Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 22:35:39 Player: Gumbus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (863) 863 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3043 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Flight Unit Battle Rifle GAL Module Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Battle Rifle Flail > --- INVENTORY -------- Flight Unit Medium Laser Light Assault Rifle GAL Module [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage Medium Matter Pod Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Flail Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 29 | 6 5 2 12 2 . 2 Power 4 | 1 . . 3 . . . Engine 4 | 1 . . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 3 . . 2 2 . . Treads 4 | 2 . . 2 . . . Leg 1 | 1 . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 5 . 3 . . 1 Device 3 | . 3 . . . . . Storage 1 | . . . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . 2 . 2 . . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 4 . . 1 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 17 | . 1 . 5 1 . 10 Power 3 | . . . 1 . . 2 Propulsion 3 | . . . 1 . . 2 Utility 6 | . . . 2 . . 4 Weapon 5 | . 1 . 1 1 . 2 Highest Loss Streak 7 | . 1 . 2 1 . 7 To Critical Strikes . | . . . . . . . Average Backups 2 | 1 2 3 3 2 3 2 Power . | . . 1 . . . . Propulsion . | 1 . . . . 1 1 Utility . | . . 1 . . . . Weapon 1 | . 1 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | . 3 . . . . 1 Power . | . . . . . . . Propulsion 2 | . 1 . . . . 1 Utility . | . . . . . . . Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 94 100 82 99 100 79 Engine 19 | . 14 14 21 22 22 18 Treads 13 | . 28 28 17 16 . . Wheel 7 | . . . . 5 22 12 Device 5 | . 19 14 2 . . . Storage 6 | . . . 11 11 11 2 Protection 14 | . 3 14 10 22 22 20 Energy Gun 1 | . . . 4 . . . Ballistic Gun 12 | . 27 8 2 10 11 10 Launcher 2 | . . 19 9 . . . Impact Weapon 6 | . . . 3 11 11 11 Peak Build Rating 16 | 5 9 8 14 15 15 16 Average Rating 11 | 3 7 7 10 13 14 13 On Entrance 8 | . 5 6 8 14 14 15 Naked Turns . | . . . . . . . Heaviest Build 29 | 7 9 14 29 29 29 29 Greatest Support 40 | 40 40 40 40 40 32 32 Greatest Overweight (x) 1 | 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 4 5 Average Carried 3 | 1 2 3 3 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 1 4 4 3 3 4 3 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 950 | 230 106 . 407 119 . 88 Remotely . | . . . . . . . Salvage Created 801 | . 76 . 489 108 . 128 Parts 46 | . 2 . 33 4 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 1 . 14 5 . 5 Melee 4 | . . . . 2 . 2 Guns 8 | . 1 . 3 2 . 2 AOE 11 | . . . 11 . . . Classes Destroyed 10 | . 2 . 6 1 . 1 Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Tunneler 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Drone 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 7 | . . . . 4 . 3 Grunt 13 | . 1 . 10 1 . 1 Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 5 | . 1 . 5 4 . 3 Combat Bots Only 5 | . 1 . 5 4 . 3 Max Kills in Single Turn 3 | . 1 . 3 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 212 | . 42 . 60 22 . 88 Missed 58 | . 10 . 22 5 . 21 Hits 154 | . 32 . 38 17 . 67 Projectile 154 | . 32 . 38 17 . 67 Critical Strikes 3 | . . . 1 . . 2 Damage Taken 2245 | . 390 . 597 154 . 1104 Core 476 | . 71 . 137 . . 268 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . 37 . 15 . . . Core Remaining (%) 85 | 100 . 71 . . . . Volleys Fired 80 | . 12 . 30 8 . 30 Largest 2 | . 2 . 2 1 . 1 Hottest 75 | . 40 . 75 45 . 50 Shots Fired 101 | . 24 . 39 8 . 30 Gun 75 | . 24 . 13 8 . 30 Cannon . | . . . . . . . Launcher 26 | . . . 26 . . . Special . | . . . . . . . Kinetic 55 | . 24 . . 3 . 28 Thermal 2 | . . . . . . 2 Explosive 26 | . . . 26 . . . Electromagnetic 18 | . . . 13 5 . . Robot Hit Streak 9 | . 7 . 9 3 . 3 Robot Miss Streak 7 | . 3 . 3 7 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 72 | . 16 . 28 6 . 22 Core Hits 55 | . 7 . 39 3 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . 2 . 3 Critical Strikes 6 | . . . . 2 . 4 Burn 1 | . . . . . . 1 Smash 5 | . . . . 2 . 3 Melee Attacks 21 | . . . . 7 . 14 Impact 21 | . . . . 7 . 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2239 | . 136 . 1421 163 . 519 Guns 543 | . 136 . 192 28 . 187 Cannons . | . . . . . . . Explosions 1229 | . . . 1229 . . . Melee 467 | . . . . 135 . 332 Ramming . | . . . . . . . Kinetic 310 | . 136 . . . . 174 Thermal 13 | . . . . . . 13 Explosive 1229 | . . . 1229 . . . Electromagnetic 220 | . . . 192 28 . . Impact 467 | . . . . 135 . 332 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 216 | . . . 9 70 . 137 Projectiles . | . . . . . . . Explosions 9 | . . . 9 . . . Melee 207 | . . . . 70 . 137 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . . 95 . . . Shots 5 | . . . 5 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | . 12 . 112 150 . 96 Average Temperature 37 | . 7 . 29 73 . 28 Received Heat Transfer 717 | . 213 . 234 27 . 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 3 | . . . 2 1 . . Impact Corruptions 8 | . . . . 2 . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . . . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 78 | 100 100 100 34 100 . . Level 1 21 | . . . 65 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 318 | . 20 . 318 151 . . Initial 91 | . . . . 91 . . Average 80 | . . . 199 77 . . Influence Increases 865 | . 27 . 518 120 . 200 Destroy 0b10 Robot/C 480 | . 20 . 280 100 . 80 Destroy 0b10 Robot/NC 40 | . 5 . 30 . . 5 Destroy Leader 92 | . 2 . 60 20 . 10 Disable Machine 45 | . . . 45 . . . Destroy Structure 88 | . . . 88 . . . Lose Combat Pursuer 120 | . . . 15 . . 105 Influence Decreases 853 | . 27 . 284 351 3 188 Entered New Map 146 | . . . . 143 3 . Time Decay 615 | . 27 . 244 198 . 146 Lost Part 92 | . . . 40 10 . 42 Squads Dispatched 3 | . 3 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 14 . 18 6 . 17 Peak Tracking Total 10 | . 10 . 4 4 . 3 Tactical Retreats 8 | . . . 1 1 . 6 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 2 . . . . . Successful 2 | . 2 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Recycle Component 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3151 | 90 742 98 644 400 737 440 Spaces Moved 2188 | 61 433 60 324 261 737 312 Core 34 | 19 . . . . . 15 Treads 1021 | 42 433 60 324 162 . . Legs . | . . . . . . . Wheels 1133 | . . . . 99 737 297 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 50 Average Speed 130 | 126 160 160 170 137 100 108 Slowest Speed 240 | 160 160 160 240 160 100 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 56 9 22 45 80 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . . . 117 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 117 | . . . 117 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2364 | 74 464 62 378 284 737 365 Wait . | . . . . . . . Move 2182 | 60 432 59 323 260 736 312 Hop . | . . . . . . . Pick Up 34 | 7 11 1 9 3 1 2 Fast Attach . | . . . . . . . Attach 25 | 6 3 1 9 3 . 3 Detach 1 | . . . 1 . . . Swap 10 | . 2 1 3 1 . 3 Drop 11 | 1 4 . 3 2 . 1 Fire 80 | . 12 . 30 8 . 30 Melee 21 | . . . . 7 . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 265 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 7) 833 | -10/Materials | Entered Mines 889 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 889 | -10/Mines | Discovered new exit (range 5) 931 | -10/Mines | Entered Materials 931 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1300 | -9/Materials | Discovered new exit (range 7) 1575 | -9/Materials | Entered Mines 1580 | -9/Mines | Assembled infested the area 1774 | -9/Mines | Build established: Scavenger-Mutant 1810 | -9/Mines | Discovered new exit (range 7) 1898 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1975 | -9/Mines | Entered Zion 2305 | -7/Zion | Found GAL Module 2408 | -7/Zion | Met Imprinter 2699 | -7/Zion | Discovered new exit (range 12) 2712 | -7/Zion | Entered Proximity Caves 2714 | -6/Proximity Caves | Spotter reported a threat 2715 | -6/Proximity Caves | Spotter reported a threat 2775 | -6/Proximity Caves | Learned Factory stockpile data 2795 | -6/Proximity Caves | Spotter reported a threat 2889 | -6/Proximity Caves | Spotter reported a threat 2955 | -6/Proximity Caves | Spotter reported a threat 3018 | -6/Proximity Caves | Core integrity fell below 50% 3056 | -6/Proximity Caves | Spotter reported a threat 3126 | -6/Proximity Caves | Build established: Mutant 3137 | -6/Proximity Caves | Core integrity fell below 20% 3152 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. System corrupted: Matter fused (-7). COBHRYFD1R<73&KQU2