Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:43:29 Player: sve9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (169) 845 Value Destroyed (6817) 6817 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (5633) 5633 TOTAL SCORE: 23355 Bonus ------- High Alert Combat Kills 978 Follower Combat Kills 507 Entered Garrisons 400 Used RIF Installer 1000 Win 3000 Friendly Fire -252 Cogmind --------- Core Integrity 1587/1600 Matter 210/300 Energy 291/295 System Corruption 3% Temperature Cool (10) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Melee Analysis Suite Improved Transmission Jammer Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Drone Bay (2/2) > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (10) --- Particle Reactor Field Propulsion Drive Q-thruster Advanced Melee Analysis Suite Experimental Melee Analysis Suite Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Precision Grenade Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Improved Transmission Jammer Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Field Propulsion Drive Q-thruster Advanced Melee Analysis Suite Experimental Melee Analysis Suite Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Precision Grenade Launcher Scatter Rocket Array [Rating: 140] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . 2 . 2 . . . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 2 Utility 11 | . . 1 1 . 2 . 1 . 2 . . . . . . 2 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 7 6 48 18 11 11 16 21 13 35 . 6 1 5 6 1 12 4 4 . 3 14 12 8 Power 28 | 1 2 4 3 1 . 1 3 1 4 . 1 . 2 3 . . 1 . . . 1 . . Engine 13 | 1 2 4 . 1 . 1 2 . . . . . . 1 . . 1 . . . . . . Core 13 | . . . 3 . . . 1 1 4 . 1 . 2 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 55 | 2 . 11 2 3 2 . 3 5 10 . 3 . 2 . . 2 . . . 1 2 3 4 Treads 13 | 1 . 4 2 3 2 . 1 . . . . . . . . . . . . . . . . Leg 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 2 2 6 . 2 . 2 . . . . . . . . . . Flight 20 | . . . . . . . . 3 4 . 1 . . . . 2 . . . 1 2 3 4 Utility 117 | 2 3 23 6 2 5 8 10 5 13 . 2 . 1 3 1 7 2 3 . 1 9 7 4 Device 44 | 1 . 17 2 . 1 . 1 2 3 . . . 1 1 1 4 2 . . . 4 4 . Storage 7 | 1 2 1 . . . . . . 2 . . . . . . . . . . . 1 . . Processor 19 | . . . 3 . . . 2 3 1 . . . . 1 . 2 . 1 . 1 2 1 2 Hackware 23 | . . . . . 2 6 6 . 2 . . . . . . 1 . 2 . . 1 1 2 Protection 24 | . 1 5 1 2 2 2 1 . 5 . 2 . . 1 . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 10 7 5 4 7 5 2 8 . . 1 . . . 3 1 1 . 1 2 2 . Energy Gun 14 | 2 1 7 . 1 . . 1 . . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . . 2 7 2 3 4 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 . 3 . . 3 . . 1 . . . . 1 . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 10 | . . . . . . . 1 2 4 . . . . . . 2 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 3 1 . 1 . 2 . 5 . . . . 4 . . . 1 . . . 1 1 Corrupted Parts 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . System Corruption 25 | . . . . 15 . 10 . . . . . . . . . . . . . . . . . Parts Lost 78 | . 1 4 2 7 1 14 . 14 5 . 5 . 6 . . 2 2 9 1 . 4 1 . Power 9 | . 1 . . 1 . 2 . 2 . . . . 2 . . . 1 . . . . . . Propulsion 20 | . . 1 . 2 . 3 . 6 2 . 2 . 2 . . . . 2 . . . . . Utility 35 | . . 1 1 2 1 5 . 4 2 . 3 . 2 . . 1 1 6 1 . 4 1 . Weapon 14 | . . 2 1 2 . 4 . 2 1 . . . . . . 1 . 1 . . . . . Highest Loss Streak 6 | . 1 3 1 6 1 6 . 6 5 . 3 . 4 . . 1 2 5 1 . 4 1 . To Critical Strikes 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 99 97 92 82 61 78 85 88 88 76 71 73 79 78 81 69 28 38 73 81 80 Engine 4 | . 13 10 3 7 7 6 1 4 . . . . . . . . 1 4 . . . . . Core 1 | . . . 5 1 . . 2 . 4 5 5 5 4 4 5 5 3 . . . . . . Treads 10 | . 14 6 27 27 22 15 . . . . . . . . . . . . . . . . . Leg 1 | . . 9 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 5 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 9 11 10 17 16 11 11 11 11 2 . . . . . . . Flight 2 | . . . . . . . . 3 5 . . . . . . 7 10 7 . 4 13 17 20 Device 6 | . 2 11 13 2 1 . 1 2 12 11 8 5 5 5 8 16 21 15 . . 8 12 8 Storage 6 | . 14 11 9 9 7 6 . . 1 5 5 5 5 5 5 5 5 2 . . 3 4 4 Processor 9 | . . . 4 9 7 . 2 18 15 17 17 17 17 17 17 15 15 16 21 23 31 21 19 Hackware 9 | . . . . . 6 24 31 14 13 11 11 11 11 11 11 9 10 12 7 5 4 12 16 Protection 7 | . 11 11 9 15 14 6 . 4 3 5 7 5 . 2 5 5 3 . . . . 4 4 Energy Gun 5 | . 28 22 5 6 . . . . . . . . . . . . . . . . . 3 4 Ballistic Gun 8 | . . 10 21 18 22 11 . 4 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 8 6 5 5 5 5 5 5 5 10 9 . . . . . Piercing Weapon 1 | . . . . . . . . . 3 5 5 5 5 5 5 4 . . . . . . . Naked Turns 23 | . . . . . . 4 19 . . . . . . . . . . . . . . . . Heaviest Build 40 | 12 31 40 35 38 35 36 36 36 29 29 32 31 31 25 26 29 29 24 . 3 28 40 39 Greatest Support 60 | 20 20 40 60 60 60 60 40 40 45 45 45 34 36 25 25 30 30 30 3 7 31 44 56 Greatest Overweight (x) 3 | . 1 2 . . . 3 1 2 1 . . . 2 . 1 1 . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 Average Capacity 9 | 7 13 12 10 10 10 9 5 5 6 10 10 10 10 10 10 10 10 7 5 5 9 10 10 Most Carried 15 | 4 15 15 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 9 5 5 9 9 10 Average Carried 9 | 2 11 12 9 9 9 9 4 4 6 10 9 9 9 9 9 9 9 7 5 4 6 7 9 Final Capacity 15 | 8 15 10 10 10 10 5 5 5 10 10 10 10 10 10 10 10 10 5 5 5 10 10 10 Final Carried 15 | 4 15 10 10 10 10 5 5 5 10 10 8 10 9 10 9 9 9 5 5 5 9 9 10 Class Distribution -------------------- 29% | Tank 27% | Mutant 7% | Hacker-Mutant 7% | Scavenger-Tank 6% | Ninja 5% | Bothacker-Tank 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Scout | -6/Extension Ninja | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 6142 | 163 352 668 925 618 418 625 165 625 641 . 100 30 133 146 . 28 25 169 . 30 90 191 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7631 | 13 378 1597 1324 759 486 765 133 514 638 . 137 32 111 330 . 40 43 . . . 140 191 . Parts 383 | 4 21 83 74 38 16 40 12 25 31 . 8 1 6 2 . 5 2 . . . 7 8 . Haulers Intercepted 8 | . . 5 2 . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 1 8 . . . 2 . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 133 | . 10 27 27 14 6 21 4 6 6 . 3 2 2 . . . 3 . . . 2 . . Melee 15 | . . . . . . . 1 5 4 . 3 . 2 . . . . . . . . . . Guns 91 | . 8 27 27 12 6 11 . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . AOE 23 | . 2 . . 2 . 10 . . 2 . . 2 . . . . 3 . . . 2 . . Classes Destroyed 17 | 1 3 5 1 1 2 1 1 1 1 . . . . . . . . . . . . . . Worker 3 | . . 2 . . . . . . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Tunneler 5 | 1 . . . . . . . . 2 . . . . . . . . . . . 1 1 . Hauler 8 | . . 5 2 . . . . . 1 . . . . . . . . . . . . . . Recycler 9 | . 1 2 1 . 1 . . 1 2 . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Watcher 5 | . . 1 1 . . . 1 1 . . . . . . . . . . . . 1 . . Swarmer 36 | . 3 4 8 . . 9 4 . 4 . 1 . . . . . 3 . . . . . . Cutter 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . Grunt 52 | . 7 14 11 6 2 9 . 2 . . 1 . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . Sentry 23 | . . 7 6 6 1 . . 3 . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 2 . 1 . 2 . . . . . . . . . . Best Kill Streak 6 | 1 5 6 5 4 3 4 4 3 5 . 1 2 1 . . 1 3 . . . 2 2 . Combat Bots Only 6 | . 5 6 4 4 3 4 4 3 4 . 1 2 1 . . . 3 . . . 2 . . Max Kills in Single Turn 3 | 1 1 2 2 1 1 2 1 1 3 . 1 2 1 . . 1 2 . . . 2 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 1 . 2 . . 2 . . 2 . . . . 2 . . . 2 . . Melee 1 | . . . . . . . 1 1 1 . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1447 | . 49 105 135 227 39 231 43 181 65 1 93 15 35 . . 40 42 65 14 10 21 10 26 Missed 500 | . 10 25 35 81 9 76 13 79 20 1 31 2 8 . . 15 27 31 8 8 7 4 10 Damage Taken 14376 | . 487 1098 1292 1721 562 1997 486 1594 782 . 1098 336 447 . . 443 278 781 149 34 448 158 185 Core 3260 | . 127 112 147 224 55 306 98 412 148 . 353 44 128 . . 87 161 435 134 34 212 30 13 Absorbed by Shields 59 | . . . . 24 . . . . . . . . 35 . . . . . . . . . . Redirected to Shielding 271 | . . . . . . . . . . . 20 48 44 . . 126 33 . . . . . . Regen/Repaired (Parts) 581 | . . 80 . . 450 . . . 51 . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 49 72 . 32 . 48 . 40 . . . . . . 32 . . . . 20 83 97 99 Volleys Fired 397 | 3 28 85 73 63 25 80 13 4 2 . . 3 . . . . 2 . . . 1 14 1 Largest 3 | 2 2 3 3 3 3 3 1 2 1 . . 1 . . . . 1 . . . 1 1 1 Hottest 137 | 80 80 132 137 115 78 99 48 81 39 . . 50 . . . . 36 . . . 50 65 65 Shots Fired 878 | 6 56 232 217 136 67 123 13 5 2 . . 3 . . . . 2 . . . 1 14 1 Gun 828 | 6 56 232 217 131 67 101 . 3 . . . . . . . . . . . . . 14 1 Cannon 15 | . . . . . . . 13 2 . . . . . . . . . . . . . . . Launcher 30 | . . . . 5 . 17 . . 2 . . 3 . . . . 2 . . . 1 . . Special 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Kinetic 538 | . . 82 161 109 67 101 13 5 . . . . . . . . . . . . . . . Thermal 259 | 3 28 135 56 22 . . . . . . . . . . . . . . . . . 14 1 Explosive 6 | . . . . . . . . . . . . 3 . . . . 2 . . . 1 . . Electromagnetic 70 | 3 28 15 . 5 . 17 . . 2 . . . . . . . . . . . . . . Robot Hit Streak 25 | 3 7 25 12 16 13 13 12 11 . . . 1 . . . . . . . . 1 6 7 Robot Miss Streak 14 | 2 3 6 5 3 2 4 2 . . . . 14 . . . . . . . . 6 1 . Penetration Max 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 15 | . 4 4 1 2 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 641 | 3 35 158 140 74 51 67 11 28 23 . 16 1 6 7 . 7 . . . . 4 9 1 Core Hits 288 | 1 21 61 51 32 20 30 10 11 14 . 5 9 2 4 . 3 2 . . . 8 4 . Critical Kills 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 1 10 6 . . 2 . 5 4 . 4 . 2 . . . . . . . 1 . . Burn 12 | . . 9 3 . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 14 | . . . . . . . . 5 4 . 3 . 2 . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 202 | . . . . . . . . 34 52 . 54 1 9 7 . 27 . 2 . . 16 . . Impact 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . Slashing 165 | . . . . . . . . 34 48 . 41 1 9 6 . 24 . 2 . . . . . Piercing 21 | . . . . . . . . . 4 . 13 . . 1 . 3 . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 5 . . . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . 2 7 . 6 . . 1 . 3 . . . . . . . Damage Inflicted 15946 | 48 831 2360 2653 1547 973 1809 371 1051 1162 . 554 357 219 505 . 343 482 . . . 372 278 31 Guns 9171 | 48 458 2345 2653 1277 973 1090 . 18 . . . . . . . . . . . . . 278 31 Cannons 353 | . . . . . . . 305 48 . . . . . . . . . . . . . . . Explosions 2453 | . 373 . . 270 . 719 . . 136 . . 357 . . . . 482 . . . 116 . . Melee 3888 | . . . . . . . . 985 1026 . 554 . 219 505 . 343 . . . . 256 . . Ramming 81 | . . 15 . . . . 66 . . . . . . . . . . . . . . . . Kinetic 6338 | . . 655 2042 1207 973 1090 305 66 . . . . . . . . . . . . . . . Thermal 3155 | 23 574 1539 611 70 . 29 . . . . . . . . . . . . . . . 278 31 Explosive 955 | . . . . . . . . . . . . 357 . . . . 482 . . . 116 . . Electromagnetic 1529 | 25 257 151 . 270 . 690 . . 136 . . . . . . . . . . . . . . Impact 256 | . . . . . . . . . . . . . . . . . . . . . 256 . . Slashing 3368 | . . . . . . . . 985 970 . 415 . 219 461 . 318 . . . . . . . Piercing 264 | . . . . . . . . . 56 . 139 . . 44 . 25 . . . . . . . Highest Corruption 15 | . . . . 15 1 15 2 6 6 6 10 10 11 11 11 . 1 3 3 . 5 . 3 Average Corruption 9 | . . . . 14 1 12 1 3 5 6 8 10 10 11 11 . 1 1 3 . 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . . . 50 6 83 5 8 17 . 22 11 12 5 10 . . 2 . . . . 1 Message Errors 49 | . . . . 10 . 23 3 . 2 . 4 3 2 1 1 . . . . . . . . Matter Fused 53 | . . . . 10 2 18 . 5 2 . 3 2 4 3 2 . . 1 . . . . 1 Heat Flow Errors 27 | . . . . 7 . 9 1 . 3 . 3 1 . . 3 . . . . . . . . Energy Discharges 24 | . . . . 6 1 8 1 1 1 . 3 . 2 1 . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 38 | . . . . 6 1 13 . . 7 . 5 2 2 . 1 . . 1 . . . . . Data Loss (major) 9 | . . . . . 2 2 . 1 . . 2 1 1 . . . . . . . . . . Misfires 13 | . . . . 5 . 7 . . . . . 1 . . . . . . . . . . . Alerts 9 | . . . . 2 . 1 . . 2 . 1 . . . 3 . . . . . . . . Misdirections 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Weapon Failures 6 | . . . . 2 . 2 . 1 . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 555 | . 43 . . . . 1 1 36 67 . 9 . . 183 . 12 76 . . . 127 . . Projectiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Explosions 130 | . 43 . . . . 1 . . . . . . . . . . 76 . . . 10 . . Melee 424 | . . . . . . . . 36 67 . 9 . . 183 . 12 . . . . 117 . . Knockbacks 8 | . . . . . . . 6 . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . 85 . . 14 . 190 31 . . . . 62 . . . . . . . . 32 . . Shots 15 | . 3 . . 1 . 8 . . . . . 2 . . . . . . . . 1 . . Rammed 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . Targets Rammed 10 | . . 2 . . . . 8 . . . . . . . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | 54 342 461 198 404 409 233 266 18 283 . 274 364 . . 156 . . . 198 . 10 6 8 Average Temperature 105 | 28 97 115 84 107 210 54 100 9 126 . 121 161 . . 85 . . . 103 . 10 4 8 Received Heat Transfer 3036 | . 180 390 450 375 261 435 144 459 . . 108 . 12 . . 48 9 36 . 20 64 18 27 Effects 10 | . . 6 . . 3 . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 6 . . . . . . . . . . . . . . 4 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 6 . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 7212 | 50 950 4086 1554 152 . 50 . . . . . . . . . . . . . . . 333 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 4 . . . . 6 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1495 | 5 385 492 757 1495 841 1265 897 654 468 108 214 . . . . 236 . . . . 232 164 170 Initial 784 | . 3 16 184 494 784 408 642 340 233 93 75 . . . . . . . . . . 126 98 Average 502 | . 175 190 483 996 723 884 725 476 292 102 93 . . . . 66 . . . . 111 136 118 Maximum Alert Level 4 | . 1 2 3 4 3 4 3 2 2 . 1 . . . . 1 . . . . 1 . . Low Security (%) 28 | 100 64 53 6 . . . . . . 100 95 . . . . 93 . . . . 80 100 100 Level 1 19 | . 35 36 28 . . . . 27 94 . 4 . . . . 6 . . . . 19 . . Level 2 21 | . . 9 60 15 31 28 59 72 5 . . . . . . . . . . . . . . Level 3 20 | . . . 4 44 68 42 40 . . . . . . . . . . . . . . . . Level 4 10 | . . . . 40 . 28 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 4 7 . 6 . 4 3 3 . 2 . . . . 6 . . . . 2 1 . Investigation 20 | . 2 2 2 . 1 . 2 3 . . 1 . . . . 5 . . . . 1 1 . Extermination 4 | . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . Reinforcement 9 | . 2 1 2 . . . 1 . 2 . . . . . . . . . . . 1 . . Assault 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 12 | . 1 4 1 . . . . . 1 . . . . . . 1 . . . . 4 . . Communications Jammed 25 | . . . . . . . . . . . . . . . . 17 . . . . 8 . . Distress Signals 25 | . . . . . . . . . . . . . . . . 17 . . . . 8 . . Times Spotted 327 | . 17 38 44 33 12 33 13 24 19 4 19 2 4 . . 16 8 6 2 7 18 3 5 Peak Tracking Total 10 | . 4 6 10 5 4 7 4 8 6 5 7 2 2 . . 8 7 3 2 7 8 3 3 Tactical Retreats 47 | . . 2 6 3 . 2 2 3 9 . 5 . 1 . . 4 2 . . 2 5 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 17 | . . 2 2 3 . 2 . 3 1 . 1 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 17 | . 5 1 . 2 . 8 . . . . . . 1 . . . . . . . . . . Max in Single Turn 4 | . 4 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . Garrison Relay 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 68 | . 5 7 5 3 2 1 4 8 3 . 8 . 1 4 . 7 . . . . 7 1 2 Terminals 45 | . 5 4 4 3 . 1 4 8 2 . 4 . . . . 4 . . . . 3 1 2 Fabricators 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . Repair Stations 5 | . . 2 . . 1 . . . 1 . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 5 | . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . Total Hacks 194 | . 16 28 11 8 6 2 9 20 9 . 26 . 1 17 . 18 . . . . 17 3 3 Successful 108 | . 9 18 4 2 5 . 3 7 5 . 16 . 1 17 . 6 . . . . 10 3 2 Failed 86 | . 7 10 7 6 1 2 6 13 4 . 10 . . . . 12 . . . . 7 . 1 Catastrophic 16 | . 2 . 2 1 . . 3 3 1 . . . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 12 7 10 2 . 2 8 11 5 . 7 . . . . 9 . . . . 5 . . Terminals 115 | . 16 12 10 8 . 2 9 20 5 . 9 . . . . 11 . . . . 7 3 3 Fabricators 16 | . . . . . . . . . . . 3 . . . . 6 . . . . 7 . . Repair Stations 17 | . . 7 . . 5 . . . 4 . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . 9 . . . . . . . . 12 . . . . . . . . . 2 . . Garrison Access 5 | . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . Terminal Hacks 38 | . 5 2 . 1 . . 1 3 . . . . 1 17 . 1 . . . . 2 3 2 Record 8 | . . . . . . . . . . . . . . 5 . . . . . . . 3 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 12 | . . 4 . . 4 . . . 4 . . . . . . . . . . . . . . Scan Component 6 | . . 2 . . 2 . . . 2 . . . . . . . . . . . . . . Repair 6 | . . 2 . . 2 . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . 8 . . . . . . . . 11 . . . . . . . . . 2 . . Insert Component 9 | . . 4 . . . . . . . . 4 . . . . . . . . . 1 . . Analyze 12 | . . 4 . . . . . . . . 7 . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . Unauthorized Hacks 26 | . 4 4 3 1 . . 2 4 1 . 2 . . . . 2 . . . . 3 . . Terminals 25 | . 4 4 3 1 . . 2 4 1 . 2 . . . . 1 . . . . 3 . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 24 | . 4 3 3 1 . . 2 4 1 . 2 . . . . 1 . . . . 3 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 7 4 2 2 1 3 8 3 . 6 . . . . 7 . . . . 6 1 1 Full Trace Events 18 | . 1 2 . 1 1 . 2 3 . . 1 . . . . 5 . . . . 1 1 . Feedback Events 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Corruption 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 4 . . . . . . . . 4 . . 4 . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . . . . . . . 93 . . . . 53 . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 7 . . . . 6 . . Parts Repaired 6 | . . 2 . . 2 . . . 2 . . . . . . . . . . . . . . Time 273 | . . 77 . . 76 . . . 120 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 4 . . . . . . . . 4 . . . . . . . . . 1 . . Part Schematics Acquired 9 | . . 4 . . . . . . . . 4 . . . . . . . . . 1 . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . 7 . 16 . . . . . . . . . . . . . . . . . Machine Destruction 23 | . . . . 7 . 16 . . . . . . . . . . . . . . . . . Attached 12 | . . . . . 2 6 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 3 . . . 3 . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 16 | . . . . 8 . 4 . 4 . . . . . . . . . . . . . . . Largest Group 5 | . . . . 5 3 2 . 3 . . . . . . . . . . . . . . . Highest-Rated Group 258 | . . . . 258 63 45 . 84 . . . . . . . . . . . . . . . Highest-Rated Ally 179 | . . . . 179 21 32 . 39 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . 61 8 10 . 19 . . . . . . . . . . . . . . . Total Damage 2295 | . . . . 1539 170 362 . 224 . . . . . . . . . . . . . . . Kills 22 | . . . . 16 1 1 . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . 1 2 . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 14448 | 68 544 1688 1180 1774 878 2005 425 448 1063 38 653 358 313 138 290 735 180 388 56 372 540 221 93 Spaces Moved 13316 | 44 351 731 470 831 411 1023 596 582 1300 61 731 497 412 165 292 1046 454 718 111 811 984 397 298 Core 489 | 1 . . . . . 78 185 . . . . . . . . . . 67 111 47 . . . Treads 2727 | 1 8 55 470 831 411 945 6 . . . . . . . . . . . . . . . . Legs 226 | . . 226 . . . . . . . . . . . . . . . . . . . . . Wheels 835 | 42 343 450 . . . . . . . . . . . . . . . . . . . . . Hover 3848 | . . . . . . . 405 292 749 61 731 497 412 165 292 244 . . . . . . . Flight 5191 | . . . . . . . . 290 551 . . . . . . 802 454 651 . 764 984 397 298 Fastest Speed 25 | 50 100 130 170 170 170 50 50 29 34 62 58 66 58 66 66 37 37 37 50 45 37 27 25 Average Speed 82 | 100 114 153 170 170 170 173 55 46 57 62 61 66 65 66 98 45 37 39 50 45 37 31 25 Slowest Speed 260 | 160 240 260 170 170 170 250 160 160 126 62 66 66 220 66 131 131 37 50 50 50 45 35 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . 31 6 . . . . . . 13 4 . . . 6 2 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 58 65 51 67 8 77 15 66 25 78 20 80 68 61 58 26 65 68 23 86 25 8 11 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 3 1 . . . . . . . . Known Exits Taken 16 | . . . 1 . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . . . 3 1 . . . 2 3 . 4 . . . Spaces Dug 66 | . . . . . . . . 1 19 . 23 1 . . . 11 . 2 . . 9 . . Terrain Destroyed 253 | . 47 . . . . 12 1 1 19 . 23 63 . . . 11 17 2 . . 56 1 . Melee 66 | . . . . . . . . 1 19 . 23 1 . . . 11 . 2 . . 9 . . Projectile 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . AOE 185 | . 47 . . . . 12 . . . . . 62 . . . . 17 . . . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 15757 | 58 438 1125 718 1123 552 1137 676 671 1540 60 867 518 437 183 294 1259 459 819 110 814 1116 475 308 Wait 1307 | 1 37 201 130 134 94 9 18 34 128 . 82 14 11 . . 178 . 89 . . 101 46 . Move 13170 | 43 350 730 470 828 411 1022 595 528 1291 60 730 496 411 164 291 1021 445 717 110 810 971 392 284 Hop 54 | . . . . . . . . 22 3 . . . . . . 11 4 . . . 6 2 6 Pick Up 119 | 4 11 22 10 12 4 4 10 1 15 . 3 2 1 2 1 5 1 . . 1 4 3 3 Fast Attach 121 | 7 2 10 6 1 7 4 13 10 20 . 1 . 3 5 . 6 2 1 . 2 9 8 4 Attach 78 | . . 10 5 8 2 3 7 2 8 . 4 1 2 1 1 5 2 4 . 1 5 3 4 Detach 26 | . 1 1 . 1 . 1 1 1 5 . 1 1 . . . 3 1 2 . . 3 1 3 Swap 65 | . 4 28 7 2 2 9 1 1 7 . 1 . . 1 . 1 . . . . . 1 . Drop 134 | . 5 36 17 5 7 5 10 2 17 . 4 . . 4 1 7 2 4 . . . 5 3 Fire 397 | 3 28 85 73 63 25 80 13 4 2 . . 3 . . . . 2 . . . 1 14 1 Melee 172 | . . . . . . . . 31 44 . 41 1 9 6 . 22 . 2 . . 16 . . Ram 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . Rewire 91 | . . . . 69 . . . 22 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 384 | -10/Materials | Core integrity fell below 50% 422 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Discovered new exit (range 3) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 658 | -9/Materials | Discovered new exit (range 7) 756 | -9/Materials | Lost 3 parts (1n1u1w) 789 | -9/Materials | Repaired Com. Wheel 1223 | -9/Materials | Discovered new exit (range 16) 1480 | -9/Materials | Discovered new exit (range 7) 1558 | -9/Materials | Build established: Tank 1784 | -9/Materials | Discovered new exit (range 10) 1962 | -9/Materials | Repaired Imp. Medium Laser 2213 | -9/Materials | First assault squad dispatched 2297 | -9/Materials | Discovered new exit (range 3) 2301 | -9/Materials | Entered another Materials area 2301 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3235 | -8/Materials | Garrison activated, responded to threat 3466 | -8/Materials | Discovered new exit (range 20) 3481 | -8/Materials | Identified exit to Garrison 3481 | -8/Materials | Entered Garrison 3521 | -8/Garrison | Triggered checkpoint 3655 | -8/Garrison | Triggered checkpoint 3716 | -8/Garrison | Spotted B-75 Beast 3721 | -8/Garrison | Discovered new exit (range 11) 3750 | -8/Garrison | Core integrity fell below 50% 3750 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3809 | -8/Garrison | Lost 6 parts (1p2n1u2w) 3971 | -8/Garrison | Triggered checkpoint 4000 | -8/Garrison | System corruption reached 10% 4072 | -8/Garrison | Rescued AZ-K3N 4163 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 4375 | -8/Garrison | Triggered checkpoint 4421 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Discovered new exit (range 12) 4535 | -8/Garrison | Triggered checkpoint 4616 | -8/Garrison | Installed Relay Interface Framework 4675 | -8/Garrison | Garrison Relay disabled 4854 | -8/Garrison | AZ-K3N assimilated hostile S-10 Pest 4875 | -8/Garrison | Triggered checkpoint 4909 | -8/Garrison | Garrison Relay disabled 4948 | -8/Garrison | AZ-K3N assimilated hostile S-10 Pest 4958 | -8/Garrison | AZ-K3N assimilated hostile S-10 Pest 5026 | -8/Garrison | Discovered new exit (range 17) 5218 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5255 | -8/Garrison | Entered Factory 5255 | -7/Factory | Accompanied by 3 allies 5255 | -7/Factory | Evolved 2 slots: Utility x2 5475 | -7/Factory | Repaired Arm. Treads 5515 | -7/Factory | Repaired Arm. Treads 5609 | -7/Factory | Garrison activated, responded to threat 5655 | -7/Factory | First assault squad dispatched 6133 | -7/Factory | Identified exit to Garrison 6133 | -7/Factory | Entered Garrison 6189 | -7/Garrison | Triggered checkpoint 6298 | -7/Garrison | System corruption reached 10% 6340 | -7/Garrison | Garrison Relay disabled 6373 | -7/Garrison | Build established: Bothacker-Tank 6450 | -7/Garrison | Triggered checkpoint 6517 | -7/Garrison | Triggered checkpoint 6645 | -7/Garrison | Discovered new exit (range 11) 6691 | -7/Garrison | Triggered checkpoint 6726 | -7/Garrison | Garrison Relay disabled 6907 | -7/Garrison | Triggered checkpoint 6945 | -7/Garrison | Garrison Relay disabled 7005 | -7/Garrison | Garrison Relay disabled 7048 | -7/Garrison | Discovered new exit (range 10) 7249 | -7/Garrison | Discovered new exit (range 11) 7262 | -7/Garrison | Build established: Scavenger-Tank 7289 | -7/Garrison | Triggered checkpoint 7359 | -7/Garrison | Lost 3 parts (2u1w) 7541 | -7/Garrison | Triggered checkpoint 7604 | -7/Garrison | Build established: Mutant 8091 | -7/Garrison | Triggered checkpoint 8120 | -7/Garrison | Core integrity fell below 50% 8128 | -7/Garrison | Lost 6 parts (1p1n2u2w) 8138 | -7/Garrison | Entered Factory 8138 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8488 | -6/Factory | First assault squad dispatched 8560 | -6/Factory | Discovered new exit (range 5) 8561 | -6/Factory | Identified exit to Extension 8563 | -6/Factory | Entered Extension 8734 | -6/Extension | Rescued a captive Derelict 8868 | -6/Extension | P-60 Hacker assimilated allied MI-SAW(h) 8918 | -6/Extension | Lost 5 parts (1p2n1u1w) 8958 | -6/Extension | Spotted B-75 Beast 8962 | -6/Extension | Spotted B-75 Beast 8969 | -6/Extension | Core integrity fell below 50% 8991 | -6/Extension | Discovered new exit (range 34) 8991 | -6/Extension | Discovered new exit (range 34) 9001 | -6/Extension | Lost 6 parts (1p3n1u1w) 9010 | -6/Extension | Identified exit to Factory 9011 | -6/Extension | Entered Factory 9011 | -5/Factory | Evolved 2 slots: Utility x2 9246 | -5/Factory | Discovered new exit (range 12) 9250 | -5/Factory | Identified exit to Upper Caves 9474 | -5/Factory | Lost 5 parts (2n2u1w) 9581 | -5/Factory | Found Prototype Launcher 9765 | -5/Factory | Identified Scatter Rocket Array 9782 | -5/Factory | Discovered exit to Upper Caves (range 5) 9808 | -5/Factory | Repaired Power Sword 9992 | -5/Factory | Repaired Broken Gravmag Array 10074 | -5/Factory | Sucked down chute 10074 | -5/Factory | Entered Waste 10083 | -5/Waste | Spotted C-40 Crusher 10086 | -5/Waste | Spotted C-40 Crusher 10087 | -5/Waste | Spotted C-40 Crusher 10087 | -5/Waste | Spotted C-40 Crusher 10096 | -5/Waste | Spotted C-40 Crusher 10097 | -5/Waste | Discovered new exit (range 22) 10111 | -5/Waste | Identified exit to Factory 10112 | -5/Waste | Entered Factory 10201 | -5/Factory | Spotted B-75 Beast 10294 | -5/Factory | Build established: Ninja 10323 | -5/Factory | Discovered exit to Upper Caves (range 23) 10542 | -5/Factory | System corruption reached 10% 10765 | -5/Factory | Entered Upper Caves 10766 | -5/Upper Caves | Core integrity fell below 50% 10796 | -5/Upper Caves | Lost 3 parts (2n1u) 10799 | -5/Upper Caves | Build established: Mutant 10842 | -5/Upper Caves | Learned 8 Factory zone layouts 11029 | -5/Upper Caves | Discovered new exit (range 11) 11035 | -5/Upper Caves | Identified exit to Upper Caves 11123 | -5/Upper Caves | Entered another Upper Caves area 11208 | -5/Upper Caves | Lost 4 parts (1p1n2u) 11236 | -5/Upper Caves | Spotted B-75 Beast 11306 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11320 | -5/Upper Caves | Encountered a Warlord checkpoint 11327 | -5/Upper Caves | Learned location of Armory (-3) 11366 | -5/Upper Caves | Discovered new exit (range 19) 11435 | -5/Upper Caves | Identified exit to Zhirov 11436 | -5/Upper Caves | Entered Zhirov 11436 | -5/Zhirov | Discovered new exit (range 3) 11466 | -5/Zhirov | Found Alien Artifact 11466 | -5/Zhirov | Identified Integrated Dissipator 11466 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11475 | -5/Zhirov | Found Alien Artifact 11552 | -5/Zhirov | Learned location of Quarantine (-3) 11552 | -5/Zhirov | Learned location of Testing (-2) 11552 | -5/Zhirov | Learned location of Command (-1) 11573 | -5/Zhirov | Identified exit to Proximity Caves 11574 | -5/Zhirov | Entered Proximity Caves 11783 | -4/Proximity Caves | Discovered new exit (range 20) 11808 | -4/Proximity Caves | Learned 4 Research zone layouts 11863 | -4/Proximity Caves | Identified exit to Factory 11864 | -4/Proximity Caves | Entered Factory 11864 | -4/Factory | Evolved 2 slots: Utility x2 11865 | -4/Factory | Identified exit to Upper Caves 12221 | -4/Factory | Fabricated Exp. Optical Array (x1) 12357 | -4/Factory | Build established: Hacker-Mutant 12401 | -4/Factory | Discovered new exit (range 11) 12407 | -4/Factory | Identified exit to Research 12428 | -4/Factory | Spotted B-86 Titan 12599 | -4/Factory | Entered Upper Caves 12709 | -4/Upper Caves | Encountered a Warlord checkpoint 12739 | -4/Upper Caves | Discovered new exit (range 5) 12743 | -4/Upper Caves | Identified exit to Upper Caves 12768 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12779 | -4/Upper Caves | Entered another Upper Caves area 12913 | -4/Upper Caves | Learned Research emergency access door positions 12970 | -4/Upper Caves | Spotted B-86 Titan 12977 | -4/Upper Caves | Identified Transdimensional Reconstructor 12977 | -4/Upper Caves | Warped through subspace 13008 | -4/Upper Caves | Lost 4 parts (1n3u) 13057 | -4/Upper Caves | Encountered a Warlord checkpoint 13154 | -4/Upper Caves | Core integrity fell below 50% 13163 | -4/Upper Caves | Discovered new exit (range 9) 13166 | -4/Upper Caves | Identified exit to Warlord 13167 | -4/Upper Caves | Entered Warlord 13184 | -4/Warlord | Lost 5 parts (1n3u1w) 13190 | -4/Warlord | System corruption cleaned by Quarantine Array 13193 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 13193 | -4/Warlord | Attacked by Warlord forces 13198 | -4/Warlord | Spotted 9L-86T(B) 13198 | -4/Warlord | Spotted 4J-CU1(B) 13217 | -4/Warlord | Discovered new exit (range 14) 13222 | -4/Warlord | Identified exit to Proximity Caves 13223 | -4/Warlord | Entered Proximity Caves 13537 | -3/Proximity Caves | Discovered exit to Research (range 4) 13571 | -3/Proximity Caves | Spotted B-86 Titan 13595 | -3/Proximity Caves | Entered Research 13595 | -3/Research | Evolved 2 slots: Utility x2 13596 | -3/Research | Identified exit to Armory 13661 | -3/Research | Build established: Derelict-Mutant 13851 | -3/Research | Fabricated Nuclear Pulse Array (x1) 13977 | -3/Research | Build established: Derelict-Ninja 14066 | -3/Research | Spotted B-86 Titan 14124 | -3/Research | Discovered new exit (range 8) 14126 | -3/Research | Identified exit to Research 14135 | -3/Research | Entered another Research area 14135 | -2/Research | Evolved 2 slots: Propulsion x2 14158 | -2/Research | Lost 4 parts (4u) 14234 | -2/Research | Discovered new exit (range 21) 14356 | -2/Research | Identified exit to Access 14356 | -2/Research | Entered Access 14356 | -1/Access | Evolved 2 slots: Propulsion x2 14391 | -1/Access | Identified exit to Surface 14395 | -1/Access | Found Prototype Processor 14395 | -1/Access | Identified Exp. Melee Analysis Suite 14397 | -1/Access | Found Exp. Melee Analysis Suite 14399 | -1/Access | Found Exp. Melee Analysis Suite 14412 | -1/Access | Spotted B-99 Colossus 14430 | -1/Access | Spotted B-99 Colossus 14449 | *** | Escaped! Last Messages --------------- 14395_ Identified Exp. Melee Analysis Suite. 14395_ Faulty integration triggers system corruption (+3). 14396_ Discarded Faulty Exp. Melee Analysis Suite. 14397_ Acquired Exp. Melee Analysis Suite. 14401_ Destroyed Unknown Flight Unit. 14411_ Detecting nearby Garrison Access. 14429_ Slug penetrates Garrison Access. 14433_ Slug penetrates Wall. 14433_ Penetrated by Slug. 14433_ Slug penetrates Wall. 14433_ Penetrated by Slug. 14433_ Slug penetrates Door. 14438_ Discarded Core Analyzer. 14438_ Acquired Hacking Suite. 14444_ System corrupted: Matter fused (-6). 14447_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14448_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????????????????????????????? ?? | | ??????????# ??????????????????????????????# ? | | ??????????# ??????????????????????????????# #? | | ??????????+ ??????????????????????????????# #? | | ??????????# ??????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????###?????????????????????# #? | | ??????????# ####### ##########??########??# #? | | ??????????# """T""" "??" ??# #? | | ??????????#u """ """ "??" ??# #? | | ??????????# "??? ### #? | | ??????????# "???? ## | | ??????????#u "" "????? # | | ??????????#u @" "?????? # | | ??????????# "???????? | | ??????????# "??????????# #? | | ??????????# k "??????????# #? | | ??????????#w "??????????# ## | | ??????????# ####### ##########??????????# | | ??????????# #?????###???????????????????# | | ??????????# ############################# | | ??????????# ## * + | | ??????????# ## = # #####+###+#### | | ??????????# ## # #??? ? ??? | | ??????????# ## + #??? ? ??? | | ??????????# ## ! * #### #??# ?? | | ?????????## ## #??# #??# ! ?? | | ?????????# ###+###########??# #??# ? | | ?????????# #?????????#+##+#??# ? | | ?????????# #?????????????????# """"" | | ?????????# ]##### #?????????????????# """""" | | ?????????##+###???? #?????????????????# """""" | | ???????????????????? #?????????????????# """"" | | ???????????????????? +?????????????????# ! | | ?????????????????????#?????????????????# ? | | ???????????????????????????????????????########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 84 Authchip Count 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Cmb. Gravmag System | -5/Factory | Scanalyzed Scatter Rocket Array | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nuclear Pulse Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Nuclear Pulse Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Assimilation Complete Fist Fight Maybe Next Time I'll Detach My Launcher Origins Universal Adapter Challenges ------------ None Game ------ Seed PrecisionGammaPurifier Manual? 0 Play Time 03:34:34 Cumulative 36.2 hours Start 2024.05.02 @ 00:47:28 End 2024.05.02 @ 22:43:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d2f411dc-aa2f-4157-b722-895169a9a957