Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.31 @ 09:32:06 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (2825) 2825 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (3300) 3300 TOTAL SCORE: 14585 Bonus ------- Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 265/300 Energy 188/295 System Corruption 0% Temperature Cool (8) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (4) --- Linear Gravjet Linear Gravjet Linear Gravjet (fused) Improved Antigrav System > --- UTILITY (19) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Transmission Jammer Advanced ECM Suite Improved Cloaking Device Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Light Particle Reactor Advanced Sensor Array Mini Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Transmission Jammer Advanced ECM Suite Improved Cloaking Device Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Mini Grenade Launcher Greatsword [Rating: 114] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Linear Gravjet Leg Improved Carbon-fiber Leg Hover Unit Linear Gravjet Utility Advanced Terrain Scan Processor Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 17 | . 1 2 2 1 1 2 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 82 | 7 1 9 5 13 5 5 13 7 . 2 1 5 6 3 Power 10 | 1 . 1 . 2 1 1 1 . . 1 . . 2 . Engine 5 | 1 . 1 . 2 1 . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . Reactor 3 | . . . . . . . . . . 1 . . 2 . Propulsion 24 | 2 . 3 1 6 1 2 4 2 . . . . 2 1 Treads . | . . . . . . . . . . . . . . . Leg 15 | 2 . 3 1 6 1 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 4 2 . . . . 2 1 Flight . | . . . . . . . . . . . . . . . Utility 35 | 2 1 3 2 4 1 1 7 5 . 1 . 4 2 2 Device 13 | 1 1 1 1 1 . . 3 1 . . . 2 1 1 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 11 | . . 1 . 3 1 . 3 1 . . . 1 . 1 Hackware 7 | . . 1 . . . 1 . 3 . . . 1 1 . Protection 2 | . . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 2 . 2 2 1 2 1 1 . . . 1 1 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 2 1 2 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 3 1 . . . Parts Lost 13 | . . . . 4 . 6 2 . . . . . . 1 Power 2 | . . . . 1 . 1 . . . . . . . . Propulsion 6 | . . . . 1 . 4 1 . . . . . . . Utility 3 | . . . . 1 . 1 . . . . . . . 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . Highest Loss Streak 6 | . . . . 1 . 6 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 1 4 6 11 14 14 15 13 9 5 5 4 4 4 3 Power 2 | . 1 1 2 2 3 4 3 2 1 1 1 1 1 . Propulsion 2 | . . . 2 4 5 5 3 2 1 1 1 1 1 . Utility . | . . . . . . . . . . . . . . . Weapon 5 | . 3 4 6 7 6 6 5 4 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . . . 1 1 . . 2 . . . 1 1 3 Power 2 | . . . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 7 | . . . . 1 1 . . 2 . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 96 94 96 75 75 89 95 95 96 93 92 87 Engine 5 | . 12 10 8 6 6 1 4 5 5 2 . . . . Leg 10 | . 25 20 16 20 23 12 1 . . . . . . . Hover 8 | . . . . . . . 16 18 20 20 20 18 16 15 Device 14 | . 25 20 21 15 6 1 7 15 15 15 15 19 22 23 Storage 7 | . 12 10 15 14 12 11 6 3 . . . . . . Processor 21 | . . 10 8 16 29 27 21 30 30 30 30 28 25 24 Hackware 8 | . . 8 8 7 6 7 2 3 15 15 11 11 15 15 Protection 1 | . . . . . . . 4 3 . . 5 4 4 1 Ballistic Gun 11 | . 25 20 16 13 12 11 9 10 10 10 6 . . . Peak Build Rating 114 | 7 10 17 25 42 51 51 86 93 91 100 100 105 113 114 Average Rating 58 | 5 10 14 23 37 46 42 68 85 91 93 95 103 111 110 On Entrance 57 | . 7 10 17 25 41 51 44 80 91 91 100 94 105 113 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 4 4 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 20 21 22 44 48 51 51 70 65 24 27 27 28 34 34 Greatest Support 65 | 20 20 20 25 53 65 65 36 36 27 27 27 27 39 39 Greatest Overweight (x) 13 | 6 1 1 2 2 . 13 7 2 . . . 1 . . Average Overweight (x) . | . 1 1 1 . . . 1 . . . . . . . Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 9 10 10 14 15 15 15 15 11 5 5 5 5 5 5 Most Carried 15 | 3 6 10 13 15 15 15 15 13 5 5 5 5 5 5 Average Carried 10 | 1 4 6 11 14 14 15 12 9 5 5 4 4 5 4 Final Capacity 15 | 10 10 10 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 3 6 10 13 14 15 15 13 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Hacker-Skirmisher 21% | Hacker-Mutant 12% | Hacker-Scout 10% | Wizard-Ninja 5% | Hacker-Ninja 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2731 | 324 34 266 134 769 194 266 325 119 74 . 31 . 195 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3081 | 156 57 535 245 1007 212 333 411 . . . . . 85 40 Parts 179 | 8 8 34 19 58 11 9 26 . . . . . 6 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 53 | . 2 10 5 14 5 8 8 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 52 | . 2 10 5 14 5 8 8 . . . . . . . Classes Destroyed 15 | 2 2 3 4 4 . . . . . . . . . . Worker 8 | . . . 4 4 . . . . . . . . . . Builder 4 | . . . 2 . 1 . 1 . . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . 1 . Watcher 9 | . 1 4 . 3 . . . . . . . . . 1 Swarmer 13 | . 2 . 2 . 2 4 3 . . . . . . . Grunt 19 | . . 7 1 6 1 4 . . . . . . . . Brawler 3 | . . . 1 2 . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . Sentry 6 | . . 3 1 1 . . 1 . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . Programmer 8 | . . . . 2 1 . 4 . . . . . 1 . Best Kill Streak 8 | 2 2 6 8 4 3 4 3 . . . . . 1 1 Combat Bots Only 5 | . 2 5 2 4 2 4 3 . . . . . 1 . Max Kills in Single Turn 3 | 1 1 1 3 2 1 1 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 482 | . 6 40 15 143 24 100 105 . . . 3 . 20 26 Missed 156 | . 1 5 8 50 6 29 35 . . . 2 . 8 12 Hits 326 | . 5 35 7 93 18 71 70 . . . 1 . 12 14 Melee 3 | . . . . 2 1 . . . . . . . . . Projectile 323 | . 5 35 7 91 17 71 70 . . . 1 . 12 14 Critical Strikes 13 | . . 1 . 2 1 6 3 . . . . . . . Damage Taken 3677 | . 23 298 79 735 189 882 861 . . . 287 . 173 150 Core 578 | . 11 46 20 96 12 216 71 . . . 92 . 14 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . 105 . 37 10 Ignored by Resistances 2058 | . 18 185 51 463 114 517 510 . . . 7 . 104 89 Core Remaining (%) 93 | 100 95 88 96 86 98 78 . . . . 85 100 99 100 Volleys Fired 229 | 9 4 31 15 85 20 31 29 . . . 5 . . . Largest 2 | 2 2 2 2 2 2 2 2 . . . 2 . . . Hottest 68 | 40 40 40 48 53 60 60 68 . . . 68 . . . Shots Fired 453 | 18 8 62 30 166 40 62 56 . . 1 10 . . . Gun 453 | 18 8 62 30 166 40 62 56 . . 1 10 . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 453 | 18 8 62 30 166 40 62 56 . . 1 10 . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 49 | 12 13 12 14 26 31 33 49 . . . . . . . Robot Miss Streak 2 | 1 1 1 2 2 1 1 1 . . 1 . . . . Penetration Max 1 | . . . . 1 1 1 1 . . . . . . . Secondary Targets 10 | . . 2 1 4 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . Shots Hit Robots 372 | 13 5 52 21 135 33 59 42 . . . . . 9 3 Core Hits 148 | 5 3 26 14 50 11 18 18 . . . . . 2 1 Critical Kills 2 | . . . . 1 . . 1 . . . . . . . Critical Parts Destroyed 7 | . . 2 . . 1 1 3 . . . . . . . Critical Strikes 12 | . . 2 . 1 1 1 4 . . . . . 3 . Destroy 9 | . . 2 . 1 1 1 4 . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 . Melee Attacks 61 | . . . . . . . . . . . 5 8 22 26 Impact . | . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . 5 8 22 26 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8266 | 165 63 673 905 2172 916 1373 1252 . . . . . 558 189 Guns 6774 | 165 63 673 341 2172 736 1372 1252 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 744 | . . . 564 . 180 . . . . . . . . . Melee 747 | . . . . . . . . . . . . . 558 189 Ramming 1 | . . . . . . 1 . . . . . . . . Kinetic 6774 | 165 63 673 341 2172 736 1372 1252 . . . . . . . Thermal 180 | . . . . . 180 . . . . . . . . . Explosive 564 | . . . 564 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 747 | . . . . . . . . . . . . . 558 189 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . 2 2 2 2 2 . 3 . Average Corruption 1 | . . . . 1 . . 1 2 2 2 2 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . 3 . . . 9 6 2 8 . 2 . Message Errors 7 | . . . . . . . . 4 . . 1 . 2 . Matter Fused 6 | . . . . . . . . 2 2 1 1 . . . Heat Flow Errors 2 | . . . . 1 . . . 1 . . . . . . Energy Discharges 4 | . . . . 1 . . . 1 1 . 1 . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . Data Loss (minor) 6 | . . . . . . . . 1 2 . 3 . . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 165 | . . . 80 . 65 . . . . . . . . 20 Projectiles . | . . . . . . . . . . . . . . . Explosions 145 | . . . 80 . 65 . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . 20 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 138 | . . 4 7 138 6 33 36 88 . . . . . . Average Temperature 18 | . . 4 6 20 3 16 15 57 . . . . . . Received Heat Transfer 1251 | . . 237 36 294 36 501 138 . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 149 | 5 50 149 119 85 89 92 67 . . . . 6 21 93 Initial 27 | . . . 17 27 3 21 . . . . . . . . Average 13 | 1 4 27 27 9 8 17 13 . . . . 1 2 20 Influence Increases 2105 | 20 61 320 203 555 169 182 254 . . . . 16 86 239 Destroy 0b10 Robot/C 1060 | . 40 200 100 280 100 160 160 . . . . . 20 . Destroy 0b10 Robot/NC 155 | 20 5 25 35 50 5 . 5 . . . . . 5 5 Destroy Leader 300 | . 12 78 30 88 30 20 40 . . . . . . 2 Successful Hack 78 | . 4 14 . 23 . . . . . . . . 10 27 Disable Machine 72 | . . . 20 16 16 . 16 . . . . . . 4 Destroy Structure 185 | . . 3 18 23 18 2 18 . . . . 16 36 51 Lose Combat Pursuer 255 | . . . . 75 . . 15 . . . . . 15 150 Influence Decreases 2069 | 20 61 261 179 628 120 241 214 40 . . . 14 88 203 Entered New Map 166 | . . . 42 56 7 38 . 21 . . . . 2 . Time Decay 1741 | 20 41 261 137 507 113 153 202 19 . . . 14 81 193 Lost Part 92 | . . . . 20 . 50 12 . . . . . . 10 Purge Threat 70 | . 20 . . 45 . . . . . . . . 5 . Squads Dispatched 18 | . . 2 1 4 1 2 2 . . . . . 1 5 Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 7 | . . . . 2 1 . 1 . . . . . 1 2 Reinforcement 9 | . . 1 1 1 . 2 1 . . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 9 | . . 1 1 3 . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 129 | . 4 18 10 28 5 14 21 . . . 3 . 4 22 Peak Tracking Total 10 | . 3 6 4 7 2 7 10 . . . 4 . 2 8 Tactical Retreats 10 | . . . . 2 . . 1 . . . . . 1 6 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . 1 2 . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 19 | . . . 5 4 4 . 4 . . . 1 . . 1 Max in Single Turn 4 | . . . 1 4 4 . 1 . . . 1 . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 31 | . 3 3 2 3 . . 1 3 . 9 1 1 2 3 Terminals 16 | . 3 3 2 2 . . . . . . . 1 2 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . Total Hacks 97 | . 12 8 3 6 . . 1 6 . 48 1 2 5 5 Successful 84 | . 9 4 3 4 . . 1 6 . 48 1 1 3 4 Failed 13 | . 3 4 . 2 . . . . . . . 1 2 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 8 7 3 4 . . . . . . . 1 3 1 Terminals 39 | . 12 8 3 4 . . . . . . . 2 5 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . . . . . . Terminal Hacks 81 | . 8 4 3 3 . . . 6 . 48 1 1 3 4 Record 43 | . . . . . . . . 4 . 36 1 1 . 1 Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 10 | . 3 1 2 . . . . . . 4 . . . . Prototype ID Bank 6 | . . 2 . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . 2 . . . . . 1 Level Access Points 2 | . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . 1 . . . . . . . . . . . . Unreport Threat 6 | . 2 . . 2 . . . . . . . . 2 . Locate Traps 3 | . 1 . 1 . . . . . . . . . 1 . Disarm Traps 2 | . 2 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . 1 . Used 2 | . . 1 . . . . . . . . . . 1 . Hacking Detections 14 | . 2 3 1 2 . . . . . . . 1 2 3 Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 7869 | 20 216 741 425 1748 570 552 658 923 534 77 455 106 366 478 Optics 7633 | . . 741 425 1748 570 552 658 923 534 77 455 106 366 478 Sensors 5179 | . . . 278 1748 570 119 . 479 534 77 455 106 366 447 Terrain 5586 | . 216 741 425 952 . . 313 923 534 77 455 106 366 478 Seismic 1862 | 20 216 741 425 417 . . . . . . . . 43 . Cloaking 1 | . . . . . . . . . . . . 1 . . Jamming 22 | . . . . . . . 6 . . . . . . 16 ECM 14 | . . . . . . . . . . . . 2 . 12 Robot Analysis Total 10 | . 3 1 2 . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 8001 | 152 216 741 425 1748 570 552 658 923 534 77 455 106 366 478 Spaces Moved 5346 | 84 105 319 179 996 400 259 419 583 438 155 303 157 328 621 Core 16 | 14 . . . . . 2 . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 2368 | 70 105 319 179 996 400 257 42 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2962 | . . . . . . . 377 583 438 155 303 157 328 621 Flight . | . . . . . . . . . . . . . . . Fastest Speed 28 | 50 190 190 190 120 122 122 108 32 32 32 32 32 28 33 Average Speed 98 | 134 190 190 207 128 122 172 120 109 32 32 32 32 30 33 Slowest Speed 700 | 350 190 190 260 260 123 700 620 196 32 32 32 112 33 33 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 29 | 4 30 35 25 26 15 11 15 72 62 63 49 7 13 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 . 3 . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 3 1 . . . . . Spaces Dug 47 | . . . . . . . 2 . . . 3 8 12 22 Terrain Destroyed 121 | . . . 20 24 22 . 10 . . . 3 8 12 22 Melee 45 | . . . . . . . . . . . 3 8 12 22 Projectile 10 | . . . . . . . 10 . . . . . . . AOE 66 | . . . 20 24 22 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 7491 | 102 114 390 204 1308 444 302 517 872 831 180 642 195 550 840 Wait 1690 | . 1 30 4 200 18 6 24 269 393 22 325 20 190 188 Move 5331 | 83 104 318 178 995 399 258 418 582 437 154 302 156 327 620 Hop . | . . . . . . . . . . . . . . . Pick Up 18 | 3 4 . 1 1 . . 3 1 . . 2 1 1 1 Fast Attach 57 | 7 . 1 2 13 2 4 11 5 . 3 . 5 2 2 Attach 8 | . 1 1 . 1 . . 2 1 . . . . . 2 Detach 8 | . . . . . . . 6 . . . . 1 . 1 Swap 30 | . . 7 3 6 3 1 2 2 . . 2 . 4 . Drop 44 | . . 2 1 7 2 1 9 12 . 1 1 4 4 . Fire 229 | 9 4 31 15 85 20 31 29 . . . 5 . . . Melee 61 | . . . . . . . . . . . 5 8 22 26 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 14) 153 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 344 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Discovered exit to Materials (range 10) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Utility x2 954 | -9/Materials | Identified exit to Materials 954 | -9/Materials | Discovered exit to Materials (range 17) 1110 | -9/Materials | Entered another Materials area 1110 | -8/Materials | Evolved 2 slots: Utility x2 1474 | -8/Materials | Identified exit to Factory 1474 | -8/Materials | Discovered exit to Factory (range 18) 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1548 | -7/Factory | Build established: Hacker-Skirmisher 2156 | -7/Factory | Identified exit to Lower Caves 2156 | -7/Factory | Discovered exit to Lower Caves (range 15) 2269 | -7/Factory | Discovered exit to Lower Caves (range 5) 2673 | -7/Factory | Identified exit to Factory 3200 | -7/Factory | Garrison activated, responded to threat 3283 | -7/Factory | Entered another Factory area 3283 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3679 | -6/Factory | Build established: Scavenger-Skirmisher 3817 | -6/Factory | Identified exit to Factory 3817 | -6/Factory | Discovered exit to Factory (range 13) 3853 | -6/Factory | Entered another Factory area 3853 | -5/Factory | Evolved 2 slots: Utility x2 4049 | -5/Factory | Lost 6 parts (1p4n1u) 4263 | -5/Factory | Build established: Hacker-Mutant 4399 | -5/Factory | Identified exit to Factory 4399 | -5/Factory | Discovered exit to Factory (range 4) 4405 | -5/Factory | Entered another Factory area 4405 | -4/Factory | Evolved 2 slots: Utility x2 4993 | -4/Factory | Identified exit to Upper Caves 4993 | -4/Factory | Discovered exit to Upper Caves (range 20) 5049 | -4/Factory | Build established: Hacker-Skirmisher 5063 | -4/Factory | Entered Upper Caves 5241 | -4/Upper Caves | Entered an active Warlord outpost 5261 | -4/Upper Caves | Learned Extension emergency access door positions 5374 | -4/Upper Caves | Encountered a Warlord checkpoint 5569 | -4/Upper Caves | Learned Research trap positions 5762 | -4/Upper Caves | Identified exit to Upper Caves 5762 | -4/Upper Caves | Discovered exit to Upper Caves (range 17) 5769 | -4/Upper Caves | Learned 12 Research zone layouts 5781 | -4/Upper Caves | Learned Research terminal intel 5960 | -4/Upper Caves | Build established: Hacker-Scout 5986 | -4/Upper Caves | Entered another Upper Caves area 5992 | -4/Upper Caves | Identified exit to Research 5992 | -4/Upper Caves | Discovered exit to Research (range 20) 6010 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 6233 | -4/Upper Caves | Encountered a Warlord checkpoint 6478 | -4/Upper Caves | Identified exit to Zhirov 6478 | -4/Upper Caves | Discovered exit to Zhirov (range 13) 6520 | -4/Upper Caves | Entered Zhirov 6520 | -4/Zhirov | Identified exit to Proximity Caves 6520 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6526 | -4/Zhirov | Met Zhirov 6533 | -4/Zhirov | Learned location of Quarantine (-2) 6533 | -4/Zhirov | Learned location of Testing (-3) 6533 | -4/Zhirov | Learned location of Command (-1) 6540 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6546 | -4/Zhirov | Found Alien Artifact 6546 | -4/Zhirov | Identified Integrated Dissipator 6546 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6597 | -4/Zhirov | Entered Proximity Caves 6691 | -3/Proximity Caves | Found Alien Artifact 6693 | -3/Proximity Caves | Identified Dimensional Node Initializer 6693 | -3/Proximity Caves | Initialized slip node 6980 | -3/Proximity Caves | Build established: Hacker-Ninja 7051 | -3/Proximity Caves | Crushed by falling debris 7052 | -3/Proximity Caves | Entered Research 7052 | -3/Research | Evolved 2 slots: Utility x2 7053 | -3/Research | Identified exit to Research 7053 | -3/Research | Identified exit to Testing 7054 | -3/Research | Loaded intel: 88 trap records 7055 | -3/Research | Loaded intel: 23 terminal locations 7114 | -3/Research | Discovered exit to Research (range 18) 7158 | -3/Research | Entered another Research area 7158 | -2/Research | Evolved 2 slots: Utility x2 7481 | -2/Research | Build established: Wizard-Ninja 7517 | -2/Research | Identified exit to Access 7517 | -2/Research | Discovered exit to Access (range 5) 7524 | -2/Research | Entered Access 7524 | -1/Access | Evolved 2 slots: Utility x2 7777 | -1/Access | Identified exit to Surface 8002 | *** | Escaped! Last Messages --------------- 07808_ Acquired Adv. Sensor Array. 07825_ Acquired Lgt. Particle Reactor. 07828_ Connecting with Terminal... >>Query(Terminator) During their attack the [Sigix] used only one of these incredibly devastating weapons, which took out an entire wing of the [Access Level] from above the surface. I've been unable to reproduce it for further testing, and not yet ready to attempt triggering the ones I have to gain more necessary data. 07946_ Slug penetrates Wall. 07961_ Drone sends a signal. 07986_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07988_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4V. 07996_ W-44 Eye destroyed. 07998_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07999_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??#?????????????????????????????????? | | ???????????????????#???###???????????????????????? | | ????????#?????#?#?#??????????? ??????????????????? | | ?????? ????????#?#?#?????????????????????????????? | | ???????? ?? #?????? ???? ??? ???#???????????????? | | ?? ???????# ?????? ? ????"""????#??#????????????? | | ???????? # #? ??? ?????????? ?#?#??????????????? | | ??? ? ? ??# #?? ??????#?????? ??????????????????? | | ?? ?? ?# # ? ?????#?? ?? ?????????#??????????? | | ? ????? # +???? ?#? ?????????#??????????????? | | ?????# #??? ????? ? ?#???#???#????????? | | ? ? ??/ # ? ? ##? ??? ????##??#?????????? | | ? ?? ?? # #? ? ?????#??? ?????#???#?????"?????? | | ??? ??????# #??##?#?##?? ??? ????????????"?????? | | ??#???##??# #????#?#####????????????#?#?????????? | | ??##??#?### #####?####???????#???????????"??????? | | ####?##?### ####### ##########?#?#???#?#????????? | | ?##?####??# """T""" "?????? ???????????? | | ###?####?## """ """ "????? ????#???????? | | ######?##?# "??"??? ???????????? | | ?########## "????? ????????????? | | ##??####### "" "????? ? ??? ????? | | ###?####### @" ""??? ? ?? ???????? | | ?########## "??????? ??????????? | | ?####?##### ""?"?? ? ???#??????? | | ##?#######; ""????? ???????????? | | #########;# ""?"??? ?? ????????? | | # ## ####### ##########?##???????#???????? | | # ## #?##??###????#?#?##?????????????????? | | # !! ## #?#?########??????#???????#?????????? | | # !! ## ####?##?####?#?????#?#?#??????? ????? | | # ##%%######??####??#????????#????????????? | | # ## #?###?#??##?###??#??????##???? ?????? | | # ## ######?#####?#??#???????????????????? | | # ## ######?#???????#????????????????????? | | # ## ##?############?#??#???#????????????? | | #"####+### #######??#??????#??????????????????? | | # # ########??#?#??????????????????????? | | #"# #########?##??#??????#?????????????? | | # ##### #########?##?#???????#?????????????? | | # ############?####????????#??????????????????? | | # ###############?#???????????????????????????? | | + ############?#####??????????????????????????? | | # #################???????????????????????????? | | # ## ######????????????????????????????? | | # ## ###?#?#?? ???#????????????????????? | | # ## " #?###?# ?????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 485 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Evasion (%) 59 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Matter Filtering 30 Offensive Hacking 62 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageThermalDetector Manual? 0 Play Time 01:00:27 Cumulative 168.1 hours Start 2026.01.30 @ 21:05:21 End 2026.01.31 @ 09:32:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 304 Rogue 216 Adventurer 15 Explorer 73 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22990d6b-49a3-4d83-a4a3-5f45f2d869b8