Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 15:49:37 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1790) 1790 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 5590 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 125 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 99/100 System Corruption 1% Temperature Cool (2) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Sensor Array Improved Targeting Computer ECM Suite Utility Shielding Hacking Suite > --- WEAPON (3) ------- Axe Axe Longsword +1 > --- INVENTORY (3) ---- YOLO Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Sensor Array Improved Targeting Computer ECM Suite Utility Shielding Hacking Suite > --- WEAPON ----------- YOLO Cannon Longsword +1 > --- INVENTORY -------- Grenade Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device ECM Suite Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 9 | 2 2 1 2 . . 2 . Power . | . . . . . . . . Propulsion 3 | 1 1 . 1 . . . . Utility 4 | 1 1 1 1 . . . . Weapon 2 | . . . . . . 2 . Parts Attached 51 | 2 20 4 14 6 1 1 3 Power 3 | . 2 . . 1 . . . Engine 2 | . 1 . . 1 . . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 3 . 4 . . . . Treads 1 | 1 . . . . . . . Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover 6 | . 3 . 3 . . . . Flight 1 | . . . 1 . . . . Utility 15 | . 5 2 5 2 . . 1 Device 4 | . . 1 2 1 . . . Storage . | . . . . . . . . Processor 2 | . . 1 . . . . 1 Hackware 2 | . 1 . 1 . . . . Protection 7 | . 4 . 2 1 . . . Artifact . | . . . . . . . . Weapon 24 | . 10 2 5 3 1 1 2 Energy Gun 1 | . . . 1 . . . . Energy Cannon 2 | . 1 . . . . 1 . Ballistic Gun 2 | . . . 2 . . . . Ballistic Cannon 6 | . 5 1 . . . . . Launcher 7 | . 4 1 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 7 | . . 1 . 3 . 1 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . 1 . 1 . 1 . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . 1 . 1 . 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 95 98 98 87 90 80 88 Engine 4 | . 8 . . 5 9 7 7 Core 6 | . 6 11 9 . . . . Leg 2 | . 10 . . . . . . Hover 29 | . 22 35 34 28 27 23 22 Device 8 | . . 5 9 13 18 15 15 Processor 1 | . . 4 . . . . 6 Hackware 8 | . . 11 12 13 9 7 7 Protection 20 | . 30 18 20 17 18 11 7 Ballistic Gun 1 | . 4 . 1 . . . . Ballistic Cannon 4 | . 9 11 1 . . . . Impact Weapon 3 | . . . 6 8 4 . . Slashing Weapon 1 | . . . . . 4 7 17 Naked Turns . | . . . . . . . . Heaviest Build 31 | 4 12 11 18 16 13 31 28 Greatest Support 28 | 20 21 21 28 28 21 21 21 Greatest Overweight (x) 1 | . 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 3 Most Carried 3 | 3 3 3 3 3 3 3 3 Average Carried 2 | 1 2 3 2 2 2 1 2 Final Capacity 3 | 3 3 3 3 3 3 3 3 Final Carried 3 | 3 3 3 3 3 3 1 3 Class Distribution -------------------- 45% | Mutant 40% | Hacker-Mutant 9% | Hacker-Assassin 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Assassin | -8/Mines Hacker-Ninja | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1279 | 210 397 240 304 104 . 24 . Remotely . | . . . . . . . . Salvage Created 1869 | . 414 155 375 167 . 533 225 Parts 99 | . 43 13 19 2 . 15 7 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 14 8 8 5 . 12 3 Melee 11 | . . . 4 2 . 2 3 Guns 3 | . 2 . 1 . . . . Cannons 14 | . 5 6 . . . 3 . AOE 18 | . 7 2 1 1 . 7 . Classes Destroyed 12 | . 5 2 3 1 . 1 . Worker 2 | . . 1 . 1 . . . Builder 2 | . 2 . . . . . . Tunneler 5 | . . 1 . 2 . 2 . Hauler 4 | . 2 . 2 . . . . Recycler 4 | . . . 1 1 . 2 . Operator 3 | . 1 . 2 . . . . Swarmer 13 | . 3 3 . 3 . 4 . Grunt 29 | . 11 5 3 . . 7 3 Brawler 2 | . . . 2 . . . . Sentry 3 | . . . 3 . . . . Hunter 1 | . . . . . . 1 . Assembled 2 | . . . . 2 . . . Best Kill Streak 11 | . 7 4 3 5 . 11 2 Combat Bots Only 7 | . 5 4 3 3 . 7 2 Max Kills in Single Turn 5 | . 3 1 1 1 . 5 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 1 1 1 . 4 . Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 2334 | . 352 306 755 373 . 398 150 Core 1660 | . 242 223 537 244 . 289 125 Absorbed by Shields . | . . . . . . . . Redirected to Core 1233 | . 162 165 400 188 . 243 75 Redirected to Shielding 117 | . 59 33 7 13 . 5 . Regen/Repaired (Parts) 13 | . . . 13 . . . . Core Remaining (%) 59 | 100 . 65 . . . 12 . Volleys Fired 142 | . 55 40 36 3 . 8 . Largest 1 | . 1 1 1 1 . 1 . Hottest 100 | . 39 39 39 30 . 100 . Shots Fired 142 | . 55 40 36 3 . 8 . Gun 31 | . 18 . 13 . . . . Cannon 94 | . 32 34 20 . . 8 . Launcher 17 | . 5 6 3 3 . . . Special . | . . . . . . . . Kinetic 117 | . 50 34 33 . . . . Thermal 8 | . . . . . . 8 . Explosive 17 | . 5 6 3 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 9 14 5 2 . 2 . Robot Miss Streak 3 | . 3 3 2 2 . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 132 | . 36 25 47 10 . 10 4 Core Hits 67 | . 26 12 10 4 . 12 3 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 5 | . . . 4 1 . . . Critical Strikes 10 | . 1 2 5 1 . . 1 Blast 3 | . 1 2 . . . . . Smash 6 | . . . 5 1 . . . Sever 1 | . . . . . . . 1 Melee Attacks 76 | . . . 53 13 . 6 4 Impact 66 | . . . 53 13 . . . Slashing 10 | . . . . . . 6 4 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 3 4 . 1 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 6272 | . 972 788 1726 766 . 1798 222 Guns 269 | . 112 . 157 . . . . Cannons 1561 | . 396 479 261 . . 425 . Explosions 2006 | . 464 309 145 53 . 1035 . Melee 2436 | . . . 1163 713 . 338 222 Ramming . | . . . . . . . . Kinetic 1405 | . 508 479 418 . . . . Thermal 1460 | . . . . . . 1460 . Explosive 971 | . 464 309 145 53 . . . Electromagnetic . | . . . . . . . . Impact 1876 | . . . 1163 713 . . . Slashing 560 | . . . . . . 338 222 Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 1 Average Corruption 1 | . . . 2 2 2 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . 10 4 2 2 3 Message Errors 5 | . . . 3 . . 1 1 Matter Fused 5 | . . . 2 2 . 1 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . 1 1 1 . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 3 . . . 1 Data Loss (major) 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1114 | . 57 1 276 456 . 324 . Projectiles 186 | . 15 1 5 . . 165 . Explosions 116 | . 42 . . . . 74 . Melee 812 | . . . 271 456 . 85 . Knockbacks 17 | . 2 7 4 4 . . . Impact 7 | . . . 3 4 . . . Kinetic 10 | . 2 7 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . 14 . 51 22 . . . Shots 4 | . 1 . 2 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 208 | . 87 208 22 14 164 106 . Average Temperature 42 | . 22 85 6 9 82 44 . Received Heat Transfer 738 | . 186 135 264 18 . 90 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 2 5 . . . Impact Corruptions 29 | . . . 11 18 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 1360 | . . . . . . 1360 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 608 | . 349 381 608 221 . 251 97 Initial 135 | . . 135 70 126 . . 97 Average 213 | . 134 271 325 199 . 144 45 Maximum Alert Level 2 | . 1 1 2 1 . 1 . Low Security (%) 50 | 100 73 49 21 29 . 74 100 Level 1 40 | . 26 50 47 70 . 25 . Level 2 9 | . . . 31 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 . 5 . . 1 2 Investigation 9 | . 4 . 3 . . 1 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 2 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 23 9 33 35 . 13 8 Peak Tracking Total 25 | . 3 4 8 25 . 7 7 Tactical Retreats 19 | . 2 1 7 7 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . 3 . . . . Reused 3 | . . . 3 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . 3 . 5 . . 2 . Max in Single Turn 1 | . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 8 . 7 . 2 1 1 Terminals 15 | . 7 . 6 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 81 | . 21 . 28 . 24 5 3 Successful 57 | . 9 . 20 . 24 2 2 Failed 24 | . 12 . 8 . . 3 1 Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 27 | . 7 . 14 . 1 5 . Terminals 51 | . 17 . 26 . . 5 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 51 | . 6 . 17 . 24 2 2 Record 23 | . . . . . 23 . . Robot Analysis 4 | . 2 . 1 . . 1 . Prototype ID Bank 3 | . . . 2 . . . 1 Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 5 | . 1 . 2 . . 1 1 Locate Traps 3 | . 1 . 2 . . . . Reprogram Traps 2 | . . . 2 . . . . Patrol Status 1 | . . . 1 . . . . Recall Reinforcements 2 | . . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 4 | . 2 . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Track 1 | . . . 1 . . . . Sabotage 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 7 . 7 . . 1 1 Full Trace Events 8 | . 3 . 3 . . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 16 | . . . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . . 31 . . . . Total Damage 397 | . . . 397 . . . . Kills 5 | . . . 5 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 2 . 1 . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 2641 | 24 643 432 729 347 119 131 216 Spaces Moved 3061 | 12 665 587 909 493 220 75 100 Core . | . . . . . . . . Treads 8 | 8 . . . . . . . Legs 135 | 4 131 . . . . . . Wheels . | . . . . . . . . Hover 2918 | . 534 587 909 493 220 75 100 Flight . | . . . . . . . . Fastest Speed 48 | 120 52 52 48 48 52 52 52 Average Speed 57 | 146 67 52 49 51 52 106 93 Slowest Speed 160 | 160 120 52 116 52 52 112 116 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 2 92 98 73 93 61 20 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 3 . . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 6 | . . 3 . 3 . . . Spaces Dug 14 | . 1 . 13 . . . . Terrain Destroyed 163 | . 33 18 28 27 . 57 . Melee 13 | . . . 13 . . . . Projectile 4 | . 1 . . . . 3 . AOE 146 | . 32 18 15 27 . 54 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 3663 | 18 803 671 1069 562 225 96 219 Wait 255 | . 28 40 32 44 . 3 108 Move 3054 | 11 664 586 908 492 219 74 100 Hop . | . . . . . . . . Pick Up 16 | 3 5 . 3 1 1 . 3 Fast Attach 28 | 2 10 2 9 3 1 . 1 Attach 7 | . 1 . 2 1 . 1 2 Detach 5 | 1 . . 2 1 1 . . Swap 16 | . 9 2 3 2 . . . Drop 25 | 1 12 . 7 1 3 . 1 Fire 142 | . 55 40 36 3 . 8 . Melee 76 | . . . 53 13 . 6 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 39 | . 19 1 14 1 . 4 . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 25 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Discovered new exit (range 17) 440 | -10/Materials | Discovered new exit (range 11) 522 | -10/Materials | Reached level 2 532 | -10/Materials | Upgraded with Propulsion slot (x1) 532 | -10/Materials | Upgraded with Utility slot (x1) 668 | -10/Materials | Entered Mines 718 | -10/Mines | Learned location of Storage (-9) 785 | -10/Mines | Discovered new exit (range 6) 790 | -10/Mines | Discovered new exit (range 15) 853 | -10/Mines | Reached level 3 912 | -10/Mines | Escorted by a lone wolf Derelict 913 | -10/Mines | Upgraded with Utility slot (x1) 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Accompanied by 1 ally 1102 | -9/Materials | Reached level 4 1286 | -9/Materials | Discovered new exit (range 3) 1339 | -9/Materials | Repaired Imp. Hover Unit? 1344 | -9/Materials | Reached level 5 1378 | -9/Materials | Upgraded with Propulsion slot (x1) 1378 | -9/Materials | Upgraded with Utility slot (x1) 1451 | -9/Materials | Discovered new exit (range 7) 1488 | -9/Materials | Core integrity fell below 50% 1532 | -9/Materials | Build established: Hacker-Mutant 1578 | -9/Materials | Identified exit to Materials 1765 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Identified exit to Storage 1829 | -9/Materials | Entered Mines 1831 | -9/Mines | Reached level 6 1832 | -9/Mines | Core integrity fell below 20% 1834 | -9/Mines | Assembled infested the area 1904 | -9/Mines | Discovered exit to Materials (range 12) 1927 | -9/Mines | Discovered exit to Materials (range 7) 2174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2174 | -9/Mines | Discovered new exit (range 5) 2176 | -9/Mines | Entered Exiles 2183 | -9/Exiles | Discovered new exit (range 16) 2189 | -9/Exiles | Met 8R-AWN 2198 | -9/Exiles | Met EX-HEX 2212 | -9/Exiles | Met EX-BIN 2219 | -9/Exiles | Aligned with FarCom system 2220 | -9/Exiles | Given EX-Vault access code 2232 | -9/Exiles | Opened EX-Vault 2238 | -9/Exiles | Found Longsword +1 2241 | -9/Exiles | Found YOLO Cannon 2252 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2267 | -9/Exiles | Met EX-DEC 2275 | -9/Exiles | Learned location of Zion (-6) 2291 | -9/Exiles | Discovered new exit (range 10) 2295 | -9/Exiles | Stole two prototypes: Longsword +1, YOLO Cannon 2295 | -9/Exiles | Entered Mines 2297 | -8/Mines | Reached level 7 2299 | -8/Mines | Upgraded with Weapon slot (x2) 2320 | -8/Mines | Discovered exit to Materials (range 5) 2389 | -8/Mines | Reached level 8 2410 | -8/Mines | Destroyed 7 combat bots 2426 | -8/Mines | Entered Materials 2427 | -8/Materials | Identified exit to Factory 2427 | -8/Materials | Core integrity fell below 50% 2427 | -8/Materials | Core integrity fell below 20% 2428 | -8/Materials | Reached level 9 2642 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Purged threat record, alert level lowered. Feedback: System corruption (+1%). 02481_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 02483_ Acquired Axe. 02492_ System corrupted: Component data lost. 02503_ Dropped YOLO Cannon. 02505_ Sneak attack on G-47 Trooper. 02505_ G-47 Trooper destroyed. 02508_ Acquired YOLO Cannon. 02578_ System corrupted: Substantial component data lost. 02615_ A35B0HGXE4XT 1IDHVXWQ18LPT%5YI 02625_ G-47 Trooper Lgt. Nuclear Core severed. 02627_ G-47 Trooper destroyed. 02630_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02632_ R-06 Scavenger collects Lgt. Nuclear Core. 02635_ Imp. Hover Unit destroyed. 02638_ G-47 Trooper destroyed. 02640_ Lgt. Ion Engine destroyed. 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"#??? | | ??????????############# s #??# # """ "#??? | | ??????????????????????# #??# # """ "#??? | | ??????????????????????# #??# # #??? | | ??????????????????????# #??# ##########??? | | ??????????????????????# %#??# #???????? | | ??????????????????????# =%#??# #???????? | | ??????????????????????# [*#??# #???????? | | ??????????????????????# #??# #####???????? | | ??????????????????????# #??# !!#???????? | | ??????????????????????# @#??# !!#???????? | | ??????????????????????# #### !!#???????? | | ??????????????????????# !!#???????? | | ??????????????????????# !!#???????? | | ??????????????????????# !!#???????? | | ??????????????????????####+###########???????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# /]#??????????????? | | ???????????????????????# / #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????########??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 26 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Levels Raised 8 | . 1 1 2 1 . 2 1 XP Earned 15578 | 3000 2165 1450 3863 850 350 2050 1850 XP Spent 11755 | 2500 1900 1100 3500 1135 . 1620 . Upgrades 31 | 5 4 1 4 11 . 6 . Propulsion Slot 3 | 1 1 . 1 . . . . Utility Slot 4 | 1 1 1 1 . . . . Weapon Slot 2 | . . . . . . 2 . Core Integrity 8 | . . . . 4 . 4 . Energy Generation 1 | . . . . 1 . . . Inventory Capacity 3 | 3 . . . . . . . Sight Range 1 | . 1 . . . . . . Sensor Range 6 | . . . . 6 . . . Hack Attack % 3 | . 1 . 2 . . . . Protomatter Created 375 | . 140 5 154 10 . 66 . Integrity Restored 735 | . 321 15 300 24 . 75 . Core 656 | . 242 15 300 24 . 75 . Parts 79 | . 79 . . . . . . Protomatter Decayed 184 | . . . 135 38 . 11 . Game ------ Seed HackingModifiedScrap Manual? 0 Play Time 00:39:45 Cumulative 337.9 hours Start 2023.11.24 @ 14:49:09 End 2023.11.24 @ 15:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 364 Rogue 337 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 192770fa-1140-4d61-ab6e-d727b2c0bacb