Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 23:20:54 Player: Skergy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1784) 1784 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1568) 1568 TOTAL SCORE: 8872 Bonus ------- Follower Combat Kills 768 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 87/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Armored Treads Medium Treads Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor > --- PROPULSION ------- Overtuned Titanium Leg Arachnoskeleton Cargo Legs > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Cloaking Device Medium Reactive Plating Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Beamcaster Gauss Cannon Slug Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Overtuned Titanium Leg Improved Titanium Leg Medium Armored Exoskeleton Power Amplifier High-capacity Battery Matter Compressor Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner Cloaking Device Hardened Medium Armor Plating Beamcaster Slug Cannon Great Axe [Rating: 108] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Subdweller Monowheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Enhanced Flamer Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 8 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 6 | . . . . . 5 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 96 | 6 5 15 1 11 10 1 7 7 8 21 4 Power 16 | 1 . 3 . 1 1 . 1 3 1 5 . Engine 9 | 1 . 2 . . . . . 2 1 3 . Core 6 | . . 1 . 1 1 . . 1 . 2 . Reactor 1 | . . . . . . . 1 . . . . Propulsion 25 | 2 . 4 . 8 2 . . . 1 8 . Treads 7 | 2 . . . 3 . . . . . 2 . Leg 7 | . . . . 2 2 . . . 1 2 . Wheel 7 | . . 4 . 3 . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 . Utility 26 | 1 4 . . 1 6 . 1 3 3 5 2 Device 10 | . 2 . . . 2 . 1 1 2 2 . Storage 3 | 1 1 . . . . . . 1 . . . Processor 6 | . 1 . . 1 1 . . . . 1 2 Hackware 2 | . . . . . 1 . . . . 1 . Protection 5 | . . . . . 2 . . 1 1 1 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 1 8 1 1 1 1 5 1 3 3 2 Energy Gun 6 | 1 . . . 1 1 1 . 1 . 1 . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 8 | 1 . 4 . . . . . . 2 1 . Ballistic Cannon 5 | . . 1 . . . . 3 . . . 1 Launcher 2 | . . 1 . . . . . . . . 1 Special Weapon 2 | . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 55 | . 1 8 . . . . 3 13 7 18 5 Power 13 | . . 2 . . . . 1 3 2 4 1 Propulsion 10 | . . 2 . . . . . 2 1 3 2 Utility 14 | . 1 . . . . . . 4 2 6 1 Weapon 18 | . . 4 . . . . 2 4 2 5 1 Highest Loss Streak 12 | . 1 2 . . . . 2 7 4 9 12 To Critical Strikes 2 | . . 1 . . . . . . . 1 . Average Backups 13 | 2 12 18 16 15 9 14 15 14 12 10 1 Power . | . 1 1 . . . . . 1 . 1 . Propulsion 4 | 1 5 6 7 4 1 3 4 4 4 3 . Utility 6 | . 3 6 6 7 7 7 7 5 7 5 . Weapon 1 | . 1 4 3 2 1 2 3 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . . 9 . 9 1 4 . 2 . 8 3 Power 1 | . . . . . . . . . . . 1 Propulsion 14 | . . 6 . 3 . . . . . 3 2 Utility 15 | . . 3 . 4 1 2 . 2 . 3 . Weapon 6 | . . . . 2 . 2 . . . 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 96 100 97 78 80 79 75 60 59 15 Engine 6 | . 14 10 14 3 . . . 2 10 4 . Core 3 | . . 1 . 8 10 10 6 4 . 2 . Treads 10 | . 28 15 . 19 . . . . . 2 . Leg 5 | . . . . 5 14 15 15 13 5 5 . Wheel 2 | . . 11 28 3 . . . . . . . Device 4 | . 7 . . . 12 15 15 11 6 4 . Storage 9 | . 14 14 14 14 5 5 5 5 6 3 . Processor 9 | . . 14 14 14 9 10 10 10 7 4 11 Hackware 2 | . . . . . 4 5 5 5 6 8 . Protection 1 | . . . . . 6 5 5 4 4 2 . Energy Gun 2 | . 9 . . 2 9 10 5 . . 3 . Energy Cannon 3 | . . 2 14 11 . . . . . . . Ballistic Gun 4 | . 14 15 . . . . . . 2 3 . Ballistic Cannon 2 | . . 7 . . . . 6 11 . . . Special Weapon 5 | . 4 2 14 14 5 5 1 . . . . Slashing Weapon 1 | . . . . . . . 1 1 6 5 . Peak Build Rating 108 | 6 9 18 19 33 93 102 108 108 90 92 24 Average Rating 48 | 4 7 12 19 23 91 99 104 97 79 75 13 On Entrance 46 | . 6 9 16 19 33 93 102 108 67 77 24 Avg Prop Armor Cover (%) 7 | . . 11 . 8 . . . 6 . 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 14 50 61 55 57 91 90 108 110 75 74 12 Greatest Support 140 | 40 40 40 40 44 124 124 124 124 50 140 20 Greatest Overweight (x) 18 | . 1 4 1 18 . . . 1 1 5 3 Average Overweight (x) . | . . 1 1 1 . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 16 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 4 19 20 19 20 20 20 20 20 19 18 4 Average Carried 16 | 2 12 19 19 18 9 17 19 18 15 13 1 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 19 20 19 20 11 20 20 17 17 2 4 Scrap Suit Usage (%) 14 | . . . . . 96 96 76 66 . . . Parts Cannibalized 4 | . . . . . . 2 1 1 . . . Class Distribution -------------------- 60% | Mutant 19% | Derelict-Mutant 14% | Derelict-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Tank | -6/Factory Derelict-Tank | -6/Waste Derelict-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Matter Collected 4803 | 221 224 670 . 140 174 216 64 637 1274 1097 86 Remotely . | . . . . . . . . . . . . Salvage Created 1676 | . 254 468 . . 24 . 214 472 198 . 46 Parts 105 | . 18 30 . . . . 12 21 18 . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 61 | . . 22 . . . . . 19 15 . 5 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 50 | . 7 14 . . . . 8 12 4 . 5 Melee 6 | . . . . . . . . 2 4 . . Guns 21 | . 7 6 . . . . 7 1 . . . Cannons 15 | . . 6 . . . . . 9 . . . AOE 6 | . . 1 . . . . . . . . 5 Classes Destroyed 8 | . 2 2 . . 1 . . 1 2 . . Minesweeper 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 26 | . 3 4 . . . . 7 4 3 . 5 Grunt 10 | . 4 . . . . . . 6 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 4 | . . 1 . . . . 1 1 1 . . Subdweller 9 | . . 9 . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | . 3 3 . . 1 . 4 3 3 . 5 Combat Bots Only 5 | . 3 3 . . . . 4 3 3 . 5 Max Kills in Single Turn 3 | . 1 1 . . 1 . 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . . . 3 Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Hostile Shots Fired 816 | . 36 96 . . 26 . 56 157 158 225 62 Missed 248 | . 14 29 . . 5 . 15 28 47 89 21 Hits 568 | . 22 67 . . 21 . 41 129 111 136 41 Melee 1 | . . . . . . . . . . . 1 Projectile 567 | . 22 67 . . 21 . 41 129 111 136 40 Critical Strikes 19 | . 1 1 . . 1 . 1 4 . 8 3 Damage Taken 9305 | . 262 910 . . 347 . 369 2141 1381 3050 845 Core 1707 | . 14 200 . . 34 . 30 188 238 465 538 Absorbed by Shields 47 | . . . . . . . . . . 47 . Redirected to Shielding 99 | . . . . . . . . . . 49 50 Ignored by Resistances 198 | . . . . . 32 . 166 . . . . Regen/Repaired (Parts) 25 | . . . . . . 13 2 10 . . . Core Remaining (%) 52 | 100 . . . 14 . . . . 42 . . Volleys Fired 214 | . 35 71 . . 4 25 22 40 4 1 12 Largest 3 | . 2 2 . . 3 3 3 3 1 1 1 Hottest 210 | . 100 160 . . 210 210 205 155 30 23 56 Shots Fired 386 | . 67 134 . . 10 27 37 94 4 1 12 Gun 210 | . 64 69 . . 8 26 25 13 4 1 . Cannon 162 | . . 64 . . . . 9 81 . . 8 Launcher 5 | . . 1 . . . . . . . . 4 Special 9 | . 3 . . . 2 1 3 . . . . Kinetic 246 | . 32 111 . . . . 9 81 4 1 8 Thermal 126 | . 35 22 . . 6 26 24 13 . . . Explosive 5 | . . 1 . . . . . . . . 4 Electromagnetic 9 | . . . . . 4 1 4 . . . . Robot Hit Streak 20 | . 5 20 . . 7 . 8 3 1 2 3 Robot Miss Streak 13 | . 7 4 . . 1 . 6 13 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 177 | . 33 69 . . 8 . 17 29 11 3 7 Core Hits 76 | . 14 20 . . 3 . 9 18 5 1 6 Critical Kills 2 | . . 1 . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 11 | . 1 3 . . 1 . 1 3 1 . 1 Burn 3 | . 1 . . . 1 . 1 . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 2 | . . . . . . . . 1 . . 1 Blast 4 | . . 2 . . . . . 2 . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 41 | . . . . . . . 1 6 16 18 . Impact . | . . . . . . . . . . . . Slashing 41 | . . . . . . . 1 6 16 18 . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4250 | . 425 1265 . . 169 . 356 927 481 93 534 Guns 1453 | . 424 440 . . 157 . 261 107 50 14 . Cannons 1554 | . . 750 . . . . 71 631 . . 102 Explosions 507 | . . 75 . . . . . . . . 432 Melee 694 | . . . . . . . . 189 431 74 . Ramming 6 | . 1 . . . . . . . . 5 . Kinetic 1862 | . 212 782 . . . . 71 631 50 14 102 Thermal 1047 | . 212 408 . . 84 . 236 107 . . . Explosive 507 | . . 75 . . . . . . . . 432 Electromagnetic 134 | . . . . . 85 . 49 . . . . Impact . | . . . . . . . . . . . . Slashing 694 | . . . . . . . . 189 431 74 . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 22 22 Average Corruption 16 | . . . . . . . . . . 12 22 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 28 26 Message Errors 14 | . . . . . . . . . . 9 5 Matter Fused 12 | . . . . . . . . . . 6 6 Heat Flow Errors 4 | . . . . . . . . . . 2 2 Energy Discharges 3 | . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 3 3 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . 5 5 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 119 | . . 3 . . . . . 3 45 . 68 Projectiles 4 | . . 1 . . . . . 3 . . . Explosions 70 | . . 2 . . . . . . . . 68 Melee 45 | . . . . . . . . . 45 . . Knockbacks 7 | . . 4 . . . . . 1 . . 2 Impact . | . . . . . . . . . . . . Kinetic 7 | . . 4 . . . . . 1 . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . . 2 119 Shots 2 | . . . . . . . . . . . 2 Rammed 2 | . 1 . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 583 | . 126 78 . . 398 308 449 583 18 271 105 Average Temperature 160 | . 34 24 . . 173 118 208 247 18 97 40 Received Heat Transfer 1802 | . 129 171 . . 162 . 24 677 114 390 135 Effects 37 | . . . . . 2 . 9 26 . . . Shutdowns 12 | . . . . . 1 . 2 9 . . . Energy Bleed 3 | . . . . . . . . 3 . . . Interference 10 | . . . . . . . 3 7 . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 6 | . . . . . 1 . . 5 . . . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . Parts Melted 6 | . . 2 . . . . 4 . . . . Heat Transferred 2463 | . 703 555 . . 330 . 690 185 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Maximum Alert Level 2 | . . . . . . . . . . 2 . Low Security (%) 87 | 100 100 . 100 . 100 100 100 . . 47 . Level 1 11 | . . . . . . . . . . 46 . Level 2 1 | . . . . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 460 | . 52 . 2 . 12 . 120 . . 460 . Initial 13 | . . . 2 . . . . . . 13 . Average 47 | . 4 . . . . . 40 . . 164 . Influence Increases 1934 | . 207 125 . . 19 . 203 285 155 830 110 Destroy 0b10 Robot/C 1200 | . 140 100 . . . . 160 240 80 380 100 Destroy 0b10 Robot/NC 25 | . . . . . 5 . . . 5 15 . Destroy Leader 206 | . 30 10 . . 2 . 30 30 10 84 10 Allied During Kill 103 | . . . . . . . . . . 103 . Successful Hack 63 | . 21 . . . 12 . 8 . . 22 . Disable Machine 90 | . 15 . . . . . . . . 75 . Destroy Structure 112 | . 1 . . . . . 5 . . 106 . Lose Combat Pursuer 135 | . . 15 . . . . . 15 60 45 . Influence Decreases 1871 | . 207 120 5 . 19 . 203 285 133 532 367 Entered New Map 131 | . . . 3 . . . . . . 9 119 Time Decay 1228 | . 193 86 2 . 19 . 173 191 133 233 198 Lost Part 388 | . 10 34 . . . . 30 94 . 170 50 Lost Ally 120 | . . . . . . . . . . 120 . Purge Threat 4 | . 4 . . . . . . . . . . Squads Dispatched 13 | . . . . . 2 . 3 . . 8 . Investigation 6 | . . . . . 1 . 2 . . 3 . Extermination 4 | . . . . . 1 . 1 . . 2 . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 13 17 . . 5 . 12 12 7 50 11 Peak Tracking Total 19 | . 4 3 . . 4 . 5 4 4 19 5 Tactical Retreats 4 | . . 1 . . . . . 1 1 1 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Traps Triggered 5 | . . 1 . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Machines Disabled 9 | . 2 1 . . . . . 1 . 5 . Max in Single Turn 1 | . 1 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Machines Accessed 32 | . 8 4 . 5 4 . 5 2 . 4 . Terminals 13 | . 8 . . . 1 . 2 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . 2 . . 2 . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 109 | . 26 9 . 37 9 . 15 2 . 11 . Successful 79 | . 14 9 . 37 5 . 7 2 . 5 . Failed 30 | . 12 . . . 4 . 8 . . 6 . Catastrophic 5 | . 2 . . . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 46 | . 25 . . . 4 . 11 . . 6 . Terminals 35 | . 26 . . . 2 . 4 1 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 14 | . . . . . 2 . 5 . . 7 . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 8 | . . . . . . . 6 . . 2 . Terminal Hacks 50 | . 1 9 . 37 . . . 2 . 1 . Record 44 | . . 7 . 36 . . . 1 . . . Open Door 2 | . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . 1 . Retrieve Matter 1 | . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 13 . . . 1 . 4 . . 3 . Terminals 14 | . 13 . . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 4 | . 4 . . . . . . . . . . Botnet 7 | . 6 . . . . . 1 . . . . Operators 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . 2 . . 2 . Fedlink 4 | . . . . . 1 . 2 . . 1 . Scrapoids 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Reprogram 2 | . . . . . . . 1 . . 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 8 . . . 4 . 2 . . 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Total Allies 7 | . . . . . . . . . . 7 . Largest Group 4 | . . . . . . . . . . 4 . Highest-Rated Group 188 | . . . . . . . . . . 188 . Highest-Rated Ally 99 | . . . . . . . . . . 99 . Total Orders 1 | . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . 1 . Ally Attacks 65 | . . . . . . . . . . 65 . Total Damage 3204 | . . . . . . . . . . 3204 . Kills 23 | . . . . . . . . . . 23 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Active Infowar (turns) 4083 | . 934 . . . 310 514 491 1310 . 235 289 Optics 500 | . . . . . . . . . . 211 289 Terrain 22 | . . . . . . . . . . 22 . Seismic 3308 | . 934 . . . 310 514 491 1059 . . . Cloaking 2497 | . . . . . 182 514 491 1310 . . . ECM 3 | . . . . . . . . . . 3 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 5 . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Turns Passed 15399 | 92 1664 1959 81 4318 319 514 504 1592 2918 1028 410 Spaces Moved 8178 | 56 703 1025 67 1982 258 377 387 918 1186 642 577 Core 549 | 9 . . . 27 . . . . . 2 511 Treads 2566 | 47 703 399 . 1283 . . . . . 134 . Legs 3640 | . . . . 294 258 377 387 918 1186 220 . Wheels 1071 | . . 626 67 378 . . . . . . . Hover . | . . . . . . . . . . . . Flight 352 | . . . . . . . . . . 286 66 Fastest Speed 37 | 50 160 107 120 117 106 106 106 90 180 37 39 Average Speed 171 | 142 214 167 120 215 106 106 106 144 230 132 64 Slowest Speed 950 | 160 240 240 120 950 106 106 106 180 250 340 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 . Potential Cave-ins 1 | . . 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 96 57 18 91 7 95 12 93 73 16 44 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . 1 . . . . Known Exits Taken 8 | . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 18 | . . 6 . 6 . . . 2 4 . . Spaces Dug 35 | . . . . . . 20 1 . . 14 . Terrain Destroyed 160 | . 1 7 . . . 20 5 39 . 14 74 Melee 15 | . . . . . . . 1 . . 14 . Projectile 64 | . 1 . . . . 20 4 39 . . . AOE 81 | . . 7 . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Fac Upp Total 9144 | 65 781 1156 67 2044 297 468 442 1100 1339 783 602 Wait 418 | . 24 1 . 5 15 46 18 116 115 78 . Move 8157 | 55 702 1024 66 1981 258 376 386 917 1185 630 577 Hop 6 | . . . . . . . . . . 6 . Pick Up 101 | 4 14 20 . 17 5 11 4 4 8 11 3 Fast Attach 36 | 6 2 2 . 5 . . . 2 6 10 3 Attach 53 | . . 9 1 6 11 . 3 7 2 10 4 Detach 18 | . . 1 . 7 2 . . 2 1 2 3 Swap 22 | . 3 7 . 2 1 2 4 1 . 2 . Drop 68 | . . 21 . 21 1 7 4 5 2 7 . Fire 214 | . 35 71 . . 4 25 22 40 4 1 12 Melee 41 | . . . . . . . 1 6 16 18 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 796 | -10/Materials | Discovered new exit (range 3) 897 | -10/Materials | Discovered new exit (range 13) 1389 | -10/Materials | Discovered new exit (range 8) 1420 | -10/Materials | Discovered new exit (range 6) 1756 | -10/Materials | Identified exit to Subcaves 1757 | -10/Materials | Entered Subcaves 1764 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1768 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1834 | -10/Subcaves | Learned location of Zion (-7) 1834 | -10/Subcaves | Met a Zionite searching for "candidates" 2343 | -10/Subcaves | Disturbed a concealed Subdweller 2532 | -10/Subcaves | Visited 4L-MR0's lab 2562 | -10/Subcaves | Found Arachnoskeleton 3121 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3223 | -10/Subcaves | Core integrity fell below 50% 3282 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3402 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3402 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3411 | -10/Subcaves | Visited Clippyterm 3415 | -10/Subcaves | Learned Research security intel 3478 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3559 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3659 | -10/Subcaves | Found Cargo Legs 3710 | -10/Subcaves | Discovered new exit (range 5) 3711 | -10/Subcaves | Core integrity fell below 20% 3715 | -10/Subcaves | Identified exit to Recycling 3716 | -10/Subcaves | Entered Recycling 3769 | -8/Recycling | Scanned before Scraplab entrance 3786 | -8/Recycling | Entered Scraplab 3795 | -8/Recycling | Discovered new exit (range 2) 3795 | -8/Recycling | Identified exit to Scraptown 3797 | -8/Recycling | Entered Scraptown 3869 | -8/Scraptown | Visited Comm Corps 3929 | -8/Scraptown | Visited CPS Storage 3955 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3967 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3971 | -8/Scraptown | Learned Factory trap positions 3973 | -8/Scraptown | Learned 8 Factory zone layouts 3976 | -8/Scraptown | Learned Factory stockpile data 3977 | -8/Scraptown | Learned location of 2 exits from Lower Caves 3979 | -8/Scraptown | Learned location of Testing (-2) 3992 | -8/Scraptown | Discovered new exit (range 13) 4533 | -8/Scraptown | Visited Awakened 4596 | -8/Scraptown | Visited Red Mages 4733 | -8/Scraptown | Visited Assassins FH 4765 | -8/Scraptown | Visited Cyclists 4823 | -8/Scraptown | Visited Spacefarers 4844 | -8/Scraptown | Visited UFD Registry 4844 | -8/Scraptown | Registered with UFD as "Beamflow" 4898 | -8/Scraptown | Entered Cyclist Reading Room 5182 | -8/Scraptown | Visited A0-MCA Data Center 5195 | -8/Scraptown | Given a D+ rating by A0-MCA 5200 | -8/Scraptown | Found A0-MCA's Component Scanner 5417 | -8/Scraptown | Visited Chapter 10 5518 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5552 | -8/Scraptown | Found DCF Scrap (30 items) 5666 | -8/Scraptown | Visited Research Penetration Think Tank 5718 | -8/Scraptown | Visited Cartography Club 5826 | -8/Scraptown | Build established: Derelict-Mutant 5981 | -8/Scraptown | Visited Science Testing Area 6022 | -8/Scraptown | Visited Scrap Suit Storage 6039 | -8/Scraptown | Found Scrap Suit 6078 | -8/Scraptown | Visited Science Guys 7372 | -8/Scraptown | Identified exit to Factory 7477 | -8/Scraptown | Guru changed UFD alias to "Alphaback" 8010 | -8/Scraptown | Met Optimus 8010 | -8/Scraptown | Accepted into 0bPrime 8112 | -8/Scraptown | Discovered exit to Factory (range 3) 8115 | -8/Scraptown | Entered Factory 8115 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 8117 | -6/Factory | Loaded intel: 109 trap records 8120 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8121 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 8363 | -6/Factory | Loaded intel: 8 recycling unit locations 8406 | -6/Factory | Build established: Derelict-Tank 8434 | -6/Factory | Sucked down chute 8434 | -6/Factory | Entered Waste 8434 | -6/Waste | The area was eerily silent 8500 | -6/Waste | Discovered new exit (range 11) 8947 | -6/Waste | Identified exit to Factory 8948 | -6/Waste | Entered Factory 9073 | -6/Factory | Identified exit to Garrison 9181 | -6/Factory | Discovered new exit (range 5) 9188 | -6/Factory | Identified exit to Factory 9264 | -6/Factory | Loaded intel: 8 recycling unit locations 9264 | -6/Factory | Learned location of Protoforge (-2) 9367 | -6/Factory | Discovered new exit (range 9) 9375 | -6/Factory | Identified exit to Lower Caves 9452 | -6/Factory | Entered Lower Caves 9453 | -6/Lower Caves | Identified exit to Lower Caves 9784 | -6/Lower Caves | Entered a destroyed Warlord outpost 10162 | -6/Lower Caves | Encountered a Warlord checkpoint 10326 | -6/Lower Caves | Found Heart of Steel 10398 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10545 | -6/Lower Caves | Lost 4 parts (1p2u1w) 10578 | -6/Lower Caves | Learned 12 Factory zone layouts 10801 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 11044 | -6/Lower Caves | Entered another Lower Caves area 11047 | -6/Lower Caves | Build established: Mutant 11066 | -6/Lower Caves | Learned Factory garrison access intel 11192 | -6/Lower Caves | Learned Factory terminal intel 11313 | -6/Lower Caves | Lost 4 parts (1p2u1w) 11708 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13403 | -6/Lower Caves | Core integrity fell below 50% 13962 | -6/Lower Caves | Entered Factory 13962 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13964 | -5/Factory | Loaded intel: 26 terminal locations 13965 | -5/Factory | Loaded intel: 4 garrison access locations 14269 | -5/Factory | Loaded intel: 8 recycling unit locations 14348 | -5/Factory | Build established: Hacker-Mutant 14448 | -5/Factory | Scrapoid reinforcements arrived 14454 | -5/Factory | Lost 3 parts (1p1u1w) 14514 | -5/Factory | Lost 4 allies 14584 | -5/Factory | Heart of Steel transformed into Warbot 14646 | -5/Factory | Crushed by falling debris 14646 | -5/Factory | System corruption reached 10% 14666 | -5/Factory | Garrison activated, responded to threat 14677 | -5/Factory | Lost 3 parts (3u) 14803 | -5/Factory | Identified exit to Upper Caves 14941 | -5/Factory | Cargo convoy interrupted 14990 | -5/Factory | Entered Upper Caves 15007 | -5/Upper Caves | Core integrity fell below 50% 15039 | -5/Upper Caves | Build established: Mutant 15048 | -5/Upper Caves | Lost 12 parts (2p4n3u3w) 15109 | -5/Upper Caves | Learned Factory stockpile data 15259 | -5/Upper Caves | Encountered a Warlord checkpoint 15280 | -5/Upper Caves | Ambushed by wild Derelicts 15343 | -5/Upper Caves | Core integrity fell below 20% 15400 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 15332_ Critical hit (Burn: +37). 15334_ HV Slug penetrates ZA-XDC(g). 15338_ HV Slug penetrates RN-XEK(l). 15338_ RN-XEK(l) knocked back. 15340_ HV Slug penetrates ZA-XDC(g). 15340_ ZA-XDC(g) knocked back. 15345_ System corrupted: Energy discharge (-22). 15353_ Acquired Med. Treads. 15354_ Acquired 77 matter. 15355_ Acquired Arm. Treads. 15357_ Acquired Angular Momentum Engine. 15360_ System corrupted: Heat flow error (+145). 15369_ Slug penetrates ZA-XDC(g). 15369_ ZA-XDC(g) suffers critical hit (Destroy). 15372_ ZA-XDC(g) misfires. 15373_ Slug penetrates Wall. 15373_ ZA-XDC(g) destroyed. 15376_ C%WG TTSHYZDQ2W%I CY04LV5RYUWNI 15395_ System corrupted: Energy discharge (-28). 15396_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ??## ##???##### ##??????????????? | | ## #???## ##??# ##?????????????? | | # # #??####### #??# #????????????## | | ## #### #???# #?## ?????????????# | | # #???# #### ## #?????????????# | | # ##??# ## #??# ##?###????????## | | ## #### #??# ## # ##?# ### ##????????# | | ?# #??# #??# ## # ### #????????? | | ## #### #### ## #????????# | | # ## # ## % ######???# | | ## #???# | | ?###### % % #### #???# | | ??????# ######% ##?####### #???# | | ??????## ##??## ### #?????????????# | | ???????## ##??# ! ##?## #?????????????? | | ????????### #### % %##??# ###?????????????# | | ??????????## ## = #??## #??????????????## | | ???????????## ###?####??????????????# | | ????????????#### #??????########## ### | | ???????????????## # ! #?????? ??# | | ????????????????##### ##??### ?????## | | ????????????????????# #### #######??# | | ????????????????????# ## #?## #### | | ????????????????????# #??# ## | | ????????????????????# ##### | | ????????????????????#### @ ## | | ???????????????????????# #### | | ???????????????????????# !! ######??## | | ???????????????????????#####%% h #????????## | | ???????????????????????????#*h #?????????## | | ???????????????????????????# ##??????????## | | ??????????????????????????# ##????????????# | | ????????????????????????? ##????????????? | | ??????????????????????? ##????????????? | | ??????????????????????# ##?????????????#### | | ??????????????????????## #?????????????????? | | ???????????????????????## ?????????????????? | | ????????????????????????##### ?????????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 62 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Ovr. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Brother of Steel Longdome?! Low-level Research Sprinter Wiki Contributor Challenges ------------ None Game ------ Seed ThunderParticleCannon Manual? 0 Play Time 02:37:00 Cumulative 87.6 hours Start 2025.12.25 @ 14:46:48 End 2025.12.25 @ 23:20:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd426f24-69e1-4ebb-beb6-2d3a8776ce05