Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 22:38:44 Player: DaddyWalrus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (176) 880 Value Destroyed (6026) 6026 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 13959 Bonus ------- High Alert Combat Kills 109 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit High-capacity Matter Pod (103) Spectral Analyzer Hacking Suite Hacking Suite Advanced System Shield Experimental System Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Field Propulsion Drive High-capacity Storage Unit High-capacity Matter Pod Spectral Analyzer Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Experimental System Shield Component Analysis Suite Hacking Drone Bay Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Gun Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Improved Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . 2 . . . . Utility 4 | . . 1 . . . 1 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 16 32 7 2 . 22 37 2 3 . 6 11 4 18 5 13 Power 18 | 1 2 4 1 . . . 3 1 . . 1 1 1 1 . 2 Engine 16 | 1 2 3 1 . . . 2 1 . . 1 1 1 1 . 2 Core 2 | . . 1 . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 53 | 2 5 9 2 1 . 6 13 . 1 . . 5 . 7 . 2 Treads 36 | . . 8 1 . . 3 11 . 1 . . 5 . 6 . 1 Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel 14 | 2 3 1 1 1 . 3 2 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 69 | 2 5 9 2 1 . 9 15 1 1 . 3 1 2 8 4 6 Device 11 | 1 . . . . . . 6 . . . . . 2 . 1 1 Storage 10 | 1 2 1 1 1 . 1 2 . . . . . . . . 1 Processor 13 | . . . . . . . 1 1 . . 3 . . 1 3 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 35 | . 3 8 1 . . 8 6 . 1 . . 1 . 7 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 10 2 . . 7 6 . 1 . 2 4 1 2 1 3 Energy Gun 6 | 2 . . . . . 3 1 . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . . . 1 . . . . 1 Ballistic Gun 20 | . 2 6 1 . . . 4 . 1 . . 2 1 2 . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 9 | . . 3 1 . . 2 1 . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 1 1 . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 . . . . . . . . 3 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . Parts Lost 94 | . 3 12 5 . . 6 20 . 1 . 1 2 4 18 . 22 Power 13 | . 1 2 1 . . . 3 . 1 . . . 1 1 . 3 Propulsion 29 | . . 2 2 . . 2 6 . . . . 2 1 8 . 6 Utility 32 | . 2 5 1 . . 3 8 . . . 1 . . 8 . 4 Weapon 20 | . . 3 1 . . 1 3 . . . . . 2 1 . 9 Highest Loss Streak 14 | . 2 8 2 . . 2 13 . 1 . 1 2 4 5 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 21 | 2 9 14 14 16 22 27 21 22 24 23 23 24 24 23 23 17 Power 1 | . . 1 . 1 1 1 . 1 . . . 1 1 1 2 1 Propulsion 3 | 2 3 4 4 3 3 6 6 6 6 6 5 1 . . . . Utility 8 | . 2 3 2 3 8 9 6 5 7 7 8 12 14 13 14 11 Weapon 8 | . 3 6 7 9 10 10 8 9 10 10 9 8 8 8 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 69 | 2 3 16 1 1 . 14 5 2 1 . 4 5 1 1 5 8 Power 10 | . . 6 . . . 4 . . . . . . . . . . Propulsion 10 | 2 . 2 . . . 3 2 . . . . 1 . . . . Utility 30 | . 3 3 1 1 . 4 . 2 . . 1 3 1 . 3 8 Weapon 18 | . . 5 . . . 3 2 . 1 . 3 1 . 1 2 . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 99 94 88 88 92 99 99 92 96 99 93 81 81 66 Engine 7 | . 14 5 11 11 11 9 5 6 6 . 4 6 6 5 6 5 Treads 18 | . . 15 22 17 11 12 18 7 25 30 10 35 33 24 26 13 Wheel 10 | . 26 15 10 15 22 23 10 23 4 . 19 4 . . . . Device 2 | . 5 . . . . . 12 7 4 . . . . . . 1 Storage 8 | . 14 11 11 11 11 9 6 7 7 7 7 6 6 6 6 5 Processor 10 | . . . . . . . 6 13 15 15 20 26 26 21 15 22 Protection 14 | . 8 21 22 16 11 17 12 16 17 23 17 6 5 8 15 4 Ballistic Gun 12 | . 18 20 14 22 22 12 9 15 14 15 14 8 12 8 4 4 Impact Weapon 1 | . . . . . . 3 1 . . . . 2 . 2 6 2 Peak Build Rating 65 | 7 8 19 19 25 25 40 52 44 43 37 40 48 48 49 58 65 Average Rating 36 | 4 7 15 17 18 25 35 45 38 41 37 36 44 42 42 51 51 On Entrance 30 | . 7 8 19 17 25 25 38 44 39 37 37 39 48 42 37 58 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 228 | 10 28 45 65 215 215 228 225 108 107 97 99 104 105 115 117 119 Greatest Support 122 | 20 20 40 12 24 24 40 87 32 82 82 82 122 122 108 88 118 Greatest Overweight (x) 35 | . 1 3 5 8 8 9 18 3 3 1 3 3 1 5 1 35 Average Overweight (x) 2 | . . 1 4 4 8 6 3 2 1 1 1 . . 1 1 4 Largest Inventory Capacity 35 | 5 15 15 20 35 35 35 35 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 10 15 18 23 35 35 27 25 25 25 25 25 25 25 25 21 Most Carried 35 | 5 15 15 15 29 28 35 35 25 25 23 25 25 25 25 25 25 Average Carried 22 | 2 9 14 14 17 28 34 26 22 24 23 23 24 24 23 23 16 Final Capacity 35 | 5 15 15 20 35 35 35 25 25 25 25 25 25 25 25 25 20 Final Carried 35 | 3 15 15 15 28 28 35 25 24 23 23 25 25 25 21 25 8 Class Distribution -------------------- 52% | Scavenger-Mutant 25% | Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 6953 | 299 518 641 459 154 . 1317 1413 180 265 . 348 184 219 429 73 454 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6652 | 72 399 933 302 . . 1676 1408 51 281 . 51 184 100 879 . 316 Parts 356 | 6 22 77 22 . . 82 78 2 10 . 7 12 3 32 . 3 Haulers Intercepted 5 | . 1 1 . . . 3 . . . . . . . . . . Recyclers Shooed 10 | . . 2 . . . 6 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 2 9 . 3 . 1 28 1 3 Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 158 | 1 13 26 24 . . 26 26 1 10 . 3 3 2 15 . 8 Melee 17 | . . . . . . 1 7 . . . . . . 8 . 1 Guns 93 | 1 9 15 8 . . 18 16 1 10 . 3 3 2 6 . 1 Cannons 5 | . 4 . . . . . . . . . . . . . . 1 AOE 42 | . . 11 16 . . 7 3 . . . . . . . . 5 Classes Destroyed 20 | 2 3 4 2 . . 4 1 . . . 1 . . 2 . 1 Worker 2 | 1 . . . . . 1 . . . . . . . . . . Builder 4 | . . 1 . . . . 3 . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . Hauler 5 | . 1 1 . . . 3 . . . . . . . . . . Recycler 8 | . . . . . . 7 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . Watcher 7 | . 1 2 . . . 2 2 . . . . . . . . . Swarmer 37 | . 6 11 3 . . 8 4 . 3 . . . . . . 2 Grunt 54 | 1 7 6 6 . . 8 10 1 7 . . . 1 7 . . Brawler 5 | . . . . . . 1 . . . . . . . 3 . 1 Duelist 5 | . . 1 1 . . 1 . . . . . . . 1 . 1 Sentry 31 | . . 8 . . . 7 8 . . . . 3 1 3 . 1 Demolisher 2 | . . . 2 . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . 1 Programmer 6 | . . . . . . . 4 . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Assembled 12 | . . . 12 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 4 6 12 . . 9 6 1 4 . 1 2 2 4 . 4 Combat Bots Only 12 | 1 3 6 12 . . 8 4 1 4 . 1 2 2 4 . 4 Max Kills in Single Turn 4 | 1 1 4 4 . . 3 2 1 1 . 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 4 . . 3 1 . . . . . . . . 4 Melee 1 | . . . . . . 1 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 1563 | 4 65 129 72 . . 148 480 4 62 . 60 135 45 164 . 195 Missed 472 | 1 11 31 23 . . 40 154 . 21 . 23 50 12 42 . 64 Hits 1091 | 3 54 98 49 . . 108 326 4 41 . 37 85 33 122 . 131 Melee 56 | . . 15 5 . . . . 2 4 . . . . 27 . 3 Projectile 1035 | 3 54 83 44 . . 108 326 2 37 . 37 85 33 95 . 128 AOE 10 | . . . 9 . . . . . . . . 1 . . . . Critical Strikes 38 | . . 2 2 . . 1 7 . 2 . 2 . . 12 . 10 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 16356 | 62 671 1636 1209 . . 1540 4130 28 565 . 346 750 336 2340 . 2743 Core 1958 | 10 173 191 96 . . 126 397 . 73 . 27 45 11 54 . 755 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . 4 42 20 . . 20 . . . . . . . 5 . . Regen/Repaired (Parts) 335 | . . . . . . 94 . . . . . . . . 241 . Core Remaining (%) 51 | 96 26 . . . 28 77 . . . . 29 . . . . . Volleys Fired 490 | 4 67 73 33 . . 102 100 4 27 . 7 14 6 31 . 22 Largest 2 | 2 2 2 2 . . 2 2 2 2 . 2 2 2 2 . 2 Hottest 129 | 90 110 70 59 . . 90 56 56 56 . 56 48 56 56 . 129 Shots Fired 919 | 8 132 138 54 . . 195 186 8 51 . 14 27 12 54 . 40 Gun 840 | 8 115 130 36 . . 188 181 8 51 . 14 27 12 54 . 16 Cannon 30 | . 17 . . . . . . . . . . . . . . 13 Launcher 49 | . . 8 18 . . 7 5 . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . Kinetic 815 | . 113 128 36 . . 182 174 8 51 . 14 27 12 54 . 16 Thermal 38 | 4 19 2 . . . . . . . . . . . . . 13 Explosive 49 | . . 8 18 . . 7 5 . . . . . . . . 11 Electromagnetic 17 | 4 . . . . . 6 7 . . . . . . . . . Robot Hit Streak 24 | 3 10 14 5 . . 17 18 5 21 . 3 17 23 24 . 6 Robot Miss Streak 13 | 1 6 3 3 . . 4 4 10 13 . 10 1 9 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 3 1 2 . . 5 . . 1 . . . 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 . . . 1 1 . . Shots Hit Robots 706 | 5 68 97 31 . . 133 155 6 45 . 9 24 11 85 . 37 Core Hits 456 | 3 33 50 41 . . 68 81 6 55 . 6 8 16 65 . 24 Critical Kills 3 | . . . . . . 1 . . . . . 1 . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 . . Critical Strikes 14 | . 2 . . . . 3 3 . . . . 1 . 5 . . Burn 2 | . 2 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 1 . . . . . 1 . . . . Smash 4 | . . . . . . . . . . . . . . 4 . . Sever 5 | . . . . . . 2 3 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 209 | . . 4 . . . 52 55 . . . 1 8 . 54 23 12 Impact 105 | . . . . . . 35 9 . . . 1 7 . 18 23 12 Slashing 67 | . . 4 . . . 17 46 . . . . . . . . . Piercing 37 | . . . . . . . . . . . . 1 . 36 . . Sneak Attacks 3 | . . 1 . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . 6 . . Damage Inflicted 16524 | 145 737 1748 1918 . . 2982 3757 61 830 . 135 396 243 2234 . 1338 Guns 9043 | 64 497 1146 313 . . 1942 2181 61 830 . 135 396 243 1019 . 216 Cannons 572 | . 207 . . . . . . . . . . . . . . 365 Explosions 3998 | 81 . 531 1605 . . 772 536 . . . . . . . . 473 Melee 2821 | . . 57 . . . 235 1030 . . . . . . 1215 . 284 Ramming 90 | . 33 14 . . . 33 10 . . . . . . . . . Kinetic 8929 | . 600 1133 313 . . 1867 2116 61 830 . 135 396 243 1019 . 216 Thermal 792 | 118 104 13 . . . 192 . . . . . . . . . 365 Explosive 3725 | . . 531 1605 . . 580 536 . . . . . . . . 473 Electromagnetic 167 | 27 . . . . . 75 65 . . . . . . . . . Impact 689 | . . . . . . . . . . . . . . 405 . 284 Slashing 1322 | . . 57 . . . 235 1030 . . . . . . . . . Piercing 810 | . . . . . . . . . . . . . . 810 . . Highest Corruption 32 | . 4 . . . . . 3 . . . . . . 32 32 5 Average Corruption 11 | . 2 . . . . . 1 . . . . . . 24 32 4 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 49 | . 4 . . . . . 2 . . . . . . 26 5 12 Message Errors 8 | . 1 . . . . . . . . . . . . 5 . 2 Matter Fused 7 | . . . . . . . . . . . . . . 3 3 1 Heat Flow Errors 7 | . . . . . . . 1 . . . . . . 5 . 1 Energy Discharges 10 | . 2 . . . . . 1 . . . . . . 1 1 5 Parts Fused 2 | . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . . . . 5 . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . 2 1 1 Misfires 2 | . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . 31 93 . . 23 247 . . . . . . 103 . 68 Projectiles 22 | . . . . . . . . . . . . . . . . 22 Explosions 156 | . . 31 93 . . 4 14 . . . . . . . . 14 Melee 387 | . . . . . . 19 233 . . . . . . 103 . 32 Knockbacks 7 | . 6 . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 5 | . 5 . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 663 | 32 15 84 300 . . 46 55 . . . . . . . . 131 Shots 22 | 1 . 5 7 . . 3 2 . . . . . . . . 4 Rammed 12 | . 7 1 . . . 3 1 . . . . . . . . . Targets Rammed 12 | . 7 1 . . . 3 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 364 | 120 95 40 41 . . 90 364 . 7 . 8 33 10 255 . 280 Average Temperature 34 | 53 28 9 12 . . 15 64 . 4 . 3 19 4 80 . 125 Received Heat Transfer 4399 | 18 312 405 132 . . 558 1368 18 270 . 24 198 123 766 . 207 Effects 1 | . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . Impact Corruptions 6 | . . . . . . 1 . . . . . . . 3 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 1 1 1 . . . 1 . . . . . . . . . Heat Transferred 1392 | 261 444 37 . . . 100 . . . . . . . . . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . 2 4 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 3 | . . 1 1 . . 1 2 . . . . 3 . . . . Low Security (%) 70 | 100 100 91 92 . 100 81 32 . . . . . . . . . Level 1 17 | . . 8 7 . . 18 33 . . . . 20 . . . . Level 2 10 | . . . . . . . 33 . . . . 48 . . . . Level 3 1 | . . . . . . . . . . . . 30 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 751 | 20 100 267 218 . . 345 448 . . . . 751 . . . . Initial 750 | . 6 37 36 . . . 57 . . . . 750 . . . . Average 155 | 1 27 94 132 . . 119 258 . . . . 552 . . . . Influence Increases 5511 | 25 394 908 450 . . 936 1024 20 285 . 70 848 40 306 . 205 Destroy 0b10 Robot/C 2860 | 20 260 520 240 . . 520 520 20 200 . 20 60 40 280 . 160 Destroy 0b10 Robot/NC 160 | 5 10 25 . . . 75 30 . . . 10 . . 5 . . Destroy Leader 664 | . 54 146 40 . . 170 154 . 10 . 10 30 . 20 . 30 Allied During Kill 1 | . . . . . . . . . . . . . . 1 . . Successful Hack 97 | . 24 34 . . . 17 22 . . . . . . . . . Disable Machine 60 | . . 15 15 . . 30 . . . . . . . . . . Destroy Structure 304 | . 1 48 95 . . 94 58 . . . . 8 . . . . Advance Influence 750 | . . . . . . . . . . . . 750 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 600 | . 30 120 60 . . 30 240 . 75 . 30 . . . . 15 Influence Decreases 5496 | 15 314 905 425 118 . 809 855 316 285 . 70 534 354 290 16 190 Entered New Map 545 | . 4 53 57 118 . . 70 110 . . . . 117 . 16 . Time Decay 3218 | 15 300 449 318 . . 458 435 206 275 . 70 214 197 183 . 98 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . Lost Part 693 | . 10 120 50 . . 51 200 . 10 . . 20 40 100 . 92 Lost Ally 7 | . . . . . . . . . . . . . . 7 . . Purge Threat 883 | . . 283 . . . 300 150 . . . . 150 . . . . Squads Dispatched 23 | . 1 1 . . . 6 12 . . . . 2 . 1 . . Investigation 1 | . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 3 . . . . 1 . . . . Reinforcement 5 | . . 1 . . . 2 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 12 | . . . . . . 4 8 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 7 | . . . . . . 4 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | 1 23 39 38 . . 49 48 3 19 . 8 4 3 18 . 13 Peak Tracking Total 15 | 1 3 7 15 . . 6 9 2 7 . 3 3 3 4 . 6 Tactical Retreats 20 | . 1 3 3 . . 2 6 . 3 . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 4 | . 4 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 5 | . . 1 1 . . 2 . . . . . . . 1 . . Max in Single Turn 2 | . . 1 1 . . 2 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 48 | . 11 10 . 5 . 9 4 . 1 4 . 3 1 . . . Terminals 30 | . 8 9 . . . 7 2 . 1 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 187 | . 28 31 . 50 . 31 7 . 5 29 . 5 1 . . . Successful 137 | . 15 17 . 50 . 16 3 . 5 29 . 1 1 . . . Failed 50 | . 13 14 . . . 15 4 . . . . 4 . . . . Catastrophic 12 | . 1 4 . . . 2 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 12 22 . 1 . 24 1 . . . . 1 . . . . Terminals 89 | . 19 30 . . . 27 3 . 5 . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . 3 . . . . . . . . . . Recycling Units 9 | . 7 1 . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 107 | . 7 8 . 50 . 5 1 . 5 29 . 1 1 . . . Record 69 | . 2 2 . 49 . . . . 5 11 . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . 3 . . . 2 1 . . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 4 1 . . . 1 . . . . . . . . . . Report Inventory 4 | . 2 1 . . . 1 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 8 . . . 7 . . . . . . . . . . Terminals 19 | . 4 8 . . . 7 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 18 | . 4 8 . . . 6 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 10 9 . . . 7 4 . . . . 3 . . . . Full Trace Events 2 | . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 1 . . 12 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . . . 1 . . 3 . . Largest Group 3 | . . . . . . . . . . . 1 . . 3 . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . 60 . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . 20 . . Total Orders 5 | . . . . . . . . . . . . . 2 1 . 2 EXPLORE 3 | . . . . . . . . . . . . . 1 1 . 1 RETURN 2 | . . . . . . . . . . . . . 1 . . 1 Ally Attacks 9 | . . . . . . . . . . . 3 . . 6 . . Total Damage 250 | . . . . . . . . . . . 154 . . 96 . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 7217 | . . . . . . . 1370 . . . 428 443 1015 1255 2115 591 Optics 5847 | . . . . . . . . . . . 428 443 1015 1255 2115 591 Sensors 1370 | . . . . . . . 1370 . . . . . . . . . Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 . . 2 . 2 . 1 1 Drone Launches 4 | . . . . . . . . . . . . . 2 1 . 1 Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 20688 | 104 1079 1405 706 1950 287 2814 2237 781 990 208 716 443 1015 1697 3069 1187 Spaces Moved 9942 | 100 934 865 389 1174 134 1147 874 594 427 88 539 228 384 539 1243 283 Core 94 | 15 . . . . . . . . . . . . . . . 79 Treads 3351 | . . 30 . . . . 360 . 305 88 23 181 384 539 1243 198 Legs 1 | . 1 . . . . . . . . . . . . . . . Wheels 6490 | 85 933 835 389 1174 134 1147 514 594 122 . 516 47 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . 6 Fastest Speed 50 | 50 80 95 135 120 210 165 128 113 128 238 113 128 157 160 240 50 Average Speed 176 | 75 85 118 154 164 210 190 194 127 206 238 118 151 227 241 240 348 Slowest Speed 1800 | 80 190 240 165 210 210 225 360 128 238 238 238 157 240 560 240 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 6 95 83 79 93 20 84 17 80 52 72 73 8 74 62 90 55 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . 1 1 1 . 2 . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . . Scrap Searched 21 | . . . 3 . . . . 2 2 . 5 . 3 4 . 2 Spaces Dug 100 | . . 3 12 . . 44 31 . . . 1 8 . 1 . . Terrain Destroyed 478 | . . 50 151 . . 95 53 . . . 1 8 . 1 . 119 Melee 88 | . . 3 . . . 44 31 . . . 1 8 . 1 . . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 388 | . . 47 151 . . 51 22 . . . . . . . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 11926 | 118 1103 1131 442 1192 140 1523 1190 607 485 87 601 297 516 781 1296 417 Wait 603 | . 42 78 1 . 7 88 48 1 20 . 25 6 114 113 2 58 Move 9926 | 99 933 864 388 1173 133 1146 873 593 426 87 538 227 383 538 1242 283 Hop . | . . . . . . . . . . . . . . . . . Pick Up 202 | 6 22 34 6 8 . 38 32 5 4 . 10 10 4 3 12 8 Fast Attach 60 | 6 3 5 . 1 . 6 13 1 1 . 3 . 1 10 3 7 Attach 78 | 1 2 11 6 2 . 8 13 1 2 . 2 4 3 7 2 14 Detach 17 | . . 1 . 4 . 2 2 2 . . 1 . . 1 3 1 Swap 169 | . 14 25 7 1 . 43 37 . 3 . 6 14 3 8 1 7 Drop 146 | 2 13 35 1 3 . 35 16 . 2 . 8 14 2 2 8 5 Fire 490 | 4 67 73 33 . . 102 100 4 27 . 7 14 6 31 . 22 Melee 200 | . . 4 . . . 52 55 . . . 1 8 . 45 23 12 Ram 8 | . 7 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 3 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . 23 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 8) 753 | -10/Materials | Discovered new exit (range 14) 1034 | -10/Materials | Core integrity fell below 50% 1184 | -10/Materials | Entered another Materials area 1184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1385 | -9/Materials | Discovered new exit (range 12) 1573 | -9/Materials | Lost 8 parts (2p1n4u1w) 1856 | -9/Materials | Build established: Scavenger-Mutant 2334 | -9/Materials | Discovered new exit (range 7) 2477 | -9/Materials | Discovered new exit (range 7) 2589 | -9/Materials | Entered Mines 2599 | -9/Mines | Discovered new exit (range 7) 2672 | -9/Mines | Destroyed 7 combat bots 2678 | -9/Mines | Build established: Mutant 2723 | -9/Mines | Discovered new exit (range 6) 2743 | -9/Mines | Assembled infested the area 2747 | -9/Mines | Core integrity fell below 50% 2808 | -9/Mines | Destroyed 12 combat bots 3285 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3287 | -9/Mines | Discovered new exit (range 5) 3295 | -9/Mines | Entered Exiles 3325 | -9/Exiles | Discovered new exit (range 14) 3358 | -9/Exiles | Met 8R-AWN 3380 | -9/Exiles | Met EX-HEX 3489 | -9/Exiles | Met EX-DEC 3531 | -9/Exiles | Visited The Gauntlet 3760 | -9/Exiles | Learned location of Zion (-6) 3813 | -9/Exiles | Met EX-BIN 4054 | -9/Exiles | Discovered new exit (range 11) 4339 | -9/Exiles | Aligned with FarCom system 4340 | -9/Exiles | Given EX-Vault access code 4382 | -9/Exiles | Opened EX-Vault 4539 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4999 | -9/Exiles | Found Superbattery 5002 | -9/Exiles | Found Army-in-a-Box 5011 | -9/Exiles | Found Longsword +1 5069 | -9/Exiles | Build established: Hauler-Mutant 5245 | -9/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, Longsword +1 5245 | -9/Exiles | Entered Mines 5262 | -8/Mines | Discovered new exit (range 8) 5414 | -8/Mines | Discovered new exit (range 3) 5532 | -8/Mines | Entered Materials 5532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6067 | -8/Materials | Garrison activated, responded to threat 6200 | -8/Materials | Garrison activated, responded to threat 6426 | -8/Materials | Destroyed 8 combat bots 6856 | -8/Materials | Discovered new exit (range 16) 7681 | -8/Materials | Repaired Autogun 8346 | -8/Materials | Entered Factory 8346 | -7/Factory | Evolved 2 slots: Utility x2 8348 | -7/Factory | FarCom data flow suspended 9052 | -7/Factory | Garrison activated, responded to threat 9213 | -7/Factory | Lost 13 parts (2p5n4u2w) 9391 | -7/Factory | Garrison activated, responded to threat 9467 | -7/Factory | Build established: Mutant 9616 | -7/Factory | Garrison activated, responded to threat 9740 | -7/Factory | Core integrity fell below 50% 9923 | -7/Factory | Build established: Scavenger-Mutant 10363 | -7/Factory | Garrison activated, responded to threat 10514 | -7/Factory | Discovered new exit (range 5) 10534 | -7/Factory | Identified exit to Lower Caves 10583 | -7/Factory | Entered Lower Caves 10583 | -7/Lower Caves | Spotted RJ-PSK(f) 10583 | -7/Lower Caves | Spotted I7-ULR(f) 10584 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 10584 | -7/Lower Caves | Superbattery stolen by Master Thief 10585 | -7/Lower Caves | Encountered a Master Thief 10585 | -7/Lower Caves | Encountered a Master Thief 11146 | -7/Lower Caves | Learned Factory interactive machine intel 11295 | -7/Lower Caves | Discovered new exit (range 12) 11324 | -7/Lower Caves | Identified exit to Lower Caves 11364 | -7/Lower Caves | Entered another Lower Caves area 11388 | -7/Lower Caves | Discovered new exit (range 11) 11400 | -7/Lower Caves | Identified exit to Factory 11775 | -7/Lower Caves | Attracted the attention of an 0b10 base 11823 | -7/Lower Caves | Learned location of Armory (-4) 11823 | -7/Lower Caves | Learned location of 1 exit from Factory 11823 | -7/Lower Caves | Learned Factory emergency access door positions 12260 | -7/Lower Caves | Spotted 2O-LV9(f) 12261 | -7/Lower Caves | Spotted 2Y-MXI(f) 12261 | -7/Lower Caves | Spotted NU-8W0(f) 12262 | -7/Lower Caves | Encountered a Master Thief 12262 | -7/Lower Caves | Encountered a Master Thief 12262 | -7/Lower Caves | Encountered a Master Thief 12262 | -7/Lower Caves | Longsword +1 stolen by Master Thief 12262 | -7/Lower Caves | Spotted 5Y-S8N(f) 12263 | -7/Lower Caves | Encountered a Master Thief 12264 | -7/Lower Caves | Tesla Rifle stolen by Master Thief 12264 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 12267 | -7/Lower Caves | Flak Gun stolen by Master Thief 12298 | -7/Lower Caves | Discovered new exit (range 8) 12347 | -7/Lower Caves | Identified exit to Data Miner 12354 | -7/Lower Caves | Entered Data Miner 12354 | -7/Data Miner | Discovered new exit (range 6) 12364 | -7/Data Miner | Identified exit to Proximity Caves 12402 | -7/Data Miner | Met Data Miner 12459 | -7/Data Miner | Learned location of Section 7 (-2) 12459 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12509 | -7/Data Miner | Received God Mode back door access code from Data Miner 12562 | -7/Data Miner | Entered Proximity Caves 12564 | -6/Proximity Caves | Spotter reported a threat 12565 | -6/Proximity Caves | Spotter reported a threat 12614 | -6/Proximity Caves | Spotted B-75 Beast 12656 | -6/Proximity Caves | Escorted by Enhanced Grunt 12692 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12699 | -6/Proximity Caves | Spotter reported a threat 12752 | -6/Proximity Caves | Spotter reported a threat 12835 | -6/Proximity Caves | Spotter reported a threat 13073 | -6/Proximity Caves | Discovered exit to Factory (range 17) 13196 | -6/Proximity Caves | Learned Factory trap positions 13278 | -6/Proximity Caves | Entered Factory 13278 | -6/Factory | Evolved 2 slots: Propulsion x2 13279 | -6/Factory | Identified exit to Factory 13280 | -6/Factory | Loaded intel: 111 trap records 13282 | -6/Factory | Loaded intel: 55 interactive machine locations 13549 | -6/Factory | Discovered new exit (range 5) 13555 | -6/Factory | Identified exit to Lower Caves 13628 | -6/Factory | Search patrols dispatched 13721 | -6/Factory | Entered Lower Caves 13740 | -6/Lower Caves | Learned location of Extension (-6) 13822 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13866 | -6/Lower Caves | Lost 4 parts (1p1n2w) 14296 | -6/Lower Caves | Discovered new exit (range 46) 14479 | -6/Lower Caves | Encountered a Warlord checkpoint 14565 | -6/Lower Caves | Identified exit to Lower Caves 14736 | -6/Lower Caves | Entered another Lower Caves area 14737 | -6/Lower Caves | Encountered a Warlord checkpoint 14841 | -6/Lower Caves | Discovered exit to Factory (range 19) 15324 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15720 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15765 | -6/Lower Caves | Lost 3 parts (3n) 15971 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16030 | -6/Lower Caves | Lost 3 parts (1n2u) 16033 | -6/Lower Caves | Lost 3 allies 16069 | -6/Lower Caves | System corruption reached 10% 16128 | -6/Lower Caves | Lost 3 parts (1p2u) 16164 | -6/Lower Caves | System corruption reached 30% 16194 | -6/Lower Caves | Lost 5 parts (1n3u1w) 16385 | -6/Lower Caves | Discovered new exit (range 5) 16433 | -6/Lower Caves | Entered Zion 16517 | -6/Zion | System corruption cleaned by Quarantine Array 16702 | -6/Zion | Given the Hacking Drone Bay 16707 | -6/Zion | Found Prototype Device 17362 | -6/Zion | Identified Hacking Drone Bay 17398 | -6/Zion | Found Prototype Processor 17402 | -6/Zion | Found Prototype Processor 17412 | -6/Zion | Found Prototype Processor 17416 | -6/Zion | Found Prototype Hackware 17420 | -6/Zion | Found Prototype Processor 17420 | -6/Zion | Identified Exp. Terrain Scan Processor 17429 | -6/Zion | Found Prototype Processor 17433 | -6/Zion | Found Prototype Processor 17773 | -6/Zion | Met Imprinter 19448 | -6/Zion | Discovered new exit (range 22) 19498 | -6/Zion | Identified exit to Proximity Caves 19502 | -6/Zion | Entered Proximity Caves 19881 | -5/Proximity Caves | Learned Factory garrison access intel 20027 | -5/Proximity Caves | Spotted B-75 Beast 20052 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20096 | -5/Proximity Caves | Destroyed B-75 Beast 20153 | -5/Proximity Caves | Lost 14 parts (1p4n3u6w) 20253 | -5/Proximity Caves | Core integrity fell below 50% 20297 | -5/Proximity Caves | Core integrity fell below 20% 20318 | -5/Proximity Caves | Identified Exp. Armor Integrity Analyzer 20319 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 20319 | -5/Proximity Caves | Identified Exp. Targeting Computer 20322 | -5/Proximity Caves | Identified Exp. Melee Analysis Suite 20369 | -5/Proximity Caves | Build established: Mutant 20689 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20344_ The unstable cave ceiling collapses. 20345_ System corrupted: Substantial component data lost. 20347_ Discarded Adv. Terrain Scan Processor. 20348_ Acquired Hcp. Storage Unit. 20369_ The unstable cave ceiling collapses. 20369_ Acquired Hacking Suite. 20380_ Acquired Huge Storage Unit. 20388_ P>PQDEP/X3RPG L,XRLRQZYMJMC8OCL%KL<|<7 20571_ System corrupted: Component data lost. 20606_ System corrupted: Energy discharge (-63). 20658_ System corrupted: Component data lost. 20674_ Rnf. Deuterium Engine destroyed. 20678_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????# ##?????????????#???????????? | | ???????????????????# ##????????## #???????????? | | ???????????????????# #?????? #???????????? | | ???????? ### ?????# ##### s ???????????????? | | ???????? #### s ##?????????????????? | | ???????? @ s #?????????????????? | | ??????? ## #####?????????????????? | | ??????? #### ##? #?????????????????????? | | ??????? ?????????# ##???#?????????????????????? | | ???#### ??????????# #??????????????????????????? | | ?### ?????????# #??????????????????????????? | | ? ???????### #??????????????????????????? | | ??? ???????## #??????????????????????????? | | ????# #??????## ##??????????????????????????? | | ??### ##?????# #???????????????????????????? | | ?## ####### #???????????????????????????? | | ## ## ##???????????????????????????? | | # ###????????????????????????????? | | # #??????????????????????????????? | | ##??????????????????????????????? | | # ##???????????????????????????????? | | ##????????????????????????????????? | | #?????????????????????????????????? | | # ### #?????????????????????????????????? | | # ## ???????????????????????????????? | | ## ????????????????????????????? | | ## ???????????????????????????? | | # # ???????????????????????????? | | ###???????????????????????????? | | #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 1210 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Medium Treads | -6/Zion | Archive Point Defense System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Autogun | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicRingSource Manual? 0 Play Time 03:41:13 Cumulative 274.6 hours Start 2025.06.08 @ 14:10:12 End 2025.06.10 @ 22:38:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/0/0/0/1/0/0/0 Lore% 39 Gallery% 63 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d6e18c-f502-4be6-8140-a4192eceaffc