35 | . . . 82 35 27 . Level 2 14 | . . . 1 . 19 85 Level 3 9 | . . . . . 44 14 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 963 | 10 189 155 404 277 963 831 Initial 469 | . . 46 . 130 137 469 Average 298 | 1 91 61 268 185 574 581 Influence Increases 4341 | 10 575 278 1319 486 896 777 Destroy 0b10 Robot/C 2440 | . 320 160 700 360 420 480 Destroy 0b10 Robot/NC 245 | 10 40 30 110 5 30 20 Destroy Leader 534 | . 90 20 188 100 30 106 Allied During Kill 40 | . . . 40 . . . Successful Hack 89 | . 32 . 24 4 14 15 Select Force Hacks 150 | . 60 . 60 . . 30 Disable Machine 255 | . 30 45 105 15 45 15 Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 248 | . 3 23 62 2 92 66 Lose Combat Pursuer 90 | . . . 30 . 15 45 Influence Decreases 3774 | 10 455 398 1011 582 145 1173 Entered New Map 821 | . . 74 . 178 75 494 Time Decay 1973 | 10 445 319 611 214 . 374 Lost Part 205 | . 10 5 60 30 70 30 Lost Ally 50 | . . . 40 10 . . Purge Threat 725 | . . . 300 150 . 275 Squads Dispatched 17 | . 4 . 5 5 . 3 Investigation 10 | . 3 . 3 2 . 2 Extermination . | . . . . . . . Reinforcement 5 | . 1 . 2 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 5 | . 1 . 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 24 8 40 19 18 30 Peak Tracking Total 6 | . 6 3 5 4 5 6 Tactical Retreats 5 | . . . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 14 | . 5 . 3 . 4 2 Indirectly . | . . . . . . . Trap Hack Attempts 46 | . . . . 43 3 . Triggered 1 | . . . . 1 . . Disarmed 1 | . . . . . 1 . Reprogrammed 3 | . . . . 3 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 23 | . 3 3 8 1 7 1 Max in Single Turn 3 | . 1 2 3 1 1 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 37 | . 10 1 15 5 3 3 Terminals 27 | . 8 . 10 4 3 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 5 | . 2 . 2 . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 114 | . 26 1 56 10 8 13 Successful 62 | . 15 1 31 4 1 10 Failed 50 | . 10 . 24 6 7 3 Catastrophic 4 | . 2 . 1 1 . . Database Lockouts 2 | . 1 . 1 . . . Manual 67 | . 23 . 33 . . 11 Terminals 92 | . 23 . 41 8 8 12 Fabricators . | . . . . . . . Repair Stations 11 | . . . 11 . . . Recycling Units 6 | . 3 . 2 . . 1 Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 23 | . 5 1 11 3 1 2 Robot Analysis 6 | . 4 . 2 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 3 | . . 1 . 2 . . Terminal Index 2 | . 1 . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 3 | . . . 2 1 . . Locate Traps 5 | . . . 3 . . 2 Zone Layout 1 | . . . 1 . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 7 . . . Scan Component 4 | . . . 4 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 30 | . 9 . 13 . . 8 Terminals 25 | . 7 . 11 . . 7 Track 3 | . . . 1 . . 2 Assimilate 1 | . . . 1 . . . Botnet 6 | . 2 . 2 . . 2 Operators 2 | . . . 1 . . 1 Skim 13 | . 5 . 6 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 2 . . 1 Tunnel 5 | . 2 . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 30 | . 8 . 13 4 3 2 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 96 | . . . 96 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 7 | . . . . . . 7 no_distress 1 | . . . . . . 1 generate_echo 1 | . . . . . . 1 deconstruct_machine 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 purge_threat 2 | . . . . . . 2 reprogram_traps 1 | . . . . . . 1 Relay Couplers Released 12 | . . . . . 12 . Machine Destruction 12 | . . . . . 12 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies 5 | . . 4 1 . . . Largest Group 4 | . . 4 4 1 . . Highest-Rated Group 71 | . . 71 71 10 . . Highest-Rated Ally 31 | . . 31 31 10 . . Total Orders 4 | . . . . 4 . . STAY 2 | . . . . 2 . . FOLLOW 2 | . . . . 2 . . Ally Attacks 53 | . . . 53 . . . Total Damage 530 | . . . 530 . . . Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Active Infowar (turns) 619 | 17 587 . . . . 15 Terrain 619 | 17 587 . . . . 15 Robot Analysis Total 5 | . 3 . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 7296 | 42 1331 798 2508 452 1302 863 Spaces Moved 3401 | 14 633 481 1154 147 584 388 Core . | . . . . . . . Treads 274 | 9 265 . . . . . Legs 6 | 5 1 . . . . . Wheels 3121 | . 367 481 1154 147 584 388 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 145 130 130 140 140 135 Average Speed 153 | 145 173 147 137 172 160 158 Slowest Speed 400 | 160 400 175 175 210 190 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 59 | 2 97 96 74 35 64 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 8 | . 4 1 2 . . 1 Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 14 | . . . 3 . 9 2 Terrain Destroyed 170 | . . 23 66 2 13 66 Melee 5 | . . . 3 . . 2 Projectile 6 | . . . . . . 6 AOE 159 | . . 23 63 2 13 58 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 4879 | 24 771 541 1897 270 828 548 Wait 833 | . 50 31 601 29 66 56 Move 3395 | 13 632 480 1153 147 582 388 Hop . | . . . . . . . Pick Up 52 | . 10 7 11 5 14 5 Fast Attach 33 | 1 14 . 9 1 1 7 Attach 29 | 2 2 1 9 2 7 6 Detach 4 | . . . . . . 4 Swap 45 | . 4 6 12 3 7 13 Drop 34 | 2 7 . 7 1 10 7 Fire 344 | 6 51 16 87 39 114 31 Melee 39 | . . . 8 . . 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 24 | . . . . . 24 . Rewire . | . . . . . . . Trap 46 | . . . . 43 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Derelicts attacked the area 978 | -10/Materials | Learned 2 Mines zone layouts 978 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Identified exit to Materials 1000 | -10/Materials | Learned location of Mines (-9) 1001 | -10/Materials | Learned 4 Recycling zone layouts 1031 | -10/Materials | Identified exit to Subcaves 1062 | -10/Materials | Learned location of 1 exit from Recycling 1239 | -10/Materials | Central database locked down 1374 | -10/Materials | Entered Mines 1452 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1560 | -10/Mines | Learned location of Zion (-6) 1590 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -10/Mines | Learned location of 1 exit from Materials 1851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1964 | -10/Mines | Received a Mining Laser from a helpful Derelict 2172 | -10/Mines | Entered Materials 2172 | -9/Materials | Accompanied by 4 allies 2172 | -9/Materials | Evolved 2 slots: Utility x2 2173 | -9/Materials | Identified exit to Materials 2314 | -9/Materials | Discovered new exit (range 14) 2586 | -9/Materials | Discovered exit to Materials (range 9) 2739 | -9/Materials | Discovered new exit (range 15) 2803 | -9/Materials | Central database locked down 2881 | -9/Materials | Repaired Com. Wheel 3055 | -9/Materials | Identified exit to Storage 3193 | -9/Materials | Discovered exit to Materials (range 16) 3200 | -9/Materials | Learned location of 2 exits from Materials 3304 | -9/Materials | Learned 4 Recycling zone layouts 3358 | -9/Materials | Learned Recycling recycling unit intel 3422 | -9/Materials | Loaded intel: 17 trap records 3730 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3770 | -9/Materials | Repaired Imp. Heat Sink 4680 | -9/Materials | Entered Storage 4680 | -9/Storage | Accompanied by 1 ally 5022 | -9/Storage | Garrison activated, responded to threat 5090 | -9/Storage | Destroyed 7 combat bots 5132 | -9/Storage | Identified exit to Garrison 5132 | -9/Storage | Entered Garrison 5190 | -9/Garrison | Triggered checkpoint 5225 | -9/Garrison | Core integrity fell below 50% 5263 | -9/Garrison | Lost 4 parts (1n3w) 5287 | -9/Garrison | Garrison Relay disabled 5554 | -9/Garrison | Triggered checkpoint 5592 | -9/Garrison | Triggered checkpoint 5674 | -9/Garrison | Triggered checkpoint 5714 | -9/Garrison | Garrison Relay disabled 5760 | -9/Garrison | Discovered exit to Materials (range 15) 5837 | -9/Garrison | Discovered exit to Materials (range 84) 5837 | -9/Garrison | Discovered exit to Materials (range 43) 5837 | -9/Garrison | Discovered exit to Materials (range 5) 5855 | -9/Garrison | Garrison Relay disabled 6088 | -9/Garrison | Triggered checkpoint 6219 | -9/Garrison | Installed Relay Interface Framework 6434 | -9/Garrison | Entered Materials 6434 | -8/Materials | Evolved 2 slots: Utility x2 6435 | -8/Materials | Identified exit to Factory 6513 | -8/Materials | Build established: Bothacker-Mutant 7295 | -8/Materials | Crushed by falling debris 7297 | -8/Materials | Self-destructed Last Messages --------------- Particle Gun. 07202_ K-01 Serf collects debris. 07206_ Acquired 22 matter. 07208_ Acquired 9 matter. 07229_ Y-45 Defender suffers critical hit (Smash). 07229_ Y-45 Defender destroyed. 07233_ K-01 Serf collects debris. 07256_ System corrupted: Matter fused (-10). 07258_ Acquired 10 matter. 07280_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-6/Archives] 07280_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 07295_ The unstable cave ceiling collapses. 07295_ Crushed by falling debris. 07295_ Imp. Heat Sink destroyed. 07295_ System corrupted by crushing effect (+5). 07297_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??# #?# [ | | #?????????????????????############### #?# | | #?????????????????????# # #?# | | #?????????????????????# """ """ %%% # #?# | | ?????????????????????????# """ """ %% + #?# ! | | ????????????????????????## """ """ %%% # ####### | | ????????????????????????# !%! # # [ ! | | ????????????????????????## """T""" # # | | ?????????????????????????############### # """ | | ????????????????????????????????######## + """ | | ????????????????????????????????# % # """ | | ????????????????????????????????# # | | ????????????????????????????????# ####### | | ??????????????????????????#######+##+#######?????? | | ??????????????????????????# ! # ??????????? | | ??????????????????????????# """ # ?????????? | | ??????????????????????????# """ !# ????????? | | ??????????????????????????# """ # ! ??????? | | ??????????????????????????# #########?????? | | ??????????????????????????#"" """ + #??????????? | | ??????????????????????????#"Y """ #%%#??######### | | ??????????????????+???????#"" """ # #??!!! # | | ?????????#######?? ??????## # #? !!! # """ | | ?????????? ! #?# #????############ #? !!! # """ | | ?????????"" #?# #???##;########## # # """ | | ??????? """ #?# #???# @ # # # | | ??????# """ #?# #???# # + # | | ??????# #?# #???# # ######## | | ??????# """"" #?# #???# """ # ### !##+## | | ??????# """"" #?# #???# """ %+ | | ??????# """"" ### #???# """ # | | ??????# # ###?# # %### * ##### | | ###########+## ############### ####+#####?# | | # ##?????????# # [ #?# | | # ########### + """" #?# | | % # """" #?? | | ######+### ###/#[ ############## """" #?? | | ???? # # ##????????????# #?? | | ?? # < # ##?????????????# """" #?? | | # # """"" #??????????????# """" #?? | | ##### """"" #??????????????# """" #?? | | #???# """"" #??????????????# ? [#?? | | #???# """ #??????????????####????##?? | | #???# #?????????????????????????? | | #???# ? #?????????????????????????? | | #########????#####??###??????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 23% | -9/Materials Lgt. EM Pulse Cannon | 8% | -9/Materials Imp. Heat Sink | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWaveCleaver Manual? 0 Play Time 00:50:28 Cumulative 374.5 hours Start 2026.03.30 @ 01:38:18 End 2026.03.30 @ 03:13:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 266 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 69 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a839de-62d1-4af6-904e-71b709f4f0ba