Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.06 @ 02:42:46 Player: Ms. V3-11A Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2948) 2948 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7491 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 93/100 System Corruption 19% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Cryofiber Web Cooling System Matter Compressor (250) Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Cryofiber Web Cryofiber Web Cooling System High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Matter Filter Transmission Jammer Improved Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Assault Cannon Gauss Cannon [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 7 | . . 1 1 1 2 2 Weapon 1 | . . 1 . . . . Parts Attached 91 | . 14 21 14 9 3 30 Power 8 | . 1 1 . 2 . 4 Engine 6 | . 1 1 . 1 . 3 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 14 | . . 4 3 1 1 5 Treads 14 | . . 4 3 1 1 5 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | . 3 4 6 3 2 11 Device 5 | . . 2 1 1 . 1 Storage 1 | . 1 . . . . . Processor 1 | . . . . . . 1 Hackware 4 | . . . . 1 2 1 Protection 18 | . 2 2 5 1 . 8 Artifact . | . . . . . . . Weapon 40 | . 10 12 5 3 . 10 Energy Gun 11 | . 4 3 3 . . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 9 | . . 3 1 1 . 4 Ballistic Cannon 14 | . 6 3 1 1 . 3 Launcher 4 | . . 3 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . 2 Corrupted Parts 2 | . . . . . . 2 System Corruption 4 | . . . . . . 4 Parts Lost 31 | . 1 1 1 . . 28 Power 4 | . 1 . . . . 3 Propulsion 3 | . . . . . . 3 Utility 14 | . . . 1 . . 13 Weapon 10 | . . 1 . . . 9 Highest Loss Streak 24 | . 1 1 1 . . 24 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 95 98 99 99 91 Engine 9 | . 13 11 9 7 6 4 Core 2 | . . . . 6 6 4 Treads 14 | . . 12 26 23 19 15 Leg 8 | . 28 9 . . . . Device 9 | . . 9 15 15 13 10 Storage 9 | . 14 11 9 7 6 4 Hackware 4 | . . . . 5 20 17 Protection 10 | . 13 11 11 8 6 10 Energy Gun 4 | . 3 . 18 9 . . Energy Cannon 1 | . . . . 1 6 5 Ballistic Gun 7 | . 2 17 7 4 6 3 Ballistic Cannon 10 | . 21 12 1 7 6 4 Naked Turns 45 | . . . . . . 45 Heaviest Build 97 | 11 56 66 74 86 86 97 Greatest Support 80 | 20 20 40 64 72 72 80 Greatest Overweight (x) 3 | . 2 3 1 1 1 1 Average Overweight (x) 1 | . 1 1 . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 19 Most Carried 20 | 5 16 20 20 20 20 20 Average Carried 17 | 5 10 19 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 4 16 20 20 20 20 5 Class Distribution -------------------- 50% | Tank 30% | Mutant 13% | Hacker-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 2331 | 200 198 624 232 151 149 777 Remotely . | . . . . . . . Salvage Created 3382 | . 256 725 778 453 133 1037 Parts 202 | . 20 55 37 33 3 54 Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 73 | . 4 24 10 8 3 24 Guns 21 | . . 4 9 4 . 4 Cannons 27 | . 4 8 . 4 2 9 AOE 23 | . . 12 1 . . 10 Classes Destroyed 12 | . 4 4 1 3 . . Worker 5 | . . 2 1 . . 2 Builder 2 | . . . . 1 . 1 Hauler 4 | . . 3 1 . . . Recycler 9 | . 1 3 3 1 . 1 Mechanic 1 | . 1 . . . . . Operator 6 | . 3 1 2 . . . Swarmer 30 | . . 16 3 . . 11 Grunt 21 | . 4 4 5 2 . 6 Brawler 2 | . . . 1 . . 1 Sentry 10 | . . 4 1 . 1 4 Hunter 3 | . . . . 2 1 . Programmer 7 | . . . . 4 1 2 Best Kill Streak 9 | . 2 8 4 3 1 9 Combat Bots Only 9 | . 2 6 3 2 1 9 Max Kills in Single Turn 6 | . 1 6 1 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 7161 | . 258 934 375 307 415 4872 Core 1164 | . 21 89 29 21 4 1000 Absorbed by Shields 1356 | . . 293 89 115 166 693 Redirected to Shielding 101 | . . . . . . 101 Regen/Repaired (Parts) 365 | . 71 126 . 82 86 . Core Remaining (%) 93 | 100 91 77 94 97 99 . Volleys Fired 205 | . 21 64 27 21 14 58 Largest 3 | . 2 3 3 3 3 3 Hottest 187 | . 78 101 135 156 156 187 Shots Fired 438 | . 30 122 63 59 39 125 Gun 210 | . 14 60 63 37 12 24 Cannon 216 | . 16 53 . 22 27 98 Launcher 12 | . . 9 . . . 3 Special . | . . . . . . . Kinetic 259 | . 18 113 13 31 26 58 Thermal 41 | . . . . 1 13 27 Explosive 12 | . . 9 . . . 3 Electromagnetic 126 | . 12 . 50 27 . 37 Robot Hit Streak 12 | . 3 7 10 7 6 12 Robot Miss Streak 5 | . 3 5 2 3 1 3 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 258 | . 14 65 35 37 23 84 Core Hits 142 | . 10 43 21 18 3 47 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . 1 2 . 5 5 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . 1 . Blast 8 | . . 1 . . 4 3 Corrupt 3 | . . . 2 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7835 | . 278 2083 701 744 619 3410 Guns 2087 | . 103 542 581 354 177 330 Cannons 3228 | . 174 585 . 390 442 1637 Explosions 2509 | . . 951 115 . . 1443 Melee . | . . . . . . . Ramming 11 | . 1 5 5 . . . Kinetic 3374 | . 181 1127 83 540 429 1014 Thermal 1742 | . . . 115 31 190 1406 Explosive 1430 | . . 951 . . . 479 Electromagnetic 1278 | . 96 . 498 173 . 511 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . 3 5 2 19 Average Corruption 3 | . . . 3 2 1 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . 7 19 2 10 Message Errors 9 | . . . 2 6 . 1 Matter Fused 6 | . . . 2 3 . 1 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 6 | . . . 1 3 . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . 1 4 . 1 Data Loss (major) 3 | . . . 1 1 . 1 Alerts 2 | . . . . 1 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 254 | . . 9 . . 70 175 Projectiles 100 | . . . . . 70 30 Explosions 154 | . . 9 . . . 145 Melee . | . . . . . . . Knockbacks 8 | . . 1 . 3 4 . Impact . | . . . . . . . Kinetic 8 | . . 1 . 3 4 . Secondary . | . . . . . . . Self-Inflicted Damage 478 | . . 154 . . . 324 Shots 10 | . . 4 . . . 6 Rammed 3 | . . 2 1 . . . Targets Rammed 5 | . 1 2 2 . . . Kicked 1 | . 1 . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 367 | . 72 278 54 115 140 367 Average Temperature 79 | . 21 79 25 37 73 124 Received Heat Transfer 1287 | . 18 266 186 30 36 751 Effects 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 1 | . . . . . . 1 Heat Transferred 2098 | . . . 150 50 350 1548 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 520 | . 70 389 230 110 77 520 Initial 103 | . . 29 103 6 4 37 Average 91 | . 29 150 96 27 37 250 Maximum Alert Level 2 | . . 1 1 . . 2 Low Security (%) 82 | 100 100 57 96 100 100 39 Level 1 16 | . . 42 3 . . 45 Level 2 1 | . . . . . . 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 1 . 4 1 7 Investigation 3 | . 1 . . 1 . 1 Extermination 5 | . . . . 3 1 1 Reinforcement 5 | . 2 1 . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 23 39 19 13 4 49 Peak Tracking Total 18 | . 3 6 7 2 2 18 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 2 . 1 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . . 3 2 . . 6 Max in Single Turn 2 | . . 2 1 . . 2 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 28 | . 3 8 3 6 3 5 Terminals 12 | . 2 6 2 1 . 1 Fabricators 4 | . . . . 1 1 2 Repair Stations 5 | . 1 1 . 2 1 . Recycling Units 2 | . . . . 1 . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access 3 | . . . 1 . 1 1 Total Hacks 98 | . 10 42 14 16 5 11 Successful 58 | . 6 27 11 6 3 5 Failed 40 | . 4 15 3 10 2 6 Catastrophic 5 | . . 1 . 2 1 1 Database Lockouts . | . . . . . . . Manual 29 | . 7 12 7 . . 3 Terminals 55 | . 8 29 12 3 . 3 Fabricators 6 | . . . . 2 1 3 Repair Stations 17 | . 2 6 . 6 3 . Recycling Units 5 | . . . . 2 . 3 Scanalyzers 10 | . . 7 . 3 . . Garrison Access 5 | . . . 2 . 1 2 Terminal Hacks 22 | . 2 12 8 . . . Prototype ID Bank 5 | . 1 3 1 . . . Branch Access Points 2 | . . 1 1 . . . Recycling Unit Index 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 6 | . . 3 3 . . . Locate Traps 2 | . . 1 1 . . . Dispatch Records 2 | . . 1 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 3 | . . . . 1 1 1 Network Status 3 | . . . . 1 1 1 Repair Station Hacks 13 | . 2 6 . 3 2 . Scan Component 7 | . 1 3 . 2 1 . Repair 6 | . 1 3 . 1 1 . Recycling Unit Hacks 3 | . . . . 1 . 2 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 Scanalyzer 7 | . . 6 . 1 . . Insert Component 4 | . . 3 . 1 . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks 8 | . 2 3 2 . . 1 Terminals 8 | . 2 3 2 . . 1 Botnet 8 | . 2 3 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 24 | . 3 6 3 6 2 4 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 3 . 1 1 . Time 154 | . 32 84 . 19 19 . Parts Recycled . | . . . . . . . Recycled Matter 76 | . . . . . . 76 Retrieved Matter 76 | . . . . . . 76 Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 1 | . . . . . . 1 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 8950 | 1 1876 2233 959 2124 777 980 Spaces Moved 3493 | 1 812 768 372 838 308 394 Core 89 | . . . . . . 89 Treads 2252 | . . 429 372 838 308 305 Legs 1152 | 1 812 339 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 240 150 230 230 50 Average Speed 225 | 120 216 250 220 230 230 189 Slowest Speed 330 | 120 260 330 240 230 230 235 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 98 44 31 23 8 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 2 1 . Terrain Destroyed 156 | . . 63 5 2 4 82 Melee . | . . . . . . . Projectile 10 | . . 1 . 2 4 3 AOE 146 | . . 62 5 . . 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 4206 | 2 899 976 466 992 347 524 Wait 309 | . 35 92 31 111 19 21 Move 3487 | . 811 767 371 837 307 394 Hop . | . . . . . . . Pick Up 52 | . 13 14 8 6 3 8 Fast Attach 28 | . 4 8 4 4 1 7 Attach 29 | . 1 3 4 2 2 17 Detach 2 | . 1 1 . . . . Swap 34 | . 9 10 6 3 . 6 Drop 55 | 2 3 15 13 8 1 13 Fire 205 | . 21 64 27 21 14 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 4 | . . 2 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Repaired Hrd. Light Armor Plating 1375 | -10/Materials | Discovered new exit (range 3) 1685 | -10/Materials | Discovered new exit (range 15) 1878 | -10/Materials | Entered another Materials area 1878 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2489 | -9/Materials | Build established: Tank 3441 | -9/Materials | Repaired Lgt. Treads 3475 | -9/Materials | Repaired Shield Generator 3502 | -9/Materials | Repaired Lgt. Treads 3515 | -9/Materials | Discovered new exit (range 5) 4024 | -9/Materials | Build established: Mutant 4097 | -9/Materials | Identified exit to Mines 4111 | -9/Materials | Entered another Materials area 4111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4461 | -8/Materials | Build established: Tank 5047 | -8/Materials | Discovered new exit (range 9) 5070 | -8/Materials | Entered Factory 5070 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6783 | -7/Factory | Repaired Hrd. Medium Armor Plating 7158 | -7/Factory | Discovered new exit (range 16) 7194 | -7/Factory | Entered another Factory area 7194 | -6/Factory | Evolved 2 slots: Utility x2 7199 | -6/Factory | Discovered new exit (range 16) 7499 | -6/Factory | Build established: Hacker-Tank 7520 | -6/Factory | Repaired Adv. Treads 7692 | -6/Factory | Discovered new exit (range 15) 7971 | -6/Factory | Entered another Factory area 7971 | -5/Factory | Evolved 2 slots: Utility x2 8202 | -5/Factory | Destroyed 9 combat bots 8665 | -5/Factory | Garrison activated, responded to threat 8706 | -5/Factory | Lost 3 parts (2u1w) 8861 | -5/Factory | System corruption reached 10% 8914 | -5/Factory | Core integrity fell below 50% 8931 | -5/Factory | Cargo convoy interrupted 8933 | -5/Factory | Lost 24 parts (3p3n11u7w) 8933 | -5/Factory | Core integrity fell below 20% 8951 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 08930_ C-30 ARC bursts open, deploying its payload. 08930_ H-66 Slayer unfolds itself. 08930_ X-77 Beamer unfolds itself. 08930_ M-28 Smith unfolds itself. 08930_ Slug penetrates Wall. 08930_ C-30 ARC bursts open, deploying its payload. 08930_ H-66 Slayer unfolds itself. 08930_ X-72 Disruptor unfolds itself. 08930_ X-77 Beamer unfolds itself. 08930_ H-66 Slayer unfolds itself. 08930_ I-47 Archangel unfolds itself. 08931_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08937_ W-25 Informer sends out distress signal. 08940_ K-01 Serf cleans the Scanalyzer. 08942_ System corrupted: Energy discharge (-33). 08944_ Nuclear Reactor explodes. 08944_ S-27 Virus destroyed. 08944_ Scanalyzer disabled. 08944_ P-80 Master destroyed. 08945_ K-01 Serf collects debris. 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""""""""" + x% ! #??????????????? | | ???# # hx!!| %= #??????????????? | | ???# """"""""" # ! #??????????????? | | ???# # #??????????????? | | ##############+### #??????????????? | | "% # ##??????????????? | | # #???????????????? | | % ### # ##???????????????? | | #### #### ####### #?########????????????????? | | ####+####/####### #?????????????????????????? | | # ## #?????????????????????????? | | "" # "" ## #?????????????????????????? | | T" # """ !## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderGrapheneWheel Manual? 0 Play Time 01:14:07 Cumulative 81.9 hours Start 2023.05.06 @ 00:33:04 End 2023.05.06 @ 02:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 28 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 47 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 0f9f6aab-ec55-4efb-8bb2-9f1f809b2719