Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.12 @ 02:13:01 Player: Demothic Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (520) 520 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1515 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 148/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink ECM Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel ECM Suite Rocket Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 36 | 6 13 17 Power 8 | 1 2 5 Engine 7 | 1 2 4 Core 1 | . . 1 Reactor . | . . . Propulsion 11 | 2 2 7 Treads 1 | . . 1 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 7 | . 2 5 Utility 8 | 1 6 1 Device 5 | . 4 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 71 | . 85 56 Engine 11 | . 14 8 Treads 1 | . . 3 Wheel 6 | . 12 . Flight 17 | . 15 19 Device 11 | . 8 14 Storage 3 | . 6 . Protection 4 | . 7 . Energy Gun 4 | . 6 2 Ballistic Gun 10 | . 13 7 Peak Build Rating 9 | 6 9 9 Average Rating 6 | 4 6 5 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 15 | 12 15 10 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 6 5 Most Carried 5 | 1 5 5 Average Carried 2 | . 2 3 Final Capacity 8 | 8 5 5 Final Carried 5 | . 5 . Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 569 | 249 143 177 Remotely . | . . . Salvage Created 539 | . 223 316 Parts 39 | . 20 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 15 | . 8 7 AOE 4 | . 1 3 Classes Destroyed 3 | . 2 1 Swarmer 9 | . 6 3 Grunt 6 | . 3 3 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 175 | . 35 140 Missed 62 | . 14 48 Damage Taken 1256 | . 188 1068 Core 486 | . 55 431 Absorbed by Shields . | . . . Ignored by Resistances 369 | . 56 313 Regen/Repaired (Parts) 86 | . 86 . Core Remaining (%) 89 | 100 78 . Volleys Fired 97 | . 25 72 Largest 1 | . 1 1 Hottest 56 | . 40 56 Shots Fired 97 | . 25 72 Gun 92 | . 25 67 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 73 | . 14 59 Thermal 8 | . . 8 Explosive 5 | . . 5 Electromagnetic 11 | . 11 . Robot Hit Streak 17 | . 7 17 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | . 18 50 Core Hits 35 | . 12 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1169 | . 292 877 Guns 717 | . 235 482 Cannons . | . . . Explosions 452 | . 57 395 Melee . | . . . Ramming . | . . . Kinetic 619 | . 151 468 Thermal 163 | . 57 106 Explosive 303 | . . 303 Electromagnetic 84 | . 84 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 128 | . 16 112 Projectiles . | . . . Explosions 128 | . 16 112 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 206 | . 28 178 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 14 | . 12 14 Average Temperature 5 | . 6 5 Received Heat Transfer 528 | . 60 468 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 187 | . 100 87 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 291 | . 226 291 Initial 54 | . . 54 Average 132 | . 87 189 Maximum Alert Level 1 | . 1 1 Low Security (%) 65 | 100 85 42 Level 1 34 | . 14 57 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 21 34 Peak Tracking Total 6 | . 3 6 Tactical Retreats 11 | . 3 8 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 7 5 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 27 | . 17 10 Successful 25 | . 15 10 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 9 6 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 14 | . 8 6 Record 13 | . 7 6 Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1237 | 44 615 578 Spaces Moved 1467 | 36 782 649 Core 20 | 20 . . Treads 48 | . . 48 Legs . | . . . Wheels 229 | 16 205 8 Hover . | . . . Flight 1170 | . 577 593 Fastest Speed 32 | 50 37 32 Average Speed 51 | 97 53 46 Slowest Speed 200 | 200 100 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 14 | . 10 4 Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 91 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 37 | . . 37 Terrain Destroyed 66 | . 3 63 Melee . | . . . Projectile . | . . . AOE 66 | . 3 63 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1835 | 42 940 853 Wait 227 | . 118 109 Move 1439 | 35 763 641 Hop 12 | . 8 4 Pick Up 11 | 1 5 5 Fast Attach 18 | 5 7 6 Attach 13 | 1 1 11 Detach 3 | . 2 1 Swap 5 | . 5 . Drop 10 | . 6 4 Fire 97 | . 25 72 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Repaired Assault Rifle 647 | -10/Materials | Repaired Lgt. Assault Rifle 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 804 | -9/Materials | Discovered new exit (range 4) 990 | -9/Materials | Lost 4 parts (1p1n1u1w) 1032 | -9/Materials | Core integrity fell below 50% 1114 | -9/Materials | Core integrity fell below 20% 1138 | -9/Materials | Lost 5 parts (3n1u1w) 1238 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 01157_ U-05 Engineer lays Concrete. 01158_ K-01 Serf collects debris. 01158_ U-05 Engineer lays Concrete. 01159_ K-01 Serf collects debris. 01159_ U-05 Engineer builds a Wall. 01162_ K-01 Serf collects debris. 01164_ U-05 Engineer lays Concrete. 01165_ K-01 Serf collects debris. 01165_ U-05 Engineer lays Concrete. 01165_ K-01 Serf collects debris. 01166_ U-05 Engineer builds a Wall. 01169_ K-01 Serf collects debris. 01171_ U-05 Engineer builds a Wall. 01171_ K-01 Serf collects debris. 01175_ U-05 Engineer builds a Wall. 01178_ K-01 Serf collects debris. 01182_ U-05 Engineer lays Concrete. 01186_ K-01 Serf collects debris. 01188_ U-05 Engineer lays Concrete. 01238_ Nuclear Reactor explodes. 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