Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.23 @ 16:11:42 Player: H3-RMN Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (263) 1315 Value Destroyed (9371) 9371 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4345) 4345 TOTAL SCORE: 20831 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3181 Follower Combat Kills 841 Friendly Fire -177 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 150/150 System Corruption 24% Temperature Cool (18) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Cryofiber Web Large Storage Unit Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Quantum Capacitor Proton Cannon Heavy Plasma Cannon Nova Cannon Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Targeting Computer Quantum Capacitor Advanced Reaction Control System Improved Phase Shifter > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Improved Heavy Treads Myomer Leg Myomer Leg Myomer Leg Improved Heat Sink Experimental Optical Array Advanced Reaction Control System Proton Cannon HERF Cannon Heavy Plasma Cannon Nova Cannon Smartbomb Launcher Force Lance [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Weapon] Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Slots Evolved 12 | . . . . 4 . . 4 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . 1 1 . . . Utility 6 | . . . . 2 . . 1 1 2 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 193 | 7 9 1 3 46 14 7 25 19 4 2 56 Power 18 | 1 1 . 1 4 1 . 1 2 . . 7 Engine 9 | 1 1 . 1 3 1 . . 2 . . . Core 6 | . . . . 1 . . 1 . . . 4 Reactor 3 | . . . . . . . . . . . 3 Propulsion 56 | 2 2 1 . 18 3 4 6 4 . . 16 Treads 27 | 1 1 . . 14 2 4 3 . . . 2 Leg 19 | . . . . . . . 1 4 . . 14 Wheel 9 | 1 1 1 . 3 1 . 2 . . . . Hover 1 | . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . Utility 72 | 2 3 . . 14 5 3 10 10 2 2 21 Device 40 | 1 . . . 6 3 2 6 4 1 2 15 Storage 4 | 1 1 . . 1 . . . . . . 1 Processor 6 | . . . . 1 . . . 1 . . 4 Hackware 7 | . . . . . . 1 . 5 1 . . Protection 15 | . 2 . . 6 2 . 4 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 3 . 2 10 5 . 8 3 2 . 12 Energy Gun 13 | 1 . . 1 4 1 . 3 1 . . 2 Energy Cannon 9 | . . . 1 1 1 . 2 1 1 . 2 Ballistic Gun 14 | 1 3 . . 2 2 . . 1 . . 5 Ballistic Cannon 5 | . . . . 2 1 . . . 1 . 1 Launcher 3 | . . . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 2 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 8 3 1 3 3 . 1 3 Corrupted Parts 4 | . . . . . . 1 . 2 . . 1 System Corruption 11 | . . . . . . 2 . 4 . . 5 Parts Lost 100 | . 5 2 2 17 2 . 13 16 5 1 37 Power 10 | . 1 . 1 1 . . 2 1 . . 4 Propulsion 31 | . 1 2 . 7 1 . 3 3 2 . 12 Utility 34 | . 1 . . 7 1 . 2 7 2 1 13 Weapon 25 | . 2 . 1 2 . . 6 5 1 . 8 Highest Loss Streak 16 | . 3 1 1 8 1 . 5 15 5 1 16 To Critical Strikes 2 | . . . . . . . 1 1 . . . Average Backups 17 | 2 15 19 19 19 19 19 19 17 4 5 10 Power . | . 1 1 1 1 1 . . . . . . Propulsion 3 | 1 6 6 6 4 . 1 . . . . 3 Utility 8 | . 4 5 5 4 10 11 14 14 2 1 1 Weapon 5 | . 2 6 7 8 7 4 3 1 2 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 48 | . 2 . . 16 2 4 9 8 . . 7 Power 3 | . . . . 2 . 1 . . . . . Propulsion 6 | . . . . . . . 2 . . . 4 Utility 14 | . 1 . . 1 1 1 4 5 . . 1 Weapon 23 | . 1 . . 12 1 2 2 3 . . 2 Tool/Special 2 | . . . . 1 . . 1 . . . . Average Slot Usage (%) 85 | . 99 99 98 98 93 84 67 55 46 27 82 Engine 6 | . 13 14 12 7 7 7 . 2 . . . Core 2 | . . . . . 1 1 5 . . . 3 Treads 17 | . 14 18 14 23 28 31 13 . . . 1 Leg 3 | . . . . . . . . 7 8 . 23 Wheel 5 | . 13 9 14 11 7 1 . 2 . . . Device 12 | . 3 10 14 14 12 14 13 14 6 7 16 Storage 8 | . 14 14 14 9 9 9 6 4 . . 4 Processor 1 | . . . . 3 . . . 3 . . 9 Hackware 1 | . . . . . . . 3 2 23 20 2 Protection 4 | . 10 3 . 8 9 3 1 . 5 . 1 Energy Gun 5 | . 2 . 5 8 4 11 8 5 . . 1 Energy Cannon 2 | . . . 3 5 4 . 5 . . . 3 Ballistic Gun 8 | . 25 28 19 1 8 4 2 . . . 5 Peak Build Rating 117 | 7 9 9 11 41 41 56 80 90 49 30 117 Average Rating 45 | 5 8 8 9 27 38 48 68 69 39 25 94 On Entrance 26 | . 7 9 9 11 41 41 53 59 35 30 20 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 15 51 51 53 66 76 76 82 60 10 2 91 Greatest Support 141 | 10 40 40 16 62 83 83 109 84 10 3 141 Greatest Overweight (x) 7 | 1 5 5 3 6 7 7 4 2 3 . 3 Average Overweight (x) 1 | . 3 3 2 2 4 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 15 Average Capacity 18 | 7 18 20 20 20 20 20 20 17 5 5 13 Most Carried 20 | 6 20 20 20 20 20 20 20 20 5 5 15 Average Carried 17 | 3 15 19 19 19 19 19 19 17 4 4 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 15 Final Carried 20 | 6 20 20 20 20 20 20 20 5 4 5 10 Scrap Engine Consumption 104 | . . . . . . 22 67 15 . . . Constructs Created 10 | . . . . . . 3 5 2 . . . Constructs Modified 21 | . . . . . . 2 15 4 . . . Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Mutant 14% | Construct 13% | Commander-Mutant 7% | Scavenger-Gunner 4% | Commander-Construct 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Gladiator | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Matter Collected 5344 | 297 311 109 57 860 539 142 1243 180 . . 1606 Remotely . | . . . . . . . . . . . . Salvage Created 13644 | 136 672 196 104 2091 1095 81 5938 563 . . 2768 Parts 626 | 8 44 12 7 105 51 4 240 16 . . 139 Haulers Intercepted 16 | . 2 . . 4 3 . 2 1 . . 4 Recyclers Shooed 9 | . . . . . . 1 5 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Combat Hostiles Destroyed 202 | . 15 7 3 39 19 . 72 7 . . 40 Melee 7 | . . . . . . . . 3 . . 4 Guns 82 | . 15 7 1 15 12 . 22 4 . . 6 Cannons 59 | . . . 2 18 7 . 21 . . . 11 AOE 35 | . . . . 5 . . 16 . . . 14 Classes Destroyed 22 | 2 5 1 2 4 3 . 3 . . . 2 Worker 14 | . . . . . 1 . 7 1 . . 5 Builder 18 | . . . . 1 . . 11 . . . 6 Tunneler 3 | 3 . . . . . . . . . . . Hauler 18 | . 2 . . 4 3 . 4 1 . . 4 Recycler 11 | 1 . . . 1 1 1 6 . . . 1 Operator 5 | . 1 . . 1 . . 1 . . . 2 Watcher 9 | . 2 . . 3 . . 3 . . . 1 Swarmer 36 | . 6 3 2 7 4 . 6 . . . 8 Saboteur 2 | . . . . . . . 2 . . . . Grunt 103 | . 9 3 . 21 9 . 49 4 . . 8 Brawler 6 | . . . . . 1 . 4 1 . . . Duelist 12 | . . . . . 2 . 7 2 . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 16 | . . . . 9 3 . 2 . . . 2 Specialist 2 | . . . . . . . . . . . 2 Hunter 14 | . . . . 1 . . 3 . . . 10 Programmer 10 | . . . . . . . 2 . . . 8 Heavy 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . Artisan 1 | . . . 1 . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 17 | 4 7 3 2 7 3 1 17 3 . . 9 Combat Bots Only 14 | . 6 3 2 6 3 . 14 2 . . 7 Max Kills in Single Turn 6 | 1 1 1 1 2 1 1 6 1 . . 4 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 2 . . 5 . . . 4 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Hostile Shots Fired 1793 | . 112 25 16 228 100 . 534 268 53 2 455 Missed 535 | . 33 5 4 55 29 . 157 70 23 1 158 Damage Taken 22639 | . 821 284 140 3067 944 . 6538 4006 583 45 6211 Core 3152 | . 115 70 29 452 72 . 630 629 224 45 886 Absorbed by Shields 331 | . . . . 4 48 . 279 . . . . Reduced by Siege Mode 141 | . . . . . . . . . . . 141 Redirected to Shielding 119 | . . . . 20 . . . 46 53 . . Ignored by Resistances 99 | . . . . . . . 99 . . . . Regen/Repaired (Parts) 2190 | . 37 . . 27 111 5 1693 317 . . . Core Remaining (%) 36 | 100 . . 14 . . 4 25 37 . . . Volleys Fired 765 | 9 72 22 11 130 92 7 204 24 1 . 193 Largest 3 | 2 2 2 2 2 2 2 3 2 1 . 3 Hottest 164 | 60 60 40 120 129 93 60 164 112 88 . 150 Shots Fired 1388 | 18 141 44 22 241 179 13 465 26 1 . 238 Gun 895 | 18 141 44 20 129 105 13 285 25 . . 115 Cannon 463 | . . . 2 107 74 . 165 1 1 . 113 Launcher 30 | . . . . 5 . . 15 . . . 10 Special . | . . . . . . . . . . . . Kinetic 582 | 9 120 44 17 61 87 6 116 10 . . 112 Thermal 662 | . . . 5 175 92 7 308 16 . . 59 Explosive 10 | . . . . . . . . . . . 10 Electromagnetic 134 | 9 21 . . 5 . . 41 . 1 . 57 Robot Hit Streak 32 | 7 9 10 6 32 11 8 15 6 5 . 12 Robot Miss Streak 6 | 2 3 3 3 3 4 1 6 2 . . 5 Penetration Max 2 | . . . . . . . 2 . . . 2 Secondary Targets 13 | . 1 2 . 3 . . 5 . . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . 1 Capacitor 96 | . . . . . . . . . . . 96 Shots Hit Robots 975 | 11 98 27 14 181 112 9 317 34 4 . 168 Core Hits 504 | 4 36 12 6 83 40 4 207 17 . . 95 Critical Kills 13 | . . . . 1 . . 9 . . . 3 Critical Parts Destroyed 10 | . . . . 2 . . 7 . . . 1 Critical Strikes 43 | . . . 1 8 1 1 19 2 . . 11 Burn 10 | . . . . 5 1 1 3 . . . . Meltdown 8 | . . . . 1 . . 6 . . . 1 Destroy 16 | . . . 1 2 . . 10 . . . 3 Blast 2 | . . . . . . . . . . . 2 Impale 7 | . . . . . . . . 2 . . 5 Melee Attacks 52 | . . . . . . . 6 16 4 . 26 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 52 | . . . . . . . 6 16 4 . 26 Sneak Attacks 6 | . . . . . . . . 2 1 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . Damage Inflicted 29394 | 136 1078 276 173 3869 2122 158 11142 954 152 . 9334 Guns 11355 | 136 1045 276 138 1945 1209 158 4293 424 . . 1731 Cannons 8994 | . . . 35 1555 913 . 3362 . 37 . 3092 Explosions 7206 | . 33 . . 369 . . 3405 . . . 3399 Melee 1797 | . . . . . . . 62 530 109 . 1096 Ramming 42 | . . . . . . . 20 . 6 . 16 Kinetic 6980 | 66 858 276 93 816 941 53 1536 147 . . 2194 Thermal 12543 | . 33 . 80 2742 1181 105 6692 277 . . 1433 Explosive 3308 | . . . . 45 . . . . . . 3263 Electromagnetic 4724 | 70 187 . . 266 . . 2832 . 37 . 1332 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1797 | . . . . . . . 62 530 109 . 1096 Highest Corruption 24 | . . . . 1 1 3 7 13 . 9 24 Average Corruption 4 | . . . . 1 1 1 3 7 . 9 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 168 | . . . . 14 19 16 35 6 . 2 76 Message Errors 37 | . . . . 4 6 4 10 1 . . 12 Matter Fused 38 | . . . . 2 4 3 6 2 . . 21 Heat Flow Errors 18 | . . . . 4 1 2 3 1 . 1 6 Energy Discharges 19 | . . . . 1 3 3 4 . . . 8 Parts Rejected 4 | . . . . . . . 1 . . . 3 Parts Fused 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 19 | . . . . 1 1 2 5 1 . 1 8 Data Loss (major) 10 | . . . . 2 . 1 1 . . . 6 Misfires 7 | . . . . . 1 1 2 . . . 3 Alerts 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 10 | . . . . . 2 . 3 1 . . 4 Overload Shots 5 | . . . . . 3 1 1 . . . . Overflow Damage 347 | . . . . 32 . . 41 . . . 274 Projectiles 144 | . . . . 10 . . 23 . . . 111 Explosions 150 | . . . . 22 . . 18 . . . 110 Melee 53 | . . . . . . . . . . . 53 Knockbacks 18 | . . . . 11 . . 1 . . . 6 Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . 10 . . 1 . . . 4 Secondary 3 | . . . . 1 . . . . . . 2 Self-Inflicted Damage 275 | . . . . 19 . . 208 . 2 . 46 Shots 12 | . . . . 1 . . 10 . . . 1 Rammed 7 | . . . . . . . 2 . 5 . . Targets Rammed 8 | . . . . . . . 2 . 5 . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 553 | . 37 33 . 258 542 117 553 138 2 221 488 Average Temperature 94 | . 13 10 . 55 117 61 101 44 1 128 156 Received Heat Transfer 7577 | . 351 107 24 1149 406 . 3050 1621 75 . 794 Effects 19 | . . . . . 4 . 5 . . . 10 Shutdowns 4 | . . . . . 1 . . . . . 3 Energy Bleed 2 | . . . . . . . 1 . . . 1 Interference 5 | . . . . . . . . . . . 5 Matter Decay 3 | . . . . . . . 2 . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 4 | . . . . . 3 . 1 . . . . Siege Activations 2 | . . . . . . . . . . . 2 Total Turns 48 | . . . . . . . . . . . 48 Longest Duration 30 | . . . . . . . . . . . 30 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 8 . . . 4 Combat Hostiles 10 | . . . . . . . 7 . . . 3 Parts Fried 28 | . . . . 2 . . 14 . . . 12 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 11 | . . . . 2 . . 7 . . . 2 Combat Hostiles 9 | . . . . 1 . . 6 . . . 2 Parts Melted 61 | . . . . 18 1 1 33 . . . 8 Heat Transferred 20815 | . 50 . 124 5454 2220 296 10247 474 . . 1950 Parts Sabotaged 2 | . . . . . . . 1 1 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . 1 . . 1 . . 11 1 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Maximum Alert Level 5 | . . . . 2 2 1 5 4 2 . 3 Low Security (%) 53 | 100 100 100 . 43 51 93 . . . 100 41 Level 1 18 | . . . . 49 14 6 32 . . . 14 Level 2 12 | . . . . 6 34 . 19 . 100 . 25 Level 3 7 | . . . . . . . 8 84 . . 17 Level 4 4 | . . . . . . . 21 15 . . . Level 5 1 | . . . . . . . 7 . . . . High Security 1 | . . . . . . . 9 . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2214 | 10 148 78 . 428 448 239 2214 1117 535 157 917 Initial 1100 | . . . . 18 179 171 350 1100 535 157 81 Average 344 | 1 39 12 . 195 261 19 940 1070 502 143 348 Influence Increases 8284 | 20 492 140 55 1199 1147 265 3097 376 15 . 1478 Destroy 0b10 Robot/C 4380 | . 300 120 40 780 560 60 1600 140 . . 780 Destroy 0b10 Robot/NC 390 | 20 25 . . 50 25 10 150 10 . . 100 Destroy Leader 910 | . 68 20 . 224 136 . 270 22 . . 170 Allied During Kill 309 | . . . . . 157 47 105 . . . . Successful Hack 176 | . 24 . . 25 37 26 31 9 . . 24 Select Force Hacks 170 | . . . . . . 120 . 50 . . . Disable Machine 390 | . 30 . . 45 45 . 180 . . . 90 Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 399 | . . . . 30 7 2 96 10 . . 254 Advance Influence 350 | . . . . . . . 350 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 645 | . 45 . 15 45 165 . 165 135 15 . 60 Influence Decreases 4943 | 20 492 140 20 792 886 436 888 382 100 40 747 Time Decay 3211 | 20 470 130 20 472 486 266 638 222 50 30 407 Lost Part 902 | . 22 10 . 170 20 . 130 160 50 10 330 Lost Ally 230 | . . . . . 80 20 120 . . . 10 Purge Threat 600 | . . . . 150 300 150 . . . . . Squads Dispatched 59 | . 3 . . 6 6 . 29 4 . . 11 Investigation 11 | . 2 . . 3 2 . 2 2 . . . Extermination 5 | . . . . . . . 2 . . . 3 Reinforcement 18 | . 1 . . 3 . . 6 1 . . 7 Assault 19 | . . . . . 2 . 15 1 . . 1 Garrison 6 | . . . . . 2 . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . 2 Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Distress Signals 18 | . 1 . . 3 3 2 2 2 . . 5 Communications Jammed 9 | . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . 9 Times Spotted 352 | . 25 10 5 48 37 3 119 24 10 6 65 Peak Tracking Total 13 | . 5 7 3 7 8 3 13 10 10 6 9 Tactical Retreats 32 | . 2 1 1 2 7 . 10 3 1 . 5 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Traps Triggered 18 | . 3 . . 5 . . 6 1 1 . 2 Indirectly 1 | . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Machines Disabled 27 | . 2 . . 3 3 . 13 . . . 6 Max in Single Turn 4 | . 1 . . 2 1 . 4 . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Machines Accessed 60 | . 9 . . 12 11 10 7 3 2 . 6 Terminals 37 | . 7 . . 9 8 5 4 1 1 . 2 Fabricators 5 | . . . . . . . 1 1 . . 3 Repair Stations 4 | . 1 . . 1 1 . . . . . 1 Recycling Units 6 | . 1 . . . 1 4 . . . . . Scanalyzers 5 | . . . . 2 . . 1 1 1 . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 183 | . 29 . . 46 27 26 17 13 7 . 18 Successful 103 | . 12 . . 31 14 15 6 10 7 . 8 Failed 80 | . 17 . . 15 13 11 11 3 . . 10 Catastrophic 19 | . 3 . . 3 4 3 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 18 . . 19 14 7 4 1 . . 4 Terminals 101 | . 24 . . 21 21 15 7 4 2 . 7 Fabricators 16 | . . . . . . . 5 3 . . 8 Repair Stations 12 | . 4 . . 2 3 . . . . . 3 Recycling Units 11 | . 1 . . . 2 8 . . . . . Scanalyzers 36 | . . . . 23 . . 2 6 5 . . Garrison Access 4 | . . . . . 1 . 3 . . . . Terminal Hacks 23 | . 1 . . 3 7 7 . 1 2 . 2 Record 1 | . . . . . . 1 . . . . . Part Schematic 3 | . . . . . 2 1 . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 4 | . . . . 1 2 1 . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . Fabricator Hacks 8 | . . . . . . . 2 2 . . 4 Network Status 2 | . . . . . . . . . . . 2 Load Schematic 3 | . . . . . . . 1 1 . . 1 Build 3 | . . . . . . . 1 1 . . 1 Repair Station Hacks 7 | . 2 . . 2 2 . . . . . 1 Scan Component 3 | . 1 . . 1 1 . . . . . . Repair 3 | . 1 . . 1 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 1 . . . 2 4 . . . . . Report Inventory 6 | . 1 . . . 1 4 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 32 | . . . . 19 . . 2 6 5 . . Insert Component 15 | . . . . 9 . . 1 3 2 . . Analyze 17 | . . . . 10 . . 1 3 3 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 26 | . 8 . . 7 3 4 2 1 . . 1 Terminals 17 | . 8 . . 7 2 . . . . . . Track 1 | . . . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 3 | . 1 . . 1 1 . . . . . . Skim 12 | . 6 . . 6 . . . . . . . Fabricators 4 | . . . . . . . 2 1 . . 1 Prioritize 1 | . . . . . . . 1 . . . . Liberate 2 | . . . . . . . 1 . . . 1 Overload 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . Tunnel 4 | . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 46 | . 7 . . 11 9 5 6 2 1 . 5 Full Trace Events 9 | . 1 . . . 3 3 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 8 2 1 1 3 2 . . Parts Built 2 | . . . . . . . 1 1 . . . Authchips 3 | . . . . . . . 1 1 . . 1 Time 247 | . . . . . . . 116 58 . . 73 Total Part Build Rating 6 | . . . . . . . 3 3 . . . Parts Repaired 3 | . 1 . . 1 1 . . . . . . Time 122 | . 36 . . 26 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . Parts Scanalyzed 14 | . . . . 8 . . 1 3 2 . . Part Schematics Acquired 14 | . . . . 8 . . 1 3 2 . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Total Allies 23 | . . . . . 14 6 3 . . . . Largest Group 13 | . . . . . 10 13 13 . . . . Highest-Rated Group 210 | . . . . . 173 210 202 . . . . Highest-Rated Ally 31 | . . . . . 31 29 29 . . . . Total Orders 8 | . . . . . . . . . . . 8 EXPLORE 8 | . . . . . . . . . . . 8 Ally Attacks 221 | . . . . . 47 80 94 . . . . Total Damage 3150 | . . . . . 667 1014 1469 . . . . Kills 31 | . . . . . 9 11 11 . . . . Allies Corrupted 3 | . . . . . . . 1 . . . 2 Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Active Infowar (turns) 3896 | 17 421 712 218 1026 . 1 . 3 . . 1498 Optics 398 | . . . . . . . . . . . 398 Structural 1 | . . . . . . 1 . . . . . Seismic 2394 | 17 421 712 218 1026 . . . . . . . T.N.C. 999 | . . . . . . . . . . . 999 Jamming 685 | . . . . . . . . 3 . . 682 ECM 101 | . . . . . . . . . . . 101 Robot Analysis Total 2 | . . . . 1 1 . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches 30 | . . . . . . . . . . . 30 Drone Recoveries 12 | . . . . . . . . . . . 12 Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Turns Passed 12731 | 118 1620 941 218 1945 1274 1840 2505 466 107 61 1636 Spaces Moved 6165 | 82 745 420 126 985 501 692 1145 297 132 111 929 Core 351 | 5 . . . . . . . 63 102 111 70 Treads 1788 | . 1 51 . 98 66 687 885 . . . . Legs 824 | . . . . . . . . 103 30 . 691 Wheels 2699 | 77 744 369 126 887 435 5 18 38 . . . Hover 362 | . . . . . . . 108 86 . . 168 Flight 141 | . . . . . . . 134 7 . . . Fastest Speed 50 | 50 95 145 130 115 150 155 110 50 50 50 50 Average Speed 137 | 90 138 158 144 138 170 168 148 97 61 50 107 Slowest Speed 255 | 95 240 240 145 250 185 255 232 190 200 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 6 96 86 14 83 77 96 29 7 5 82 53 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 10 | . 2 . . 4 . 4 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . . . . 1 . 1 3 1 . . . Terrain Destroyed 235 | . . . . 26 . 1 69 4 . . 135 Melee 3 | . . . . . . . 3 . . . . Projectile 55 | . . . . 3 . 1 23 4 . . 24 AOE 174 | . . . . 23 . . 40 . . . 111 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Was Fac Total 9313 | 104 1204 655 141 1354 794 1367 1635 424 153 117 1365 Wait 1624 | 1 350 207 . 91 161 537 183 36 1 . 57 Move 6148 | 81 744 419 125 984 500 691 1137 296 132 110 929 Hop 4 | . . . . . . . 4 . . . . Pick Up 144 | 6 22 3 1 37 7 11 22 9 2 2 22 Fast Attach 130 | 7 3 . 2 23 8 6 17 16 1 . 47 Attach 81 | . 5 2 1 17 2 3 12 8 4 2 25 Detach 31 | . . . . 3 1 3 5 3 1 2 13 Swap 62 | . 4 1 . 22 8 1 12 1 . . 13 Drop 174 | . 4 1 1 47 15 22 33 15 1 1 34 Fire 765 | 9 72 22 11 130 92 7 204 24 1 . 193 Melee 51 | . . . . . . . 5 16 4 . 26 Ram 5 | . . . . . . . . . 5 . . Kick 1 | . . . . . . . . . . . 1 Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 87 | . . . . . . 86 . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Repaired Corrupted Lgt. Treads 929 | -10/Materials | Discovered new exit (range 5) 938 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Lost 3 parts (1p1n1w) 1177 | -10/Materials | Discovered new exit (range 15) 1359 | -10/Materials | Discovered new exit (range 15) 1501 | -10/Materials | Loaded intel: 5 trap records 1551 | -10/Materials | Identified exit to Materials 1551 | -10/Materials | Identified exit to Mines 1551 | -10/Materials | Identified exit to Subcaves 1589 | -10/Materials | Learned location of Mines (-10) 1618 | -10/Materials | Learned Storage trap positions 1686 | -10/Materials | Learned location of Subcaves (-10) 1720 | -10/Materials | Learned Storage security intel 1739 | -10/Materials | Entered Mines 2239 | -10/Mines | Core integrity fell below 50% 2333 | -10/Mines | Learned Materials stockpile data 2425 | -10/Mines | Assembled infested the area 2430 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2666 | -10/Mines | Discovered exit to Subcaves (range 4) 2680 | -10/Mines | Entered Subcaves 2681 | -10/Subcaves | Identified exit to Materials 2776 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2844 | -10/Subcaves | Core integrity fell below 20% 2889 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2898 | -10/Subcaves | Entered Materials 2898 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3098 | -8/Materials | Build established: Scavenger-Mutant 3175 | -8/Materials | Discovered new exit (range 11) 3597 | -8/Materials | Discovered new exit (range 5) 3689 | -8/Materials | Discovered new exit (range 9) 3833 | -8/Materials | Repaired Com. Wheel 4147 | -8/Materials | Discovered new exit (range 7) 4261 | -8/Materials | Build established: Mutant 4305 | -8/Materials | Learned 2 Lower Caves zone layouts 4361 | -8/Materials | Learned location of Recycling (-8) 4409 | -8/Materials | Learned 4 Recycling zone layouts 4445 | -8/Materials | Learned location of Zion (-7) 4513 | -8/Materials | Identified exit to Storage 4588 | -8/Materials | Core integrity fell below 50% 4680 | -8/Materials | Core integrity fell below 20% 4689 | -8/Materials | Lost 8 parts (1p4n3u) 4843 | -8/Materials | Entered Storage 4844 | -8/Storage | Identified exit to Factory 4844 | -8/Storage | Identified exit to Recycling 4845 | -8/Storage | Loaded intel: 16 trap records 4924 | -8/Storage | Repaired Enh. Autogun 4964 | -8/Storage | Build established: Scavenger-Mutant 5033 | -8/Storage | Met a pair of Derelict thieves 5918 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5993 | -8/Storage | Garrison activated, responded to threat 6098 | -8/Storage | Used back door to open Recycling access 6117 | -8/Storage | Entered Recycling 6117 | -8/Recycling | Accompanied by 10 allies 6118 | -8/Recycling | Identified exit to Factory 6231 | -8/Recycling | Build established: Commander-Mutant 6881 | -8/Recycling | Entered Scraplab 6889 | -8/Recycling | Found Prototype Device 6889 | -8/Recycling | Identified Scrap Engine 7901 | -8/Recycling | Build established: Commander-Construct 7957 | -8/Recycling | Entered Factory 7957 | -6/Factory | Accompanied by 13 allies 7957 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7958 | -6/Factory | Identified exit to Factory 8062 | -6/Factory | Lost 5 allies 8254 | -6/Factory | Build established: Commander-Gunner 8305 | -6/Factory | Lost 3 allies 8805 | -6/Factory | Build established: Construct 8871 | -6/Factory | Garrison activated, responded to threat 9010 | -6/Factory | Spotted B-75 Beast 9038 | -6/Factory | Destroyed B-75 Beast 9357 | -6/Factory | First assault squad dispatched 9402 | -6/Factory | Garrison activated, responded to threat 9417 | -6/Factory | Fabricated Enh. Autogun? 9549 | -6/Factory | Destroyed 8 combat bots 10074 | -6/Factory | Core integrity fell below 50% 10106 | -6/Factory | Destroyed 8 combat bots 10106 | -6/Factory | Lost 5 parts (1p1n1u2w) 10163 | -6/Factory | Destroyed 14 combat bots 10225 | -6/Factory | High security lockdown imminent 10305 | -6/Factory | High security lockdown engaged 10462 | -6/Factory | Entered another Factory area 10462 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10604 | -5/Factory | Discovered new exit (range 8) 10762 | -5/Factory | First assault squad dispatched 10828 | -5/Factory | Fabricated Enh. Autogun (x1) 10843 | -5/Factory | System corruption reached 10% 10870 | -5/Factory | Core integrity fell below 50% 10908 | -5/Factory | Lost 15 parts (1p3n6u5w) 10928 | -5/Factory | Entered another Factory area 10928 | -4/Factory | Evolved 2 slots: Utility x2 11019 | -4/Factory | Identified exit to Upper Caves 11019 | -4/Factory | Identified exit to Armory 11035 | -4/Factory | Sucked down chute 11035 | -4/Factory | Entered Waste 11046 | -4/Waste | Spotted C-40 Crusher 11048 | -4/Waste | Spotted C-40 Crusher 11050 | -4/Waste | EMP discharged 11060 | -4/Waste | Spotted C-40 Crusher 11060 | -4/Waste | Spotted C-40 Crusher 11060 | -4/Waste | Spotted C-40 Crusher 11064 | -4/Waste | Lost 5 parts (2n2u1w) 11077 | -4/Waste | Spotted C-40 Crusher 11079 | -4/Waste | Found Prototype Device 11080 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11090 | -4/Waste | Discovered new exit (range 11) 11095 | -4/Waste | Identified Thermal Barrier 11096 | -4/Waste | Entered Factory 11132 | -4/Factory | Build established: Hacker-Mutant 11265 | -4/Factory | Core integrity fell below 50% 11275 | -4/Factory | Allied Derelicts emerged from ambush trap array 11295 | -4/Factory | Lost 7 parts (1p2n3u1w) 11355 | -4/Factory | Lost 4 allies 11585 | -4/Factory | Found Quantum Capacitor 11711 | -4/Factory | System corruption reached 10% 12005 | -4/Factory | Lost 3 parts (1p1u1w) 12039 | -4/Factory | Core integrity fell below 20% 12120 | -4/Factory | Lost 6 parts (3n1u2w) 12225 | -4/Factory | Identified exit to Research 12402 | -4/Factory | Build established: Scavenger-Gunner 12480 | -4/Factory | Destroyed 7 combat bots 12577 | -4/Factory | Lost 3 parts (1n1u1w) 12596 | -4/Factory | First assault squad dispatched 12732 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12722_ G-67 Veteran destroyed. 12726_ G-73 Enforcer suffers critical hit (Impale). 12727_ Power Conduit explodes. 12727_ Enh. Optical Array destroyed. 12727_ Myomer Leg destroyed. 12727_ Coil Gun destroyed. 12727_ Power Conduit explodes. 12727_ B-60 Warrior destroyed. 12727_ G-67 Veteran destroyed. 12727_ Power Conduit explodes. 12727_ Myomer Leg destroyed. 12727_ Power Conduit explodes. 12727_ G-67 Veteran destroyed. 12727_ Power Conduit explodes. 12727_ K-01 Serf collects debris. 12728_ The unstable cave ceiling collapses. 12728_ G-73 Enforcer IFF system glitched. 12730_ Destroyed Adv. Heat Sink. 12730_ Imp. Heat Sink destroyed. 12731_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????######??????????????????????? | | # ??????#########;;;;###???????? ##?????????? | | # "?????# ; #?????? ##????????? | | # ?????# ; ##??? #????????? | | # "?????# ;;## # # ########?? | | # "?""??# | | # """ ??# @ % | | = # ??# g! !%= | | ^^^^ # """"" ; g %% | | / # """"" ; ^ % | | # """ * A ####+### ? | | # ; =# # ?????? | | + """"" ;R *%# =// ????? | | # """"" # k #? =/ ????? | | # """ ;## #?? """ // ????? | | # ! ; ##?# #???""" ?????? | | ######### ???# #?????"??? ?????? | | #???????## ######???# #????????????????? | | ##################### #????????????????? | | ! #????????????????? | | #????????????????? | | T #????????????????? | | #????????????????? | | #????????????????? | | ##################### ##############???? | | #???????????????????# [ # #???? | | #/########????????????????# [%[# """ #???? | | #????????????????# +[""" ! #???? | | "" """ #????????????????# # """ !! #???? | | "" """ #????????????????# # #???? | | "" """ #??????????????###^^^^^##############???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 42 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Cld. Pulse Rifle | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Pulse Rifle | -8/Storage | Hacked Adv. Terrain Scan Processor | -8/Recycling | Hacked Proton Cannon | -6/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Weapon Cycler | -5/Factory | Scanalyzed Spear | -4/Factory | Scanalyzed Hvy. Plasma Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 73% | -10/Materials | Corrupted Com. Wheel | 10% | -8/Materials Enh. Autogun | 30% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisFactoryStabilizer Manual? 0 Play Time 02:55:49 Cumulative 612.1 hours Start 2025.01.23 @ 13:13:56 End 2025.01.23 @ 16:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 231 Adventurer 4 Explorer 1 Win Type - Total 9 Types 6/1/0/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b885a57-c5b0-4bda-b3bc-559d5c6ae4f9