Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.07 @ 18:05:33 Player: LU-1G1 Result: Destroyed by as-02790 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 631 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 54/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Seismic Detector Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 7 . 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 96 Engine 13 | . 14 12 Treads 27 | . 28 26 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 26 Naked Turns . | . . . Heaviest Build 12 | 12 12 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 5 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 431 | 314 56 61 Remotely . | . . . Salvage Created 342 | 138 101 103 Parts 18 | 8 6 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 3 15 Guns 8 | . 3 5 AOE 10 | . . 10 Classes Destroyed 6 | 2 2 2 Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 4 | . 1 3 Grunt 2 | . 2 . Demolisher 1 | . . 1 Assembled 11 | . . 11 Best Kill Streak 11 | 3 1 11 Combat Bots Only 11 | . 1 11 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 979 | . 138 841 Core 260 | . 27 233 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 11 19 25 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 99 | 22 38 39 Gun 91 | 22 38 31 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 87 | 22 38 27 Thermal 4 | . . 4 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 7 | 6 7 7 Robot Miss Streak 8 | 2 8 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | 15 19 21 Core Hits 34 | 4 8 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1124 | 172 199 753 Guns 526 | 172 199 155 Cannons . | . . . Explosions 586 | . . 586 Melee . | . . . Ramming 12 | . . 12 Kinetic 504 | 172 199 133 Thermal 22 | . . 22 Explosive 586 | . . 586 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 37 | . . 37 Projectiles . | . . . Explosions 37 | . . 37 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 81 | . . 81 Shots 4 | . . 4 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 12 20 Average Temperature 10 | . 6 13 Received Heat Transfer 174 | . 54 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 234 | 15 114 234 Initial 44 | . 9 44 Average 61 | 7 52 108 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 92 Level 1 2 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 8 20 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 5 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 8 | . 8 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 2 | . 2 . Robot Analysis 1 | . 1 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 666 | 138 315 213 Spaces Moved 304 | 61 154 89 Core 7 | 7 . . Treads 297 | 54 154 89 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 147 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 38 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 64 | . . 64 Melee . | . . . Projectile . | . . . AOE 64 | . . 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 398 | 86 190 122 Wait 14 | . 12 2 Move 302 | 60 153 89 Hop . | . . . Pick Up 11 | 8 3 . Fast Attach 7 | 7 . . Attach 2 | . . 2 Detach . | . . . Swap 1 | . . 1 Drop 3 | . 3 . Fire 55 | 11 19 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered Mines 580 | -10/Mines | Assembled infested the area 605 | -10/Mines | Learned Materials terminal intel 615 | -10/Mines | Core integrity fell below 50% 652 | -10/Mines | Core integrity fell below 20% 667 | -10/Mines | Destroyed by as-02790 with Assembled Rifle Last Messages --------------- 00644_ Destroyed Asb. F-torch. 00644_ as-37243 destroyed. 00644_ Lgt. Treads destroyed. 00644_ Destroyed Lgt. Treads. 00646_ as-08498 destroyed. 00646_ Lgt. Ion Engine destroyed. 00646_ Destroyed Lgt. Ion Engine. 00650_ as-81568 destroyed. 00650_ as-51460 destroyed. 00654_ Destroyed Asb. F-torch. 00654_ as-05845 destroyed. 00654_ as-76684 destroyed. 00656_ as-58619 destroyed. 00656_ as-65884 destroyed. 00656_ Grenade Launcher destroyed. 00657_ Lgt. Treads destroyed. 00657_ Lgt. Assault Rifle destroyed. 00659_ The unstable cave ceiling collapses. 00662_ Assault Rifle destroyed. 00663_ as-83098 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#?????#####??????????????????? | | ???????????????#?????## # #?????????????????? | | ?????????????????##### # ##????????????????? | | ??????????????#?## ####?????????????? | | ???????????# ## a ##????????????? | | ?????????? ##???????????? | | ?????????? a % #???????????? | | ?????????? = % @% %% ?????? | | ?????????? % a # #???????????? | | ?????????? ### # # ###???????????? | | ??????????????????#######%### #?????????????? | | ?????????#???????## # # #=#???###?????????????? | | ?????????#??????## #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ???????????#????# #???????????????????? | | ????????????????# # # #???????##??#???????? | | ??????????????#?# # #???????????????????? | | ??????????????# ##???????#?#?????????? | | ??????????????# #### ##????????????????????? | | ?????????????## ??## ##?????????????????????? | | ??????????????# ### ##??????#???#???#???????? | | ?????????????## ##?????#?#??????????????? | | ????????????## ##?#??##????????????????? | | ???????????## ##???# #????????????????? | | ???????????# #### #????????????????? | | ?????????#?# #????????????????? | | ???????????# ##????????????????? | | ??????????## ##?????????????????? | | ??????????# ##??????????????????? | | ?????????## ####?????#?????????????? | | ?????????# ##???????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertBeamStick Manual? 0 Play Time 00:08:46 Cumulative 478.6 hours Start 2022.03.07 @ 17:58:05 End 2022.03.07 @ 18:05:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 256 Adventurer 112 Explorer 103 Win Type - Total 31 Types 23/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57dc1559-30fd-49b5-98a8-3cf77c4873e9