Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 14:23:22 Player: Donhimself Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (98) 490 Value Destroyed (3607) 3607 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2084) 2084 TOTAL SCORE: 13701 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 699 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 270 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 7/100 System Corruption 11% Temperature Cool (13) Movement Flying (37) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg VTOL Module VTOL Module Impulse Thruster Electron Diverter > --- UTILITY (8) ------ Advanced Heat Sink Improved Trap Scanner Triangulator Experimental Targeting Computer Experimental Core Analyzer Advanced ECM Suite Experimental Focal Shield > --- WEAPON (3) ------- Vortex Rail > --- INVENTORY (5) ---- Angular Momentum Engine Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Cooled Antigrav System Cooled Antigrav System VTOL Module Impulse Thruster Electron Diverter > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Triangulator Experimental Targeting Computer Experimental Core Analyzer Advanced ECM Suite Experimental Focal Shield Advanced Remote Shield > --- WEAPON ----------- Vortex Rail Vortex Cannon > --- INVENTORY -------- Angular Momentum Engine Hardened Light Armor Plating Improved Shock Absorption System Vortex Rail [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Slots Evolved 12 | . . . . . 4 2 2 . . . . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 2 . . . . Utility 6 | . . . . . 2 1 1 . . . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 129 | . 10 3 . 1 8 3 18 2 13 6 5 . . 31 10 1 16 2 Power 16 | . . 1 . . 2 . 1 . 3 . 1 . . 5 1 1 1 . Engine 7 | . . 1 . . 2 . . . 1 . 1 . . 1 . 1 . . Core 8 | . . . . . . . 1 . 2 . . . . 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 43 | . 5 . . . 1 1 5 1 2 1 1 . . 16 2 . 8 . Treads 6 | . 2 . . . . . 2 . . 1 . . . 1 . . . . Leg 5 | . 3 . . . . . . . . . . . . 1 . . 1 . Wheel 24 | . . . . . 1 1 3 1 2 . 1 . . 14 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 6 | . . . . . . . . . . . . . . . 1 . 5 . Utility 42 | . 3 2 . 1 2 2 7 . 6 3 1 . . 4 5 . 5 1 Device 28 | . 2 2 . 1 . 2 5 . 3 1 . . . 4 4 . 3 1 Storage 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Processor 6 | . . . . . 1 . 1 . . 1 . . . . 1 . 2 . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 4 | . . . . . . . . . 2 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | . 2 . . . 3 . 5 1 2 2 2 . . 6 2 . 2 1 Energy Gun 13 | . 1 . . . . . 1 . 2 1 . . . 4 2 . 1 1 Energy Cannon 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Ballistic Gun 7 | . 1 . . . 2 . . . . 1 1 . . 2 . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . 1 . . . . . . 10 . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . 1 . System Corruption 13 | . . . . . . . . . . . 3 . . . . . 10 . Parts Lost 35 | . 1 1 . . 2 . 1 . 7 . 3 . . 7 7 . 4 2 Power 4 | . . 1 . . . . . . . . 1 . . . 1 . . 1 Propulsion 16 | . 1 . . . . . 1 . 2 . 1 . . 4 5 . 2 . Utility 7 | . . . . . . . . . 4 . . . . 1 1 . . 1 Weapon 8 | . . . . . 2 . . . 1 . 1 . . 2 . . 2 . Highest Loss Streak 7 | . 1 1 . . 1 . 1 . 3 . 3 . . 7 7 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 7 13 15 15 14 21 24 24 23 25 23 25 25 24 24 3 4 2 Power 1 | . 1 1 2 2 1 1 1 1 . . . . . 1 1 . 1 1 Propulsion 2 | . 4 4 5 5 5 4 2 1 . 2 1 1 1 . 1 . . . Utility 10 | . 1 6 7 7 5 10 12 13 13 14 13 15 15 14 14 2 2 1 Weapon 4 | . 1 1 1 1 1 5 8 8 7 7 7 7 7 5 4 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 5 1 1 1 5 2 4 . 7 1 . . 1 3 16 . . 1 Power 4 | . 1 1 . . 1 . . . . . . . . . 1 . . . Propulsion 7 | . 2 . . . 2 1 . . 1 . . . . 1 . . . . Utility 21 | . 1 . 1 1 1 1 2 . 4 . . . 1 . 8 . . 1 Weapon 11 | . 1 . . . 1 . 1 . 2 . . . . 2 4 . . . Tool/Special 5 | . . . . . . . 1 . . 1 . . . . 3 . . . Average Slot Usage (%) 94 | . 93 100 100 100 99 99 99 100 96 100 96 100 100 97 95 19 46 70 Engine 6 | . 14 14 14 14 9 7 5 6 4 6 8 13 13 2 . . . . Core 3 | . . . . . . . 5 6 7 6 1 . . 8 9 . . . Treads 11 | . 2 28 28 28 18 15 13 11 10 6 6 6 6 3 4 . . . Leg 1 | . 25 . . . . . . . . . . . . . . . 2 5 Wheel 12 | . . . . . 9 15 12 14 14 20 20 20 20 27 24 . . . Device 19 | . 8 14 14 14 17 22 26 26 25 25 19 20 20 16 21 12 18 26 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 6 6 5 4 . . . Processor 4 | . . . . . 8 7 6 6 3 . 6 6 6 5 7 . 4 10 Hackware 1 | . . . . . . . . . 1 6 6 6 6 5 4 . . . Energy Gun 7 | . 2 14 14 14 4 . 3 6 11 13 7 6 6 8 5 . 4 5 Ballistic Gun 7 | . 25 14 14 14 19 14 4 . . 2 6 6 6 5 4 . . . Ballistic Cannon 1 | . . . . . . . 4 6 6 3 . . . . . . . . Peak Build Rating 137 | . 8 10 11 16 27 35 56 57 62 66 66 64 64 78 93 22 137 108 Average Rating 47 | . 6 9 10 11 23 32 50 56 54 64 62 64 64 65 84 21 67 89 On Entrance 38 | 6 6 8 10 11 12 26 35 56 56 55 66 64 64 64 71 9 22 95 Avg Prop Armor Cover (%) 10 | . . . . . 8 15 14 11 11 7 9 8 8 8 6 . 10 10 Naked Turns 35 | . . . . . . . . . . . . . . . 35 . . . Heaviest Build 136 | 13 30 30 30 30 96 100 120 122 136 128 121 112 112 112 123 7 78 59 Greatest Support 86 | 20 40 40 40 40 40 26 32 48 48 40 40 40 40 86 60 7 26 23 Greatest Overweight (x) 9 | . 1 . . . 9 3 7 3 4 3 4 2 2 3 2 . 3 2 Average Overweight (x) 1 | . . . . . 1 3 3 2 2 3 2 2 2 1 1 . . . Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | . 8 15 15 15 15 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | . 10 15 15 15 21 25 25 25 25 25 25 25 25 25 25 5 5 3 Average Carried 19 | . 7 13 14 14 14 21 24 24 23 24 23 25 24 24 23 2 4 2 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 10 15 15 15 21 25 25 25 25 25 25 25 25 25 5 3 4 2 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Skirmisher 23% | Skirmisher 6% | Assassin 5% | Scavenger-Assassin 4% | Infiltrator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Assassin | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Assassin | -4/Factory Infiltrator-Mutant | -4/Upper Caves Mutant | -4/Warlord Infiltrator-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Matter Collected 3815 | 200 233 204 156 20 234 . 417 341 465 167 229 . 120 646 184 59 140 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5377 | . 368 224 . . 591 . 514 963 674 75 138 . 208 949 606 . 67 . Parts 192 | . 18 11 . . 28 . 34 2 19 3 5 . 6 42 24 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 13 | . 3 . . . 1 . 3 . 3 . . . . 3 . . . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . 7 . . . Retrieved Matter 241 | . . . . . . . . . . . . . . . 241 . . . Parts Self-Destructed 6 | . . . . . . . . . . . 2 . 4 . . . . . Prevented 5 | . . . . . . . . . . 3 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Combat Hostiles Destroyed 66 | . 10 3 . . 10 . 6 4 1 1 4 . 6 10 7 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Guns 40 | . 10 3 . . 8 . 1 . 1 1 2 . 2 6 4 . 1 1 Cannons 7 | . . . . . 2 . 5 . . . . . . . . . . . AOE 18 | . . . . . . . . 4 . . 2 . 4 4 3 . . 1 Classes Destroyed 18 | . 3 1 . . 1 . 6 1 1 . 1 . 1 . 1 . 2 . Worker 6 | . . . . . . . . . 4 . . . . 2 . . . . Builder 4 | . . . . . . . 1 . . . . . . 1 2 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 13 | . . 1 . . 2 . 1 . 4 . . . . 4 1 . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 Watcher 7 | . 1 . . . . . 4 . . . . . . 2 . . . . Swarmer 8 | . 3 . . . 5 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 26 | . 7 3 . . 5 . . . . . 2 . 4 5 . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 2 | . . . . . . . 1 . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . Hunter 3 | . . . . . . . 1 . . . 1 . . . 1 . . . Programmer 12 | . . . . . . . 2 . 1 . . . . 5 4 . . . Heavy 2 | . . . . . . . 2 . . . . . . . . . . . Compactor 4 | . . . . . . . . 4 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 2 . . 4 . 4 3 3 1 3 . 5 4 7 . 1 2 Combat Bots Only 5 | . 4 2 . . 3 . 1 3 1 1 3 . 5 3 5 . 1 2 Max Kills in Single Turn 3 | . 1 1 . . 1 . 1 2 2 1 2 . 3 3 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . 2 . 3 2 2 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Hostile Shots Fired 668 | . 42 15 . . 53 . 110 . 53 36 32 . 6 97 127 6 64 27 Missed 225 | . 13 4 . . 20 . 42 . 20 18 8 . 4 22 33 2 25 14 Hits 443 | . 29 11 . . 33 . 68 . 33 18 24 . 2 75 94 4 39 13 Melee 5 | . . . . . . . . . . . . . . . . . 5 . Projectile 438 | . 29 11 . . 33 . 68 . 33 18 24 . 2 75 94 4 34 13 AOE 2 | . . . . . . . . . 2 . . . . . . . . . Critical Strikes 23 | . . 2 . . 1 . 2 . 3 . . . . 5 8 . 2 . Part Disruptions 2 | . . . . . . . . . . 1 . . . 1 . . . . Damage Taken 8406 | . 421 155 . . 431 92 657 207 1156 202 288 . 47 1744 1863 78 740 325 Core 2139 | . 66 29 . . 55 . 46 84 163 19 63 . 4 457 856 78 74 145 Absorbed by Shields 507 | . . . . . . 32 141 12 304 . . . . . . . 18 . Ignored by Resistances 121 | . . . . . . . . . . . . . . . . . 121 . Regen/Repaired (Parts) 81 | . . . . . . . 41 25 14 . . . . . . . 1 . Core Remaining (%) 76 | 100 . . . 62 90 100 . . . . . . 55 54 . . . . Volleys Fired 246 | . 30 7 2 . 35 . 33 20 18 4 12 . 9 49 16 . 7 4 Largest 3 | . 2 2 2 . 3 . 3 1 3 3 2 . 2 3 3 . 2 1 Hottest 205 | . 60 60 60 . 100 . 194 43 205 155 95 . 93 158 186 . 95 45 Shots Fired 570 | . 60 14 4 . 103 . 93 20 50 10 22 . 12 120 44 . 14 4 Gun 435 | . 60 14 4 . 86 . 38 . 31 10 18 . 6 113 44 . 7 4 Cannon 98 | . . . . . 17 . 55 . 19 . . . . . . . 7 . Launcher 37 | . . . . . . . . 20 . . 4 . 6 7 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 265 | . 56 7 2 . 73 . 35 . 19 4 8 . 3 42 16 . . . Thermal 141 | . . . . . 17 . 58 . 24 . . . . 29 13 . . . Explosive 37 | . . . . . . . . 20 . . 4 . 6 7 . . . . Electromagnetic 109 | . 4 7 2 . 13 . . . 7 6 10 . 3 42 15 . . . Entropic 18 | . . . . . . . . . . . . . . . . . 14 4 Robot Hit Streak 18 | . 7 11 . . 7 . 18 9 9 2 5 . 2 13 10 . 4 1 Robot Miss Streak 6 | . 2 1 . . 3 . 6 2 5 1 1 . 3 3 2 . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 . Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 375 | . 38 10 . . 60 . 61 15 34 7 19 . 4 91 26 . 8 2 Core Hits 196 | . 20 8 . . 25 . 24 9 12 2 15 . 10 52 14 . 3 2 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . . . . . . 2 . . . . 1 3 . . 1 Critical Strikes 14 | . . . . . . . 3 . 3 . . . . 2 5 . . 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . 1 5 . . . Blast 3 | . . . . . . . 2 . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 70 | . . . . . . . 11 1 19 . 5 . . 28 6 . . . Impact 50 | . . . . . . . 11 1 19 . . . . 13 6 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . 5 . . 15 . . . . Sneak Attacks 6 | . . . . . . . 1 . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12151 | . 496 127 . . 851 . 1454 2650 1144 153 667 . 578 2458 1085 . 370 118 Guns 4584 | . 496 127 . . 541 . 281 . 377 153 109 . 42 1510 635 . 240 73 Cannons 1750 | . . . . . 229 . 1064 . 327 . . . . . . . 130 . Explosions 5211 | . . . . . 81 . . 2650 . . 535 . 536 914 450 . . 45 Melee 606 | . . . . . . . 109 . 440 . 23 . . 34 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3071 | . 451 59 . . 453 . 609 . 327 49 81 . 16 765 261 . . . Thermal 2411 | . . . . . 310 . 736 . 342 . . . . 468 510 . . 45 Explosive 4723 | . . . . . . . . 2650 . . 535 . 536 810 192 . . . Electromagnetic 897 | . 45 68 . . 88 . . . 35 104 28 . 26 381 122 . . . Impact 549 | . . . . . . . 109 . 440 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . 23 . . 34 . . . . Entropic 443 | . . . . . . . . . . . . . . . . . 370 73 Highest Corruption 15 | . . . . . . 3 1 1 12 12 15 15 15 5 3 3 11 11 Average Corruption 7 | . . . . . . 3 1 1 5 12 14 15 15 4 2 3 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . 1 3 2 31 27 28 5 13 5 3 . 1 5 Message Errors 23 | . . . . . . 1 . 1 4 5 5 1 2 3 . . . 1 Matter Fused 31 | . . . . . . . 1 . 9 9 5 1 2 . 2 . 1 1 Heat Flow Errors 17 | . . . . . . . . . 5 2 5 . 1 2 1 . . 1 Energy Discharges 21 | . . . . . . . . . 5 4 8 1 2 . . . . 1 Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 15 | . . . . . . . 1 1 2 5 1 2 3 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Misfires 6 | . . . . . . . 1 . 2 . 2 . 1 . . . . . Alerts 4 | . . . . . . . . . 1 1 . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . . 20 . 108 18 310 . 1 . 6 . 30 . 3 . Projectiles 29 | . . . . . 7 . 19 . . . . . . . . . 3 . Explosions 67 | . . . . . 13 . . 18 . . . . 6 . 30 . . . Melee 400 | . . . . . . . 89 . 310 . 1 . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . 28 . . 134 . . 42 . 9 89 . . . 36 Shots 12 | . . . . . 1 . . 5 . . 1 . 1 3 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 581 | . . 17 . . 11 . 460 . 387 257 247 . 95 532 581 . . 156 Average Temperature 106 | . . 7 . . 4 . 100 . 92 94 103 . 60 84 213 . . 88 Received Heat Transfer 1239 | . 120 126 . . 171 . 76 . 14 42 27 . 9 330 195 . 81 48 Effects 10 | . . . . . . . 4 . 1 . . . . 4 1 . . . Shutdowns 5 | . . . . . . . 2 . 1 . . . . 2 . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 4 . 2 1 . . . 1 1 . . . Impact Corruptions 11 | . . . . . . . 2 . 9 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 3 . . . . . . 4 1 . 1 . Heat Transferred 3909 | . . . . . 470 . 1390 . 850 . . . . 753 446 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Maximum Alert Level 3 | . . . . . . . . . 3 . . . . 2 1 . . . Low Security (%) 78 | . 100 100 . 100 100 100 100 100 41 . . . . 41 95 . . . Level 1 10 | . . . . . . . . . 7 . . . . 41 4 . . . Level 2 8 | . . . . . . . . . 33 . . . . 16 . . . . Level 3 2 | . . . . . . . . . 17 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 870 | . 121 40 . . 124 32 73 27 870 . . . . 450 262 . . . Initial 450 | . . 8 . . . 32 . 19 . . . . . 450 79 . . . Average 123 | . 43 8 . . 34 4 12 5 381 . . . . 238 25 . . . Influence Increases 4114 | . 264 85 . . 373 . 292 86 1281 20 100 . 100 898 415 . 40 160 Destroy 0b10 Robot/C 1600 | . 200 60 . . 280 . 120 . 380 20 80 . 80 200 140 . 40 . Destroy 0b10 Robot/NC 210 | . 5 5 . . 15 . 35 . 70 . . . 10 45 15 . . 10 Destroy Leader 380 | . 42 20 . . 42 . 68 . 94 . 20 . 10 44 40 . . . Allied During Kill 396 | . . . . . 5 . . . 391 . . . . . . . . . Successful Hack 39 | . . . . . 5 . 24 . 5 . . . . 5 . . . . Disable Machine 255 | . . . . . 15 . 30 . 90 . . . . 30 90 . . . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . Destroy Structure 439 | . 2 . . . 11 . 15 86 101 . . . . 124 100 . . . Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . Lose Combat Pursuer 195 | . 15 . . . . . . . . . . . . . 30 . . 150 Influence Decreases 3994 | . 241 108 . . 301 72 235 143 638 540 161 62 100 735 316 128 174 40 Entered New Map 733 | . . 15 . . . 40 . 38 . 238 24 62 . . 84 98 134 . Time Decay 2562 | . 159 85 . . 261 32 235 105 348 302 128 . 100 565 162 30 20 30 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . Lost Part 287 | . 10 8 . . 20 . . . 70 . 9 . . 70 70 . 20 10 Lost Ally 240 | . . . . . 20 . . . 220 . . . . . . . . . Purge Threat 72 | . 72 . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . 1 3 . 6 . 13 . . . . 4 5 . . 1 Investigation 7 | . 1 . . . 1 . 1 . 2 . . . . 1 1 . . . Extermination 9 | . . . . . . . 2 . 2 . . . . 3 2 . . . Reinforcement 12 | . 1 . . . . . 3 . 6 . . . . . 2 . . . Assault 4 | . . . . 1 . . . . 2 . . . . . . . . 1 Garrison 3 | . . . . . 2 . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Distress Signals 11 | . . . . . . . . . 6 . . . . . 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 16 4 . . 14 . 13 8 18 1 4 . 6 15 22 2 20 10 Peak Tracking Total 12 | . 3 2 . . 3 . 2 3 5 1 3 . 6 7 10 2 12 10 Tactical Retreats 14 | . 1 . . . . . 1 1 3 . . . . . 1 . 3 4 ECM-based Alert Blocks 15 | . . . . . . . 1 . 5 . . . . . . . 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Traps Triggered 8 | . 1 . . . 1 1 1 . 3 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Machines Disabled 19 | . . . . . 1 . 2 . 7 . . . . 2 6 . 1 . Max in Single Turn 3 | . . . . . . . 1 . . . . . . 1 3 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Machines Accessed 54 | . 2 . 5 . 3 3 9 . 7 1 . 4 . 7 6 . 7 . Terminals 19 | . 1 . . . 2 1 6 . 1 . . . . 5 3 . . . Fabricators 4 | . . . . . . . 1 . 2 . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 1 . . 3 . . . . 1 1 . . . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 160 | . 3 . 50 . 10 5 13 . 15 1 . 33 . 10 12 . 8 . Successful 127 | . 3 . 50 . 6 2 5 . 9 1 . 33 . 5 5 . 8 . Failed 32 | . . . . . 4 3 8 . 5 . . . . 5 7 . . . Catastrophic 10 | . . . . . 1 . 3 . 2 . . . . 1 3 . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . Manual 23 | . 1 . 7 . 3 . 2 . . . . . . 3 6 . 1 . Terminals 34 | . 2 . . . 8 2 7 . 1 . . . . 7 7 . . . Fabricators 9 | . . . . . . . 1 . 7 . . . . . 1 . . . Repair Stations 3 | . . . . . . 1 2 . . . . . . . . . . . Recycling Units 12 | . 1 . . . 2 2 . . 4 . . . . 2 1 . . . Scanalyzers 10 | . . . . . . . 3 . 3 . . . . 1 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 106 | . 2 . 50 . 4 1 1 . 1 1 . 33 . 3 2 . 8 . Record 71 | . . . 49 . 1 1 1 . . . . 11 . 1 . . 7 . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . 1 . Open DSF 3 | . . . . . . . . . 1 . . . . 2 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 2 1 . . 3 . . . . 1 1 . . . Report Inventory 6 | . 1 . . . 1 1 . . 1 . . . . 1 1 . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . 2 . . . . 1 2 . . . Insert Component 3 | . . . . . . . 1 . 1 . . . . . 1 . . . Analyze 2 | . . . . . . . 1 . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . 1 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 2 1 6 . 5 . . . . 3 5 . . . Full Trace Events 5 | . . . . . . . 1 . 2 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . 13 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 13 | . . . . . . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Total Allies 22 | . . . . 1 . . . 20 . . . . . . . 1 . . Largest Group 19 | . . . . 1 1 . . 19 14 . . . . . . 1 . . Highest-Rated Group 684 | . . . . 31 31 . . 684 555 . . . . . . 180 . . Highest-Rated Ally 180 | . . . . 31 31 . . 50 50 . . . . . . 180 . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . 15 . . 69 74 . . . . . . . . . Total Damage 6373 | . . . . . 106 . . 3251 3016 . . . . . . . . . Kills 36 | . . . . . 4 . . 7 25 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Active Infowar (turns) 8381 | . . . . . . 23 1648 447 1264 662 728 115 293 1681 820 53 603 44 Optics 421 | . . . . . . . . . . . . . . . 421 . . . Sensors 2624 | . . . . . . . . . . 644 695 115 293 695 182 . . . Terrain 1574 | . . . . . . . . . . . . . . 777 797 . . . Traps 6611 | . . . . . . 23 1131 58 571 662 728 115 293 1681 797 52 468 32 Triangulation 2488 | . . . . . . . 809 109 1038 497 . . . . . 3 . 32 Cloaking 393 | . . . . . . . . . . . . . . . 393 . . . ECM 1251 | . . . . . . . 214 383 365 117 . . . . . 1 135 36 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 2 . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Turns Passed 12801 | . 463 375 1763 165 841 296 1669 497 1327 662 728 115 293 1681 857 62 879 128 Spaces Moved 8381 | 1 202 199 1097 100 372 207 878 309 769 452 484 94 171 947 599 121 1198 181 Core 64 | . . . . . . . . . . . . . . . 64 . . . Treads 1621 | . 20 199 1097 100 205 . . . . . . . . . . . . . Legs 183 | 1 182 . . . . . . . . . . . . . . . . . Wheels 5012 | . . . . . 167 207 878 309 769 452 484 94 171 947 534 . . . Hover 211 | . . . . . . . . . . . . . . . . . 211 . Flight 1290 | . . . . . . . . . . . . . . . 1 121 987 181 Fastest Speed 37 | 120 120 160 160 160 125 135 135 130 126 138 123 123 123 103 40 40 40 37 Average Speed 122 | 120 125 160 160 160 151 135 145 140 143 138 126 123 123 109 101 40 62 53 Slowest Speed 259 | 120 190 160 160 160 215 135 205 145 160 138 150 123 123 140 120 40 259 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 2 . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 2 35 35 95 32 30 4 20 80 25 76 58 75 43 23 16 21 90 37 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . . 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 . . . . . 1 1 1 . Scrap Searched 8 | . . . . . . . . . . 3 3 . 1 . . 1 . . Spaces Dug 52 | . . . . . . . 10 1 12 . . . . 23 6 . . . Terrain Destroyed 523 | . . . . . 9 . 13 166 18 1 64 . 91 71 72 . 10 8 Melee 42 | . . . . . . . 10 1 12 . . . . 13 6 . . . Projectile 29 | . . . . . 1 . 3 . 6 1 . . . 2 . . 10 6 AOE 452 | . . . . . 8 . . 165 . . 64 . 91 56 66 . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp War Pro Total 10352 | . 352 241 1102 105 581 224 1178 341 909 479 580 93 241 1473 801 134 1310 208 Wait 1256 | . 102 27 . 2 136 . 204 2 24 7 66 . 60 377 138 8 82 21 Move 8364 | . 201 198 1096 99 371 206 878 308 768 451 483 93 170 946 598 120 1197 181 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 95 | . 4 5 2 1 19 9 12 1 15 2 5 . 1 7 10 1 1 . Fast Attach 41 | . 3 . . . . . 6 . 3 1 2 . . 7 3 . 16 . Attach 42 | . . 1 . . 5 4 3 . 8 . 4 . . 5 5 4 1 2 Detach 7 | . . . . . . 1 . . 1 . . . . 1 1 1 2 . Swap 115 | . 7 2 . 2 6 2 14 8 19 10 2 . . 30 13 . . . Drop 92 | . 5 1 2 1 9 2 17 1 10 4 1 . 1 23 11 . 4 . Fire 246 | . 30 7 2 . 35 . 33 20 18 4 12 . 9 49 16 . 7 4 Melee 70 | . . . . . . . 11 1 19 . 5 . . 28 6 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 24 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 464 | -10/Materials | Entered Mines 545 | -10/Mines | Discovered new exit (range 8) 757 | -10/Mines | Discovered new exit (range 10) 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 832 | -10/Mines | Discovered new exit (range 5) 839 | -10/Mines | Entered Exiles 871 | -10/Exiles | Discovered new exit (range 14) 914 | -10/Exiles | Met 8R-AWN 945 | -10/Exiles | Met EX-HEX 1036 | -10/Exiles | Met EX-BIN 1148 | -10/Exiles | Met EX-DEC 1485 | -10/Exiles | Learned location of Zion (-7) 1549 | -10/Exiles | Discovered new exit (range 11) 1674 | -10/Exiles | Visited The Gauntlet 2065 | -10/Exiles | Aligned with FarCom system 2066 | -10/Exiles | Given EX-Vault access code 2125 | -10/Exiles | Opened EX-Vault 2140 | -10/Exiles | Found Supersonic Drone Bay 2202 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2602 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2602 | -10/Exiles | Entered Mines 2603 | -9/Mines | Met a Derelict testing a Signal Generator 2613 | -9/Mines | Discovered new exit (range 44) 2719 | -9/Mines | Learned location of 1 exit from Materials 2734 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2738 | -9/Mines | Found Prototype Device 2767 | -9/Mines | Entered Materials 2767 | -8/Materials | Accompanied by 1 ally 2767 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2768 | -8/Materials | Identified exit to Factory 3064 | -8/Materials | Build established: Skirmisher 3427 | -8/Materials | Garrison activated, responded to threat 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3860 | -7/Factory | Discovered new exit (range 11) 3896 | -7/Factory | Identified exit to Factory 3904 | -7/Factory | Entered another Factory area 3904 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4327 | -6/Factory | Repaired Ion Engine 4386 | -6/Factory | Build established: Mutant 4776 | -6/Factory | Build established: Scavenger-Skirmisher 5573 | -6/Factory | Sucked down chute 5573 | -6/Factory | Entered Waste 5574 | -6/Waste | Met a frightened Derelict 5636 | -6/Waste | Spotted C-40 Crusher 5658 | -6/Waste | Destroyed C-40 Crusher 5665 | -6/Waste | Spotted C-40 Crusher 5668 | -6/Waste | Spotted C-40 Crusher 5670 | -6/Waste | Spotted C-40 Crusher 5705 | -6/Waste | Destroyed C-40 Crusher 5705 | -6/Waste | Destroyed C-40 Crusher 5716 | -6/Waste | Destroyed C-40 Crusher 5742 | -6/Waste | Spotted C-40 Crusher 5757 | -6/Waste | Spotted C-40 Crusher 5836 | -6/Waste | Warlord forces began an assault 5844 | -6/Waste | Allies destroyed C-40 Crusher 5853 | -6/Waste | Allies destroyed C-40 Crusher 5875 | -6/Waste | Lost 5 allies 5923 | -6/Waste | Discovered new exit (range 16) 6070 | -6/Waste | Entered Factory 6070 | -6/Factory | Accompanied by 14 allies 6553 | -6/Factory | Central database locked down 6778 | -6/Factory | Garrison activated, responded to threat 6826 | -6/Factory | Crushed by falling debris 6857 | -6/Factory | Lost 3 parts (3u) 6859 | -6/Factory | Lost 6 allies 6859 | -6/Factory | System corruption reached 10% 6902 | -6/Factory | Lost 3 allies 7018 | -6/Factory | Lost 3 parts (1n1u1w) 7167 | -6/Factory | Discovered new exit (range 12) 7397 | -6/Factory | Entered Lower Caves 7413 | -6/Lower Caves | Identified Exp. Sensor Array 7444 | -6/Lower Caves | Encountered a Warlord checkpoint 7694 | -6/Lower Caves | Build established: Skirmisher 7727 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8010 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8026 | -6/Lower Caves | Discovered new exit (range 15) 8046 | -6/Lower Caves | Identified exit to Lower Caves 8059 | -6/Lower Caves | Entered another Lower Caves area 8290 | -6/Lower Caves | Lost 3 parts (1p1n1w) 8300 | -6/Lower Caves | Discovered new exit (range 14) 8322 | -6/Lower Caves | Identified exit to Factory 8376 | -6/Lower Caves | Learned location of 1 exit from Factory 8581 | -6/Lower Caves | Build established: Assassin 8691 | -6/Lower Caves | Learned Factory interactive machine intel 8757 | -6/Lower Caves | Discovered new exit (range 13) 8780 | -6/Lower Caves | Identified exit to Data Miner 8787 | -6/Lower Caves | Entered Data Miner 8787 | -6/Data Miner | Discovered new exit (range 6) 8794 | -6/Data Miner | Identified exit to Proximity Caves 8813 | -6/Data Miner | Met Data Miner 8854 | -6/Data Miner | Learned location of Section 7 (-2) 8854 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8875 | -6/Data Miner | Received God Mode back door access code from Data Miner 8902 | -6/Data Miner | Entered Proximity Caves 8904 | -5/Proximity Caves | Spotter reported a threat 8905 | -5/Proximity Caves | Spotter reported a threat 9040 | -5/Proximity Caves | Build established: Skirmisher 9112 | -5/Proximity Caves | Spotter reported a threat 9195 | -5/Proximity Caves | Entered Factory 9195 | -5/Factory | Evolved 2 slots: Propulsion x2 9196 | -5/Factory | Identified exit to Factory 9197 | -5/Factory | Loaded intel: 50 interactive machine locations 9495 | -5/Factory | Search patrols dispatched 9683 | -5/Factory | Build established: Scavenger-Assassin 9940 | -5/Factory | Lost 7 parts (4n1u2w) 10257 | -5/Factory | Build established: Scavenger-Skirmisher 10792 | -5/Factory | Incoming investigation squad redirected 10835 | -5/Factory | Discovered exit to Factory (range 15) 10876 | -5/Factory | Entered another Factory area 10876 | -4/Factory | Evolved 2 slots: Utility x2 11184 | -4/Factory | Found Heavy Servo Lattice 11376 | -4/Factory | Build established: Assassin 11696 | -4/Factory | Released all parts (14) 11712 | -4/Factory | Core integrity fell below 50% 11726 | -4/Factory | Lost 7 parts (1p5n1u) 11728 | -4/Factory | Discovered new exit (range 7) 11733 | -4/Factory | Entered Upper Caves 11792 | -4/Upper Caves | Core integrity fell below 20% 11795 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11795 | -4/Upper Caves | Entered Warlord 11827 | -4/Warlord | Discovered new exit (range 9) 11854 | -4/Warlord | System corruption cleaned by Quarantine Array 12024 | -4/Warlord | Build established: Infiltrator-Mutant 12052 | -4/Warlord | Opened Warlord's prototype stash 12095 | -4/Warlord | Warlord's base attacked by MAIN.C 12271 | -4/Warlord | Found Prototype Reactor 12271 | -4/Warlord | Identified Vortex Chain Reactor 12276 | -4/Warlord | Found Prototype Processor 12276 | -4/Warlord | Identified Exp. Targeting Computer 12282 | -4/Warlord | Found Prototype Processor 12282 | -4/Warlord | Identified Exp. Core Analyzer 12284 | -4/Warlord | Found Prototype Device 12284 | -4/Warlord | Identified Exp. Focal Shield 12363 | -4/Warlord | Build established: Mutant 12445 | -4/Warlord | Warlord forces counterattacked 12454 | -4/Warlord | Found Prototype Energy Gun 12454 | -4/Warlord | Identified Vortex Rail 12458 | -4/Warlord | Found Prototype Energy Cannon 12458 | -4/Warlord | Identified Vortex Cannon 12462 | -4/Warlord | Found Vortex Rail 12568 | -4/Warlord | Destroyed Executioner 12575 | -4/Warlord | P-70 Sage assimilated allied VS-SC9(g) 12611 | -4/Warlord | Lost 6 allies 12654 | -4/Warlord | System corruption reached 10% 12669 | -4/Warlord | Lost 4 parts (2n2w) 12674 | -4/Warlord | Entered Proximity Caves 12676 | -3/Proximity Caves | Spotter reported a threat 12677 | -3/Proximity Caves | Spotter reported a threat 12686 | -3/Proximity Caves | Lost 4 allies 12734 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12802 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12677_ Destroyed Hover Unit. 12677_ Entropic reaction triggered in Lgt. Ion Engine. 12677_ Vortex penetrates Wall. 12677_ N-01 Spotter destroyed. 12677_ Vortex penetrates Wall. 12678_ System corrupted: Energy discharge (-245). 12683_ Vortex penetrates N-01 Spotter. 12683_ N-01 Spotter destroyed. 12693_ 9TCXZDCGINQJGGH,XBOHKX2|R/| 12693_ Imp. Shock Absorption System destroyed. 12717_ System corrupted: Heat flow error (+202). 12717_ Vortex Chain Reactor destroyed. 12734_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 12738_ Y-72 Warden: "REQUESTING BACKUP." 12758_ System corrupted: Matter fused (-7). 12782_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????# #?????????????? ???????????? | | ????????????######## #????????????? ???????????? | | ????????????# #??????????? ????????????? | | ????????????# #?????????? ##????????????? | | ????????????# g ????????? #????????????? | | ????????????# ####???? ##???????????? | | ????????????# Y ## ##?? ##??????????? | | ????????????# ## #??????????? | | ????????????????? #?????????? | | ???????????????????# ## @ ????????? | | ???????????????????# ## ## ## ????????? | | ???????????????????# ## #? #??????? ????????? | | ???????????????????# #??#?????????????????????? | | ???????????????????# ###????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????????????## #??????????????????????????? | | ??????????????????# ##??????????????????????????? | | ?????????????????## ##### #?????????????????????? | | ????????????????## #?????????????????????? | | ??????????####### ######???####???????????????? | | ????# #??????# ???????????????? | | ????????# ##### #??### ??????????????? | | ????????????????## ##?# #????????????????? | | ?????????????????# ### #??????????????????? | | ?????????????????# # ????????????????????? | | ????????????###### #?????????????????????????? | | ????????????# ##?????????????????????????? | | ????????????# ###????????????????????????? | | ????????????# ### #????????????????????????? | | ????????????????## ##????????????????????????? | | ?????????????????## ##?????????????????????????? | | #?????????????????# ##?????????????????????????? | | ##????????????????# ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Resistance: EX 50 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Triangulator | -4/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Ion Engine | 31% | -6/Factory Studied --------- Adv. Treads | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Construction Begets Destruction Into The Breach Look Less Dangerous Next Time Reappropriation Sixth Sense Suspicious Well Done Challenges ------------ None Game ------ Seed RapidSurgeSpoofer Manual? 0 Play Time 06:38:48 Cumulative 23.1 hours Start 2026.04.08 @ 13:11:00 End 2026.04.10 @ 14:23:22 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ac9c57-aa31-4216-b5ea-46c1c9b73dea