Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.27 @ 14:09:59 Player: Exp. Geonium Core Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (17956) 17956 TOTAL SCORE: 25806 Bonus ------- Pacifist 10669 Aligned with FarCom 300 Win 3000 Win Speed 3987 Cogmind --------- Core Integrity 1600/1600 Matter 140/300 Energy 370/420 System Corruption 0% Temperature Cool (15) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (5) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Q-thruster Experimental Q-thruster > --- UTILITY (16) ----- Quantum Shading Machine Enhanced Optical Array Long-range Terrain Scanner Advanced Transmission Jammer Phase Shifter Cloak of Protection Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (5) ---- Micro Fission Core Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Q-thruster Experimental Q-thruster > --- UTILITY ---------- Quantum Shading Machine Enhanced Optical Array Long-range Terrain Scanner Advanced Transmission Jammer Phase Shifter Cloak of Protection Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- Micro Fission Core Nova Cannon Force Lance [Rating: 131] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Transmission Jammer Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Axe Energy Gun Heavy Tesla Rifle Energy Cannon Neutron Cannon Ballistic Cannon Gauss Cannon Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . 1 . 1 1 Utility 14 | . . . . . 4 2 2 2 1 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 48 | 2 . . . 1 . 14 1 6 4 4 7 9 Power 5 | . . . . . . . . . . 1 1 3 Engine . | . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . 1 Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 13 | 2 . . . . . 3 . . 1 . 5 2 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . . 3 . . 1 . 5 2 Utility 23 | . . . . 1 . 8 1 5 2 2 . 4 Device 6 | . . . . 1 . . . . 1 . . 4 Storage . | . . . . . . . . . . . . . Processor 6 | . . . . . . 5 . . . 1 . . Hackware 11 | . . . . . . 3 1 5 1 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . . . . 3 . 1 1 1 1 . Energy Gun 1 | . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . 1 . Parts Lost 4 | . . . . . . 1 . 1 . 1 . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . Highest Loss Streak 1 | . . . . . . 1 . 1 . 1 . 1 Average Slot Usage (%) 71 | . 23 . . 1 . 64 85 88 90 92 85 88 Flight 12 | . . . . . . 14 13 11 15 14 16 16 Device 2 | . . . . 1 . . . . 4 4 4 12 Processor 15 | . . . . . . 26 33 21 10 10 8 6 Hackware 29 | . . . . . . 11 25 42 48 52 47 42 Energy Cannon 1 | . . . . . . . . . . 2 4 4 Ballistic Cannon 1 | . . . . . . 5 6 . . . . . Slashing Weapon 3 | . . . . . . 5 6 10 5 1 . . Naked Turns 404 | . 7 6 112 132 133 14 . . . . . . Heaviest Build 53 | . . . . 8 . 10 10 10 10 15 22 53 Greatest Support 55 | 20 3 3 3 3 3 10 10 10 19 15 28 55 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 2 2 2 5 5 5 5 5 5 5 Average Carried 4 | . . 1 1 1 2 4 5 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 2 2 2 5 5 5 5 4 5 3 Class Distribution -------------------- 24% | Wizard-Sprinter 17% | Hacker-Scout 14% | Wizard-Mutant 14% | Mutant 12% | Wizard-Scout 10% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 251 | 207 . . . 13 . . . . 31 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 3 | . . . . . . . . . 3 . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 647 | . 34 . . . 155 57 119 101 52 52 . 77 Core 400 | . 24 . . . 155 39 50 81 29 22 . . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 90 71 94 94 91 97 98 100 100 Volleys Fired 76 | . . . . . . 10 . . . 29 21 16 Largest 1 | . . . . . . 1 . . . 1 1 1 Hottest 90 | . . . . . . 48 . . . 90 90 90 Shots Fired 76 | . . . . . . 10 . . . 29 21 16 Gun . | . . . . . . . . . . . . . Cannon 76 | . . . . . . 10 . . . 29 21 16 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . 10 . . . . . . Thermal 66 | . . . . . . . . . . 29 21 16 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 109 | . . . . . . 40 15 34 15 5 . . Impact . | . . . . . . . . . . . . . Slashing 90 | . . . . . . 40 15 34 . 1 . . Piercing 19 | . . . . . . . . . 15 4 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 230 | . . . . . . . . . . 49 104 230 Average Temperature 51 | . . . . . . . . . . 21 41 85 Received Heat Transfer 168 | . . . . . 81 12 12 36 . 9 . 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 636 | . 23 8 . . 45 407 357 636 214 202 66 512 Initial 198 | . . 8 . . . 20 198 169 136 81 51 16 Average 115 | . 6 8 . . 8 64 267 243 138 112 26 137 Maximum Alert Level 2 | . . . . . . 2 1 2 1 1 . 2 Low Security (%) 76 | 100 100 100 . 100 100 97 1 14 99 98 100 72 Level 1 18 | . . . . . . . 98 75 . 1 . 4 Level 2 5 | . . . . . . 2 . 10 . . . 23 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 . . . . . . Investigation 1 | . . . . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 4 | . 1 . . . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . 1 . . . 2 . . . . 1 . . Communications Jammed 12 | . . . . . . . . . . 6 . 6 Distress Signals 12 | . . . . . . . . . . 6 . 6 Times Spotted 67 | . 5 . . . 8 5 9 8 15 8 . 9 Peak Tracking Total 9 | . 6 . . . 9 2 5 8 9 5 . 5 Tactical Retreats 8 | . . . . . . 1 2 2 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . 1 2 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 46 | . 1 . 1 . 2 6 4 5 7 6 3 11 Terminals 31 | . 1 . . . 2 4 3 3 3 4 2 9 Fabricators 6 | . . . . . . 2 1 1 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 2 1 1 1 Total Hacks 237 | . 1 . 1 . 4 20 14 19 65 38 20 55 Successful 170 | . 1 . 1 . . 10 5 15 47 30 17 44 Failed 67 | . . . . . 4 10 9 4 18 8 3 11 Catastrophic 4 | . . . . . . 1 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 128 | . 1 . 1 . 3 13 7 10 21 26 13 33 Terminals 185 | . 1 . . . 4 11 10 11 50 33 19 46 Fabricators 33 | . . . . . . 9 4 7 6 . . 7 Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 5 4 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 4 1 1 2 Terminal Hacks 94 | . 1 . 1 . . 2 2 6 29 21 13 19 Record 14 | . . . . . . . . . 12 . . 2 Part Schematic 15 | . . . . . . 2 . . 2 7 4 . Prototype ID Bank 5 | . . . . . . . . . 2 1 1 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . 1 1 1 1 1 1 Branch Access Points 6 | . 1 . . . . . . 1 2 1 . 1 Emergency Access Points 3 | . . . . . . . . . 1 . 1 1 Machine Index 4 | . . . . . . . . . 1 1 1 1 Terminal Index 2 | . . . . . . . 1 1 . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . Unreport Threat 6 | . . . . . . . . 2 1 1 1 1 Locate Traps 4 | . . . . . . . . . 2 1 . 1 Dispatch Records 1 | . . . . . . . . . . . . 1 Security Status 3 | . . . . . . . . . . 1 1 1 Patrol Status 2 | . . . . . . . . . . 1 1 . Registered Components 4 | . . . . . . . . . 1 2 1 . Registered Prototypes 4 | . . . . . . . . . 1 2 . 1 Zone Layout 11 | . . . . . . . . 1 2 2 . 6 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 19 | . . . . . . 4 2 5 4 . . 4 Load Schematic 8 | . . . . . . 2 1 1 2 . . 2 Build 11 | . . . . . . 2 1 4 2 . . 2 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . 5 3 . . Recycle Component 1 | . . . . . . . . . . 1 . . Process 2 | . . . . . . . . . 1 1 . . Report Inventory 1 | . . . . . . . . . 1 . . . Retrieve Matter 4 | . . . . . . . . . 3 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 2 1 1 1 Seal Access 6 | . . . . . . . . 1 2 1 1 1 Unauthorized Hacks 43 | . . . . . . 4 1 3 7 5 3 20 Terminals 37 | . . . . . . 3 1 1 6 5 3 18 Track 7 | . . . . . . . . . 1 1 . 5 Assimilate 8 | . . . . . . . 1 . 3 1 1 2 Botnet 10 | . . . . . . 3 . . . 1 1 5 Disrupt 7 | . . . . . . . . 1 1 1 . 4 Operators 5 | . . . . . . . . . 1 1 1 2 Fabricators 6 | . . . . . . 1 . 2 1 . . 2 Prioritize 4 | . . . . . . 1 . 1 1 . . 1 Siphon 2 | . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . . . . . 2 5 4 3 4 4 2 9 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 2 . . 2 7 3 . Parts Built 12 | . . . . . . 2 1 4 3 . . 2 Matter 1965 | . . . . . . 292 146 473 358 . . 696 Time 518 | . . . . . . 109 24 181 47 . . 157 Total Part Build Rating 53 | . . . . . . 6 3 12 15 . . 17 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . Recycled Matter 323 | . . . . . . . . . 12 311 . . Retrieved Matter 323 | . . . . . . . . . 12 311 . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 18 | . . . . . . 12 1 . 3 1 . 1 Largest Group 12 | . . . . . . 12 1 . 2 1 . . Highest-Rated Group 502 | . . . . . . 502 26 . 52 26 . . Highest-Rated Ally 74 | . . . . . . 74 26 . 26 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . Total Damage 87 | . . . . . . 87 . . . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3337 | 24 59 6 112 136 133 838 199 486 307 350 269 418 Spaces Moved 4722 | 25 115 12 222 104 96 1301 353 445 622 522 240 665 Core 616 | 17 115 12 222 104 96 50 . . . . . . Treads 8 | 8 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4098 | . . . . . . 1251 353 445 622 522 240 665 Fastest Speed 23 | 50 50 50 50 50 50 32 32 32 23 29 26 27 Average Speed 34 | 85 50 50 50 51 50 32 32 32 29 29 28 33 Slowest Speed 160 | 160 50 50 50 150 50 50 32 32 32 29 36 36 Overloaded Moves 4 | . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 4 7 1 6 9 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 19 | 3 26 7 60 17 16 34 8 13 25 15 8 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 171 | . . . . . . 45 15 30 13 33 19 16 Terrain Destroyed 174 | . . . . . . 46 15 30 13 33 21 16 Melee 101 | . . . . . . 39 15 30 13 4 . . Projectile 73 | . . . . . . 7 . . . 29 21 16 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 6121 | 26 115 11 222 185 180 1623 404 731 706 667 413 838 Wait 1164 | . . . . 80 85 245 43 248 64 113 139 147 Move 4654 | 24 114 11 221 103 95 1292 341 442 609 503 239 660 Hop 26 | . . . . . . 4 4 1 6 9 . 2 Pick Up 18 | . 1 . 1 . . 5 . 1 4 3 2 1 Fast Attach 33 | 2 . . . . . 13 1 5 3 1 4 4 Attach 10 | . . . . 1 . 1 . 1 1 2 1 3 Detach 1 | . . . . 1 . . . . . . . . Swap 5 | . . . . . . . . . . 1 2 2 Drop 19 | . . . . . . 2 . 3 4 2 5 3 Fire 76 | . . . . . . 10 . . . 29 21 16 Melee 104 | . . . . . . 40 15 30 15 4 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Entered Mines 88 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 88 | -10/Mines | Discovered new exit (range 5) 90 | -10/Mines | Entered Exiles 103 | -10/Exiles | Met 8R-AWN 112 | -10/Exiles | Met EX-HEX 128 | -10/Exiles | Met EX-BIN 133 | -10/Exiles | Aligned with FarCom system 134 | -10/Exiles | Given EX-Vault access code 146 | -10/Exiles | Opened EX-Vault 151 | -10/Exiles | Found Cloak of Protection 161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 179 | -10/Exiles | Met EX-DEC 197 | -10/Exiles | Discovered new exit (range 12) 202 | -10/Exiles | Left Exiles lab with Cloak of Protection 202 | -10/Exiles | Entered Mines 304 | -9/Mines | Build established: Mutant 334 | -9/Mines | Discovered new exit (range 8) 338 | -9/Mines | Entered Materials 338 | -8/Materials | Evolved 4 slots: Utility x4 458 | -8/Materials | Discovered new exit (range 16) 471 | -8/Materials | Entered Factory 471 | -7/Factory | Evolved 2 slots: Utility x2 739 | -7/Factory | Discovered new exit (range 16) 746 | -7/Factory | Identified exit to Factory 771 | -7/Factory | Build established: Sprinter 996 | -7/Factory | Fabricated Hacking Suite? 1062 | -7/Factory | Fabricated Hacking Suite (x1) 1286 | -7/Factory | Cargo convoy interrupted 1309 | -7/Factory | Entered another Factory area 1309 | -6/Factory | Evolved 2 slots: Utility x2 1336 | -6/Factory | Fabricated Hacking Suite (x1) 1359 | -6/Factory | Build established: Hacker-Scout 1438 | -6/Factory | Identified exit to Factory 1508 | -6/Factory | Entered another Factory area 1508 | -5/Factory | Evolved 2 slots: Utility x2 1569 | -5/Factory | Identified exit to Upper Caves 1626 | -5/Factory | Fabricated System Shield (x1) 1664 | -5/Factory | Fabricated System Shield (x1) 1701 | -5/Factory | Fabricated System Shield (x1) 1740 | -5/Factory | Fabricated System Shield (x1) 1906 | -5/Factory | Local fabrication network quarantined 1933 | -5/Factory | Build established: Wizard-Scout 1933 | -5/Factory | Spotted B-75 Beast 1955 | -5/Factory | Identified exit to Factory 1994 | -5/Factory | Entered another Factory area 1994 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -4/Factory | Identified exit to Research 2053 | -4/Factory | Identified exit to Upper Caves 2148 | -4/Factory | Fabricated Mic. Fission Core (x2) 2164 | -4/Factory | Fabricated Hacking Suite (x1) 2246 | -4/Factory | Build established: Wizard-Sprinter 2301 | -4/Factory | Entered Research 2301 | -3/Research | Evolved 2 slots: Utility x2 2308 | -3/Research | Identified exit to Research 2308 | -3/Research | Identified exit to Armory 2308 | -3/Research | Identified exit to Testing 2637 | -3/Research | Spotted B-86 Titan 2651 | -3/Research | Entered another Research area 2651 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2656 | -2/Research | Identified exit to Access 2920 | -2/Research | Entered Access 2920 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 2966 | -1/Access | Identified exit to Surface 3052 | -1/Access | Identified exit to Command 3060 | -1/Access | Build established: Wizard-Mutant 3126 | -1/Access | Fabricated Quantum Shading Machine (x1) 3188 | -1/Access | Fabricated Exp. Q-thruster? 3223 | -1/Access | Local fabrication network quarantined 3284 | -1/Access | Spotted B-99 Colossus 3285 | -1/Access | Spotted B-99 Colossus 3338 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Query(Z-bomb Delivery System) The Z-bomb is a more powerful alternative to the point singularity, both of which are incredibly destructive despite the restrictions imposed on their effect in order to avoid an uncontrolled chain reaction. While the Z-bomb effect is limited to an even more focused area and the reaction requires twice as much matter input, it is twice as powerful and can tear almost any target apart from the inside. 03335_ W-44 Eye distress signal jammed. 03335_ Slug penetrates Wall. 03335_ Penetrated by Slug. 03336_ W-44 Eye distress signal jammed. 03336_ Connecting with Terminal... >>Open Sealed Barrier opened. 03337_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ######???????????????????????????????? #????????? | | #???????????????????????????????? #????????? | | != #???????????????????????????????? #????????? | | == #???????????????????????????????? #????????? | | == #???????????????????????????????? #????????? | | #????????????????????????????????h +????????? | | #???????????????????????????????? #????????? | | #???????????????????????????????? w#????????? | | #???????????????????????????????# #????????? | | #???????????????????????###?????# h#????????? | | #??????????????########## ####### #????????? | | ???????????? "??" #????????? | | ??????????? BB "??" #????????? | | ########## BB "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | "??" #????????? | | ########## BB "??" #????????? | | #?????? BB "??" """ """ #????????? | | #????????? "??" """T""" #????????? | | #?????????????########## ####### #????????? | | #??????????????????????###?????# #????????? | | #??###############?????????????# #????????? | | #??# #?????????????# #????????? | | #??# #?????????????# #????????? | | #??# #?????????????# +????????? | | #??# """"" ############### # """ # | | #??# """"" + # R" # | | #### """"" # # """ # | | " " """"" # ########+###### # | | #####""### """"" # #????# Y ## # | | ????####?# # #????# ## # | | ?????????# = # #????# ########### | | ?????????# # #????# #?????????? | | ?????????######+######## #????# #?????????? | | ???????????????????????# ##???# #?????????? | | ??????????????????????? #???# #?????????? | | ??????????????????????# ##### #?????????? | | ??????????????????????# / ""#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Additional Mass Support 20 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 1 Offensive Hacking 60 Defensive Hacking 50 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Adv. Medium Treads | -4/Factory | Hacked Exp. Hacking Suite | -3/Research | Hacked Exp. System Shield | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Antimissile System | -3/Research | Hacked Exp. Cesium-ion Thruster | -3/Research | Hacked Q-thruster | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Exp. Q-thruster | -2/Research | Hacked Inertial Stasis Machine | -2/Research | Hacked Quantum Shading Machine | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory System Shield | x1 | -5/Factory System Shield | x1 | -5/Factory System Shield | x1 | -5/Factory System Shield | x1 | -5/Factory Mic. Fission Core | x2 | -4/Factory Hacking Suite | x1 | -4/Factory Quantum Shading Machine | x1 | -1/Access Exp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed CannonPropulsionHammer Manual? 0 Play Time 01:18:34 Cumulative 131.3 hours Start 2021.06.27 @ 12:46:43 End 2021.06.27 @ 14:09:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 344a5259-0cf8-425b-90a2-f8a5667b04ad