Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 10:20:34 Player: Man Suit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2507) 2507 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 7702 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 58 Friendly Fire -168 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 45/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core Wheel Autogun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Cooled Airjet Combat Airjet Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Improved Targeting Computer Recoil Nullifier Phase Shifter Force Field Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Tesla Rifle > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Improved Arc Projector Magnetic Acceleration Cannon [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . 2 . 1 . . 2 . . . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 146 | 6 7 5 17 12 46 2 4 . 8 1 38 Power 22 | 1 1 1 1 4 6 . . . 2 . 6 Engine 11 | 1 1 1 1 2 4 . . . 1 . . Core 11 | . . . . 2 2 . . . 1 . 6 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 1 7 1 6 1 2 . 1 . 7 Treads 9 | . . . 7 1 1 . . . . . . Leg 9 | 2 2 1 . . 4 . . . . . . Wheel 3 | . . . . . 1 . . . . . 2 Hover 9 | . . . . . . 1 2 . 1 . 5 Flight . | . . . . . . . . . . . . Utility 46 | 1 3 2 3 3 17 1 2 . 2 1 11 Device 25 | . 1 1 . 1 9 . 1 . 2 1 9 Storage 3 | 1 2 . . . . . . . . . . Processor 5 | . . 1 . 1 1 . . . . . 2 Hackware 1 | . . . . . . . 1 . . . . Protection 12 | . . . 3 1 7 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 1 1 6 4 17 . . . 3 . 14 Energy Gun 17 | 2 1 . . . 5 . . . 3 . 6 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | . . 1 5 3 8 . . . . . 6 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 4 | . . . 1 . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 2 . 2 . . Corrupted Parts 2 | . . . . . . 1 . . . . 1 System Corruption 3 | . . . . . . 2 . . . . 1 Parts Lost 30 | . 1 . . . 13 3 1 . . . 12 Power 3 | . . . . . 1 1 . . . . 1 Propulsion 8 | . 1 . . . 3 . 1 . . . 3 Utility 8 | . . . . . 3 1 . . . . 4 Weapon 11 | . . . . . 6 1 . . . . 4 Highest Loss Streak 8 | . 1 . . . 8 2 1 . . . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 98 99 94 55 3 21 53 73 59 Engine 8 | . 14 14 11 9 10 . . . 5 6 3 Core 2 | . . . . 7 3 9 . . 5 6 4 Treads 5 | . . . 20 18 3 . . . . . . Leg 9 | . 27 28 . . 15 . . . . . . Hover 3 | . . . . . . 1 2 13 19 20 13 Device 8 | . 3 10 11 7 8 5 . 1 . 20 20 Storage 7 | . 21 14 11 9 7 5 . . . . . Processor 2 | . . 3 . 1 7 5 . . . . 3 Protection 7 | . . . 21 18 13 7 . . . . . Energy Gun 7 | . 28 19 . . 1 9 . . 13 13 7 Ballistic Gun 10 | . . 8 21 25 15 . . . . . 1 Impact Weapon 1 | . . . . . 3 5 . . . . . Naked Turns 409 | . . . . . . 24 363 . . . 22 Heaviest Build 53 | 13 18 18 28 42 53 46 1 1 29 29 38 Greatest Support 63 | 20 20 20 43 43 63 28 17 17 29 29 42 Greatest Overweight (x) 8 | . 1 . 8 . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 8 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | 2 8 9 9 9 9 8 4 4 4 5 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 9 9 5 3 5 5 5 4 Class Distribution -------------------- 68% | Mutant 17% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Matter Collected 2457 | 215 105 67 208 633 569 . . . 350 30 280 Remotely . | . . . . . . . . . . . . Salvage Created 3838 | . 388 158 145 994 745 . . . 943 208 257 Parts 180 | . 29 14 10 60 33 . . . 23 . 11 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 73 | . 10 8 3 27 18 . . . 1 . 6 Guns 65 | . 10 8 3 23 17 . . . . . 4 Cannons 1 | . . . . . . . . . . . 1 AOE 6 | . . . . 4 . . . . 1 . 1 Classes Destroyed 13 | . 4 . 1 2 3 . . . 2 . 1 Tunneler 1 | . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 Recycler 2 | . 1 . . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Swarmer 32 | . 6 6 . 12 3 . . . . . 5 Grunt 31 | . 4 2 2 13 10 . . . . . . Brawler 2 | . . . . . 2 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 2 | . . . 1 . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 4 | . . . . . 2 . . . 1 . 1 Decomposer 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 3 1 11 6 . . . 1 . 5 Combat Bots Only 11 | . 3 3 1 11 6 . . . 1 . 5 Max Kills in Single Turn 4 | . 1 1 1 4 1 . . . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . . . . 4 . . . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Hostile Shots Fired 727 | . 41 31 8 92 310 5 25 26 12 18 159 Missed 253 | . 13 7 3 18 114 1 12 10 4 11 60 Damage Taken 6943 | . 290 280 90 948 2272 187 336 118 174 124 2124 Core 1971 | . 72 95 15 132 195 91 236 59 64 . 1012 Absorbed by Shields 384 | . . . . . 200 . . . . . 184 Redirected to Shielding 49 | . . . . 18 31 . . . . . . Regen/Repaired (Parts) 365 | . . . 76 103 11 . . . . . 175 Core Remaining (%) 69 | 100 . 33 96 76 . . 25 . . 85 . Volleys Fired 244 | . 22 18 6 50 74 2 . . 34 8 30 Largest 3 | . 2 2 2 3 3 2 . . 3 2 3 Hottest 195 | . 80 80 50 75 150 130 . . 195 145 140 Shots Fired 449 | . 44 36 12 126 120 5 . . 53 11 42 Gun 444 | . 44 36 12 125 118 5 . . 53 11 40 Cannon 2 | . . . . . . . . . . . 2 Launcher 1 | . . . . 1 . . . . . . . Special 2 | . . . . . 2 . . . . . . Kinetic 246 | . . 7 12 125 86 . . . . . 16 Thermal 127 | . 31 29 . . 34 5 . . 20 3 5 Explosive 1 | . . . . 1 . . . . . . . Electromagnetic 75 | . 13 . . . . . . . 33 8 21 Robot Hit Streak 26 | . 6 6 4 17 13 7 . . 26 8 9 Robot Miss Streak 8 | . 3 2 1 5 8 1 . . 3 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 . . 3 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . Shots Hit Robots 308 | . 25 19 8 88 86 4 . . 41 8 29 Core Hits 205 | . 18 11 7 44 84 . 2 . 20 4 15 Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . . . . 2 6 1 . . 2 . . Burn 9 | . . . . . 6 1 . . 2 . . Destroy 2 | . . . . 2 . . . . . . . Melee Attacks 23 | . . . 1 . 22 . . . . . . Impact 23 | . . . 1 . 22 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6522 | . 291 205 132 1702 1850 58 68 . 1242 190 784 Guns 5593 | . 291 205 125 1510 1850 58 . . 834 190 530 Cannons 55 | . . . . . . . . . . . 55 Explosions 737 | . . . . 192 . . . . 408 . 137 Melee . | . . . . . . . . . . . . Ramming 137 | . . . 7 . . . 68 . . . 62 Kinetic 3217 | . . 16 125 1510 1354 . . . . . 212 Thermal 1614 | . 200 189 . . 496 58 . . 395 18 258 Explosive 192 | . . . . 192 . . . . . . . Electromagnetic 1362 | . 91 . . . . . . . 847 172 252 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . 1 20 22 . 1 1 9 Average Corruption 6 | . . . . . 1 11 20 . 1 1 3 Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . . 3 8 23 . 2 1 14 Message Errors 18 | . . . . . 1 1 5 . 1 . 10 Matter Fused 8 | . . . . . . 3 4 . . . 1 Heat Flow Errors 9 | . . . . . 2 1 4 . 1 . 1 Energy Discharges 5 | . . . . . . 1 2 . . . 2 Data Loss (minor) 5 | . . . . . . . 4 . . 1 . Data Loss (major) 4 | . . . . . . 1 3 . . . . Misfires 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . . . 83 . 4 Projectiles . | . . . . . . . . . . . . Explosions 87 | . . . . . . . . . 83 . 4 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . . 1 Impact 1 | . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . . 30 . 55 . 116 Shots 4 | . . . . . . . . . 2 . 2 Rammed 27 | . . . 2 . . . 15 . . . 10 Targets Rammed 27 | . . . 2 . . . 15 . . . 10 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 480 | . 174 135 14 398 480 198 250 . 438 226 279 Average Temperature 106 | . 57 42 9 126 132 102 108 . 121 85 68 Received Heat Transfer 1517 | . 81 75 24 450 656 . 54 36 . . 141 Effects 12 | . . . . 2 6 . . . 1 3 . Shutdowns 6 | . . . . 2 3 . . . 1 . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 3 | . . . . . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 9 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 5 | . . 1 1 . 2 . . . 1 . . Heat Transferred 3838 | . 450 425 . . 1406 222 . . 950 50 335 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 3 . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Peak Influence 461 | . 260 217 109 461 253 71 201 89 . . 389 Initial 169 | . . 27 . . 169 71 28 24 . . 9 Average 109 | . 97 87 31 220 107 57 120 60 . . 156 Maximum Alert Level 2 | . 1 1 . 2 1 . 1 . . . 1 Low Security (%) 83 | 100 77 99 100 37 90 100 87 100 . . 67 Level 1 15 | . 22 . . 52 9 . 12 . . . 32 Level 2 1 | . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 1 5 6 . 1 . . . 6 Investigation 9 | . 1 1 1 4 . . 1 . . . 1 Extermination 4 | . . . . . 2 . . . . . 2 Reinforcement 7 | . . . . 1 3 . . . . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Distress Signals 3 | . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 174 | . 14 14 6 33 38 6 16 4 3 2 38 Peak Tracking Total 9 | . 3 3 3 5 7 6 7 4 3 2 9 Tactical Retreats 20 | . . 3 . . 5 . 4 1 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Traps Triggered 12 | . 1 . 2 2 3 . 2 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Machines Disabled 7 | . . . 1 . . . . . 1 . 5 Max in Single Turn 4 | . . . . . . . . . 1 . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Machines Accessed 40 | . 5 1 7 5 5 . 2 4 3 . 8 Terminals 24 | . 4 . 6 2 2 . 2 3 1 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 1 1 . . . . . 1 Recycling Units 4 | . 1 . . . 1 . . . . . 2 Scanalyzers 5 | . . . . 2 1 . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 125 | . 16 1 28 23 12 . 7 13 3 . 22 Successful 79 | . 11 1 12 16 7 . 5 12 3 . 12 Failed 46 | . 5 . 16 7 5 . 2 1 . . 10 Catastrophic 9 | . 1 . 3 2 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 10 . 17 3 3 . 3 2 . . 2 Terminals 70 | . 14 . 23 7 4 . 7 5 1 . 9 Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . . . 5 4 3 . . . . . 4 Recycling Units 8 | . 2 . . . 2 . . . . . 4 Scanalyzers 28 | . . . . 12 3 . . 8 . . 5 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . 7 1 4 3 1 . 5 3 3 . 5 Record 5 | . . . . . . . 4 . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . 2 . . Open DSF 3 | . . . . . . . . 1 . . 2 Branch Access Points 2 | . 1 . . . . . . . . . 1 Alert Level 9 | . 1 . 2 2 1 . . 1 . . 2 Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . . . 5 3 2 . . . . . 4 Scan Component 8 | . . . 3 2 1 . . . . . 2 Repair 6 | . . . 2 1 1 . . . . . 2 Recycling Unit Hacks 5 | . 1 . . . 2 . . . . . 2 Report Inventory 4 | . 1 . . . 1 . . . . . 2 Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 20 | . . . . 10 1 . . 8 . . 1 Insert Component 13 | . . . . 7 1 . . 4 . . 1 Analyze 7 | . . . . 3 . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 3 . 1 . . 1 . . . Terminals 7 | . 2 . 3 . 1 . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 6 | . 2 . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 4 . 7 5 4 . 2 1 . . 6 Full Trace Events 6 | . . . . 4 . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 3 . . . 3 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 2 1 1 . . . . . 2 Time 316 | . . . 70 38 68 . . . . . 140 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . Parts Scanalyzed 8 | . . . . 4 . . . 3 . . 1 Part Schematics Acquired 6 | . . . . 3 . . . 3 . . . Parts Damaged 4 | . . . . 1 1 . . 1 . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Total Allies 3 | . . 2 . . . . . 1 . . . Largest Group 2 | . . 2 2 1 . . . 1 . . . Highest-Rated Group 43 | . . 43 43 12 . . . 26 . . . Highest-Rated Ally 31 | . . 31 31 12 . . . 26 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . Total Damage 128 | . . . 128 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Turns Passed 7153 | 93 568 868 835 700 1751 183 491 211 474 150 829 Spaces Moved 6156 | 70 382 628 397 299 1035 220 914 409 626 210 966 Core 783 | 8 . . 1 . . 45 686 . . . 43 Treads 818 | . . . 381 299 138 . . . . . . Legs 1828 | 62 382 628 15 . 741 . . . . . . Wheels 261 | . . . . . 156 104 . . . . 1 Hover 2466 | . . . . . . 71 228 409 626 210 922 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 165 100 40 40 46 46 52 43 Average Speed 89 | 112 120 120 164 165 127 74 48 47 51 52 51 Slowest Speed 450 | 120 190 120 450 165 245 115 50 50 52 52 126 Overloaded Moves 26 | . . . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 54 97 37 25 23 98 20 10 74 16 25 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . 2 1 . Spaces Dug 20 | . . . 1 . 19 . . . . . . Terrain Destroyed 40 | . . . 1 14 19 . . . 4 . 2 Melee 20 | . . . 1 . 19 . . . . . . Projectile . | . . . . . . . . . . . . AOE 20 | . . . . 14 . . . . 4 . 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Total 7417 | 81 451 710 566 435 1312 234 966 428 730 238 1266 Wait 601 | . 20 46 122 59 82 5 20 9 33 20 185 Move 6146 | 69 381 627 396 298 1035 219 913 408 625 209 966 Hop . | . . . . . . . . . . . . Pick Up 106 | 6 11 6 10 6 24 2 9 6 18 . 8 Fast Attach 57 | 6 2 1 6 4 13 2 . . 1 1 21 Attach 46 | . 1 1 1 2 17 . 4 . 7 . 13 Detach 22 | . 1 1 . . 8 1 . . . . 11 Swap 43 | . 4 3 10 6 16 . . . . . 4 Drop 102 | . 9 7 12 10 21 3 5 5 12 . 18 Fire 244 | . 22 18 6 50 74 2 . . 34 8 30 Melee 23 | . . . 1 . 22 . . . . . . Ram 25 | . . . . . . . 15 . . . 10 Kick . | . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 557 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Entered Mines 730 | -10/Mines | Build established: Scavenger-Mutant 828 | -10/Mines | Learned location of Storage (-8) 1055 | -10/Mines | Core integrity fell below 50% 1075 | -10/Mines | Discovered new exit (range 8) 1083 | -10/Mines | Identified exit to Materials 1160 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1163 | -10/Mines | Found Prototype Device 1165 | -10/Mines | Identified Exp. Sensor Array 1283 | -10/Mines | Met a Derelict shopkeep closing up shop 1396 | -10/Mines | Discovered exit to Materials (range 4) 1409 | -10/Mines | Learned location of Zion (-7) 1413 | -10/Mines | Learned 2 Materials zone layouts 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Accompanied by 2 allies 1530 | -9/Materials | Evolved 2 slots: Utility x2 1535 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1640 | -9/Materials | Build established: Mutant 2224 | -9/Materials | Repaired Hrd. Light Armor Plating 2264 | -9/Materials | Repaired Arm. Treads 2278 | -9/Materials | Discovered new exit (range 16) 2365 | -9/Materials | Entered another Materials area 2365 | -8/Materials | Accompanied by 1 ally 2365 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2664 | -8/Materials | Build established: Tank 2736 | -8/Materials | Destroyed 11 combat bots 2810 | -8/Materials | Repaired Minigun 2974 | -8/Materials | Discovered new exit (range 15) 3065 | -8/Materials | Entered Factory 3065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -7/Factory | Repaired Broken Exp. Sensor Array 3956 | -7/Factory | Build established: Mutant 4551 | -7/Factory | Lost 8 parts (1p2n3u2w) 4785 | -7/Factory | Garrison activated, responded to threat 4816 | -7/Factory | Sucked down chute 4816 | -7/Factory | Entered Waste 4825 | -7/Waste | Found Hvy. Reactive Plating 4831 | -7/Waste | EMP discharged 4842 | -7/Waste | Spotted C-40 Crusher 4848 | -7/Waste | Spotted C-40 Crusher 4888 | -7/Waste | Spotted C-40 Crusher 4903 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4915 | -7/Waste | Spotted C-40 Crusher 4916 | -7/Waste | Spotted C-40 Crusher 4927 | -7/Waste | Spotted C-40 Crusher 4931 | -7/Waste | EMP discharged 4931 | -7/Waste | System corruption reached 10% 4943 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4943 | -7/Waste | Released all parts (5) 4993 | -7/Waste | Discovered new exit (range 12) 4999 | -7/Waste | Entered Factory 5086 | -7/Factory | Core integrity fell below 50% 5206 | -7/Factory | Discovered new exit (range 13) 5387 | -7/Factory | Discovered new exit (range 16) 5490 | -7/Factory | Entered another Factory area 5490 | -6/Factory | Evolved 2 slots: Utility x2 5671 | -6/Factory | Discovered new exit (range 12) 5701 | -6/Factory | Entered Lower Caves 5989 | -6/Lower Caves | Learned 8 Factory zone layouts 6054 | -6/Lower Caves | Murdered 3 allies 6170 | -6/Lower Caves | Discovered new exit (range 10) 6175 | -6/Lower Caves | Entered another Lower Caves area 6177 | -6/Lower Caves | Discovered new exit (range 12) 6261 | -6/Lower Caves | Encountered a Warlord checkpoint 6299 | -6/Lower Caves | Lost 3 allies 6325 | -6/Lower Caves | Entered Factory 6325 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6326 | -5/Factory | Identified exit to Upper Caves 6327 | -5/Factory | Identified exit to Extension 6507 | -5/Factory | Repaired Cld. Airjet 6578 | -5/Factory | Repaired Enh. Nuclear Core 6884 | -5/Factory | Released all parts (9) 6915 | -5/Factory | Lost 5 parts (1p1n2u1w) 6927 | -5/Factory | Core integrity fell below 50% 7140 | -5/Factory | Core integrity fell below 20% 7154 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07034_ Destabilizing: Short circuit. 07037_ Dropped Broken Imp. Gravmag System. 07037_ Dropped Lgt. Nuclear Core. 07038_ Dropped Broken Neutrino Core. 07039_ Dropped Lgt. Nuclear Core. 07040_ Acquired Lgt. Nuclear Core. 07048_ JIYG4VXQ E8465R>AI125VM:RJ|WWIPB 07074_ IYGO/9, >AMB RL0Z|HZN 07075_ ALERT: Rogue bot located, Programmers report to Factory Zone 2S. 07103_ 3,XS A0G#5LMVM0WCIWQ BGBV1K6XMT|C B 07105_ Terminal disabled. 07134_ FPDHSD9CQ 07138_ Imp. Gravmag System destroyed. 07138_ Autogun destroyed. 07138_ Adv. Shield Generator destroyed. 07138_ U-05 Engineer destroyed. 07140_ Acquired Wheel. 07144_ Wheel destroyed. 07144_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????# ## ??????? | | ???????????????????????????????# ## "??????? | | ???????????????????????????????# ## """??????? | | ??????????????????????????????## ## """??????? | | ??????????????????????????????# ###+###??????? | | ??????????????????????????????# ??????? | | ??????????????????????????????# > ??????? | | ??????????????????????????????# ??????? | | ??????????????????????????????# #######??????? | | ???????????????????????????######+######## ??????? | | ##?????????????????????????# ## ??????? | | #?????????????????????????# ## ??????? | | #?????????????????????????# ## ??????? | | #?????????????????????????# ## ??????? | | #?????????????????????????# ## ??????? | | #?????????????????######### ## ??????? | | #?????????????????# # ## ??????? | | #?????????????????# """ # ## ??????? | | #?????????????????# """ # ## ??????? | | #?????????????##### """ # ## ??????? | | #?????????????# # # ## ??????? | | #?????##??????# + """ # ## ??????? | | #???### ####### # """ ######+######## ??????? | | ##???# # # """@ ###### #??????##??????? | | ??#### """"# # ss # # #??????????????? | | ??# " # s #?????????????????????? | | ??# " # s #?????????????????????? | | #?# !|" #########?????????????????????? | | #?# " #?????????????????????????????? | | #?# ! " #?????????????????????????????? | | #?# / #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?############## #?????????????????????????????? | | #??##??????????# #?????????????????????????????? | | #?? ????????# #?????????????????????????????? | | #?# ??????# #?????????????????????????????? | | #?# ! ????# #?????????????????????????????? | | #?# ??# #?????????????????????????????? | | #?# ! # #?????????????????????????????? | | #?# + +?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# ??# #?????????????????????????????? | | #?# ????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 30 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 40 Utility Shielding 33 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 12 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Arm. Wheel | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableGodCoupler Manual? 0 Play Time 03:21:37 Cumulative 129.3 hours Start 2024.05.06 @ 06:46:11 End 2024.05.06 @ 10:20:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89d6eb80-56ac-4aac-8858-efc3928dd8a9