Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 11:36:33 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (484) 484 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2384 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Sensor Array Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 30 | 7 4 4 10 5 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 3 4 . Treads 4 | 1 . 2 1 . Leg 2 | . . . 2 . Wheel 4 | 1 1 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 3 1 . 2 4 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | 2 . . 1 3 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 . 3 10 Power 2 | . . . 1 1 Propulsion 3 | . 1 . 1 1 Utility 4 | . . . . 4 Weapon 6 | . 1 . 1 4 Highest Loss Streak 10 | . 2 . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 81 100 79 53 Engine 11 | . 14 14 11 6 Treads 11 | . 14 24 6 . Leg 2 | . . . 3 9 Wheel 6 | . 11 3 6 . Storage 15 | . 14 14 18 11 Processor 8 | . . 14 11 5 Energy Cannon 5 | . 8 14 1 . Ballistic Gun 12 | . 14 14 11 9 Ballistic Cannon 3 | . . . 8 4 Naked Turns 55 | . . . . 55 Heaviest Build 23 | 13 14 14 23 23 Greatest Support 40 | 20 16 40 26 20 Greatest Overweight (x) 7 | . 3 1 7 4 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 6 | 5 4 4 6 5 Average Carried 2 | 3 3 2 3 . Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 2 3 2 6 . Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 596 | 237 80 60 206 13 Remotely . | . . . . . Salvage Created 646 | . 196 51 264 135 Parts 46 | . 14 3 25 4 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 2 3 7 3 Guns 9 | . 2 1 6 . Cannons 6 | . . 2 1 3 Classes Destroyed 8 | . 4 1 3 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 6 | . . 3 3 . Grunt 5 | . 2 . 1 2 Sentry 4 | . . . 3 1 Best Kill Streak 3 | . 2 3 3 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2255 | . 214 223 517 1301 Core 732 | . 21 43 102 566 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 56 | . 56 . . . Core Remaining (%) 82 | 100 . 74 74 . Volleys Fired 84 | . 27 10 33 14 Largest 3 | . 2 2 2 3 Hottest 80 | . 80 80 80 79 Shots Fired 140 | . 41 20 51 28 Gun 103 | . 39 10 33 21 Cannon 37 | . 2 10 18 7 Launcher . | . . . . . Special . | . . . . . Kinetic 114 | . 27 10 49 28 Thermal 14 | . 2 10 2 . Explosive . | . . . . . Electromagnetic 12 | . 12 . . . Robot Hit Streak 9 | . 7 5 9 6 Robot Miss Streak 4 | . 4 3 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | . 29 10 28 18 Core Hits 33 | . 9 3 15 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1083 | . 304 114 446 219 Guns 667 | . 266 46 262 93 Cannons 407 | . 35 68 178 126 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 3 . 6 . Kinetic 860 | . 173 46 422 219 Thermal 121 | . 35 68 18 . Explosive . | . . . . . Electromagnetic 93 | . 93 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . 13 . . Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 2 2 Impact . | . . . . . Kinetic 4 | . . . 2 2 Secondary . | . . . . . Self-Inflicted Damage 4 | . 1 . 3 . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 144 222 81 208 Average Temperature 90 | . 69 121 40 108 Received Heat Transfer 630 | . 102 . 96 432 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 259 | . 74 148 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 244 | . 51 89 244 111 Initial 41 | . . 19 34 41 Average 73 | . 34 24 150 43 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 67 100 Level 1 11 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 2 3 13 11 Peak Tracking Total 6 | . 2 3 4 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . 2 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 4 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 5 1 . . Successful 5 | . 4 1 . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Alert Level 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1444 | 69 330 332 522 191 Spaces Moved 860 | 52 228 221 234 125 Core 147 | 9 11 . 42 85 Treads 156 | 13 . 132 11 . Legs 84 | . . . 44 40 Wheels 473 | 30 217 89 137 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 90 50 Average Speed 130 | 106 100 133 176 106 Slowest Speed 400 | 160 200 160 400 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 26 61 17 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1056 | 63 291 239 298 165 Wait 47 | . 27 . 2 18 Move 856 | 51 227 220 233 125 Hop . | . . . . . Pick Up 26 | 5 5 2 14 . Fast Attach 3 | 3 . . . . Attach 18 | 3 3 2 7 3 Detach . | . . . . . Swap 9 | 1 1 2 3 2 Drop 11 | . . 3 5 3 Fire 84 | . 27 10 33 14 Melee . | . . . . . Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Repaired Ion Engine 400 | -10/Materials | Entered Mines 452 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 680 | -10/Mines | Discovered new exit (range 8) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Build established: Scavenger-Mutant 1228 | -9/Materials | Discovered new exit (range 13) 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1396 | -8/Materials | Core integrity fell below 50% 1421 | -8/Materials | Lost 10 parts (1p1n4u4w) 1438 | -8/Materials | Core integrity fell below 20% 1445 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- area. 01360_ K-01 Serf collects debris. 01368_ Lgt. Assault Rifle destroyed. 01368_ Knocked back. 01372_ Terrain Scan Processor destroyed. 01372_ Critical hit (Blast). 01372_ Knocked back. 01374_ The unstable cave ceiling collapses. 01374_ K-01 Serf collects debris. 01374_ Lgt. Assault Rifle destroyed. 01375_ The unstable cave ceiling collapses. 01390_ Hcp. Matter Pod destroyed. 01390_ Imp. Ion Engine destroyed. 01390_ Sensor Array destroyed. 01390_ Critical hit (Blast). 01390_ Knocked back. 01391_ Acquired 11 matter. 01392_ Acquired 2 matter. 01408_ T-07 Excavator is excavating. 01442_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###########????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# """ """ #????????????????????????????????? | | ??????# """ """ #??????????????#####?????????????? | | ??????# """ """ #??????????????# #??????? #???? | | ??????# #??????????????# ##### #???? | | ??????# #??????????????# # #???? | | ###########+#################### k ??????? | | g g # #???????????? | | g @ g #?#???????????? | | #+##### ####################### ##????????????? | | ??????# ????????############## ########?????? | | ??????# ????????# ####??? | | ?????? ?????????# #??? | | ?????#??????????# #### | | ????????????????# ########### ###+##+## ## | | ?????????????????????????????## ## ##+## | | ?????????????????????????????#! !## ## | | ?????????????????????????????#! !## "" | | ?????????????????????????????##!!!!### """ ## """ | | ??????????????????????????????######?# """ ## """ | | ?????????????????????????????????????# """ ## """ | | ?????????????????????????????????????# ## | | ?????????????????????????????????????########### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorChargeRecalibrator Manual? 0 Play Time 00:19:44 Cumulative 3.5 hours Start 2022.09.16 @ 11:15:26 End 2022.09.16 @ 11:36:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e6f4598-beff-41f1-93be-65df3233d7b3