Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 17:42:16 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1610) 1610 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 7239 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 603 Aligned with FarCom 300 Cogmind --------- Core Integrity 733/850 Matter 257/300 Energy 46/370 System Corruption 2% Temperature Cool (-1) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Light Fission Core > --- PROPULSION (2) --- Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Cryofiber Web Large Storage Unit Core Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer Improved Shield Generator Hacking Suite > --- WEAPON (3) ------- High-powered Shock Rifle Cooled Pulse Rifle > --- INVENTORY (15) --- Light Fission Core Gravmag Array Superbattery (1500) Large Matter Pod (150) Experimental Sensor Array Heavy Reflective Plating Improved Shield Generator Force Field Gatling Laser Gatling Laser Thermic Laser Cooled Particle Cannon Axe Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Core Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer Improved Shield Generator Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Cooled Pulse Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Fission Core Gravmag Array Superbattery Large Matter Pod Experimental Sensor Array Heavy Reflective Plating Improved Shield Generator Force Field Gatling Laser Gatling Laser Thermic Laser Cooled Particle Cannon Axe [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Makeshift Flight Unit Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 3 1 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 100 | 7 1 9 . 5 26 27 14 . 11 Power 9 | 1 1 1 . 1 . 3 . . 2 Engine 2 | 1 . . . . . 1 . . . Core 7 | . 1 1 . 1 . 2 . . 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 1 . 2 3 6 2 . 3 Treads 1 | . . . . . . . 1 . . Leg 12 | 2 . 1 . 2 3 2 . . 2 Wheel 3 | . . . . . . 3 . . . Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . . 1 1 . . Utility 26 | 2 . 1 . 1 9 6 5 . 2 Device 8 | 1 . . . . 5 . . . 2 Storage 2 | 1 . . . 1 . . . . . Processor 6 | . . . . . 2 3 1 . . Hackware 2 | . . . . . . 1 1 . . Protection 8 | . . 1 . . 2 2 3 . . Artifact . | . . . . . . . . . . Weapon 46 | 2 . 6 . 1 14 12 7 . 4 Energy Gun 12 | . . . . . 4 6 . . 2 Energy Cannon 4 | . . . . . . 2 2 . . Ballistic Gun 8 | 2 . 4 . . . . 2 . . Ballistic Cannon 7 | . . . . . 6 1 . . . Launcher 6 | . . 2 . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . 1 3 3 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 3 . . 1 Parts Lost 18 | . . . . . 2 8 6 . 2 Power 3 | . . . . . . 2 1 . . Propulsion 4 | . . . . . . 1 2 . 1 Utility 5 | . . . . . 2 2 1 . . Weapon 6 | . . . . . . 3 2 . 1 Highest Loss Streak 8 | . . . . . 1 8 3 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 96 100 100 98 91 65 76 84 Engine 1 | . 7 . . . . 2 . . . Core 9 | . 6 14 14 14 9 11 2 . 6 Leg 13 | . 28 28 28 28 17 3 . . 6 Wheel 1 | . . . . . . 5 2 . . Device 10 | . 14 3 . . 23 13 . . 7 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 13 | . . . . . 6 19 30 30 26 Hackware 1 | . . . . . . 2 1 7 6 Protection 4 | . . 10 14 14 4 1 4 . . Energy Gun 5 | . . . . . 7 16 . . 2 Ballistic Gun 8 | . 28 24 28 17 1 . 1 7 4 Ballistic Cannon 3 | . . . . . 15 2 . . . Launcher 1 | . . . . . . . 2 7 5 Slashing Weapon 3 | . . . . 10 1 2 6 7 5 Peak Build Rating 66 | 7 10 11 12 21 44 56 45 39 66 Average Rating 35 | 5 8 10 11 18 41 51 35 39 52 On Entrance 21 | . 7 10 11 12 21 43 34 39 39 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 15 15 19 19 35 51 58 56 33 57 Greatest Support 31 | 20 20 20 20 26 29 29 28 28 31 Greatest Overweight (x) 17 | . . . . 1 1 15 17 1 11 Average Overweight (x) 1 | . . . . . 1 1 3 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 14 15 15 15 15 15 Most Carried 15 | 2 8 8 8 15 15 15 11 11 15 Average Carried 12 | . 6 7 7 13 14 14 8 11 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 2 8 7 8 15 15 11 11 11 15 Class Distribution -------------------- 46% | Mutant 20% | Skirmisher 20% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2002 | 234 368 154 . 74 553 274 260 . 85 Remotely . | . . . . . . . . . . Salvage Created 1800 | 21 284 164 . 117 699 211 211 . 93 Parts 118 | 5 14 14 . 6 43 12 11 . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . . . . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 10 1 . Prevented 2 | . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | . 6 7 . 2 18 3 7 . 2 Guns 21 | . 6 2 . 2 6 2 2 . 1 Cannons 10 | . . . . . 8 . 2 . . AOE 13 | . . 5 . . 4 . 3 . 1 Classes Destroyed 10 | 1 2 2 . . 1 2 1 . 1 Worker 11 | . 1 . . 3 2 3 . . 2 Builder 3 | . . . . . . 1 . . 2 Tunneler 1 | 1 . . . . . . . . . Recycler 3 | . . . . . 3 . . . . Swarmer 16 | . . 3 . 2 8 . 3 . . Saboteur 1 | . . . . . . . . . 1 Grunt 20 | . 6 2 . . 7 2 3 . . Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . 2 . . 3 . . . . Programmer 2 | . . . . . . 1 . . 1 Best Kill Streak 5 | 1 2 3 . 2 5 2 3 . 2 Combat Bots Only 4 | . 2 3 . 2 4 1 3 . 2 Max Kills in Single Turn 4 | 1 1 3 . 1 4 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 3 . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 505 | . 31 28 . 14 87 208 54 22 61 Missed 171 | . 12 11 . 2 32 79 12 5 18 Damage Taken 4758 | . 262 234 . 93 730 1902 614 295 628 Core 875 | . 48 37 . 9 78 410 75 101 117 Absorbed by Shields 127 | . . . . . . . . . 127 Redirected to Shielding 103 | . . . . . . 103 . . . Ignored by Resistances 62 | . . . . . . . 62 . . Regen/Repaired (Parts) 66 | . . . . . 66 . . . . Core Remaining (%) 65 | 100 . . . 62 85 . . 16 . Volleys Fired 132 | 1 29 12 . 4 45 13 24 . 4 Largest 3 | 2 2 2 . 2 3 3 1 . 2 Hottest 240 | 40 40 46 . 46 157 240 90 . 99 Shots Fired 232 | 2 58 15 . 8 100 17 24 . 8 Gun 154 | 2 58 11 . 8 43 14 12 . 6 Cannon 68 | . . . . . 55 3 10 . . Launcher 10 | . . 4 . . 2 . 2 . 2 Special . | . . . . . . . . . . Kinetic 153 | 2 58 11 . 8 61 1 12 . . Thermal 60 | . . . . . 30 16 10 . 4 Explosive 10 | . . 4 . . 2 . 2 . 2 Electromagnetic 9 | . . . . . 7 . . . 2 Robot Hit Streak 13 | 1 11 6 . 2 10 13 11 . 3 Robot Miss Streak 5 | . 3 1 . 3 5 4 5 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 Shots Hit Robots 179 | 1 38 12 . 6 68 17 22 . 15 Core Hits 108 | 1 16 9 . 3 27 10 17 . 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 4 . . . . Blast 3 | . . . . . 3 . . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 43 | . . . . 4 9 16 3 . 11 Impact . | . . . . . . . . . . Slashing 43 | . . . . 4 9 16 3 . 11 Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . . . 3 5 5 . . 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6298 | 15 469 401 . 294 2144 649 686 . 1640 Guns 1759 | 15 469 118 . 53 567 274 131 . 132 Cannons 1124 | . . . . . 830 . 294 . . Explosions 1810 | . . 258 . . 354 . 261 . 937 Melee 1565 | . . . . 241 381 372 . . 571 Ramming 40 | . . 25 . . 12 3 . . . Kinetic 1708 | 15 469 118 . 53 922 . 131 . . Thermal 1105 | . . 45 . . 378 274 294 . 114 Explosive 1765 | . . 213 . . 354 . 261 . 937 Electromagnetic 115 | . . . . . 97 . . . 18 Impact . | . . . . . . . . . . Slashing 1565 | . . . . 241 381 372 . . 571 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . 17 . . Message Errors 3 | . . . . . . . 3 . . Matter Fused 5 | . . . . . . . 5 . . Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 3 . . Data Loss (major) 2 | . . . . . . . 2 . . Alerts 2 | . . . . . . . 2 . . Overload Shots 3 | . . . . . . . 1 . 2 Overflow Damage 510 | . . 26 . 71 87 182 41 . 103 Projectiles 28 | . . . . . 13 . 15 . . Explosions 102 | . . 26 . . 37 . 26 . 13 Melee 380 | . . . . 71 37 182 . . 90 Knockbacks 9 | . . 1 . . 7 1 . . . Impact 2 | . . 1 . . . 1 . . . Kinetic 6 | . . . . . 6 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 15 | . . 14 . . . 1 . . . Shots 1 | . . 1 . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 10 | . . 5 . . 4 1 . . . Kicked 9 | . . 5 . . 4 . . . . Crushed . | . . . . . . . . . . Highest Temperature 29 | . 2 9 . . 2 . 29 2 . Average Temperature 5 | . 2 6 . . 2 . 13 2 . Received Heat Transfer 1037 | . 153 90 . . 378 57 162 171 26 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 3 | . . . . . 1 1 1 . . Heat Transferred 1927 | . . 50 . . 814 575 383 . 105 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 419 | 5 135 187 . 152 419 230 . . 130 Initial 162 | . 3 . . . 5 162 . . 50 Average 91 | 2 79 89 . 42 141 98 . . 51 Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 86 | 100 100 100 . 100 64 82 . . 100 Level 1 13 | . . . . . 35 17 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . . 1 2 6 . . 4 Investigation 6 | . 1 . . 1 1 2 . . 1 Extermination 4 | . . . . . . 2 . . 2 Reinforcement 5 | . 1 . . . 1 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 1 . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 14 7 . 6 47 21 8 8 26 Peak Tracking Total 11 | . 4 3 . 3 6 9 4 8 11 Tactical Retreats 9 | . 1 . . . 2 4 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 6 | . . 2 . 1 1 . . . 2 Max in Single Turn 1 | . . 1 . 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 27 | . 5 . 1 1 8 11 . . 1 Terminals 22 | . 5 . . . 7 10 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 64 | . 14 . 1 1 27 19 . . 2 Successful 41 | . 8 . 1 1 18 12 . . 1 Failed 23 | . 6 . . . 9 7 . . 1 Catastrophic 4 | . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . Manual 46 | . 14 . 1 . 18 13 . . . Terminals 57 | . 14 . . . 25 18 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 9 | . . . 1 1 4 3 . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Zone Layout 5 | . . . . . 2 3 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 28 | . 8 . . . 12 8 . . . Terminals 28 | . 8 . . . 12 8 . . . Assimilate 3 | . . . . . 2 1 . . . Botnet 9 | . 3 . . . 4 2 . . . Skim 16 | . 5 . . . 6 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 4 . . . 6 11 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 7 | . . . . . . . . 2 5 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 16 | . . . . 3 1 3 . 3 6 Largest Group 3 | . . . . 3 3 3 . 3 3 Highest-Rated Group 228 | . . . . 40 40 88 . 197 228 Highest-Rated Ally 165 | . . . . 16 16 31 . 165 165 Total Orders . | . . . . . . . . . . Ally Attacks 168 | . . . . 12 39 52 . 14 51 Total Damage 3270 | . . . . 131 370 781 . 332 1656 Kills 24 | . . . . 3 1 7 . 3 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9788 | 72 821 829 290 982 2130 1828 1397 29 1410 Spaces Moved 5304 | 48 559 641 240 498 981 1255 532 13 537 Core 139 | 2 . . . . . 1 108 . 28 Treads 109 | . . . . . . . 20 13 76 Legs 3592 | 46 559 641 240 498 981 194 . . 433 Wheels 1439 | . . . . . . 1060 379 . . Hover . | . . . . . . . . . . Flight 25 | . . . . . . . 25 . . Fastest Speed 50 | 50 120 120 120 120 185 115 115 240 190 Average Speed 167 | 117 120 120 120 189 188 128 247 240 248 Slowest Speed 900 | 120 120 120 120 190 190 800 900 240 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 65 97 62 79 68 32 57 5 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 6 | . 1 . . 1 2 1 1 . . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . Scrap Searched 7 | . . 1 . 1 . . 5 . . Spaces Dug 20 | . . . . 1 4 12 3 . . Terrain Destroyed 138 | . . 46 . 1 41 13 31 . 6 Melee 18 | . . . . 1 4 10 3 . . Projectile 20 | . . . . . 17 3 . . . AOE 100 | . . 46 . . 20 . 28 . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 5933 | 58 650 685 242 531 1155 1432 581 12 587 Wait 236 | 1 57 11 . 2 67 95 3 . . Move 5295 | 47 558 640 239 497 980 1254 531 12 537 Hop . | . . . . . . . . . . Pick Up 60 | 2 5 2 2 11 10 11 4 . 13 Fast Attach 32 | 7 . . . . 8 3 8 . 6 Attach 13 | . . 1 . . 1 5 4 . 2 Detach 2 | . . 1 . . . . 1 . . Swap 55 | . 1 8 . 5 17 19 2 . 3 Drop 55 | . . 5 1 8 14 15 1 . 11 Fire 132 | 1 29 12 . 4 45 13 24 . 4 Melee 43 | . . . . 4 9 16 3 . 11 Ram 1 | . . . . . . 1 . . . Kick 9 | . . 5 . . 4 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Loaded intel: 14 trap records 810 | -10/Materials | Learned Storage stockpile data 842 | -10/Materials | Learned location of 2 exits from Subcaves 844 | -10/Materials | Learned 2 Storage zone layouts 845 | -10/Materials | Learned location of Mines (-9) 846 | -10/Materials | Identified exit to Materials 847 | -10/Materials | Learned Recycling recycling unit intel 848 | -10/Materials | Learned Storage trap positions 894 | -10/Materials | Entered Mines 1614 | -10/Mines | Build established: Scavenger-Mutant 1691 | -10/Mines | Learned Materials trap positions 1717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1719 | -10/Mines | Discovered new exit (range 5) 1723 | -10/Mines | Entered Exiles 1752 | -10/Exiles | Met 8R-AWN 1773 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-BIN 1819 | -10/Exiles | Aligned with FarCom system 1821 | -10/Exiles | Given EX-Vault access code 1849 | -10/Exiles | Opened EX-Vault 1855 | -10/Exiles | Found Superbattery 1880 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1899 | -10/Exiles | Exiles lab attacked by MAIN.C 2002 | -10/Exiles | Discovered new exit (range 10) 2013 | -10/Exiles | Left Exiles lab with Superbattery 2013 | -10/Exiles | Entered Mines 2014 | -9/Mines | Identified exit to Materials 2061 | -9/Mines | Met a Derelict bent on vengeance 2185 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2343 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2347 | -9/Mines | Found Prototype Device 2446 | -9/Mines | Met a Derelict shopkeep closing up shop 2688 | -9/Mines | Learned location of Storage (-7) 2890 | -9/Mines | Discovered exit to Materials (range 12) 2995 | -9/Mines | Entered Materials 2995 | -8/Materials | Accompanied by 3 allies 2995 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2996 | -8/Materials | Loaded intel: 24 trap records 3454 | -8/Materials | Lost 3 allies 3560 | -8/Materials | Build established: Skirmisher 3813 | -8/Materials | Repaired Imp. Aluminum Leg 4057 | -8/Materials | Discovered new exit (range 9) 4801 | -8/Materials | Learned 2 Lower Caves zone layouts 4856 | -8/Materials | Learned Storage emergency access door positions 4901 | -8/Materials | Learned location of 1 exit from Storage 4934 | -8/Materials | Learned Storage emergency access door positions 4958 | -8/Materials | Learned location of Extension (-6) 4974 | -8/Materials | Identified exit to Factory 5034 | -8/Materials | Learned Storage trap positions 5125 | -8/Materials | Entered Factory 5125 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5126 | -7/Factory | Identified exit to Storage 5290 | -7/Factory | Allied Derelicts emerged from ambush trap array 5426 | -7/Factory | Build established: Mutant 5610 | -7/Factory | Discovered new exit (range 15) 5829 | -7/Factory | Learned location of Zion (-6) 5875 | -7/Factory | Learned location of 1 exit from Extension 5936 | -7/Factory | Learned Hub_04(d) stockpile data 5950 | -7/Factory | Learned location of 1 exit from Lower Caves 5974 | -7/Factory | Learned 2 Lower Caves zone layouts 6101 | -7/Factory | Fabricated Adv. Signal Interpreter? 6240 | -7/Factory | Build established: Gunner 6389 | -7/Factory | Cargo convoy interrupted 6859 | -7/Factory | Core integrity fell below 50% 6889 | -7/Factory | Lost 8 parts (2p1n2u3w) 6953 | -7/Factory | Entered Lower Caves 6954 | -7/Lower Caves | Identified exit to Lower Caves 6983 | -7/Lower Caves | Spotted B-75 Beast 7096 | -7/Lower Caves | Encountered a Warlord checkpoint 7147 | -7/Lower Caves | Build established: Mutant 7459 | -7/Lower Caves | Lost 3 parts (1n2w) 8350 | -7/Lower Caves | Entered another Lower Caves area 8359 | -7/Lower Caves | ME-RLN showed up to help 8361 | -7/Lower Caves | ME-RLN revealed a hidden path 8362 | -7/Lower Caves | ME-RLN assimilated hostile G-47 Trooper 8378 | -7/Lower Caves | Core integrity fell below 20% 8379 | -7/Lower Caves | Entered Factory 8379 | -6/Factory | Accompanied by 1 ally (ME-RLN) 8379 | -6/Factory | Evolved 2 slots: Utility x2 8380 | -6/Factory | Identified exit to Lower Caves 9145 | -6/Factory | ME-RLN assimilated hostile Y-54 Guardian 9289 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 9569 | -6/Factory | Found Unknown Protection 9768 | -6/Factory | ME-RLN assimilated hostile I-36 Angel 9769 | -6/Factory | Cargo convoy interrupted 9789 | -6/Factory | Self-destructed Last Messages --------------- 09783_ Switching to secondary target: A-27 Freighter. 09783_ Penetrated by Slug. 09783_ Slug penetrates Wall. 09783_ Penetrated by Slug. 09784_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 09784_ U-05 Engineer lays Concrete. 09786_ Destroyed Remote Force Field. 09786_ P-60 Hacker destroyed. 09786_ U-05 Engineer lays Concrete. 09786_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09787_ U-05 Engineer lays Concrete. 09787_ Hvy. Missile Launcher destroyed. 09787_ Penetrated by Slug. 09787_ Slug penetrates Wall. 09787_ Penetrated by Slug. 09788_ U-05 Engineer lays Concrete. 09788_ P-60 Hacker reactivates. 09788_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 09789_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####??????##?????????????? | | ???????????????????????# ?? #?????????????? | | ???????????????????????# """""" #?????????????? | | ???????????????????????# """""" #?????????????? | | ???????????????????????# """""" #?????????????? | | ???????????????????????# """""" #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #???? ???????? | | ???????????????????????# """ #??? ????? | | ???????????????????????# "R #?? ????? | | ???????????????????????# "" #? ?????? | | ???????????????????????# % # #???????? | | ???????????+######+#######;###+##### #???????? | | ?????????? R #???????? | | ?????????? k m #???????? | | ?????????? @ #???????? | | ?????????? % u R #???????? | | ?????????? %! #???????? | | ???????????#######+### ########???????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# [u u #?????????###### | | ?????????????????????# =%! #?????????# | | ?????????????????????# A hh p #?????????# ** | | ?????????????????????# xu #?????????# * | | ????????????????#########x h p ########### * | | ????????????????# i # ! # | | ????????????????# % u # !# | | ????????????????# h # # | | ????????????????# """"""" # % # # """ | | ????????????????# """"""" # %+ ! # """ | | ????????????????# """"""" # # # "S | | ????????????????#[ """"""" # # # """ | | ????????????????############# # # "" | | ???????????????? ########### | | ???????????????? ^ % #????########### | | ??????????????? #????# = | | ??????????????? ^ ###### % """ | | ??????????????? ^ % / "" | | ???????????????? ###########+######## "" [[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalRiotPlatform Manual? 0 Play Time 00:52:32 Cumulative 172.4 hours Start 2024.08.31 @ 16:50:30 End 2024.08.31 @ 17:42:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 791eccf2-12fb-4f9b-9c0c-c976318c76c4