Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 20:26:56 Player: The Overplayer Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (84) 420 Value Destroyed (3128) 3128 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1815) 1815 TOTAL SCORE: 10963 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 475 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Large Storage Unit Quantum Capacitor Force Field Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Core Analyzer Quantum Capacitor Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Railgun Heavy Flail > --- INVENTORY -------- Cryofiber Web Force Field Flak Cannon Improved Remote Datajack CPS Tube [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Specialist] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . . 4 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . Utility 4 | . . . 1 . . . 1 . . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . Parts Attached 98 | 6 4 . 16 1 . 7 4 15 10 4 . 5 7 5 14 Power 9 | 1 . . 1 1 . 1 . 2 1 . . . 1 . 1 Engine 6 | 1 . . 1 1 . 1 . 1 . . . . . . 1 Core 3 | . . . . . . . . 1 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 4 . . 2 . 6 3 1 . 1 . . 1 Treads 10 | 2 . . 4 . . 2 . 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 3 1 . 1 . . . Flight 5 | . . . . . . . . 4 . . . . . . 1 Utility 32 | 1 2 . 4 . . 1 4 3 2 . . 1 3 3 8 Device 8 | . . . . . . . . . . . . 1 1 2 4 Storage 4 | 1 1 . 1 . . . . 1 . . . . . . . Processor 13 | . 1 . 1 . . 1 4 2 1 . . . 1 . 2 Hackware 2 | . . . . . . . . . . . . . . . 2 Protection 5 | . . . 2 . . . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . 7 . . 3 . 4 4 3 . 3 3 2 4 Energy Gun 9 | 1 . . 1 . . . . 1 . 3 . . . 1 2 Energy Cannon 2 | . . . . . . . . . . . . 1 . . 1 Ballistic Gun 17 | 1 . . 6 . . 3 . 2 3 . . 1 . 1 . Ballistic Cannon 4 | . 2 . . . . . . . 1 . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . 1 . . . . 1 . 3 . . 1 . 1 Parts Lost 32 | . . . 1 . . 2 . 14 . 1 . . 1 4 9 Power 3 | . . . . . . . . 1 . . . . 1 . 1 Propulsion 12 | . . . . . . 1 . 5 . 1 . . . 3 2 Utility 4 | . . . 1 . . 1 . 1 . . . . . . 1 Weapon 13 | . . . . . . . . 7 . . . . . 1 5 Highest Loss Streak 13 | . . . 1 . . 1 . 13 . 1 . . 1 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | . 4 8 9 12 12 13 13 17 3 3 4 4 4 4 4 Power 1 | . 1 1 1 1 1 1 2 1 . . . . . . 1 Propulsion 1 | . . 1 3 3 3 2 1 1 . . . . . . . Utility 4 | . . 3 3 4 4 5 5 9 1 2 2 1 1 2 2 Weapon 2 | . 2 3 2 4 4 3 4 5 1 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . . . 3 . 1 . 3 12 3 . . 2 1 1 1 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . 2 . . . . . . Utility 18 | . . . 1 . 1 . 3 10 1 . . . 1 . 1 Weapon 2 | . . . 1 . . . . 1 . . . . . . . Tool/Special 3 | . . . . . . . . . . . . 2 . 1 . Average Slot Usage (%) 92 | . 90 100 97 100 89 91 99 97 96 99 100 92 88 90 50 Engine 6 | . 14 14 11 11 11 11 9 8 . . . . . . 3 Core 2 | . . . . . . . . . 9 9 9 9 4 6 . Treads 15 | . 28 28 22 22 22 21 27 25 . . . . . . . Hover 8 | . . . . . . . . . 21 26 27 27 26 24 6 Device 1 | . . . . . . . . . . . . 6 6 11 5 Storage 6 | . 14 14 11 11 11 11 9 8 . . . . . . . Processor 18 | . 4 14 5 11 11 15 26 27 33 36 36 22 18 14 8 Protection 3 | . . . 15 11 11 1 . . 2 . . . 5 5 . Energy Gun 4 | . 2 . 2 . . . . 8 . 6 18 6 3 6 7 Ballistic Gun 16 | . 2 . 21 33 23 29 27 17 19 11 . 9 13 7 . Ballistic Cannon 4 | . 22 28 8 . . . . . 2 9 9 9 7 . . Peak Build Rating 69 | 6 7 7 17 18 18 24 29 31 31 33 33 39 57 69 53 Average Rating 28 | 4 6 7 13 17 15 20 28 29 28 31 33 35 50 64 40 On Entrance 22 | . 6 7 7 17 17 10 24 29 19 31 33 33 37 56 37 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 . . Naked Turns 10 | . . . . . . . . . . . . . . . 10 Heaviest Build 99 | 12 19 19 39 39 39 39 39 99 19 16 16 27 33 36 25 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 24 24 24 25 36 36 16 Greatest Overweight (x) 8 | . . . . . . . . 1 1 . . 1 8 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 25 5 5 5 5 5 5 5 Average Capacity 12 | 6 8 10 11 15 15 15 15 22 5 5 5 5 5 5 5 Most Carried 24 | 1 8 9 12 13 15 15 15 24 5 5 5 5 5 5 5 Average Carried 10 | . 4 8 9 12 12 13 14 18 4 4 5 4 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 1 8 9 12 12 15 15 15 5 5 5 5 5 5 5 5 Scrap Suit Usage (%) 12 | . . . . . . . . . . . . 74 100 16 . Class Distribution -------------------- 39% | Gunner 30% | Scavenger-Gunner 14% | Mutant 5% | Tank 4% | Scavenger-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Commander-Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Matter Collected 2711 | 163 38 118 370 105 . 527 19 472 31 494 . 50 69 204 51 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2789 | . 15 13 425 49 . 453 19 778 31 474 . . 69 463 . Parts 174 | . 4 2 32 6 . 28 3 52 3 22 . . 1 21 . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 72 | . 3 2 11 4 . 11 . 22 1 11 . . 1 6 . Guns 55 | . . . 5 4 . 11 . 22 . 7 . . . 6 . Cannons 17 | . 3 2 6 . . . . . 1 4 . . 1 . . Classes Destroyed 13 | . 1 . 5 . . 3 1 1 . 2 . . . . . Worker 1 | . . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . Watcher 4 | . . . 2 . . . . . . . . . 1 1 . Swarmer 34 | . 3 2 2 4 . 7 . 10 . 3 . . . 3 . Grunt 21 | . . . 4 . . 3 . 8 . 5 . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . Sentry 13 | . . . 4 . . . . 2 1 3 . . . 3 . Hunter 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 2 4 4 . 5 1 9 1 5 . . 2 3 . Combat Bots Only 9 | . 3 2 4 4 . 4 . 9 1 4 . . 1 3 . Max Kills in Single Turn 3 | . 1 1 1 1 . 2 1 3 1 2 . . 1 1 . Gunslinging 2 | . . . . . . 1 . 2 . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Hostile Shots Fired 588 | . 22 17 41 29 . 64 . 147 4 16 . . 9 123 116 Missed 190 | . 7 5 7 5 . 20 . 35 2 3 . . 6 53 47 Hits 398 | . 15 12 34 24 . 44 . 112 2 13 . . 3 70 69 Melee 17 | . . . 5 . . . . 1 . . . . . . 11 Projectile 381 | . 15 12 29 24 . 44 . 111 2 13 . . 3 70 58 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 14 | . . 1 1 . . 2 . 4 . . . . 1 1 4 Damage Taken 5544 | . 119 104 491 199 . 538 . 1786 26 202 . . 60 787 1232 Core 1485 | . . 16 73 . . 77 . 413 . 45 . . . 196 665 Absorbed by Shields 37 | . . . . . . . . . . . . . . 37 . Regen/Repaired (Parts) 102 | . . . 88 . . . . . . 14 . . . . . Core Remaining (%) 67 | 100 . 93 . . . 62 . . . . . 16 . . . Volleys Fired 335 | . 9 4 32 7 . 22 2 159 8 26 . . 5 48 13 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 . . 4 3 1 Hottest 157 | . 60 60 109 69 . 74 74 106 87 148 . . 157 120 88 Shots Fired 616 | . 18 8 95 21 . 63 6 237 18 67 . . 20 50 13 Gun 517 | . . . 65 21 . 63 6 237 13 41 . . 15 50 6 Cannon 99 | . 18 8 30 . . . . . 5 26 . . 5 . 7 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 383 | . 18 8 93 21 . 63 6 84 18 55 . . 15 2 . Thermal 209 | . . . 2 . . . . 153 . 7 . . . 34 13 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . 5 . . 5 14 . Robot Hit Streak 26 | . 2 4 23 4 . 8 3 26 7 9 . . 3 8 6 Robot Miss Streak 7 | . 2 3 2 4 . 2 . 3 4 7 . . 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 19 | . . . . 3 . 4 . 12 . . . . . . . Max Gunslinging Chain 2 | . . . . 1 . 2 . 2 . . . . . . . Capacitor 50 | . . . . . . . . . . . . . . 37 13 Shots Hit Robots 309 | . 9 4 65 10 . 42 1 90 10 38 . . 12 21 7 Core Hits 135 | . 3 2 22 4 . 19 1 39 4 22 . . 5 13 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . 1 Critical Strikes 4 | . . . 1 . . . . 1 . . . . . 1 1 Destroy 3 | . . . . . . . . 1 . . . . . 1 1 Blast 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 39 | . . . . . . . . . . . . . . 36 3 Impact 36 | . . . . . . . . . . . . . . 36 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5618 | . 159 61 977 165 . 674 18 1472 204 912 . . 243 539 194 Guns 4507 | . . . 656 165 . 642 18 1472 151 551 . . 185 539 128 Cannons 1061 | . 157 61 311 . . . . . 53 361 . . 58 . 60 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 50 | . 2 . 10 . . 32 . . . . . . . . 6 Kinetic 4106 | . 157 61 938 165 . 642 18 941 204 775 . . 163 42 . Thermal 1179 | . . . 29 . . . . 531 . 80 . . . 351 188 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 283 | . . . . . . . . . . 57 . . 80 146 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . . . 1 1 . . . 2 Average Corruption 4 | . . . 5 5 5 5 . . . 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . . . 19 7 10 19 . . . . . . . . 1 Message Errors 14 | . . . 5 2 4 3 . . . . . . . . . Matter Fused 12 | . . . 3 1 1 7 . . . . . . . . . Heat Flow Errors 11 | . . . 5 1 4 1 . . . . . . . . . Energy Discharges 9 | . . . 2 1 1 5 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . 2 1 . . . . . . . . . . 1 Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . 1 1 . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . 1 1 . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . Rammed 8 | . 2 . 1 . . 4 . . . . . . . . 1 Targets Rammed 11 | . 2 . 2 . . 6 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 2 . . . . . . . . . Highest Temperature 467 | . . . 281 149 230 266 . 324 61 235 . . 303 463 467 Average Temperature 80 | . . . 82 35 105 61 . 62 30 53 . . 143 131 171 Received Heat Transfer 1433 | . . . 129 . . 162 . 767 9 90 . . 36 222 18 Effects 6 | . . . 1 . . . . 2 . . . . . 3 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Interference 4 | . . . 1 . . . . 1 . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . 1 . . . 2 . Heat Transferred 1939 | . . . 74 . . . . 997 . 148 . . . 461 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Maximum Alert Level 3 | . . . . . . . . 3 1 3 1 . . 1 . Low Security (%) 73 | 100 100 100 100 100 . 100 100 40 1 7 . . 100 57 100 Level 1 14 | . . . . . . . . 16 98 39 100 . . 42 . Level 2 10 | . . . . . . . . 42 . 11 . . . . . Level 3 2 | . . . . . . . . . . 41 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1003 | . 50 30 91 80 . 117 43 705 294 1003 384 . 45 352 176 Initial 384 | . . . . 15 . . 29 . 294 94 384 . . . 176 Average 142 | . 19 3 28 21 . 31 5 307 245 553 377 . 8 154 77 Influence Increases 3454 | . 70 40 320 90 . 305 34 745 52 1213 5 . 78 377 125 Destroy 0b10 Robot/C 1780 | . 60 40 220 80 . 220 . 440 20 560 . . 20 120 . Destroy 0b10 Robot/NC 85 | . . . 15 . . 15 5 . 5 30 . . 5 10 . Destroy Leader 302 | . 10 . 64 10 . 40 . 30 10 136 . . 2 . . Allied During Kill 381 | . . . . . . . . . . 381 . . . . . Successful Hack 72 | . . . 5 . . . 14 . . 27 5 . 5 . 16 Disable Machine 75 | . . . . . . . 15 . 15 30 . . . . 15 Anti-Garrison Action 350 | . . . . . . . . 250 . . . . . 100 . Destroy Structure 79 | . . . 1 . . . . 25 2 4 . . 1 42 4 Partial Spotted 60 | . . . . . . . . . . 15 . . . 45 . Lose Combat Pursuer 270 | . . . 15 . . 30 . . . 30 . . 45 60 90 Influence Decreases 3422 | . 70 40 281 129 . 228 111 140 431 452 623 369 78 40 430 Entered New Map 1648 | . . . . 24 . . 48 . 311 132 603 369 . . 161 Time Decay 1337 | . 70 40 281 105 . 218 63 . 120 170 20 . 71 . 179 Lost Part 297 | . . . . . . 10 . 140 . 10 . . 7 40 90 Lost Ally 140 | . . . . . . . . . . 140 . . . . . Squads Dispatched 12 | . 1 . 1 . . . . . 1 6 . . . . 3 Investigation 5 | . . . 1 . . . . . . 4 . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . . . . . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Distress Signals 6 | . . . 2 . . . . . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 136 | . 5 3 18 4 . 13 1 26 2 32 . . 5 14 13 Peak Tracking Total 11 | . 4 3 5 4 . 4 . 7 1 5 . . 3 11 9 Tactical Retreats 9 | . . . 1 . . 1 . . . 1 . . 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Traps Triggered 12 | . . . 2 . . . . 4 . 3 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Machines Disabled 10 | . . . . . . . 1 2 1 2 . . . 3 1 Max in Single Turn 1 | . . . . . . . 1 1 1 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 4 | . . . . . . . . 2 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Machines Accessed 36 | . 1 1 3 . 1 . 3 1 3 11 2 3 5 . 2 Terminals 18 | . . 1 1 . . . 2 1 2 9 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . 1 . . . . 1 Recycling Units 5 | . 1 . . . . . . . 1 . . . 2 . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . 1 . . 1 . . Total Hacks 94 | . 2 1 6 . 1 . 5 2 6 21 9 27 11 . 3 Successful 58 | . 1 . 3 . 1 . 3 . 1 9 6 27 5 . 2 Failed 35 | . 1 1 2 . . . 2 2 5 12 3 . 6 . 1 Catastrophic 5 | . . 1 . . . . . . 2 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 3 | . . 1 . . 1 . . . . 1 . . . . . Terminals 35 | . . 1 1 . . . 3 2 4 18 4 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 3 . . . . . . 2 . . . . 1 Recycling Units 11 | . 2 . . . . . . . 2 . . . 5 . 2 Scanalyzers 5 | . . . 2 . . . . . . . . . 3 . . Garrison Access 4 | . . . . . . . 2 . . 1 . . 1 . . Terminal Hacks 43 | . . . . . 1 . 2 . . 6 6 27 1 . . Record 32 | . . . . . . . . . . . 5 27 . . . Open Door 3 | . . . . . . . . . . 3 . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . 1 . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . 2 . . . . 1 Scan Component 2 | . . . 1 . . . . . . 1 . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 . . . . . . . 1 . . . 1 . 1 Retrieve Components 4 | . 1 . . . . . . . 1 . . . 1 . 1 Scanalyzer 3 | . . . 1 . . . . . . . . . 2 . . Retrieve Study 3 | . . . 1 . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 3 . . . 2 1 2 6 . . 3 . . Full Trace Events 4 | . . . 1 . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . 2 . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . Time 70 | . . . 32 . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 3 . . . . . . . 3 . . . 3 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 6 . . . . . 7 . Machine Destruction 13 | . . . . . . . . 6 . . . . . 7 . Attached 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Total Allies 10 | . . . . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . . . . . 110 . . . . . Total Damage 1310 | . . . . . . . . . . 1310 . . . . . Kills 22 | . . . . . . . . . . 22 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Active Infowar (turns) 825 | . . . . . . . 109 1 69 352 53 194 . . 47 Optics 156 | . . . . . . . 109 . . . . . . . 47 Machine Analysis 669 | . . . . . . . . 1 69 352 53 194 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Turns Passed 7326 | 62 200 307 761 375 355 792 498 1423 252 352 53 751 248 487 410 Spaces Moved 5654 | 36 99 182 343 205 220 425 184 528 370 412 101 1329 351 478 391 Core 104 | 4 . . . . . . . 14 . . . . 5 . 81 Treads 2143 | 32 99 182 343 205 220 425 184 453 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3231 | . . . . . . . . . 274 412 101 1329 346 478 291 Flight 176 | . . . . . . . . 61 96 . . . . . 19 Fastest Speed 34 | 50 160 160 160 160 160 160 160 34 34 52 52 52 48 48 40 Average Speed 100 | 147 160 160 160 160 160 160 160 192 47 52 52 54 54 51 90 Slowest Speed 450 | 160 160 160 160 160 160 160 160 240 120 56 52 112 450 120 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 28 39 28 48 60 55 14 46 25 74 26 59 8 41 9 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 11 | . . 1 . 1 . 2 . . . . . 7 . . . Spaces Dug 37 | . . . . . . . . . 2 . . . . 32 3 Terrain Destroyed 45 | . . . . . . 1 1 1 2 4 . . . 32 4 Melee 32 | . . . . . . . . . . . . . . 32 . Projectile 13 | . . . . . . 1 1 1 2 4 . . . . 4 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Total 6781 | 42 120 190 488 236 225 483 385 725 432 499 100 1353 399 657 447 Wait 448 | . 1 4 58 23 1 14 180 . 26 39 . 4 24 60 14 Move 5641 | 35 98 181 342 204 219 424 184 527 369 411 100 1328 351 477 391 Hop . | . . . . . . . . . . . . . . . . Pick Up 71 | 1 6 1 14 . 1 5 6 8 6 5 . 4 5 5 4 Fast Attach 61 | 6 1 . 12 . . 2 4 7 7 4 . 3 3 5 7 Attach 26 | . . . 1 . . 5 1 6 1 1 . 1 4 . 6 Detach 7 | . . . . . 3 . . . 1 . . 1 1 . 1 Swap 39 | . 3 . 8 1 . 3 . 9 3 2 . 3 2 4 1 Drop 84 | . . . 19 1 1 2 8 3 11 7 . 8 4 14 6 Fire 335 | . 9 4 32 7 . 22 2 159 8 26 . . 5 48 13 Melee 39 | . . . . . . . . . . . . . . 36 3 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 10 | . 2 . 2 . . 6 . . . . . . . . . Escape Stasis 13 | . . . . . . . . 6 . . . . . 7 . Rewire 6 | . . . . . . . . . . 4 . 1 . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 559 | -10/Mines | Discovered new exit (range 6) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 723 | -9/Materials | Central database locked down 933 | -9/Materials | Build established: Tank 1102 | -9/Materials | Repaired Med. Armor Plating 1285 | -9/Materials | Discovered new exit (range 8) 1326 | -9/Materials | Build established: Gunner 1331 | -9/Materials | Entered Mines 1336 | -9/Mines | Discovered new exit (range 5) 1437 | -9/Mines | Discovered new exit (range 5) 1540 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -9/Mines | Discovered new exit (range 5) 1706 | -9/Mines | Entered Exiles 1743 | -9/Exiles | Met 8R-AWN 1772 | -9/Exiles | Met EX-HEX 1822 | -9/Exiles | Met EX-BIN 1841 | -9/Exiles | Aligned with FarCom system 1842 | -9/Exiles | Given EX-Vault access code 1882 | -9/Exiles | Opened EX-Vault 1895 | -9/Exiles | Found Superbattery 1929 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -9/Exiles | Met EX-DEC 2043 | -9/Exiles | Discovered new exit (range 10) 2061 | -9/Exiles | Left Exiles lab with Superbattery 2061 | -9/Exiles | Entered Mines 2615 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2626 | -8/Mines | Found Scrap Suit 2783 | -8/Mines | Build established: Scavenger-Gunner 2811 | -8/Mines | Discovered new exit (range 5) 2853 | -8/Mines | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3351 | -8/Materials | Identified exit to Garrison 3351 | -8/Materials | Entered Garrison 3635 | -8/Garrison | Triggered checkpoint 3657 | -8/Garrison | Garrison Relay disabled 3979 | -8/Garrison | Destroyed 9 combat bots 3987 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Discovered new exit (range 3) 4162 | -8/Garrison | Triggered checkpoint 4221 | -8/Garrison | Installed Relay Interface Framework 4283 | -8/Garrison | Garrison Relay disabled 4607 | -8/Garrison | Triggered checkpoint 4668 | -8/Garrison | Spotted B-75 Beast 4736 | -8/Garrison | Core integrity fell below 50% 4766 | -8/Garrison | Lost 13 parts (1p4n1u7w) 4774 | -8/Garrison | Entered Materials 5015 | -8/Materials | Discovered new exit (range 10) 5026 | -8/Materials | Entered Storage 5035 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5115 | -8/Storage | Repaired Airjet 5143 | -8/Storage | Core integrity fell below 20% 5263 | -8/Storage | Garrison activated, responded to threat 5281 | -8/Storage | Lost 4 allies 5376 | -8/Storage | Used back door to open Recycling access 5376 | -8/Storage | Discovered new exit (range 4) 5378 | -8/Storage | Entered Recycling 5395 | -8/Recycling | Lost 3 allies 5415 | -8/Recycling | Scanned before Scraplab entrance 5423 | -8/Recycling | Entered Scraplab 5429 | -8/Recycling | Discovered new exit (range 3) 5431 | -8/Recycling | Entered Scraptown 5431 | -8/Scraptown | System corruption cleaned by C-Scrubber 5520 | -8/Scraptown | Visited Bundlers 5562 | -8/Scraptown | Visited Cyclists 5580 | -8/Scraptown | Visited Science Testing Area 5592 | -8/Scraptown | Received an X-ray algorithm 5594 | -8/Scraptown | Visited Comm Corps 5647 | -8/Scraptown | Build established: Gunner 5686 | -8/Scraptown | Discovered new exit (range 5) 5835 | -8/Scraptown | Visited IN-MT5's Study 5856 | -8/Scraptown | Turned away by UFD registrar 6120 | -8/Scraptown | Visited Shadow of the Wyrm 6127 | -8/Scraptown | Visited Cave Peace 6182 | -8/Scraptown | Entered Factory 6182 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6430 | -6/Factory | Identified exit to Garrison 6430 | -6/Factory | Entered Garrison 6511 | -6/Garrison | Found Quantum Capacitor 6575 | -6/Garrison | Garrison Relay disabled 6634 | -6/Garrison | Triggered checkpoint 6642 | -6/Garrison | Garrison Relay disabled 6853 | -6/Garrison | Spotted B-75 Beast 6858 | -6/Garrison | Triggered checkpoint 6862 | -6/Garrison | Triggered checkpoint 6909 | -6/Garrison | Discovered new exit (range 8) 6917 | -6/Garrison | Entered Factory 6923 | -6/Factory | Lost 4 parts (3n1w) 7152 | -6/Factory | Core integrity fell below 50% 7178 | -6/Factory | Lost 5 parts (1n4w) 7227 | -6/Factory | Build established: Mutant 7291 | -6/Factory | Core integrity fell below 20% 7308 | -6/Factory | Released all parts (7) 7327 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 07295_ U-05 Engineer lays Concrete. 07297_ Backup Propulsion III destroyed. 07298_ Backup Laser III severed. 07298_ Backup Laser III disintegrated. 07298_ Dropped Hvy. Laser. 07298_ U-05 Engineer lays Concrete. 07308_ K-01 Serf cleans the Terminal. 07308_ Released Imp. Particle Charger. 07308_ Released Backup Laser III. 07308_ Released Backup Propulsion III. 07308_ Released Relay Coupler [Behemoth]. 07308_ Released Relay Coupler [Specialist]. 07308_ Released Imp. Targeting Computer. 07308_ Released Targeting Computer. 07309_ K-01 Serf cleans the Pressure Siphon. 07317_ Knocked back. 07318_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. 07318_ Acquired Nuclear Pulse Thruster. 07327_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????" ???????????????????????? | | ?????????????????? ???" ???????????????????????? | | ?????????????????" ???" #??????????????????????? | | ????????????????? ??? #??????????????????????? | | ????????????????" ??"" #??????????????????????? | | ????????????????" 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[[ """" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 18 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Relay Coupler Types 2 Relay Coupler Value 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 26% | -9/Materials Airjet | 65% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Airjet | -6/Factory | Hacked Minigun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Gunslinger Challenges ------------ None Game ------ Seed ChipSupersonicTelecube Manual? 0 Play Time 01:22:32 Cumulative 62.1 hours Start 2026.01.12 @ 15:59:14 End 2026.01.14 @ 20:26:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a26ab70-7b72-4fdc-9281-94ab4a9cc9eb