Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:51:23

Player: Occam

Result: Destroyed by as-52282 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (496)      496
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1041

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     288/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (400) Ox7
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
>               --- WEAPON (2) -------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (15) ---
                Ion Engine
        Compact Wheel
  High-capacity Matter Pod (200)
                Structural Scanner
                Hacking Suite
          Light Assault Rifle
          Light Assault Rifle
                Rocket Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
                Structural Scanner
>               --- WEAPON -----------
                Assault Rifle
                Rocket Launcher
>               --- INVENTORY --------
                Ion Engine
          Light Ion Engine
                Wheel
        Compact Wheel
  High-capacity Matter Pod
                Structural Scanner
                Hacking Suite
         Medium Laser
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 2   7   8   
  Power                    1    | .   .   1   
    Engine                 1    | .   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | .   2   1   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   3   2   
    Device                 4    | 1   2   1   
    Storage                1    | .   1   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 1   2   4   
    Energy Gun             2    | .   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   1   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   1   7   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  2    | .   1   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  96  
  Engine                   13   | .   14  13  
  Treads                   21   | .   18  26  
  Leg                      5    | .   8   .   
  Device                   13   | .   13  12  
  Storage                  14   | .   14  14  
  Energy Gun               13   | .   13  13  
  Ballistic Gun            13   | .   13  14  
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 15  30  32  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  2    | .   .   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         11   | 8   10  15  
  Most Carried             12   | 6   9   12  
  Average Carried          8    | 6   7   11  
  Final Capacity           15   | 8   15  15  
  Final Carried            9    | 6   9   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           727  | 225 370 132 
  Remotely                 .    | .   .   .   
Salvage Created            641  | 111 420 110 
  Parts                    55   | 8   34  13  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           3    | 1   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  20   | .   11  9   
  Guns                     20   | .   11  9   
Classes Destroyed          9    | 2   5   2   
  Worker                   3    | .   3   .   
  Tunneler                 2    | 2   .   .   
  Recycler                 1    | 1   .   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  12   | .   6   6   
  Grunt                    5    | .   5   .   
  Demolisher               2    | .   .   2   
  Assembled                1    | .   .   1   
Best Kill Streak           6    | 2   5   6   
  Combat Bots Only         6    | .   4   6   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        70   | .    35   35   
  Missed                   14   | .    8    6    
Damage Taken               1108 | .    278  830  
  Core                     254  | .    47   207  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   85   | .    85   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              70   | 5    42   23   
  Largest                  2    | 2    2    2    
  Hottest                  70   | 70   70   70   
Shots Fired                139  | 10   83   46   
  Gun                      139  | 10   83   46   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  76   | 5    42   29   
  Thermal                  63   | 5    41   17   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         13   | 8    13   7    
  Robot Miss Streak        3    | 1    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           83   | 8    47   28   
  Core Hits                44   | 4    27   13   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         8    | .    6    2    
    Burn                   8    | .    6    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1124 | 93   679  352  
  Guns                     1102 | 93   665  344  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  22   | .    14   8    
  Kinetic                  606  | 44   323  239  
  Thermal                  496  | 49   342  105  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         3    | .    3    3    
  Average Corruption       2    | .    2    3    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  11   | .    2    9    
    Message Errors         2    | .    1    1    
    Matter Fused           2    | .    .    2    
    Heat Flow Errors       2    | .    1    1    
    Energy Discharges      1    | .    .    1    
    Parts Rejected         1    | .    .    1    
    Data Loss (major)      2    | .    .    2    
    Misfires               1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    1    .    
  Impact                   1    | .    1    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      3    | .    .    3    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    .    2    
Targets Rammed             3    | .    1    2    
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    1    .    
Highest Temperature        230  | 36   230  177  
  Average Temperature      29   | 16   29   31   
  Received Heat Transfer   123  | .    111  12   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | .    4    .    
  Heat Transferred         1998 | 148  1406 444  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             378  | 15  378 140 
  Initial                  9    | .   9   .   
  Average                  121  | 8   149 78  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         85   | 100 76  100 
  Level 1                  14   | .   23  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   22  11  
  Peak Tracking Total      6    | .   6   3   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          9    | .   9   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                27   | .   27  .   
  Successful               15   | .   15  .   
  Failed                   11   | .   11  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   18   | .   18  .   
  Terminals                23   | .   23  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Robot Analysis           3    | .   3   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Recall Investigation     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     52   | .   52  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1927 | 60   1227 640  
Spaces Moved               1065 | 22   679  364  
  Core                     .    | .    .    .    
  Treads                   777  | .    461  316  
  Legs                     240  | 22   218  .    
  Wheels                   48   | .    .    48   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            110  | 120  120  110  
  Average Speed            148  | 120  147  153  
  Slowest Speed            160  | 120  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       55   | 3    95   69   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1271 | 44  824 403 
  Wait                     103  | 16  86  1   
  Move                     1063 | 21  678 364 
  Hop                      .    | .   .   .   
  Pick Up                  9    | .   5   4   
  Fast Attach              5    | 1   4   .   
  Attach                   7    | .   2   5   
  Detach                   2    | .   1   1   
  Swap                     5    | 1   1   3   
  Drop                     4    | .   4   .   
  Fire                     70   | 5   42  23  
  Melee                    .    | .   .   .   
  Ram                      1    | .   .   1   
  Kick                     .    | .   .   .   
  Crush                    2    | .   1   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 3)
   61 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  385 | -10/Materials | Discovered new exit (range 11)
  482 | -10/Materials | Central database locked down
  670 | -10/Materials | Repaired Med. Laser
  697 | -10/Materials | Repaired Assault Rifle
  818 | -10/Materials | Discovered new exit (range 6)
  877 | -10/Materials | Discovered new exit (range 14)
 1032 | -10/Materials | Discovered new exit (range 7)
 1221 | -10/Materials | Discovered new exit (range 11)
 1288 | -10/Materials | Entered Mines
 1400 | -10/Mines     | Discovered new exit (range 15)
 1470 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1477 | -10/Mines     | Identified exit to Exiles
 1511 | -10/Mines     | Discovered new exit (range 3)
 1638 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1648 | -10/Mines     | Discovered new exit (range 8)
 1806 | -10/Mines     | Assembled infested the area
 1842 | -10/Mines     | Core integrity fell below 50%
 1881 | -10/Mines     | Lost 4 parts (1p1n1u1w)
 1922 | -10/Mines     | Core integrity fell below 20%
 1928 | -10/Mines     | Destroyed by as-52282 with Assembled Blade

 Last Messages 
---------------
01845_ System corrupted: FCS attempts to trigger Assault Rifle.
01845_ System corrupted: Assault Rifle misfires.
01846_ D-53 Grenadier suffers critical hit (Burn).
01846_ D-53 Grenadier destroyed.
01848_ Lgt. Treads destroyed.
01850_ Assault Rifle destroyed.
01852_ The unstable cave ceiling collapses. <x3>
01853_ D-53 Grenadier destroyed.
01860_ The unstable cave ceiling collapses. <x2>
01867_ Acquired 77 matter.
01895_ System corrupted: Matter fused (-8).
01903_ Slammed into K-01 Serf.
01905_ as-10935 sneak attacks.
01905_ K-01 Serf destroyed.
01914_ System corrupted: Med. Laser rejected.
01916_ Lgt. Treads destroyed.
01918_ Lgt. Ion Engine destroyed.
01920_ R-06 Scavenger collects Med. Laser.
01921_ Wheel destroyed.
01925_ as-71720 destroyed.

 Map 
-----
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|         #??????????????## ##### ##???##  ######### |
|        ##??????????????##       ##???##  ######??? |
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| ???????????????????????########%#######      ##??? |
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| ?????????????????????????????########        ##??? |
| ?????????????????????????????########       ###??? |
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| ????????????????????###  ####       ####           |
| ???????????????????####   ##             ###       |
| ??????????????????####                   ####      |
| ??????????????????###            ##   #######    < |
| ??????????????????##            ####   #######     |
| #?????????????????##            #####     ######## |
| ####??????   ?????###           #####       ###### |
| ####?????  ##?????####   ##      #####          ## |
|   ##????? ###??????#########     #########       # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              OmegaAluminumMatrix
  Manual?         0
Play Time         00:15:04
  Cumulative      245.5 hours
  Start           2024.04.22 @ 23:39:25
  End             2024.04.22 @ 23:51:23
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          157
  Rogue           13
  Adventurer      144
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/1/1/0/0/0/0/0
Lore%             63
Gallery%          74
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          66x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 6433de0f-245f-4f18-a2e3-fcb0ef51767d