Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 22:26:27 Player: McFluffinkins Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (3014) 3014 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 6122 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 48/100 System Corruption 8% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Scythe > --- INVENTORY (25) --- Improved Heat Sink Coolant Injector Advanced Weight Redist. System Structural Scanner Transmission Jammer ECM Suite Hacking Suite Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Coolant Injector Coolant Injector Huge Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Targeting Computer ECM Suite Core Shielding Light Armor Plating Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Rocket Launcher Scythe [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Hover Unit Cooled Airjet Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 158 | 7 32 36 45 38 Power 34 | 2 5 7 6 14 Engine 24 | 2 5 5 4 8 Core 10 | . . 2 2 6 Reactor . | . . . . . Propulsion 35 | 2 6 11 11 5 Treads 29 | 2 6 11 8 2 Leg 3 | . . . 3 . Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 29 | 1 6 2 10 10 Device 8 | . 1 . 2 5 Storage 4 | 1 2 . . 1 Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection 13 | . 2 2 6 3 Artifact . | . . . . . Weapon 60 | 2 15 16 18 9 Energy Gun 20 | 1 8 6 5 . Energy Cannon 6 | . . 1 2 3 Ballistic Gun 12 | 1 . 2 7 2 Ballistic Cannon 10 | . 5 5 . . Launcher 8 | . 2 2 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 3 1 Parts Lost 36 | . 2 13 2 19 Power 9 | . 1 3 1 4 Propulsion 7 | . . 2 . 5 Utility 9 | . 1 1 1 6 Weapon 11 | . . 7 . 4 Highest Loss Streak 12 | . 1 7 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 89 93 97 87 Engine 12 | . 11 16 11 12 Core 4 | . . 3 5 9 Treads 24 | . 24 29 21 18 Device 2 | . . . 5 7 Storage 10 | . 14 11 9 7 Protection 12 | . 10 10 17 12 Energy Gun 9 | . 16 10 4 . Energy Cannon 1 | . . . 2 6 Ballistic Gun 4 | . 1 4 9 5 Ballistic Cannon 3 | . 6 6 . . Naked Turns . | . . . . . Heaviest Build 128 | 13 91 103 118 128 Greatest Support 112 | 40 40 69 84 112 Greatest Overweight (x) 31 | 1 28 29 5 31 Average Overweight (x) 1 | . 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 Most Carried 25 | 6 21 25 25 25 Average Carried 18 | 2 13 20 23 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 3 16 25 25 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2773 | 281 569 612 580 731 Remotely . | . . . . . Salvage Created 3967 | 136 510 1134 902 1285 Parts 273 | 9 38 95 54 77 Haulers Intercepted 11 | . 2 4 2 3 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 11 24 13 21 Melee 6 | . . . 2 4 Guns 19 | . 3 11 4 1 Cannons 25 | . 1 10 1 13 AOE 18 | . 7 3 6 2 Classes Destroyed 12 | 3 5 2 1 1 Worker 13 | 1 5 1 3 3 Builder 10 | . 1 5 3 1 Tunneler 5 | 2 2 . . 1 Hauler 11 | . 2 4 2 3 Recycler 7 | 1 2 . 1 3 Operator 3 | . . 2 1 . Watcher 7 | . 2 3 2 . Swarmer 22 | . 6 6 . 10 Grunt 34 | . 5 13 8 8 Sentry 7 | . . 5 2 . Hunter 4 | . . . 3 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | 3 9 6 6 5 Combat Bots Only 4 | . 4 4 4 4 Max Kills in Single Turn 3 | 1 3 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 752 | . 76 228 97 351 Missed 211 | . 33 53 24 101 Damage Taken 7386 | . 501 2378 1380 3127 Core 1257 | . 59 349 138 711 Absorbed by Shields 727 | . . . 44 683 Redirected to Shielding 169 | . . 71 31 67 Regen/Repaired (Parts) 441 | . . 163 278 . Core Remaining (%) 65 | 100 76 12 74 . Volleys Fired 283 | 11 56 94 45 77 Largest 2 | 2 2 2 2 2 Hottest 138 | 70 95 105 103 138 Shots Fired 491 | 22 101 157 81 130 Gun 319 | 22 69 107 54 67 Cannon 137 | . 14 47 13 63 Launcher 35 | . 18 3 14 . Special . | . . . . . Kinetic 232 | 11 40 79 35 67 Thermal 66 | 11 26 19 10 . Explosive 30 | . 18 3 9 . Electromagnetic 163 | . 17 56 27 63 Robot Hit Streak 11 | 4 8 8 11 8 Robot Miss Streak 8 | 3 8 5 3 8 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 296 | 10 51 102 59 74 Core Hits 181 | 5 39 56 39 42 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . 2 2 . 1 Burn 1 | . 1 . . . Destroy 2 | . . 1 . 1 Blast 2 | . 1 1 . . Melee Attacks 17 | . . . 5 12 Impact . | . . . . . Slashing 17 | . . . 5 12 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8104 | 125 1473 2161 1985 2360 Guns 2771 | 125 409 1090 600 547 Cannons 2147 | . 153 573 329 1092 Explosions 2680 | . 898 492 962 328 Melee 457 | . . . 94 363 Ramming 49 | . 13 6 . 30 Kinetic 2222 | 63 258 941 413 547 Thermal 1176 | 62 221 419 207 267 Explosive 1865 | . 829 229 807 . Electromagnetic 2335 | . 152 566 464 1153 Impact . | . . . . . Slashing 457 | . . . 94 363 Piercing . | . . . . . Highest Corruption 8 | . 1 . 1 8 Average Corruption 1 | . 1 . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 11 . 8 18 Message Errors 7 | . 2 . 3 2 Matter Fused 10 | . 5 . . 5 Heat Flow Errors 5 | . 2 . 2 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . 1 . 1 . Data Loss (major) 5 | . 1 . 1 3 Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 377 | . 86 78 74 139 Projectiles 71 | . . . 63 8 Explosions 258 | . 86 78 11 83 Melee 48 | . . . . 48 Knockbacks 8 | . 2 6 . . Impact . | . . . . . Kinetic 8 | . 2 6 . . Secondary . | . . . . . Self-Inflicted Damage 736 | . 123 154 236 223 Shots 21 | . 6 3 9 3 Rammed 6 | . 1 1 . 4 Targets Rammed 9 | . 2 2 . 5 Kicked . | . . . . . Crushed 3 | . 1 1 . 1 Highest Temperature 586 | 90 259 417 463 586 Average Temperature 141 | 40 40 128 142 196 Received Heat Transfer 2445 | . 63 1059 631 692 Effects 64 | . . 6 12 46 Shutdowns 26 | . . 1 6 19 Energy Bleed 8 | . . 1 3 4 Interference 6 | . . 3 . 3 Matter Decay 3 | . . . 1 2 Short Circuit 6 | . . 1 2 3 Damage (minor) 5 | . . . . 5 Damage (major) 8 | . . . . 8 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . 3 . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1832 | 185 568 520 309 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 2 4 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 468 | 20 451 429 468 438 Initial 154 | . 13 5 154 112 Average 186 | 6 154 117 332 229 Maximum Alert Level 2 | . 2 2 2 2 Low Security (%) 58 | 100 70 87 6 35 Level 1 35 | . 19 9 83 60 Level 2 6 | . 9 3 9 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 1 3 5 Investigation 5 | . 1 . 2 2 Extermination 2 | . . . . 2 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 4 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 18 34 18 31 Peak Tracking Total 7 | . 5 5 4 7 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 6 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 24 | . 6 7 2 9 Max in Single Turn 5 | . 2 4 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 5 5 2 2 Terminals 7 | . 4 1 1 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 1 . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 51 | . 15 19 11 6 Successful 33 | . 7 17 4 5 Failed 18 | . 8 2 7 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 24 | . 12 4 6 2 Fabricators 4 | . . . . 4 Repair Stations 10 | . . 5 5 . Recycling Units 5 | . 3 2 . . Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 3 2 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Reprogram Traps 1 | . 1 . . . Hauler Manifests 3 | . 1 1 . 1 Registered Components 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 3 | . 1 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer 8 | . . 8 . . Insert Component 3 | . . 3 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 3 2 2 1 Full Trace Events 7 | . 3 1 2 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time 81 | . . . . 81 Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 3 | . . . . 3 Parts Repaired 3 | . . 2 1 . Time 102 | . . 64 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7063 | 121 2230 2096 1228 1388 Spaces Moved 2060 | 56 612 643 390 359 Core 36 | 16 15 3 . 2 Treads 1896 | 40 597 640 300 319 Legs 90 | . . . 90 . Wheels . | . . . . . Hover 38 | . . . . 38 Flight . | . . . . . Fastest Speed 50 | 50 160 240 200 240 Average Speed 275 | 131 324 254 235 297 Slowest Speed 1600 | 160 1450 1500 480 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 83 49 30 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . 6 . . . Terrain Destroyed 375 | . 157 87 69 62 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 372 | . 157 87 66 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2964 | 83 754 949 621 557 Wait 185 | . . 108 50 27 Move 2056 | 55 611 642 389 359 Hop . | . . . . . Pick Up 153 | 9 41 44 43 16 Fast Attach 10 | 1 . 2 6 1 Attach 77 | 5 19 21 11 21 Detach . | . . . . . Swap 71 | 1 13 13 28 16 Drop 103 | 1 12 23 44 23 Fire 283 | 11 56 94 45 77 Melee 17 | . . . 5 12 Ram 3 | . . . . 3 Kick . | . . . . . Crush 6 | . 2 2 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 18) 2162 | -10/Materials | Identified exit to Materials 2352 | -10/Materials | Entered another Materials area 2352 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2496 | -9/Materials | Lost 5 parts (2p1n2w) 2582 | -9/Materials | Core integrity fell below 50% 2627 | -9/Materials | Lost 7 parts (1p1n1u4w) 3132 | -9/Materials | Repaired Imp. Treads 3165 | -9/Materials | Repaired Imp. Treads 3929 | -9/Materials | Discovered new exit (range 16) 4232 | -9/Materials | Core integrity fell below 20% 4448 | -9/Materials | Entered another Materials area 4448 | -8/Materials | Evolved 2 slots: Utility x2 4991 | -8/Materials | Repaired Arm. Treads 5553 | -8/Materials | Discovered new exit (range 16) 5676 | -8/Materials | Entered Factory 5676 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6646 | -7/Factory | Fabricated Hacking Suite? 7037 | -7/Factory | Core integrity fell below 50% 7055 | -7/Factory | Core integrity fell below 20% 7064 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07049_ Shield Generator destroyed. 07049_ System corrupted by crushing effect (+4). 07049_ Knocked back. 07049_ R-06 Scavenger collects Com. Wheel. 07050_ R-06 Scavenger collects Sml. Storage Unit. 07052_ K-01 Serf collects debris. 07052_ T-07 Excavator destroyed. 07053_ R-06 Scavenger collects Mic. Nuclear Core. 07054_ Critical hit (Burn: +37). 07055_ K-01 Serf collects debris. 07056_ R-06 Scavenger collects Lgt. Ion Engine. 07057_ K-01 Serf destroyed. 07058_ K-01 Serf collects debris. 07058_ Critical hit (Burn: +37). 07058_ B-48 Gladiator destroyed. 07061_ K-01 Serf collects debris. 07061_ K-01 Serf destroyed. 07062_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???#####??????????????? | | ??????????????????????+ k#?? ???????????????? | | ??????????????????????# #? ????????????????? | | ??????????????????????# #? ?????????????????? | | ??????????????????????# Y# ???????????????????? | | ??????????????????????#g* # ????????????????????? | | ??????????????????????#g%=! ?????????????????????? | | ??????????????????????#*!g#??????????????????????? | | ??????????????????????#%%=#??????????????????????? | | ??????????????????????#==@#??????????????????????? | | ??????????????????????#=!!#??????????????????????? | | ??????????????????????#*w%#??????????????????????? | | ??????????????????????#%|*#########??????????????? | | ?????????????????????## ## """" #??????????????? | | ?????????????????????# # """" #??????????????? | | ????????????########## % # """" #??????????????? | | ???????????? + """" #??????????????? | | ?????????? ###### # #??????????????? | | ???????????? ??????# % # #??????????????? | | ?????????? """ ?????###%##########??????????????? | | ?????????""""" ???????# #???????????????????????? | | ??????????"""" ?####??# #???????????????????????? | | ?????????? ## #### #???????????????????????? | | ???????"?? """ # # #???????????????????????? | | ??????"" """"" ########+#####???????????????????? | | ???""""" """"" # [% ! #???????????????????? | | ?? # [%=% #???????????????????? | | ?? #* ! = #???????????????????? | | ???# # #???????????????????? | | ???# # ##??????????????????? | | ???# # ##??????????????????? | | ??## # # #????????????????? | | ? + + # #????????????????? | | ???# #= # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 65 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed HackingRecyclingShearcannon Manual? 0 Play Time 01:09:43 Cumulative 7.4 hours Start 2024.05.10 @ 21:06:23 End 2024.05.10 @ 22:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9a6bb93-a9b5-49b9-82f0-18d33c9bafd8