Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 16:31:38 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (211) 1055 Value Destroyed (8224) 8224 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4527) 4527 TOTAL SCORE: 20046 Bonus ------- High Alert Combat Kills 1201 Follower Combat Kills 267 Entered Garrisons 600 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -641 Cogmind --------- Core Integrity 42/850 Matter 290/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved System Shield Relay Coupler [NC] (35) > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Improved Cooling System Improved Hacking Suite Plasma Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Long-range Missile Launcher Power Sword Carbide Saw > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Heat Sink Advanced Heat Sink Reaction Control System Hardened Medium Armor Plating Improved Shield Generator Improved Hacking Suite Relay Coupler [NC] Flak Cannon Proton Missile Launcher Heavy Rocket Launcher Datajack Remote Datajack Blade Saw [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . . . Utility 4 | . . . 1 . . . . . . . 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 170 | 6 14 3 3 1 . . 25 28 14 10 15 5 33 1 8 . 4 Power 12 | 1 2 . . . . . 2 1 2 . 1 . 2 . 1 . . Engine 7 | 1 2 . . . . . 2 1 1 . . . . . . . . Core 5 | . . . . . . . . . 1 . 1 . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 3 . 1 . . . 7 4 . 5 . . 10 . 2 . 1 Treads 22 | 2 3 . 1 . . . 7 3 . 4 . . 2 . . . . Leg 4 | . . . . . . . . . . . . . 3 . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 4 . 1 . 1 Flight 3 | . . . . . . . . 1 . 1 . . 1 . . . . Utility 46 | 1 5 . 1 . . . 6 8 1 2 6 2 10 . 2 . 2 Device 8 | . . . . . . . 1 1 . 1 1 . 2 . 1 . 1 Storage 6 | 1 2 . . . . . . 1 . 1 . . 1 . . . . Processor 1 | . . . . . . . . . . . . . . . . . 1 Hackware 13 | . . . 1 . . . . 2 . . 3 2 5 . . . . Protection 18 | . 3 . . . . . 5 4 1 . 2 . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 77 | 2 4 3 1 1 . . 10 15 11 3 8 3 11 1 3 . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . 1 . . Energy Cannon 18 | . . . . . . . 5 8 4 1 . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 17 | . 4 3 . . . . 1 . 2 1 3 . 2 1 . . . Launcher 20 | . . . 1 1 . . 2 4 2 . 2 2 5 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 2 3 3 1 . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 1 . 4 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 2 1 . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . . 2 . . . . Parts Lost 35 | . . . . . . . 3 7 1 1 . . 6 . 10 . 7 Power 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 Propulsion 11 | . . . . . . . 1 2 . . . . 1 . 4 . 3 Utility 15 | . . . . . . . 1 4 . . . . 4 . 3 . 3 Weapon 5 | . . . . . . . . 1 . 1 . . 1 . 2 . . Highest Loss Streak 9 | . . . . . . . 1 2 1 1 . . 3 . 9 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 100 71 78 77 77 80 80 71 88 69 69 76 92 84 60 44 Engine 5 | . 13 14 11 11 11 11 8 8 6 . . . . . . . . Core 2 | . . . . . . . . . 1 9 7 7 6 6 5 6 4 Treads 15 | . 27 28 22 22 22 22 25 22 . 26 . . 1 . . . . Hover 1 | . . . . . . . . . . . . . 2 26 20 6 4 Flight 3 | . . . . . . . . . 9 1 7 7 10 6 4 . . Device 2 | . . . . . . . . 7 . 7 . . 1 6 6 13 12 Storage 6 | . 14 14 11 11 11 11 9 1 9 1 7 7 5 6 5 . . Hackware 11 | . . . 2 11 11 11 9 1 9 9 23 23 22 20 20 20 13 Protection 8 | . 6 14 11 11 11 11 8 11 9 9 6 7 6 6 4 . . Energy Cannon 6 | . . . . . . . 14 21 12 12 . . . . . . . Ballistic Cannon 6 | . 26 28 14 11 11 11 4 . 5 9 3 . . 5 4 . . Launcher 1 | . . . . 1 . . . 2 1 . 3 4 4 . 2 . . Slashing Weapon 2 | . . . . . . . . . . . 6 7 9 6 6 6 5 Peak Build Rating 79 | 6 12 14 14 15 17 17 30 54 55 54 63 64 79 58 58 37 37 Average Rating 34 | 4 9 12 12 14 15 17 22 24 53 27 62 61 65 57 50 37 29 On Entrance 33 | . 6 12 14 14 14 17 17 30 52 54 51 63 64 57 58 37 37 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 14 40 43 43 38 38 38 46 44 48 48 44 45 49 32 37 14 19 Greatest Support 80 | 40 40 40 40 40 40 40 80 80 50 80 50 50 56 36 36 15 15 Greatest Overweight (x) 5 | 1 . 1 1 . . . 1 1 . . . . 5 . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 8 8 5 5 Average Capacity 11 | 6 10 15 15 15 15 15 15 6 15 6 15 15 14 8 7 5 5 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 13 15 15 15 8 8 5 5 Average Carried 10 | . 7 14 14 14 14 15 14 5 13 5 13 13 12 7 7 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 8 8 5 5 5 Final Carried 15 | 1 15 15 15 15 15 15 15 14 13 12 15 14 7 8 5 5 4 Class Distribution -------------------- 43% | Mutant 32% | Hacker-Mutant 15% | Skirmisher 3% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Matter Collected 4657 | 215 491 202 249 . . 20 868 628 344 175 268 74 752 110 215 . 46 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6863 | . 475 54 185 26 . . 973 1250 513 311 916 173 1454 64 411 . 58 Parts 367 | . 26 . 18 6 . . 53 63 29 23 43 10 63 8 22 . 3 Haulers Intercepted 16 | . 2 . 2 . . . 4 . 2 . 4 . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . 7 16 . 4 Prevented 4 | . . . . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 164 | . 8 7 3 3 . . 25 31 14 7 11 4 37 4 9 . 1 Melee 23 | . . . . . . . 1 . . . 8 2 6 . 5 . 1 Cannons 65 | . 8 7 1 . . . 15 14 6 7 . . 1 4 2 . . AOE 71 | . . . 2 3 . . 9 14 7 . 3 2 29 . 2 . . Classes Destroyed 17 | . 7 1 . . . . 5 1 . . 2 . 1 . . . . Worker 9 | . 1 . . . . . 3 . . . . . 5 . . . . Builder 5 | . . . . . . . 2 . 1 . 1 . 1 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . Hauler 16 | . 2 . 2 . . . 4 . 2 . 4 . 2 . . . . Recycler 8 | . 3 . 1 . . . . . . . 3 . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . 2 . . . . Operator 3 | . 2 . . . . . . . . . . . 1 . . . . Watcher 7 | . 1 . 3 . . . 2 . . . 1 . . . . . . Swarmer 48 | . 3 . . 3 . . 3 13 5 . 3 . 10 4 4 . . Cutter 4 | . . . . . . . . 2 . 2 . . . . . . . Grunt 75 | . 5 . 3 . . . 18 16 5 . 2 3 19 . 4 . . Brawler 2 | . . . . . . . 1 . . . . . 1 . . . . Duelist 3 | . . . . . . . 1 . . . . . 2 . . . . Sentry 17 | . . . . . . . 1 3 3 5 2 1 1 . 1 . . Hunter 4 | . . . . . . . 1 . 1 . 2 . . . . . . Programmer 7 | . . . . . . . . . . . 2 . 4 . . . 1 Assembled 7 | . . 7 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 4 4 3 . . 8 4 5 2 4 3 10 6 4 . 1 Combat Bots Only 9 | . 3 4 2 3 . . 5 4 4 2 3 3 9 2 4 . 1 Max Kills in Single Turn 4 | . 2 1 2 3 . . 3 4 4 1 2 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 3 . . 2 4 3 . 2 2 3 . 1 . . Melee 1 | . . . . . . . 1 . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Hostile Shots Fired 726 | . 31 8 10 1 . . 78 87 43 14 49 67 188 16 60 . 74 Missed 246 | . 11 3 5 . . . 15 29 12 6 20 25 78 4 14 . 24 Damage Taken 7253 | . 218 84 64 49 . . 988 1142 424 172 426 391 1481 132 793 . 889 Core 1217 | . 14 . 12 . . . 104 131 74 . 45 29 92 22 111 . 583 Absorbed by Shields 100 | . . . . . . . . . . . . . 5 50 30 . 15 Redirected to Shielding 101 | . . . . . . . . 101 . . . . . . . . . Regen/Repaired (Parts) 618 | . . . . . . . 435 . . . 183 . . . . . . Core Remaining (%) 84 | 100 . 94 . . . 97 . . . 43 . 89 . . . . . Volleys Fired 376 | . 42 11 28 1 . . 77 95 24 26 8 1 45 11 7 . . Largest 3 | . 2 2 2 1 . . 3 3 3 3 1 1 1 1 1 . . Hottest 204 | . 78 88 88 30 . . 204 204 203 172 36 39 44 44 44 . . Shots Fired 586 | . 84 23 36 1 . . 116 168 46 39 8 1 45 12 7 . . Gun . | . . . . . . . . . . . . . . . . . . Cannon 495 | . 84 23 32 . . . 104 144 43 39 . . 9 12 5 . . Launcher 91 | . . . 4 1 . . 12 24 3 . 8 1 36 . 2 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 239 | . 84 23 32 . . . 50 . 17 7 . . 9 12 5 . . Thermal 256 | . . . . . . . 54 144 26 32 . . . . . . . Explosive 61 | . . . 4 1 . . 12 . 3 . 8 1 32 . . . . Electromagnetic 30 | . . . . . . . . 24 . . . . 4 . 2 . . Robot Hit Streak 16 | . 8 5 9 . . . 16 12 8 5 6 2 7 3 5 . . Robot Miss Streak 11 | . 5 6 7 . . . 11 3 5 8 1 . 5 8 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 440 | . 40 14 29 . . . 84 74 40 12 38 12 56 11 25 . 5 Core Hits 396 | . 17 10 24 3 . . 93 51 32 8 19 5 107 12 13 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 12 | . . . . . . . . . 1 . 3 1 4 . 2 . 1 Smash 1 | . . . . . . . . . 1 . . . . . . . . Sever 11 | . . . . . . . . . . . 3 1 4 . 2 . 1 Melee Attacks 373 | . . . . . . . 2 58 17 26 91 31 104 . 30 . 14 Impact 103 | . . . . . . . 2 58 17 26 . . . . . . . Slashing 259 | . . . . . . . . . . . 87 24 104 . 30 . 14 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 2 . 14 1 6 . . . . Combat Hostiles 4 | . . . . . . . . . . . 3 1 . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . . . Damage Inflicted 21434 | . 969 255 806 161 . . 2800 2784 1509 273 3023 498 7033 142 994 . 187 Guns . | . . . . . . . . . . . . . . . . . . Cannons 6208 | . 953 255 517 . . . 1905 1369 580 273 . . 146 142 68 . . Explosions 9208 | . . . 275 161 . . 860 1277 499 . 644 146 5237 . 109 . . Melee 5983 | . . . . . . . 30 138 430 . 2379 352 1650 . 817 . 187 Ramming 35 | . 16 . 14 . . . 5 . . . . . . . . . . Kinetic 3339 | . 953 255 517 . . . 1026 . 225 7 . . 146 142 68 . . Thermal 3371 | . . . . 74 . . 879 1749 355 266 . . 48 . . . . Explosive 7194 | . . . 275 87 . . 860 . 499 . 644 146 4683 . . . . Electromagnetic 1512 | . . . . . . . . 897 . . . . 506 . 109 . . Impact 598 | . . . . . . . 30 138 430 . . . . . . . . Slashing 5385 | . . . . . . . . . . . 2379 352 1650 . 817 . 187 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . . . . 6 6 6 1 1 10 10 10 10 12 Average Corruption 5 | . 2 2 . . . . . 5 6 6 1 1 9 10 10 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 148 | . . 13 . . . . . 51 8 19 2 . 12 11 11 2 19 Message Errors 37 | . . 5 . . . . . 10 1 3 . . 2 3 4 . 9 Matter Fused 46 | . . 4 . . . . . 16 3 8 1 . 3 4 2 . 5 Heat Flow Errors 8 | . . . . . . . . 3 . 1 . . 2 . 1 . 1 Energy Discharges 18 | . . . . . . . . 8 1 3 . . 3 1 . . 2 Parts Rejected 3 | . . . . . . . . 1 . 1 . . . . 1 . . Parts Fused 3 | . . . . . . . . . . 1 . . . . 1 . 1 Data Loss (minor) 11 | . . 1 . . . . . 4 1 1 . . 1 1 1 1 . Data Loss (major) 10 | . . 1 . . . . . 5 . . . . 1 1 1 1 . Misfires 5 | . . 1 . . . . . 1 1 1 . . . 1 . . . Alerts 5 | . . 1 . . . . . 2 . . 1 . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1085 | . 70 6 3 . . . 20 45 96 . 403 16 373 . 53 . . Projectiles 85 | . 70 6 3 . . . 5 1 . . . . . . . . . Explosions 359 | . . . . . . . 15 5 . . 96 . 242 . 1 . . Melee 641 | . . . . . . . . 39 96 . 307 16 131 . 52 . . Knockbacks 51 | . 9 5 7 . . . 14 . 7 1 . . 2 4 2 . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 50 | . 9 5 7 . . . 14 . 6 1 . . 2 4 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . . . 40 . . . 240 . . 33 . 172 . . . . Shots 15 | . . . . 1 . . . 9 . . 1 . 4 . . . . Rammed 5 | . 2 . 2 . . . 1 . . . . . . . . . . Targets Rammed 5 | . 2 . 2 . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 198 116 196 7 . . 517 465 498 216 12 9 272 52 188 . 97 Average Temperature 98 | . 45 40 46 4 . . 140 124 162 69 6 5 47 25 52 . 57 Received Heat Transfer 2347 | . 96 . 45 . . . 513 459 144 27 21 168 271 . 357 . 246 Effects 26 | . . . . . . . 9 10 7 . . . . . . . . Shutdowns 4 | . . . . . . . . 2 2 . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . . . . Interference 12 | . . . . . . . 6 6 . . . . . . . . . Matter Decay 5 | . . . . . . . 2 2 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 3 3 . . . 1 . . . . Combat Hostiles 5 | . . . . . . . . 3 1 . . . 1 . . . . Parts Fried 7 | . . . . . . . . 1 4 . . . 1 . 1 . . Impact Corruptions 5 | . . . . . . . . 1 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . 1 6 1 1 5 . . . . . . Heat Transferred 5327 | . . . . 100 . . 1480 2698 555 444 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 8 . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Peak Influence 1533 | . 187 99 269 194 . . 330 1533 1120 996 770 347 1115 . . . . Initial 746 | . . 72 . 15 . . . 3 746 679 522 16 182 . . . . Average 375 | . 87 49 118 192 . . 146 673 940 829 253 219 481 . . . . Maximum Alert Level 4 | . . . 1 . . . 1 4 4 3 3 1 4 . . . . Low Security (%) 50 | 100 100 100 81 100 . 100 72 18 . . 54 33 30 . . . . Level 1 13 | . . . 18 . . . 27 5 . . 13 66 27 . . . . Level 2 10 | . . . . . . . . 28 . 4 27 . 6 . . . . Level 3 21 | . . . . . . . . 29 95 95 3 . 33 . . . . Level 4 4 | . . . . . . . . 18 4 . . . 1 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 . . . . 5 . 2 . 7 . 15 . . . . Investigation 11 | . . 1 . . . . 3 . . . 2 . 5 . . . . Extermination 4 | . . . . . . . . . . . 2 . 2 . . . . Reinforcement 13 | . 2 . . . . . 2 . 1 . 3 . 5 . . . . Assault 4 | . . . . . . . . . 1 . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Distress Signals 8 | . 2 . 5 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 19 9 16 3 . . 29 37 20 4 18 8 57 6 11 . 19 Peak Tracking Total 9 | . 4 3 3 3 . . 4 5 7 3 3 7 9 4 4 . 9 Tactical Retreats 22 | . 4 1 . . . . 2 4 . 1 1 1 3 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 15 | . 5 . . . . . 2 3 . 1 . . 4 . . . . Indirectly 4 | . . . . . . . . 1 . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 41 | . . . . 5 . . 1 7 1 1 5 2 19 . . . . Max in Single Turn 5 | . . . . 5 . . 1 2 1 1 2 1 4 . . . . Garrison Relay 6 | . . . . . . . . 4 . 1 . 1 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 65 | . 4 2 2 . 1 . 11 1 4 1 17 3 13 2 . 4 . Terminals 39 | . 4 1 2 . . . 6 1 2 1 11 3 8 . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations 4 | . . . . . . . 2 . . . 2 . . . . . . Recycling Units 5 | . . . . . . . 2 . 1 . 1 . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 217 | . 23 3 7 . 1 . 32 1 10 2 50 5 49 5 . 29 . Successful 131 | . 14 2 6 . 1 . 22 1 4 1 20 2 24 5 . 29 . Failed 86 | . 9 1 1 . . . 10 . 6 1 30 3 25 . . . . Catastrophic 12 | . . . . . . . 1 . 1 1 6 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 105 | . 20 2 6 . 1 . 14 . 6 1 31 . 24 . . . . Terminals 127 | . 23 2 7 . . . 16 1 6 2 37 5 28 . . . . Fabricators 12 | . . . . . . . . . . . . . 12 . . . . Repair Stations 15 | . . . . . . . 9 . . . 6 . . . . . . Recycling Units 14 | . . . . . . . 6 . 3 . 1 . 4 . . . . Scanalyzers 10 | . . . . . . . . . . . 5 . 5 . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Terminal Hacks 81 | . 10 2 3 . 1 . 6 1 2 1 9 2 10 5 . 29 . Record 15 | . . . . . . . . . . . 1 . . 4 . 10 . Part Schematic 15 | . . . . . . . . . . . 1 . 2 . . 12 . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . Robot Analysis 9 | . 5 1 . . . . 2 . . . . . 1 . . . . Prototype ID Bank 6 | . . . . . . . 1 . 1 . . . 1 . . 3 . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 11 | . 2 . 1 . . . 2 . . . 4 . 2 . . . . Locate Traps 4 | . 2 . . . . . . . 1 . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . . . . Garrison Registry 2 | . . . . . . . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 11 | . . . . . . . 8 . . . 3 . . . . . . Scan Component 6 | . . . . . . . 4 . . . 2 . . . . . . Repair 5 | . . . . . . . 4 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 29 | . 4 . 3 . . . 7 . 1 . 7 . 7 . . . . Terminals 25 | . 4 . 3 . . . 5 . 1 . 7 . 5 . . . . Assimilate 5 | . . . 1 . . . . . . . 2 . 2 . . . . Botnet 15 | . 3 . 1 . . . 4 . 1 . 3 . 3 . . . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . 1 . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 1 1 . . . 10 . 4 1 15 3 11 . . . . Full Trace Events 11 | . . 1 . . . . 3 . . . 2 1 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 1 . 6 . . 12 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . . . 142 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . Parts Repaired 5 | . . . . . . . 4 . . . 1 . . . . . . Time 147 | . . . . . . . 128 . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer 5 | . . . . . . . . 2 . 2 . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . . . . 3 3 . . . . . Non-combat 3 | . . . . . . . . . . . 3 . . . . . . Combat 3 | . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 4 3 . . . . . randomize_corridors 1 | . . . . . . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . . . . . . 2 . . . . . . link_fov 1 | . . . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . . . 3 . . . . . Relay Couplers Released 22 | . . . . . . . . 14 . 3 . 5 . . . . . Machine Destruction 22 | . . . . . . . . 14 . 3 . 5 . . . . . Attached 6 | . . . . . . . . 1 . . 2 2 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total Allies 14 | . . 2 . . . . . 3 . . 1 3 2 2 . . 1 Largest Group 3 | . . 2 1 1 1 . . 3 . . 1 2 3 2 . . 1 Highest-Rated Group 96 | . . 45 31 31 31 . . 15 . . 10 64 68 62 . . 96 Highest-Rated Ally 96 | . . 31 31 31 31 . . 5 . . 10 32 26 31 . . 96 Total Orders 8 | . . . . . . . . . . . 2 . 6 . . . . STAY 5 | . . . . . . . . . . . 1 . 4 . . . . FOLLOW 3 | . . . . . . . . . . . 1 . 2 . . . . Ally Attacks 55 | . . 12 30 1 . . . 2 . . . 8 . . . . 2 Total Damage 909 | . . 170 340 . . . . 10 . . . 294 . . . . 95 Kills 13 | . . 2 7 . . . . . . . . 3 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total 8 | . 5 1 . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . 1 3 . 3 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Turns Passed 13596 | 71 1192 644 430 93 331 460 1831 2394 439 787 1441 335 1938 238 410 94 468 Spaces Moved 10446 | 45 596 261 196 55 206 288 741 1152 440 437 2102 323 2317 396 424 79 388 Core 96 | 11 . . . . . . . . . . . . . . . . 85 Treads 3822 | 34 596 261 196 55 206 288 741 1027 . 301 . . 117 . . . . Legs 197 | . . . . . . . . . . . . . 61 . 40 79 17 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1359 | . . . . . . . . . . . . . 293 396 384 . 286 Flight 4972 | . . . . . . . . 125 440 136 2102 323 1846 . . . . Fastest Speed 42 | 50 160 160 160 160 160 160 160 50 50 50 50 50 42 48 48 120 50 Average Speed 95 | 137 160 184 175 160 160 160 164 152 50 125 50 50 55 48 67 120 106 Slowest Speed 380 | 160 160 240 240 160 160 160 240 250 50 160 50 50 380 48 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 3 . 12 . 12 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 82 58 26 24 60 64 74 96 49 41 56 52 54 52 68 68 47 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . . 1 1 . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 9 | . . 2 . . . 1 . . . . . . . 1 4 . 1 Spaces Dug 176 | . . . . . . . . 27 3 8 70 2 58 . 3 . 5 Terrain Destroyed 754 | . 6 2 26 37 . . 74 101 33 8 154 2 303 . 3 . 5 Melee 151 | . . . . . . . . 27 3 8 45 2 58 . 3 . 5 Projectile 12 | . 6 2 . . . . . . 4 . . . . . . . . AOE 591 | . . . 26 37 . . 74 74 26 . 109 . 245 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total 12878 | 51 747 404 246 60 210 287 1245 1543 582 597 2298 441 2743 433 491 78 422 Wait 1300 | . 68 126 14 3 . . 372 141 73 77 65 75 235 22 15 . 14 Move 10376 | 44 596 260 195 54 205 287 740 1151 434 435 2078 321 2292 395 423 78 388 Hop 25 | . . . . . . . . . 2 . 11 . 12 . . . . Pick Up 93 | 1 17 1 . . 1 . 12 16 5 9 15 3 7 2 4 . . Fast Attach 78 | 6 11 1 1 . . . 14 11 5 5 4 . 14 1 3 . 2 Attach 48 | . 1 . 1 1 . . 5 9 3 4 6 1 10 . 5 . 2 Detach 16 | . . . 2 1 . . 3 3 1 . 2 . 2 . 1 . 1 Swap 45 | . 2 2 1 . . . 6 8 7 1 5 4 9 . . . . Drop 115 | . 9 3 2 . 4 . 13 18 11 14 13 2 20 2 3 . 1 Fire 376 | . 42 11 28 1 . . 77 95 24 26 8 1 45 11 7 . . Melee 366 | . . . . . . . 2 58 17 26 91 31 97 . 30 . 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 2 . . . 1 . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . Rewire 20 | . . . . . . . . 17 . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 980 | -10/Materials | Discovered new exit (range 8) 1157 | -10/Materials | Discovered new exit (range 12) 1264 | -10/Materials | Entered Mines 1269 | -10/Mines | Learned location of Zion (-7) 1406 | -10/Mines | Assembled infested the area 1676 | -10/Mines | Met a Derelict shopkeep closing up shop 1870 | -10/Mines | Discovered new exit (range 14) 1908 | -10/Mines | Entered Materials 1908 | -9/Materials | Accompanied by 1 ally 1908 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1913 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2232 | -9/Materials | Identified exit to Mines 2232 | -9/Materials | Identified exit to Storage 2338 | -9/Materials | Entered Mines 2338 | -9/Mines | Accompanied by 1 ally 2387 | -9/Mines | Discovered new exit (range 15) 2399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2422 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2422 | -9/Mines | Discovered new exit (range 5) 2431 | -9/Mines | Entered Exiles 2431 | -9/Exiles | Accompanied by 1 ally 2461 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2470 | -9/Exiles | Met 8R-AWN 2497 | -9/Exiles | Met EX-HEX 2540 | -9/Exiles | Met EX-BIN 2561 | -9/Exiles | Aligned with FarCom system 2563 | -9/Exiles | Given EX-Vault access code 2599 | -9/Exiles | Opened EX-Vault 2611 | -9/Exiles | Found Flying Fortress v7 2642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2690 | -9/Exiles | Met EX-DEC 2748 | -9/Exiles | Discovered new exit (range 10) 2762 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2762 | -9/Exiles | Entered Mines 3207 | -8/Mines | Discovered new exit (range 8) 3222 | -8/Mines | Entered Materials 3222 | -8/Materials | Evolved 2 slots: Propulsion x2 3598 | -8/Materials | Repaired Med. Armor Plating 4375 | -8/Materials | Build established: Skirmisher 4424 | -8/Materials | Repaired Flak Cannon 4451 | -8/Materials | Repaired Lgt. Treads 4484 | -8/Materials | Repaired Med. Armor Plating 4672 | -8/Materials | Discovered new exit (range 5) 4883 | -8/Materials | Discovered new exit (range 13) 5050 | -8/Materials | Identified exit to Garrison 5053 | -8/Materials | Entered Garrison 5111 | -8/Garrison | Triggered checkpoint 5449 | -8/Garrison | Triggered checkpoint 5553 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Triggered checkpoint 5847 | -8/Garrison | Build established: Tank 5934 | -8/Garrison | Discovered new exit (range 10) 5941 | -8/Garrison | Triggered checkpoint 6071 | -8/Garrison | Garrison Relay disabled 6342 | -8/Garrison | Build established: Mutant 6377 | -8/Garrison | Triggered checkpoint 6433 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Discovered new exit (range 14) 6603 | -8/Garrison | Phase Generator disabled 6640 | -8/Garrison | Installed Relay Interface Framework 6877 | -8/Garrison | Triggered checkpoint 6902 | -8/Garrison | Discovered new exit (range 3) 7000 | -8/Garrison | Triggered checkpoint 7004 | -8/Garrison | Garrison Relay disabled 7035 | -8/Garrison | Lost 3 allies 7063 | -8/Garrison | Discovered new exit (range 12) 7103 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7286 | -8/Garrison | Build established: Skirmisher 7369 | -8/Garrison | Garrison Relay disabled 7386 | -8/Garrison | Garrison Relay disabled 7447 | -8/Garrison | Entered Materials 7668 | -8/Materials | Discovered new exit (range 3) 7784 | -8/Materials | Core integrity fell below 50% 7847 | -8/Materials | First assault squad dispatched 7850 | -8/Materials | Discovered new exit (range 10) 7885 | -8/Materials | Identified exit to Garrison 7886 | -8/Materials | Build established: Mutant 7886 | -8/Materials | Entered Garrison 8024 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8128 | -8/Garrison | Triggered checkpoint 8196 | -8/Garrison | Discovered new exit (range 43) 8196 | -8/Garrison | Discovered new exit (range 89) 8196 | -8/Garrison | Discovered new exit (range 60) 8233 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8258 | -8/Garrison | Garrison Relay disabled 8423 | -8/Garrison | Build established: Scavenger-Skirmisher 8447 | -8/Garrison | Triggered checkpoint 8673 | -8/Garrison | Entered Factory 8673 | -7/Factory | Evolved 2 slots: Utility x2 8961 | -7/Factory | Build established: Hacker-Mutant 8976 | -7/Factory | Discovered new exit (range 14) 9145 | -7/Factory | Discovered new exit (range 10) 9257 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 9484 | -7/Factory | Repaired Hrd. Medium Armor Plating 9571 | -7/Factory | Discovered new exit (range 10) 10113 | -7/Factory | Identified exit to Garrison 10114 | -7/Factory | Entered Garrison 10124 | -7/Garrison | Expanded RIF knowledge: Autooverride 10136 | -7/Garrison | Discovered new exit (range 64) 10136 | -7/Garrison | Discovered new exit (range 83) 10136 | -7/Garrison | Discovered new exit (range 40) 10173 | -7/Garrison | Learned Factory security intel 10176 | -7/Garrison | Garrison Relay disabled 10412 | -7/Garrison | Triggered checkpoint 10420 | -7/Garrison | Triggered checkpoint 10449 | -7/Garrison | Entered Factory 10449 | -6/Factory | Accompanied by 1 ally 10449 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10711 | -6/Factory | Discovered new exit (range 13) 10829 | -6/Factory | Discovered new exit (range 9) 10991 | -6/Factory | Discovered new exit (range 4) 11060 | -6/Factory | Identified exit to Lower Caves 11389 | -6/Factory | Fabricated Imp. System Shield? 11787 | -6/Factory | Lost 3 parts (1n2u) 11849 | -6/Factory | First assault squad dispatched 11891 | -6/Factory | Fabricated Imp. Hacking Suite? 12001 | -6/Factory | Destroyed 9 combat bots 12009 | -6/Factory | Lost 3 parts (2u1w) 12041 | -6/Factory | System corruption reached 10% 12387 | -6/Factory | Entered Lower Caves 12564 | -6/Lower Caves | Encountered a Warlord checkpoint 12592 | -6/Lower Caves | A Commander dispatched an escort 12597 | -6/Lower Caves | Learned Factory terminal intel 12597 | -6/Lower Caves | Learned Factory emergency access door positions 12597 | -6/Lower Caves | Learned Research trap positions 12611 | -6/Lower Caves | Discovered new exit (range 6) 12625 | -6/Lower Caves | Entered another Lower Caves area 12625 | -6/Lower Caves | Accompanied by 2 allies 12626 | -6/Lower Caves | Commander's escort returned to base 12626 | -6/Lower Caves | Commander's escort returned to base 12652 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12681 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12770 | -6/Lower Caves | Encountered a Warlord checkpoint 12795 | -6/Lower Caves | Learned 4 Factory zone layouts 12906 | -6/Lower Caves | Discovered new exit (range 12) 13007 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 13035 | -6/Lower Caves | Entered Data Miner 13035 | -6/Data Miner | Discovered new exit (range 6) 13058 | -6/Data Miner | Met Data Miner 13085 | -6/Data Miner | Learned location of Section 7 (-2) 13085 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13103 | -6/Data Miner | Received God Mode back door access code from Data Miner 13129 | -6/Data Miner | Entered Proximity Caves 13130 | -5/Proximity Caves | Identified exit to Factory 13193 | -5/Proximity Caves | Lost 3 parts (2n1u) 13376 | -5/Proximity Caves | Learned Factory interactive machine intel 13457 | -5/Proximity Caves | Learned Factory terminal intel 13460 | -5/Proximity Caves | Build established: Mutant 13543 | -5/Proximity Caves | Core integrity fell below 50% 13554 | -5/Proximity Caves | Escorted by Enhanced Grunt 13570 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 13576 | -5/Proximity Caves | Core integrity fell below 20% 13597 | -5/Proximity Caves | Self-destructed Last Messages --------------- 13470_ Acquired Mak. Transmission Jammer. 13485_ N>CFQHQ,GQZUIHMAQ=VM:LJ9NWJ 13506_ HKGHC|DWZAKLA3K8DAKWPN#J:UFEF8J,,K1J7 13513_ Lgt. Nuclear Core destroyed. 13535_ Imp. Shield Generator destroyed. 13535_ Critical hit (Burn: +37). 13539_ Imp. Reaction Control System destroyed. 13539_ Antigrav System destroyed. 13542_ Dropped Mak. Transmission Jammer. 13552_ G-50 Soldier destroyed. 13554_ Enhanced Grunt heat spikes uncontrollably. 13554_ Enhanced Grunt: "Protecting LRC-V3." 13557_ Acquired 1 matter. 13558_ Acquired 2 matter. 13560_ Acquired 5 matter. 13563_ PYA J D2E254T0E5T<#DTJO 13582_ System corrupted: Energy discharge (-17). 13583_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ??????#### #??????????????????????????????????? | | ####### ###??####??????????????????????????? | | # ## ##?# ######?????????????????????? | | #?# ### lsss@ #?????????????????????? | | #### #?# g s######????