Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 19:49:44 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (85) 425 Value Destroyed (2317) 2317 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 10239 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 166 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 409/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite Hacking Suite Improved System Shield Trap Reconfigurator > --- WEAPON (3) ------- Spear > --- INVENTORY (15) --- Triangulator Advanced Melee Analysis Suite Improved Transmission Jammer Relay Coupler [Programmer] (82) Relay Coupler [Programmer] (85) Relay Coupler [Programmer] (77) Relay Coupler [Programmer] (74) Sensor Drone Bay (12/20) KE Penetrator Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite Hacking Suite Hacking Suite Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Spear Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Armored Wheel Nuclear Pulse Thruster Triangulator Advanced Melee Analysis Suite Improved Transmission Jammer Cloaking Device Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Sensor Drone Bay KE Penetrator Heavy Pick Heavy Pick [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 7 | . . . . . . . 2 1 . . . . 2 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 111 | . 8 1 12 4 1 7 16 16 7 4 7 3 2 1 18 4 Power 9 | . 1 . 3 . . 1 2 1 . . . . . . . 1 Engine 6 | . 1 . 3 . . . 2 . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 32 | . 2 . 3 1 . 2 5 6 1 1 2 . . . 7 2 Treads . | . . . . . . . . . . . . . . . . . Leg 13 | . 2 . 3 1 . 2 4 1 . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover 10 | . . . . . . . . 5 1 1 2 . . . 1 . Flight 8 | . . . . . . . 1 . . . . . . . 6 1 Utility 40 | . 2 1 1 1 1 1 5 7 3 3 1 2 2 1 8 1 Device 24 | . . . . 1 1 . 2 6 3 3 . 2 1 . 4 1 Storage 2 | . 1 . 1 . . . . . . . . . . . . . Processor 6 | . . . . . . . 2 1 . . 1 . 1 . 1 . Hackware 4 | . . . . . . . . . . . . . . 1 3 . Protection 4 | . 1 1 . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | . 3 . 5 2 . 3 4 2 3 . 4 1 . . 3 . Energy Gun 4 | . . . 2 . . . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 3 . 2 1 . 2 3 1 2 . 2 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 1 . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 1 . . . 1 . . . 1 . Parts Lost 27 | . . 1 6 . . . 6 . 2 1 . . . . . 11 Power 4 | . . . 1 . . . 1 . . . . . . . . 2 Propulsion 11 | . . . 2 . . . 2 . 1 1 . . . . . 5 Utility 5 | . . 1 1 . . . . . . . . . . . . 3 Weapon 7 | . . . 2 . . . 3 . 1 . . . . . . 1 Highest Loss Streak 11 | . . 1 4 . . . 4 . 1 1 . . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 94 87 94 93 96 95 98 99 100 100 100 100 91 85 Engine 5 | . 14 14 11 11 11 5 6 4 . . . . . . . . Core 3 | . . . . . . 5 2 2 7 7 7 7 6 6 5 5 Leg 17 | . 28 28 31 33 33 33 26 14 . . . . . . . . Hover 8 | . . . . . . . . 11 30 29 30 30 26 26 1 . Flight 1 | . . . . . . . . . . . . . . . 19 15 Device 6 | . . . . . 5 . 8 14 7 7 7 7 13 13 11 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 5 Processor 10 | . . . . . . . 16 15 23 23 23 23 26 24 11 11 Hackware 2 | . . . . . . . . . . . . . . 1 20 23 Protection 2 | . 12 14 9 . . 5 1 . . . . . . . . . Energy Gun 1 | . . . 1 . . . 5 5 . . . . . . . . Ballistic Gun 18 | . 28 28 21 21 22 21 15 16 21 23 22 15 13 13 1 . Ballistic Cannon 2 | . . . 6 11 11 11 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 6 6 6 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 10 24 24 43 35 36 44 58 38 50 37 36 50 36 36 47 32 Greatest Support 47 | 20 26 26 39 36 36 45 47 47 45 45 45 36 45 45 45 34 Greatest Overweight (x) 10 | . . . 1 . . 1 2 2 1 1 . 1 . . 3 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 10 10 11 13 14 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | . 8 9 9 11 13 15 14 14 14 14 14 15 13 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 11 13 14 15 15 15 15 14 15 15 13 15 15 11 Class Distribution -------------------- 28% | Scavenger-Skirmisher 20% | Gunner 18% | Mutant 9% | Skirmisher 6% | Scavenger-Scout 5% | Hacker-Sprinter 4% | Tank 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Derelict-Scout | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Matter Collected 2664 | 200 256 96 323 58 . 349 476 274 228 . 58 137 . . 209 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3067 | . 390 129 615 12 . 44 1065 327 130 67 . 27 . . 261 . Parts 197 | . 22 9 51 6 . 1 65 20 7 5 . 1 . . 10 . Haulers Intercepted 5 | . 1 . 1 . . . 2 . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 10 . . 4 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Combat Hostiles Destroyed 66 | . 7 5 13 3 . 1 23 5 5 1 . 1 . . 2 . Melee 3 | . . . . . . . . . . . . 1 . . 2 . Guns 53 | . 7 5 11 1 . . 20 5 3 1 . . . . . . Cannons 6 | . . . 2 . . 1 3 . . . . . . . . . AOE 4 | . . . . 2 . . . . 2 . . . . . . . Classes Destroyed 11 | . 3 1 2 . . 1 2 1 1 . . . . . . . Worker 3 | . . . . . . . 2 1 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Hauler 5 | . 1 . 1 . . . 2 . . . . . . . 1 . Recycler 5 | . 1 . 1 . . . 2 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Watcher 4 | . . . 1 . . . 1 1 . . . . . . 1 . Swarmer 28 | . . 3 3 3 . . 11 3 4 . . 1 . . . . Grunt 21 | . 7 2 5 . . . 7 . . . . . . . . . Sentry 11 | . . . 5 . . . 4 . . 1 . . . . 1 . Hunter 3 | . . . . . . 1 1 . 1 . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . . 1 . Best Kill Streak 16 | . 3 3 3 3 . 1 16 4 4 1 . 1 . . 1 . Combat Bots Only 12 | . 3 3 3 3 . 1 12 3 4 1 . 1 . . 1 . Max Kills in Single Turn 2 | . 1 1 2 2 . 1 2 1 1 1 . 1 . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Damage Taken 4548 | . 245 417 576 12 . 127 954 224 335 154 . 49 . 140 40 1275 Core 1084 | . 70 112 39 6 . 22 122 20 16 64 . . . 22 21 570 Absorbed by Shields 128 | . . . . . . . . . . . . . . . . 128 Core Remaining (%) 78 | 100 . 27 . . . 83 77 . . . . 85 . 97 . . Volleys Fired 164 | . 30 17 31 2 . 6 48 14 12 3 . 1 . . . . Largest 3 | . 2 2 3 2 . 3 3 3 3 3 . 2 . . . . Hottest 115 | . 40 40 99 62 . 90 102 115 74 76 . 53 . . . . Shots Fired 410 | . 60 34 83 3 . 19 129 42 29 9 . 2 . . . . Gun 354 | . 60 34 69 1 . 13 96 42 28 9 . 2 . . . . Cannon 54 | . . . 14 1 . 6 33 . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 372 | . 60 34 75 2 . 19 115 28 28 9 . 2 . . . . Thermal 36 | . . . 8 . . . 14 14 . . . . . . . . Explosive 2 | . . . . 1 . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 12 13 15 1 . 6 18 6 5 3 . 6 . . . . Robot Miss Streak 4 | . 4 3 4 1 . 3 3 1 4 1 . 2 . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 288 | . 42 25 52 1 . 10 82 26 23 6 . 3 . . 15 3 Core Hits 149 | . 22 8 24 3 . 2 46 13 18 4 . 3 . . 5 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . Critical Strikes 8 | . 1 . 1 . . . 3 . . . . . . . 3 . Burn 1 | . . . . . . . 1 . . . . . . . . . Destroy 3 | . 1 . 1 . . . 1 . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 3 . Melee Attacks 25 | . . . . . . . . . . . 1 3 . . 18 3 Impact 1 | . . . . . . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . 3 . . 18 3 Sneak Attacks 5 | . . . . . . . . . . . . . . . 5 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . Damage Inflicted 5040 | . 339 328 765 76 . 135 1620 495 357 107 . 62 . . 674 82 Guns 3568 | . 339 322 617 17 . 86 1223 495 327 107 . 35 . . . . Cannons 586 | . . . 148 . . 49 389 . . . . . . . . . Explosions 89 | . . . . 59 . . . . 30 . . . . . . . Melee 783 | . . . . . . . . . . . . 27 . . 674 82 Ramming 14 | . . 6 . . . . 8 . . . . . . . . . Kinetic 3662 | . 339 322 730 17 . 135 1376 274 327 107 . 35 . . . . Thermal 492 | . . . 35 . . . 236 221 . . . . . . . . Explosive 89 | . . . . 59 . . . . 30 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 783 | . . . . . . . . . . . . 27 . . 674 82 Highest Corruption 5 | . . . 5 5 5 5 . . . . . . . . . . Average Corruption 5 | . . . 5 5 5 5 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 44 | . . . 5 12 5 22 . . . . . . . . . . Message Errors 11 | . . . . 3 2 6 . . . . . . . . . . Matter Fused 15 | . . . 1 6 2 6 . . . . . . . . . . Heat Flow Errors 9 | . . . 2 2 1 4 . . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 1 . 4 . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . 1 . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 91 | . . . . 13 . . . . . . . . . . 78 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 13 | . . . . 13 . . . . . . . . . . . . Melee 78 | . . . . . . . . . . . . . . . 78 . Knockbacks 9 | . . . 2 . . 1 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 2 . . 1 6 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 . . . . 1 . . . . . . . . . Kicked 3 | . . 2 . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 41 70 203 275 153 260 146 165 8 39 . 6 . . . . Average Temperature 50 | . 14 36 50 125 83 102 36 61 3 25 . 4 . . . . Received Heat Transfer 1212 | . 141 219 201 . . 9 423 6 . 36 . . . 36 . 141 Effects 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . Heat Transferred 1073 | . . . 74 . . . 592 407 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Peak Influence 606 | . 244 208 322 186 . 206 606 141 . . . . 12 23 155 108 Initial 108 | . . 68 80 77 . . 11 41 . . . . 12 8 11 108 Average 103 | . 103 163 214 159 . 69 225 35 . . . . 12 19 32 100 Maximum Alert Level 2 | . 1 1 1 . . 1 2 . . . . . . . . . Low Security (%) 86 | . 89 40 48 100 . 97 66 100 . . . . 100 100 100 100 Level 1 10 | . 10 59 51 . . 2 16 . . . . . . . . . Level 2 2 | . . . . . . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 4 . 1 . . . 1 3 . . . . . . 1 . Investigation 3 | . 2 . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . . Reinforcement 5 | . 2 . . . . . 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Distress Signals 10 | . 2 . 4 . . . 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 21 7 22 3 . 6 40 10 6 2 . 1 . 3 4 12 Peak Tracking Total 14 | . 6 3 7 3 . 4 7 3 4 2 . 1 . 3 1 14 Tactical Retreats 8 | . 2 . 1 . . . 2 2 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Traps Triggered 6 | . 2 . 1 . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 1 2 . . . . . . 1 Traps Reconfigurated 8 | . . . . . . . . 4 . . . . . . 1 3 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . . . . Triggered 4 | . . . . . . . . 1 2 . . . . . . 1 Most Traps Carried 2 | . . 1 1 1 1 1 1 . 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Machines Accessed 21 | . 3 . 2 1 1 . 2 3 . . . . 2 . 7 . Terminals 15 | . 3 . 2 . . . 2 3 . . . . 1 . 4 . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 50 | . 7 . 3 1 1 . 10 8 . . . . 4 . 16 . Successful 28 | . 5 . 1 1 1 . 5 3 . . . . 1 . 11 . Failed 21 | . 2 . 2 . . . 5 5 . . . . 3 . 4 . Catastrophic 5 | . . . . . . . 2 2 . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . Manual 25 | . 3 . 2 . 1 . 4 2 . . . . 1 . 12 . Terminals 44 | . 7 . 3 . . . 10 8 . . . . 3 . 13 . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 18 | . 3 . 1 1 1 . 5 2 . . . . 1 . 4 . Record 2 | . . . . . . . . . . . . . . . 2 . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . 3 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 2 . . . . . . 1 . . . . . . 6 . Terminals 8 | . 2 . . . . . . 1 . . . . . . 5 . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 7 | . 2 . . . . . . 1 . . . . . . 4 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 2 2 . . . . 1 . 5 . Full Trace Events 3 | . 1 . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Total Allies 4 | . . . . 3 . . . . . . . . . . 1 . Largest Group 3 | . . . . 3 3 3 . . . . . . . . 1 . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . 10 . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . . 10 . Total Orders 22 | . . . . . . 4 2 . 2 4 . 7 . . 3 . STAY 2 | . . . . . . 2 . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . EXPLORE 15 | . . . . . . . 2 . 2 3 . 5 . . 3 . RETURN 3 | . . . . . . . . . . 1 . 2 . . . . Ally Attacks 44 | . . . . . . 44 . . . . . . . . . . Total Damage 427 | . . . . . . 427 . . . . . . . . . . Kills 9 | . . . . . . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 . 2 . . . . Drone Launches 23 | . . . . . . . 5 . 2 3 . 10 . . 3 . Drone Recoveries 15 | . . . . . . . 4 . . 2 . 9 . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . . . . . 1 18 6 Traps 5 | . . . . . . . . . . . . . . . 2 3 Emergency Access 2 | . . . . . . . . . . . . . . . 2 . Items 12 | . . . . . . . . . . . . . . 1 10 1 Machines 2 | . . . . . . . . . . . . . . . 2 . Patrols 4 | . . . . . . . . . . . . . . . 2 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Turns Passed 8333 | . 740 328 524 464 275 787 841 1815 508 240 554 325 20 43 696 173 Spaces Moved 6063 | 1 476 222 205 371 227 519 332 691 592 174 1091 391 37 66 591 77 Core 99 | . . . . . . . . . . . . . . . 93 6 Treads . | . . . . . . . . . . . . . . . . . Legs 2681 | 1 476 222 205 371 227 519 332 328 . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . 1 Hover 2809 | . . . . . . . . 363 592 174 1091 391 37 66 95 . Flight 473 | . . . . . . . . . . . . . . . 403 70 Fastest Speed 29 | 120 120 120 120 120 120 120 123 48 48 48 48 48 48 48 29 32 Average Speed 87 | 120 120 120 165 120 120 122 150 84 57 103 48 58 48 48 52 47 Slowest Speed 550 | 120 120 120 190 120 120 190 270 260 108 108 48 108 48 48 200 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 72 58 25 70 62 90 46 18 75 45 78 64 2 86 15 28 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . . . Known Exits Taken 9 | . 1 1 . . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . . . . . . . Scrap Searched 14 | . . . . 2 . 3 . . 2 . 2 5 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 15 | . . . 2 8 . 1 2 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . 2 . . 1 2 . . . . . . . . . AOE 10 | . . . . 8 . . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Gar Total 8765 | . 602 249 320 387 229 659 572 1895 741 226 1123 482 38 79 954 209 Wait 2214 | . 70 7 67 8 1 121 153 1148 107 46 . 84 . . 301 101 Move 6048 | . 475 221 204 370 226 518 331 690 591 173 1090 390 36 65 591 77 Hop . | . . . . . . . . . . . . . . . . . Pick Up 76 | . 9 1 2 1 1 1 11 10 9 . 13 . . 7 11 . Fast Attach 29 | . 3 . 5 1 1 2 6 7 . . . 1 . 1 2 . Attach 32 | . . 1 4 2 . . 5 1 3 1 1 . 2 . 8 4 Detach 13 | . . . 3 2 . 1 1 . . . . . . 1 5 . Swap 50 | . 5 . 3 1 . 5 5 8 4 3 6 2 . . 8 . Drop 83 | . 10 . 1 . . 5 11 17 8 . 12 1 . 5 13 . Fire 164 | . 30 17 31 2 . 6 48 14 12 3 . 1 . . . . Melee 22 | . . . . . . . . . . . 1 3 . . 15 3 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . 2 . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . 24 Rewire 4 | . . . . . . . . . 4 . . . . . . . Trap 3 | . . . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 741 | -10/Materials | Entered Mines 764 | -10/Mines | Learned Materials terminal intel 809 | -10/Mines | Core integrity fell below 50% 984 | -10/Mines | Found a hidden stash of uninstalled traps 1052 | -10/Mines | Discovered exit to Materials (range 10) 1069 | -10/Mines | Entered Materials 1069 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1070 | -9/Materials | Loaded intel: 12 terminal locations 1221 | -9/Materials | Lost 4 parts (1p2n1w) 1413 | -9/Materials | Build established: Tank 1570 | -9/Materials | Discovered new exit (range 13) 1593 | -9/Materials | Entered Mines 1702 | -9/Mines | Discovered new exit (range 15) 1759 | -9/Mines | Learned Materials security intel 1771 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1796 | -9/Mines | Found the Drone Emporium 1801 | -9/Mines | Found Prototype Device 1812 | -9/Mines | Identified Sensor Drone Bay 1881 | -9/Mines | Discovered new exit (range 8) 1891 | -9/Mines | Build established: Gunner 2048 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2048 | -9/Mines | Discovered new exit (range 5) 2057 | -9/Mines | Entered Exiles 2057 | -9/Exiles | Accompanied by 3 allies 2087 | -9/Exiles | Met 8R-AWN 2104 | -9/Exiles | Met EX-HEX 2139 | -9/Exiles | Met EX-BIN 2155 | -9/Exiles | Aligned with FarCom system 2156 | -9/Exiles | Given EX-Vault access code 2185 | -9/Exiles | Opened EX-Vault 2195 | -9/Exiles | Found Trap Reconfigurator 2220 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2253 | -9/Exiles | Met EX-DEC 2322 | -9/Exiles | Discovered new exit (range 10) 2332 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2332 | -9/Exiles | Entered Mines 2332 | -8/Mines | Accompanied by 3 allies 2631 | -8/Mines | Build established: Skirmisher 2992 | -8/Mines | Build established: Scavenger-Skirmisher 3114 | -8/Mines | Discovered new exit (range 5) 3119 | -8/Mines | Entered Materials 3119 | -8/Materials | Evolved 2 slots: Utility x2 3377 | -8/Materials | Destroyed 12 combat bots 3484 | -8/Materials | Lost 4 parts (1n3w) 3733 | -8/Materials | Discovered new exit (range 13) 3960 | -8/Materials | Entered Factory 3960 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5705 | -7/Factory | Build established: Scavenger-Scout 5747 | -7/Factory | Discovered new exit (range 12) 5761 | -7/Factory | Identified exit to Lower Caves 5775 | -7/Factory | Entered Lower Caves 6067 | -7/Lower Caves | Encountered a Warlord checkpoint 6068 | -7/Lower Caves | Learned 8 Factory zone layouts 6072 | -7/Lower Caves | Learned 4 Factory zone layouts 6097 | -7/Lower Caves | Discovered new exit (range 13) 6275 | -7/Lower Caves | Identified exit to Lower Caves 6283 | -7/Lower Caves | Entered another Lower Caves area 6397 | -7/Lower Caves | Encountered a Warlord checkpoint 6489 | -7/Lower Caves | Spotted B-75 Beast 6503 | -7/Lower Caves | Learned location of Zion (-7) 6504 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6521 | -7/Lower Caves | Discovered new exit (range 6) 6523 | -7/Lower Caves | Identified exit to Zion 6523 | -7/Lower Caves | Entered Zion 6529 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6560 | -7/Zion | Discovered new exit (range 15) 6566 | -7/Zion | Identified exit to Proximity Caves 6588 | -7/Zion | Found Prototype Special Weapon 6590 | -7/Zion | Identified RU-N14's Throwing Claymores 6807 | -7/Zion | Build established: Gunner 6821 | -7/Zion | Given A8's code to call for help 6915 | -7/Zion | Found Relay Coupler [Programmer] 6917 | -7/Zion | Found Relay Coupler [Programmer] 6918 | -7/Zion | Found Relay Coupler [Programmer] 6921 | -7/Zion | Found Relay Coupler [Programmer] 6922 | -7/Zion | Found Relay Coupler [Programmer] 7077 | -7/Zion | Entered Proximity Caves 7218 | -6/Proximity Caves | Learned 8 Factory zone layouts 7397 | -6/Proximity Caves | Discovered new exit (range 8) 7402 | -6/Proximity Caves | Identified exit to Factory 7402 | -6/Proximity Caves | Entered Factory 7402 | -6/Factory | Evolved 2 slots: Utility x2 7403 | -6/Factory | Identified exit to Factory 7422 | -6/Factory | Identified exit to DSF 7422 | -6/Factory | Entered DSF 7445 | -6/DSF | Additional patrols routed to DSF 7451 | -6/DSF | Discovered exit to Factory (range 15) 7465 | -6/DSF | Entered Factory 7465 | -5/Factory | Evolved 2 slots: Utility x2 7574 | -5/Factory | Discovered new exit (range 32) 8137 | -5/Factory | Central database locked down 8161 | -5/Factory | Identified exit to Garrison 8161 | -5/Factory | Entered Garrison 8231 | -5/Garrison | Build established: Hacker-Sprinter 8292 | -5/Garrison | Triggered checkpoint 8292 | -5/Garrison | Triggered checkpoint 8331 | -5/Garrison | Core integrity fell below 50% 8334 | -5/Garrison | Self-destructed Last Messages --------------- 08316_ Cld. Cesium-ion Thruster destroyed. 08316_ Arm. Wheel destroyed. 08320_ Nuclear Pulse Thruster destroyed. 08324_ >> DECODED: Patrol location. 08324_ S-27 Virus destroyed. 08327_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 08328_ Adv. Weight Redist. System destroyed. 08328_ P-70 Sage triggered Stasis Trap. 08328_ A bubble of rippling energy engulfs the area. 08328_ Field strength at 93. 08329_ Field strength at 86. 08329_ Hvy. Pick destroyed. 08330_ Field strength at 79. 08330_ P-70 Sage suffers critical hit (Burn). 08331_ Field strength at 66. 08331_ Hacking Suite destroyed. 08332_ Field strength at 59. 08332_ P-70 Sage destroyed. 08332_ Mic. Nuclear Core destroyed. 08334_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?###### " ## ##??????# #??????????????????????? | | ? ######## #??????????????????????? | | ? #??????????????????????? | | ? #??????????????????????? | | ?? ???# ## ###########??????????????????????? | | ?# ## ## ###??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?# ## ## ###??????????????????????????????? | | ?? ??## ## ###########??????????????????????? | | ? #??????????????????????? | | ? #??????????????????????? | | ? ^ ######## #??????????????????????? | | ?###### ######??????#s[#??????????????????????? | | ??????# ?????????????#=%#??????????????????????? | | ??????###??????????????# #??????????????????????? | | ????????????????### #### %#??????????????????????? | | ?????????????# g+=g+?g????????????????????? | | ????????????????### ####gg#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#s%#??????????????????????? | | ?????????????????##+####p*#??????????????????????? | | ???????????????# g @#??????????????????????? | | ?????????????????####### #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ????!??????????????????#####?????????????????????? | | ??????????????????h??????????????????????????????? | | ??????????????????h??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Arc Projector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Flak Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Greatsword | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticBlastGenerator Manual? 0 Play Time 01:25:19 Cumulative 65.8 hours Start 2022.07.01 @ 16:56:17 End 2022.07.03 @ 19:49:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ca031b-2fb3-4b12-9e57-cecd1741130e