Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.14 @ 22:48:19 Player: Prophet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (981) 981 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3204 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 550/550 Matter 227/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Weight Redist. System Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Enhanced Autogun Missile Launcher > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Weight Redist. System Hardened Light Armor Plating Shield Generator System Shield > --- WEAPON ----------- Enhanced Autogun Missile Launcher > --- INVENTORY -------- Improved Terrain Scanner Improved Medium Laser Improved Medium Laser Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 52 | 7 4 11 21 9 Power 8 | 1 1 2 4 . Engine 8 | 1 1 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 5 5 4 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . . . 4 Flight 10 | . . 5 5 . Utility 13 | 2 2 2 4 3 Device 7 | 1 1 2 2 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 1 2 8 2 Energy Gun 7 | . 1 1 5 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 7 | . . 2 4 1 Power . | . . . . . Propulsion 6 | . . 2 4 . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 2 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 94 82 88 Engine 12 | . 14 11 11 9 Treads 14 | . 28 . . . Hover 1 | . . . . 18 Flight 12 | . . 42 27 12 Device 14 | . 13 18 15 13 Storage 7 | . 14 1 . . Processor 1 | . . . 3 5 Protection 1 | . . . 2 9 Energy Gun 8 | . 4 11 14 4 Ballistic Gun 14 | . 23 . 5 8 Naked Turns . | . . . . . Heaviest Build 30 | 13 30 9 15 23 Greatest Support 40 | 40 40 22 23 34 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 10 | 7 14 6 5 5 Most Carried 13 | 4 13 13 5 5 Average Carried 5 | . 7 4 3 4 Final Capacity 15 | 8 15 5 5 5 Final Carried 13 | . 13 3 4 4 Class Distribution -------------------- 59% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1295 | 300 430 . 469 96 Remotely . | . . . . . Salvage Created 1963 | 162 528 . 1168 105 Parts 123 | 12 28 . 75 8 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 28 | . 8 . 18 2 Guns 28 | . 8 . 18 2 Classes Destroyed 11 | 2 5 . 4 . Worker 3 | . 2 . 1 . Builder 3 | . 2 . 1 . Tunneler 4 | 3 1 . . . Hauler 6 | . 1 . 5 . Recycler 6 | 1 3 . 2 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 9 | . 6 . 3 . Grunt 12 | . 2 . 10 . Sentry 7 | . . . 5 2 Best Kill Streak 16 | 2 6 . 16 1 Combat Bots Only 9 | . 3 . 9 1 Max Kills in Single Turn 2 | 1 2 . 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 144 | . 52 23 62 7 Missed 47 | . 16 9 19 3 Damage Taken 797 | . 239 121 383 54 Core 206 | . 45 46 115 . Absorbed by Shields 33 | . . . 22 11 Ignored by Resistances 246 | . 77 39 118 12 Regen/Repaired (Parts) 88 | . 14 . 74 . Core Remaining (%) 80 | 100 82 . 59 . Volleys Fired 112 | 5 33 . 66 8 Largest 2 | 2 2 . 2 2 Hottest 112 | 40 70 . 112 81 Shots Fired 213 | 10 66 . 125 12 Gun 205 | 10 66 . 121 8 Cannon . | . . . . . Launcher 8 | . . . 4 4 Special . | . . . . . Kinetic 116 | 10 64 . 36 6 Thermal 89 | . 2 . 85 2 Explosive 8 | . . . 4 4 Electromagnetic . | . . . . . Robot Hit Streak 29 | 6 29 . 22 11 Robot Miss Streak 3 | 1 2 . 3 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 160 | 6 50 . 96 8 Core Hits 86 | 5 22 . 55 4 Critical Kills 2 | . 2 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 2 . 10 . Burn 10 | . . . 10 . Destroy 2 | . 2 . . . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2726 | 78 643 . 1597 408 Guns 2416 | 78 642 . 1573 123 Cannons . | . . . . . Explosions 269 | . . . 24 245 Melee . | . . . . . Ramming 41 | . 1 . . 40 Kinetic 1368 | 78 617 . 584 89 Thermal 1048 | . 25 . 989 34 Explosive 269 | . . . 24 245 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots . | . . . . . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 18 1 309 63 Average Temperature 83 | . 10 1 90 25 Received Heat Transfer 313 | . 48 54 196 15 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 3404 | . 74 . 3256 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 502 | 20 189 76 502 306 Initial 180 | . 11 6 27 180 Average 135 | 10 75 23 249 237 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 77 | 100 100 100 46 22 Level 1 13 | . . . 27 77 Level 2 8 | . . . 26 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 13 15 23 3 Peak Tracking Total 13 | . 6 13 4 2 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 5 1 4 . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 15 3 14 . Successful 22 | . 11 1 10 . Failed 10 | . 4 2 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 9 3 9 . Fabricators . | . . . . . Repair Stations 9 | . 4 . 5 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 1 5 . Prototype ID Bank 2 | . 1 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 3 | . 2 . 1 . Registered Components 2 | . 1 . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 3 . 5 . Scan Component 4 | . 2 . 2 . Repair 3 | . 1 . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 1 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 38 . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1768 | 145 859 73 595 96 Spaces Moved 1402 | 80 417 134 648 123 Core 10 | 10 . . . . Treads 487 | 70 417 . . . Legs . | . . . . . Wheels . | . . . . . Hover 55 | . . . . 55 Flight 850 | . . 134 648 68 Fastest Speed 31 | 50 160 31 31 34 Average Speed 83 | 146 160 33 43 45 Slowest Speed 160 | 160 160 34 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . . . 12 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 50 23 45 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . . 47 48 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . . 47 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1777 | 98 543 164 823 149 Wait 155 | . 69 7 76 3 Move 1375 | 79 416 133 624 123 Hop 11 | . . . 11 . Pick Up 42 | 7 17 3 13 2 Fast Attach 6 | . . . 1 5 Attach 22 | 7 2 6 6 1 Detach 2 | . . . 2 . Swap 24 | . 2 5 14 3 Drop 25 | . 3 10 9 3 Fire 112 | 5 33 . 66 8 Melee 1 | . . . 1 . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Repaired Imp. Terrain Scanner 972 | -10/Materials | Discovered new exit (range 6) 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 2 slots: Propulsion x2 1072 | -9/Materials | Discovered new exit (range 16) 1078 | -9/Materials | Entered Storage 1293 | -9/Storage | Repaired Flight Unit 1320 | -9/Storage | Repaired Med. Laser? 1461 | -9/Storage | Destroyed 9 combat bots 1599 | -9/Storage | Build established: Scavenger-Mutant 1642 | -9/Storage | Discovered new exit (range 15) 1673 | -9/Storage | Entered Materials 1673 | -8/Materials | Evolved 2 slots: Utility x2 1769 | -8/Materials | Self-destructed Last Messages --------------- 01718_ Dropped Flight Unit. 01719_ Acquired Imp. Hover Unit. 01727_ Acquired System Shield. 01729_ Discarded Transport Network Coupler. 01733_ The unstable cave ceiling collapses. 01734_ U-05 Engineer lays Concrete. 01734_ U-05 Engineer builds a Wall. 01735_ Y-45 Defender destroyed. 01736_ K-01 Serf collects debris. 01740_ T-07 Excavator is excavating. 01740_ Acquired 36 matter. 01741_ K-01 Serf cleans the Terminal. 01745_ T-07 Excavator is excavating. 01745_ K-01 Serf collects debris. 01746_ Acquired 60 matter. 01768_ Slammed into A-02 Transporter. 01768_ System Shield destroyed. 01768_ System corrupted by crushing effect (+4). 01768_ Imp. Ion Engine broken. 01768_ Destabilizing: Short circuit. 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""" """ ## #?????????????????????????? | | ## """ """ "T" #?#####?????????????????????????? | | ## """ """ """ #???????????????????????????????? | | ## #???????????????????????????????? | | ##??############???????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilPulseJammer Manual? 0 Play Time 00:32:58 Cumulative 8.3 hours Start 2024.03.14 @ 22:13:38 End 2024.03.14 @ 22:48:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c081ab-50ba-4f8a-9aae-73616e891aa8