Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 09:49:33 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (244) 244 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3124 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 202/300 Energy 228/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit 0b10 Alert Chip Hardened Light Armor Plating > --- WEAPON (3) ------- Particle Gun Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Ion Engine High-capacity Storage Unit Medium Matter Pod (100) Medium Matter Pod (0) Medium Matter Pod (0) Seismic Detector Bomb Drone Bay Beam Cannon Heavy Assault Rifle Mining Laser Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit 0b10 Alert Chip Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Beam Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine High-capacity Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Seismic Detector Bomb Drone Bay Beam Cannon Heavy Assault Rifle Mining Laser Explosive Trap Explosive Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor 0b10 Alert Chip Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 22 | 7 5 . 2 1 7 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 1 . 1 Treads 2 | 1 . . . . 1 Leg . | . . . . . . Wheel 2 | 1 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . . 1 . 3 Device 2 | 1 . . . . 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 5 . . 1 3 Energy Gun 5 | 2 2 . . . 1 Energy Cannon 3 | . 2 . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 100 Engine 13 | . 14 14 14 14 9 Treads 14 | . 14 14 14 14 18 Wheel 13 | . 14 14 14 14 9 Device 13 | . 14 14 14 14 10 Storage 13 | . 14 14 14 14 9 Energy Gun 5 | . 13 . . . 9 Energy Cannon 19 | . 10 28 28 24 16 Launcher 1 | . . . . 3 1 Impact Weapon 1 | . 4 . . . . Peak Build Rating 23 | 7 9 8 8 11 23 Average Rating 8 | 5 8 8 8 9 21 On Entrance 7 | . 7 8 8 8 11 Naked Turns . | . . . . . . Heaviest Build 40 | 14 17 17 32 33 40 Greatest Support 10 | 10 10 10 10 10 10 Greatest Overweight (x) 3 | 1 1 1 3 3 3 Average Overweight (x) 1 | . 1 1 1 3 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 9 15 15 Most Carried 13 | 6 8 8 8 13 13 Average Carried 8 | 2 7 7 7 10 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 13 | 6 8 8 8 13 13 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 503 | 218 261 . . 24 . Remotely . | . . . . . . Salvage Created 301 | 22 201 50 . 28 . Parts 25 | 4 13 2 . 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . 3 1 . 4 . Guns 2 | . 2 . . . . Cannons 2 | . 1 1 . . . AOE 4 | . . . . 4 . Classes Destroyed 5 | 1 3 . . 1 . Worker 2 | . 2 . . . . Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 4 | . . . . 4 . Grunt 4 | . 3 1 . . . Best Kill Streak 4 | 1 2 1 . 4 . Combat Bots Only 4 | . 2 1 . 4 . Max Kills in Single Turn 4 | 1 1 1 . 4 . Gunslinging . | . . . . . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 30 | . 27 . . 3 . Missed 12 | . 12 . . . . Damage Taken 222 | . 192 . . 30 . Core 39 | . 38 . . 1 . Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 22 | 2 16 2 . 1 1 Largest 2 | 2 2 2 . 1 2 Hottest 120 | 90 120 120 . 33 93 Shots Fired 43 | 4 32 4 . 1 2 Gun 14 | 4 10 . . . . Cannon 27 | . 22 4 . . 1 Launcher 2 | . . . . 1 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal 41 | 4 32 4 . . 1 Explosive 2 | . . . . 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 13 4 . . . Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 29 | 3 23 3 . . . Core Hits 17 | 2 11 1 . 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 6 | . 6 . . . . Impact 6 | . 6 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 723 | 36 405 54 . 228 . Guns 155 | 36 119 . . . . Cannons 336 | . 282 54 . . . Explosions 228 | . . . . 228 . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic . | . . . . . . Thermal 527 | 36 401 54 . 36 . Explosive 192 | . . . . 192 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . 16 . Projectiles . | . . . . . . Explosions 16 | . . . . 16 . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . 3 . Shots 1 | . . . . 1 . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 30 270 90 . . . Average Temperature 101 | 15 115 48 . . . Received Heat Transfer 105 | . 105 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1248 | 99 988 111 . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 140 | 5 120 67 . 140 74 Initial 54 | . 3 46 . . 54 Average 38 | 1 40 62 . 33 55 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . 11 4 . 4 1 Peak Tracking Total 4 | . 3 2 . 4 1 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 5 . 1 1 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 14 . 1 1 . Successful 9 | . 7 . 1 1 . Failed 7 | . 7 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . 1 . . Terminals 14 | . 14 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 1 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Track 1 | . 1 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1803 | 73 665 170 227 618 50 Spaces Moved 1451 | 55 537 135 226 471 27 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1441 | 45 537 135 226 471 27 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 125 125 Average Speed 105 | 86 95 95 98 125 125 Slowest Speed 125 | 100 95 95 125 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 61 46 61 88 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 5 | . 5 . . . . Terrain Destroyed 32 | . 5 . . 20 7 Melee 5 | . 5 . . . . Projectile . | . . . . . . AOE 27 | . . . . 20 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1663 | 72 648 173 231 500 39 Wait 128 | 3 71 35 . 19 . Move 1446 | 54 536 134 225 470 27 Hop . | . . . . . . Pick Up 24 | 6 6 1 1 6 4 Fast Attach 9 | 7 2 . . . . Attach 4 | . . . . . 4 Detach . | . . . . . . Swap 9 | . 3 . 2 1 3 Drop 12 | . 6 1 3 2 . Fire 22 | 2 16 2 . 1 1 Melee 6 | . 6 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Met 8R-AWN 333 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 5) 739 | -10/Materials | Entered Mines 740 | -10/Mines | Followed 8R-AWN into the Mines 742 | -10/Mines | Received a Mining Laser from a helpful Derelict 836 | -10/Mines | Learned Materials garrison access intel 855 | -10/Mines | Learned Materials stockpile data 901 | -10/Mines | Discovered new exit (range 5) 909 | -10/Mines | Entered Exiles 909 | -10/Exiles | Accompanied by 1 ally 933 | -10/Exiles | Welcomed by 8R-AWN 949 | -10/Exiles | Met EX-HEX 976 | -10/Exiles | Met EX-BIN 986 | -10/Exiles | Aligned with FarCom system 987 | -10/Exiles | Given EX-Vault access code 1009 | -10/Exiles | Opened EX-Vault 1015 | -10/Exiles | Found 0b10 Alert Chip 1035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1065 | -10/Exiles | Met EX-DEC 1121 | -10/Exiles | Discovered new exit (range 14) 1136 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1136 | -10/Exiles | Entered Mines 1137 | -9/Mines | Learned location of Storage (-9) 1186 | -9/Mines | Found a hidden stash of uninstalled traps 1277 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1693 | -9/Mines | Learned 4 Materials zone layouts 1700 | -9/Mines | Discovered new exit (range 12) 1708 | -9/Mines | Found the Drone Emporium 1716 | -9/Mines | Found Prototype Device 1739 | -9/Mines | Discovered new exit (range 13) 1754 | -9/Mines | Entered Materials 1754 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1757 | -8/Materials | Loaded intel: 1 garrison access location 1804 | -8/Materials | Self-destructed Last Messages --------------- 01710_ MH-3F6(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 01716_ Acquired Prototype Device. 01739_ EXIT=FOUND 01747_ T-07 Excavator is excavating. PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01754_ Receiving FarCom transmissions... Loading 4 Materials zones... Loading Materials stockpile data (x4)... Loading Materials garrison access intel (x1)... 01768_ Acquired Hvy. Assault Rifle. 01779_ Acquired Hcp. Storage Unit. 01782_ Acquired Med. Matter Pod. 01799_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01801_ Electrolysis Chamber disabled. 01802_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#?# | | ????????????????????????????????????????????#?# | | ????????????????????????????????????????????#?#### | | ????????????????????????????????????????????#????? | | ????????????????????????????????????????????###### | | ??????????????????????????????????!??????????# | | ??????????????????????????!??????????????????# | | ??????????????????? # "" #?# #??????? | | ??????????????????? # "" ##?# #??????? | | ??????????????????? # #??# #??????? | | ???????????????????# # #??# """"" #??????? | | ???????????????????# # #??# """"" #??????? | | ???????????????????# ### ###??# """"" #??????? | | ???????????????????# ?????# #??????? | | ???????????????????# ?????######+######## | | ???????????????????+ "" ??######## | | ???????????????????# "" #??# # | | ???????????????????# "" #??#""" # ? | | ??????????????????? #??#""" + ###?????? | | ??????????????????? #??#""" # #???????? | | ???????????????????+##### #??# # #???????? | | ??????????????????? ## #??# # #???????? | | ??????????????????? ## #####+#########???????? | | ??????????????????? ## #???????????????? | | ??????????????????? + ##### #???????????????? | | ??????????????????? ##@######+####????????????? | | ??????????????????? # #????????????? | | ???????????????????##### ! #????????????? | | ???????????????????????# !! #????????????? | | ???????????????????????# !! #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 5 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed PoweredInertialSegregator Manual? 0 Play Time 00:25:53 Cumulative 14.4 hours Start 2025.01.05 @ 09:08:39 End 2025.01.05 @ 09:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6d0bbd8b-d716-4632-8e2c-c8186aadfbe9