Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 22:59:46 Player: Gabe+Kate4EVR Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1783) 1783 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 6396 Bonus ------- Entered DSFs 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Salvage Targeting Computer Targeting Computer Core Analyzer > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Reinforced Deuterium Engine Advanced Heat Sink Reaction Control System KE Penetrator Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Salvage Targeting Computer Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Compact Matter Pod Reaction Control System Reaction Control System Hacking Suite Improved EM Pulse Cannon Shotgun High-powered Shotgun KE Penetrator Rocket Launcher Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Reaction Control System Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Shotgun Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 2 2 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 118 | 8 19 38 15 8 7 9 5 9 Power 18 | 1 5 4 1 1 2 3 . 1 Engine 15 | 1 5 4 1 . . 3 . 1 Core 3 | . . . . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 44 | 2 5 20 6 5 3 1 2 . Treads 10 | . . 3 1 2 3 1 . . Leg 23 | 2 3 10 5 3 . . . . Wheel 2 | . . . . . . . 2 . Hover 2 | . 2 . . . . . . . Flight 7 | . . 7 . . . . . . Utility 19 | 2 2 1 4 2 . . 3 5 Device 7 | 1 . . 2 1 . . 2 1 Storage 5 | 1 1 1 1 . . . . 1 Processor 4 | . . . 1 . . . . 3 Hackware 3 | . 1 . . 1 . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 37 | 3 7 13 4 . 2 5 . 3 Energy Gun 11 | 2 3 4 1 . 1 . . . Energy Cannon 3 | . . 1 1 . . 1 . . Ballistic Gun 13 | 1 4 3 1 . . 3 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 3 . . . . . . Slashing Weapon 3 | . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 8 | . 3 5 . . . . . . System Corruption 22 | . 4 18 . . . . . . Parts Lost 35 | . 1 3 4 1 4 12 . 10 Power 4 | . . . . 1 1 1 . 1 Propulsion 13 | . . 2 2 . 2 5 . 2 Utility 9 | . . . 1 . . 3 . 5 Weapon 9 | . 1 1 1 . 1 3 . 2 Highest Loss Streak 8 | . 1 1 4 1 4 8 . 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 94 96 99 97 47 42 69 Engine 7 | . 14 11 9 5 . 6 . 4 Treads 5 | . . 1 15 9 11 1 . . Leg 16 | . 24 28 19 20 18 . . . Flight 1 | . . 9 . . . . . . Device 5 | . . . 8 15 15 . 6 11 Storage 9 | . 14 11 9 7 7 7 6 5 Processor 5 | . . . 9 7 7 7 6 18 Hackware 10 | . 13 11 9 15 15 7 13 4 Energy Gun 4 | . 12 6 . 7 6 . . . Energy Cannon 1 | . . 1 6 . . . . . Ballistic Gun 7 | . 14 6 . 7 5 13 6 4 Special Melee Weapon 2 | . . 4 6 . . . . . Peak Build Rating 37 | 7 10 16 28 36 37 33 28 35 Average Rating 20 | 4 9 13 21 33 34 21 19 30 On Entrance 19 | . 7 10 16 28 36 31 21 22 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 15 19 23 35 36 34 45 25 40 Greatest Support 60 | 20 20 40 43 43 60 40 20 20 Greatest Overweight (x) 14 | . 1 1 2 1 . 14 7 3 Average Overweight (x) . | . . . . . . 11 4 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 11 15 15 15 15 10 Most Carried 15 | 2 10 10 14 15 15 13 10 10 Average Carried 10 | 1 7 9 10 12 14 10 9 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 2 10 10 13 15 14 10 10 5 Class Distribution -------------------- 63% | Scavenger-Mutant 29% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Matter Collected 2011 | 262 267 765 147 125 131 137 43 134 Remotely . | . . . . . . . . . Salvage Created 2368 | 20 402 997 187 57 212 318 43 132 Parts 129 | 3 31 52 8 1 11 10 4 9 Haulers Intercepted 5 | . 1 3 1 . . . . . Recyclers Shooed 4 | . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . 7 15 . . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 46 | . 10 15 3 1 8 7 . 2 Melee 7 | . . 2 3 . . . . 2 Guns 25 | . 10 10 . 1 2 2 . . Cannons 5 | . . 1 . . . 4 . . AOE 7 | . . 1 . . 5 1 . . Classes Destroyed 14 | 1 5 4 . 1 . 1 1 1 Worker 2 | . . 1 . . . . 1 . Builder 2 | . . . . . . . 2 . Tunneler 2 | 1 . 1 . . . . . . Hauler 5 | . 1 3 1 . . . . . Recycler 3 | . 1 2 . . . . . . Operator 2 | . 2 . . . . . . . Watcher 2 | . . 2 . . . . . . Swarmer 16 | . 6 2 . . 7 1 . . Grunt 17 | . 4 7 2 . . 4 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 8 | . . 5 1 . 1 1 . . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . 1 . . . . Best Kill Streak 7 | 1 3 5 2 1 7 4 2 1 Combat Bots Only 7 | . 3 3 2 1 7 4 . 1 Max Kills in Single Turn 5 | 1 1 3 1 1 5 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 5 | . . 1 . . 5 1 . . Melee 1 | . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 568 | . 52 113 39 37 106 124 . 97 Missed 200 | . 12 42 14 15 39 58 . 20 Damage Taken 5249 | . 383 951 582 334 704 787 . 1508 Core 1390 | . 84 114 66 75 72 126 . 853 Absorbed by Shields 69 | . . . . . . . . 69 Regen/Repaired (Parts) 143 | . . . 143 . . . . . Core Remaining (%) 77 | 100 66 71 88 . . 61 . . Volleys Fired 179 | 1 44 73 4 10 16 22 6 3 Largest 2 | 2 2 2 1 2 2 2 1 1 Hottest 96 | 60 60 96 56 88 88 96 23 28 Shots Fired 297 | 2 82 110 4 20 30 40 6 3 Gun 276 | 2 82 107 . 20 29 27 6 3 Cannon 19 | . . 3 4 . . 12 . . Launcher 2 | . . . . . 1 1 . . Special . | . . . . . . . . . Kinetic 152 | 1 44 49 . 10 15 24 6 3 Thermal 73 | . 11 35 . 10 14 3 . . Explosive 2 | . . . . . 1 1 . . Electromagnetic 70 | 1 27 26 4 . . 12 . . Robot Hit Streak 14 | 1 6 8 2 8 11 14 4 1 Robot Miss Streak 6 | 1 5 5 2 2 2 6 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 217 | 1 43 76 23 14 19 26 6 9 Core Hits 92 | 1 20 32 4 4 9 15 4 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 10 | . 2 2 2 2 . . . 2 Burn 2 | . . . . 2 . . . . Corrupt 2 | . 2 . . . . . . . Smash 2 | . . 2 . . . . . . Sever 4 | . . . 2 . . . . 2 Melee Attacks 58 | . . 18 29 . . . . 11 Impact 17 | . . 17 . . . . . . Slashing 37 | . . . 26 . . . . 11 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 2 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4711 | 12 638 1469 717 254 526 696 71 328 Guns 2467 | 12 638 797 . 254 327 324 71 44 Cannons 318 | . . 59 48 . . 211 . . Explosions 607 | . . 203 44 . 199 161 . . Melee 1319 | . . 410 625 . . . . 284 Ramming . | . . . . . . . . . Kinetic 1306 | . 345 310 . 108 154 274 71 44 Thermal 814 | . 65 336 44 146 173 50 . . Explosive 526 | . . 166 . . 199 161 . . Electromagnetic 746 | 12 228 247 48 . . 211 . . Impact 410 | . . 410 . . . . . . Slashing 909 | . . . 625 . . . . 284 Piercing . | . . . . . . . . . Highest Corruption 18 | . 4 18 . . . 8 . . Average Corruption 8 | . 1 16 . . . 7 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . 6 39 . . . 31 . . Message Errors 26 | . 2 11 . . . 13 . . Matter Fused 13 | . 2 7 . . . 4 . . Heat Flow Errors 6 | . . 3 . . . 3 . . Energy Discharges 6 | . . 4 . . . 2 . . Parts Rejected 3 | . 1 1 . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 7 | . 1 4 . . . 2 . . Data Loss (major) 4 | . . 2 . . . 2 . . Misfires 2 | . . 1 . . . 1 . . Alerts 1 | . . . . . . 1 . . Misdirections 5 | . . 5 . . . . . . Weapon Failures 2 | . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 219 | . . 192 6 . 7 14 . . Projectiles 14 | . . . . . . 14 . . Explosions 44 | . . 37 . . 7 . . . Melee 161 | . . 155 6 . . . . . Knockbacks 3 | . . 3 . . . . . . Impact 3 | . . 3 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . . 57 18 . 22 . . . Shots 3 | . . 1 1 . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 248 | . 30 248 20 104 185 222 . . Average Temperature 62 | . 12 66 7 39 72 84 . . Received Heat Transfer 1200 | . 117 348 192 54 108 288 . 93 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 6 | . . 4 1 . . 1 . . Impact Corruptions 5 | . . 5 . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 3 | . . 1 . 1 1 . . . Heat Transferred 1881 | . 150 803 50 397 370 111 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Peak Influence 315 | 5 315 283 80 69 . . 15 60 Initial 69 | . 3 69 42 . . . . 10 Average 87 | . 143 153 34 32 . . 2 23 Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 85 | 100 71 68 100 100 . . 100 100 Level 1 14 | . 28 31 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 2 7 3 . . . 2 Investigation 5 | . 1 1 2 1 . . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 1 2 1 . . . 2 Assault 1 | . . . 1 . . . . . Garrison 3 | . . . 2 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Distress Signals 9 | . . 3 5 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 19 24 10 8 9 7 . 11 Peak Tracking Total 7 | . 4 4 5 3 6 4 . 7 Tactical Retreats 7 | . 3 1 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Traps Triggered 3 | . . 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Disabled 3 | . . 2 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Accessed 15 | . 3 5 4 1 1 . 1 . Terminals 11 | . 2 4 3 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 8 22 16 4 1 . 1 . Successful 26 | . 4 9 9 2 1 . 1 . Failed 26 | . 4 13 7 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 5 13 12 . . . . . Terminals 39 | . 6 19 12 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . 4 4 . . . . Recycling Units 5 | . 2 3 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 3 5 4 . 1 . 1 . Record 1 | . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 6 | . . 3 3 . . . . . Open DSF 1 | . . . . . . . 1 . Unreport Threat 3 | . . 2 1 . . . . . Patrol Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . Scan Component 4 | . . . 2 2 . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 4 1 . . . . . Terminals 5 | . . 4 1 . . . . . Botnet 5 | . . 4 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 4 4 1 . . . . Full Trace Events 3 | . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 64 | . . . 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 1 1 . . . . . Non-combat 1 | . . . 1 . . . . . Combat 1 | . . 1 . . . . . . Robot Hacks Applied 2 | . . 1 1 . . . . . parse_system 1 | . . 1 . . . . . . no_distress 1 | . . . 1 . . . . . Relay Couplers Released 1 | . . . 1 . . . . . Machine Destruction 1 | . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Turns Passed 5049 | 62 802 908 935 342 670 922 243 165 Spaces Moved 2253 | 39 320 628 313 199 470 133 63 88 Core 149 | 1 . . . . . 105 33 10 Treads 211 | . . 1 . 74 108 28 . . Legs 1522 | 38 255 429 313 125 362 . . . Wheels 108 | . . . . . . . 30 78 Hover 65 | . 65 . . . . . . . Flight 198 | . . 198 . . . . . . Fastest Speed 31 | 50 116 31 120 120 120 240 95 50 Average Speed 151 | 118 119 92 125 147 129 643 256 103 Slowest Speed 750 | 120 190 190 260 240 160 750 400 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 39 51 42 9 62 13 4 67 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 7 | . . . . . 7 . . . Terrain Destroyed 42 | . . 19 3 . 7 13 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 42 | . . 19 3 . 7 13 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total 3525 | 49 656 823 809 231 510 163 137 147 Wait 806 | . 242 29 437 7 12 . 62 17 Move 2244 | 38 319 627 312 197 469 132 62 88 Hop . | . . . . . . . . . Pick Up 55 | 2 18 15 9 5 3 . . 3 Fast Attach 33 | 7 7 7 2 1 1 2 3 3 Attach 26 | . 1 4 7 2 2 5 2 3 Detach 6 | . . 3 1 . . . 2 . Swap 59 | 1 11 27 6 5 4 2 . 3 Drop 45 | . 14 20 2 3 3 . . 3 Fire 179 | 1 44 73 4 10 16 22 6 3 Melee 58 | . . 18 29 . . . . 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . 1 . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Derelicts attacked the area 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x2 1005 | -9/Materials | Build established: Scavenger-Mutant 1032 | -9/Materials | System corruption reached 10% 1710 | -9/Materials | Discovered new exit (range 16) 1773 | -9/Materials | Entered another Materials area 1773 | -8/Materials | Evolved 2 slots: Utility x2 1817 | -8/Materials | Garrison activated, responded to threat 1837 | -8/Materials | Repaired Imp. Aluminum Leg 1871 | -8/Materials | Repaired Imp. Aluminum Leg 2519 | -8/Materials | Lost 4 parts (2n1u1w) 2601 | -8/Materials | Met 7R-MNS 2694 | -8/Materials | Discovered new exit (range 8) 2708 | -8/Materials | Entered Factory 2708 | -7/Factory | Evolved 2 slots: Utility x2 2709 | -7/Factory | Caught up to 7R-MNS 2934 | -7/Factory | Garrison activated, responded to threat 2965 | -7/Factory | Discovered new exit (range 15) 3050 | -7/Factory | Entered Lower Caves 3110 | -7/Lower Caves | Destroyed 7 combat bots 3118 | -7/Lower Caves | Learned 8 Factory zone layouts 3177 | -7/Lower Caves | Learned 4 Factory zone layouts 3215 | -7/Lower Caves | Learned location of Zion (-6) 3513 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3572 | -7/Lower Caves | Lost 4 parts (1p2n1w) 3654 | -7/Lower Caves | Encountered a Warlord checkpoint 3672 | -7/Lower Caves | Spotted B-75 Beast 3698 | -7/Lower Caves | Discovered new exit (range 15) 3720 | -7/Lower Caves | Entered another Lower Caves area 3771 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 3818 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3885 | -7/Lower Caves | Discovered new exit (range 14) 3888 | -7/Lower Caves | Lost 4 parts (2n2w) 4136 | -7/Lower Caves | Build established: Mutant 4642 | -7/Lower Caves | Entered Factory 4642 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4884 | -6/Factory | Identified exit to DSF 4885 | -6/Factory | Entered DSF 4911 | -6/DSF | Additional patrols routed to DSF 5038 | -6/DSF | Core integrity fell below 50% 5046 | -6/DSF | Core integrity fell below 20% 5050 | -6/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05038_ Critical hit (Blast). 05038_ Knocked back. 05039_ Acquired 10 matter. 05039_ Penetrated by Slug. 05039_ A-15 Conveyor suffers critical hit (Destroy). 05039_ A-15 Conveyor destroyed. 05039_ Dropped Med. Storage Unit. 05041_ Slug penetrates Wall. 05042_ Penetrated by Slug. 05044_ Triggered Stasis Trap. 05044_ A bubble of rippling energy engulfs the area. 05044_ Field strength at 94. 05045_ Field strength at 88. 05046_ Field strength at 77. 05047_ Field strength at 51. 05048_ Field strength at 33. 05049_ Slug penetrates Wall. 05049_ Field strength at 16. 05049_ Penetrated by Slug. 05050_ Stasis field depleted. 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A g!h! ##???? | | ????????? *%h[[% % ##???? | | ?????????? ## #!!!## ##!!!;!!!;# !!##???? | | ????????????# ??#!!!?## A ###!!!#!xH## %!!##???? | | ????????????????###???# #?#####";%;#! ####???? | | ?????????????????????!! *????## ##!!! ###???? | | ????????????????????#!! *?????####!![ ##????? | | ????????????????????#!! *???????##!!! ##????? | | ???????????????????#### ##??????#### ^###????? | | ???????????????????## !???????##!! !##????? | | ???????????????????## ! ########!! !##????? | | ???????????????????## ! ########## ####???? | | ???????????????????#### ###!!!#!!### #######? | | ???????????????????#### ###!!!#!!## ""#####? | | ???????????????????## """""##? | | ???????????????????## ""##"##? | | ???????????????????## #!! #!!## """"#####? | | ???????????????????## #########"""""##???? | | ???????????????????############# #####"#####???? | | ???????????????????#########???????###"#####???? | | ????????????????????????????????????##""##?????? | | ????????????????????????????????????######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunZioniteCompressor Manual? 0 Play Time 00:41:49 Cumulative 207.0 hours Start 2024.11.02 @ 22:16:04 End 2024.11.02 @ 22:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf76b70-d559-41f2-9f4c-a9fea59f1724