Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 00:04:12 Player: nado Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1661) 1661 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4391 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 265/265 System Corruption 2% Temperature Warm (172) Movement Walking (186) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Transmission Jammer Transmission Jammer Cloak of Protection Hardened Light Armor Plating Bomb Drone Bay Heavy Particle Cannon Heavy Assault Rifle Advanced Assault Cannon Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Transmission Jammer Transmission Jammer Cloak of Protection Hardened Light Armor Plating Bomb Drone Bay Heavy Particle Cannon Heavy Assault Rifle Advanced Assault Cannon Scythe [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Insulated Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 71 | 6 2 9 3 11 40 Power 6 | 1 1 1 . 1 2 Engine 5 | 1 1 1 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 . 5 . 4 15 Treads 6 | 2 . 2 . 2 . Leg 20 | . . 3 . 2 15 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 1 1 1 9 Device 6 | . . 1 1 . 4 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 25 | 2 . 2 2 5 14 Energy Gun 5 | . . 1 . 1 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 2 . . . 2 3 Ballistic Cannon 3 | . . . . . 3 Launcher 5 | . . 1 . 1 3 Special Weapon 3 | . . . 1 1 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 29 | . . 1 . 4 24 Power 3 | . . . . 1 2 Propulsion 9 | . . 1 . 1 7 Utility 5 | . . . . . 5 Weapon 12 | . . . . 2 10 Highest Loss Streak 12 | . . 1 . 2 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 85 98 94 95 89 Engine 11 | . 14 14 14 13 2 Core 1 | . . . . . 5 Treads 11 | . 28 5 28 7 3 Leg 15 | . . 22 . 19 20 Device 6 | . . 12 11 . 7 Storage 12 | . 14 14 14 14 9 Processor 5 | . . . . 13 9 Protection 1 | . . . . . 7 Energy Gun 10 | . . 10 14 11 9 Ballistic Gun 8 | . 28 8 . 9 9 Launcher 5 | . . 9 11 2 . Peak Build Rating 36 | 6 7 13 22 12 36 Average Rating 13 | 4 6 11 12 10 24 On Entrance 7 | . 6 7 13 10 11 Naked Turns . | . . . . . . Heaviest Build 74 | 12 49 52 57 50 74 Greatest Support 43 | 40 40 40 40 40 43 Greatest Overweight (x) 14 | 2 1 4 1 2 14 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 Most Carried 20 | 4 12 20 20 20 20 Average Carried 17 | 2 8 17 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 12 20 20 20 17 Class Distribution -------------------- 64% | Mutant 21% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1496 | 203 152 277 . 182 682 Remotely . | . . . . . . Salvage Created 1401 | . 211 236 . 77 877 Parts 87 | . 16 21 . 10 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 8 13 . 8 24 Melee 1 | . . . . . 1 Guns 26 | . 8 5 . 3 10 Cannons 11 | . . . . 1 10 AOE 15 | . . 8 . 4 3 Classes Destroyed 11 | . 2 1 . 3 5 Builder 2 | . . 1 . . 1 Recycler 1 | . . . . . 1 Swarmer 21 | . 5 9 . 4 3 Grunt 19 | . 3 4 . . 12 Duelist 2 | . . . . . 2 Sentry 4 | . . . . 1 3 Demolisher 1 | . . . . 1 . Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 2 | . . . . 2 . Best Kill Streak 8 | . 3 4 . 4 8 Combat Bots Only 7 | . 3 3 . 4 7 Max Kills in Single Turn 3 | . 1 3 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 366 | . 34 46 . 42 244 Missed 85 | . 8 15 . 11 51 Damage Taken 4407 | . 257 400 . 590 3160 Core 751 | . 36 81 . 76 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . . . 22 . Volleys Fired 128 | . 15 30 . 17 66 Largest 3 | . 2 2 . 2 3 Hottest 206 | . 40 85 . 150 206 Shots Fired 282 | . 30 53 . 26 173 Gun 198 | . 30 47 . 18 103 Cannon 61 | . . . . . 61 Launcher 16 | . . 6 . 6 4 Special 7 | . . . . 2 5 Kinetic 189 | . 30 45 . 7 107 Thermal 77 | . . 2 . 13 62 Explosive 16 | . . 6 . 6 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 4 5 . 8 16 Robot Miss Streak 4 | . 4 3 . 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 162 | . 14 15 . 15 118 Core Hits 92 | . 11 21 . 13 47 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 . . . 7 Burn 2 | . . . . . 2 Destroy 1 | . 1 . . . . Blast 5 | . . . . . 5 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4082 | . 179 759 . 425 2719 Guns 1602 | . 176 226 . 158 1042 Cannons 1095 | . . . . . 1095 Explosions 1207 | . . 513 . 206 488 Melee 48 | . . . . . 48 Ramming 36 | . 3 20 . 13 . Kinetic 1939 | . 176 193 . 38 1532 Thermal 852 | . . 33 . 168 651 Explosive 1207 | . . 513 . 206 488 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 48 | . . . . . 48 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 91 | . . 25 . 3 63 Projectiles 21 | . . . . . 21 Explosions 70 | . . 25 . 3 42 Melee . | . . . . . . Knockbacks 13 | . . . . . 13 Impact . | . . . . . . Kinetic 13 | . . . . . 13 Secondary . | . . . . . . Self-Inflicted Damage 194 | . . 9 . 22 163 Shots 6 | . . 1 . 1 4 Rammed 3 | . 1 1 . 1 . Targets Rammed 13 | . 1 5 . 5 2 Kicked 10 | . . 4 . 4 2 Crushed . | . . . . . . Highest Temperature 371 | . . 2 . 120 371 Average Temperature 94 | . . 2 . 50 108 Received Heat Transfer 1362 | . 90 183 . 36 1053 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2259 | . . 74 . 433 1752 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 239 | . 239 234 . 103 239 Initial 28 | . . 28 . . 9 Average 42 | . 91 56 . 15 45 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 98 | 100 99 99 . 100 94 Level 1 1 | . . . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 14 13 . 19 36 Peak Tracking Total 14 | . 4 3 . 14 5 Tactical Retreats 6 | . 1 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 6 1 . . 5 Terminals 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 18 1 . . 19 Successful 12 | . 8 1 . . 3 Failed 26 | . 10 . . . 16 Catastrophic 7 | . . . . . 7 Database Lockouts . | . . . . . . Manual 32 | . 16 . 1 . 15 Terminals 37 | . 18 . . . 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 1 . . 2 Prototype ID Bank 3 | . 3 . . . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . . . 5 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 84 | . . . . 84 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8162 | 80 599 1983 1532 2264 1704 Spaces Moved 2949 | 45 251 727 631 826 469 Core 19 | 14 . . . . 5 Treads 1407 | 31 251 148 631 229 117 Legs 1523 | . . 579 . 597 347 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 186 Average Speed 239 | 151 193 256 240 254 221 Slowest Speed 750 | 160 240 400 240 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 37 94 92 101 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . . 49 . 23 31 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 87 | . . 49 . 23 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3757 | 54 334 784 653 949 983 Wait 522 | . 59 3 . 83 377 Move 2944 | 44 250 726 630 825 469 Hop . | . . . . . . Pick Up 42 | 4 6 7 1 7 17 Fast Attach 26 | 6 1 3 3 . 13 Attach 23 | . . . . 6 17 Detach 5 | . 1 1 3 . . Swap 22 | . 1 6 . 5 10 Drop 20 | . . 3 6 1 10 Fire 128 | . 15 30 . 17 66 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 10 | . . 4 . 4 2 Crush 3 | . 1 1 . 1 . Escape Stasis . | . . . . . . Rewire 10 | . . . 10 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 680 | -10/Materials | Entered Mines 868 | -10/Mines | Discovered new exit (range 12) 1066 | -10/Mines | Learned Materials emergency access door positions 1139 | -10/Mines | Build established: Scavenger-Mutant 1621 | -10/Mines | Found the Drone Emporium 1638 | -10/Mines | Found Prototype Device 2091 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2099 | -10/Mines | Discovered new exit (range 8) 2160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2163 | -10/Mines | Discovered new exit (range 5) 2320 | -10/Mines | Found a hidden stash of uninstalled traps 2395 | -10/Mines | Learned location of Storage (-9) 2663 | -10/Mines | Entered Exiles 2697 | -10/Exiles | Build established: Mutant 2699 | -10/Exiles | Discovered new exit (range 15) 2767 | -10/Exiles | Met 8R-AWN 2812 | -10/Exiles | Met EX-HEX 3009 | -10/Exiles | Met EX-DEC 3060 | -10/Exiles | Visited The Gauntlet 3585 | -10/Exiles | Discovered new exit (range 10) 3810 | -10/Exiles | Met EX-BIN 3839 | -10/Exiles | Aligned with FarCom system 3841 | -10/Exiles | Given EX-Vault access code 3901 | -10/Exiles | Opened EX-Vault 3914 | -10/Exiles | Found Prototype Energy Cannon 3914 | -10/Exiles | Identified Gui. Plasma Cannon 3928 | -10/Exiles | Found Prototype Special Weapon 3928 | -10/Exiles | Identified Field Lobotomy Kit 3946 | -10/Exiles | Found Prototype Device 3946 | -10/Exiles | Identified Cloak of Protection 4001 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4007 | -10/Exiles | Exiles lab attacked by MAIN.C 4195 | -10/Exiles | Left Exiles lab with Cloak of Protection 4195 | -10/Exiles | Entered Mines 4198 | -9/Mines | Received a Mining Laser from a helpful Derelict 4219 | -9/Mines | Met a Derelict bent on vengeance 4256 | -9/Mines | Assembled infested the area 4261 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4294 | -9/Mines | Core integrity fell below 50% 4306 | -9/Mines | Lost 3 allies 4408 | -9/Mines | Learned Materials emergency access door positions 4547 | -9/Mines | Discovered new exit (range 8) 4571 | -9/Mines | Identified exit to Materials 4667 | -9/Mines | Learned Materials garrison access intel 5161 | -9/Mines | Discovered exit to Materials (range 6) 6459 | -9/Mines | Entered Materials 6459 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6461 | -8/Materials | Loaded intel: 1 garrison access location 6796 | -8/Materials | Core integrity fell below 50% 6819 | -8/Materials | Lost 12 parts (1p2n3u6w) 7296 | -8/Materials | Build established: Scavenger-Skirmisher 7973 | -8/Materials | Core integrity fell below 20% 7986 | -8/Materials | Lost 7 parts (1p3n2u1w) 8012 | -8/Materials | Destroyed 7 combat bots 8049 | -8/Materials | Discovered new exit (range 5) 8068 | -8/Materials | Identified exit to Factory 8163 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08139_ Acquired 50 matter. 08140_ K-01 Serf collects debris. 08141_ G-47 Trooper knocked back. 08142_ Adv. Assault Cannon destroyed. 08143_ K-01 Serf collects debris. 08144_ G-47 Trooper destroyed. 08145_ K-01 Serf collects debris. 08147_ G-47 Trooper knocked back. 08148_ K-01 Serf collects debris. 08150_ G-47 Trooper knocked back. 08152_ K-01 Serf collects debris. 08152_ Critical hit (Burn: +37). 08153_ Overheating: Energy bleed (-34). 08155_ R-06 Scavenger collects Aluminum Leg. 08156_ G-47 Trooper knocked back. 08158_ K-01 Serf collects debris. 08158_ R-06 Scavenger collects Lgt. Nuclear Core. 08159_ Critical hit (Burn: +37). 08159_ Acquired 35 matter. 08162_ K-01 Serf collects debris. 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