Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 21:32:04 Player: luckinvolved Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (968) 968 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (8934) 8934 TOTAL SCORE: 18057 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 5634 Cogmind --------- Core Integrity 847/1600 Matter 155/300 Energy 258/260 System Corruption 7% Temperature Hot (257) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Reaction Control System Advanced Reaction Control System Phase Shifter Cloak of Protection Experimental Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Thunder Hammer > --- INVENTORY (5) ---- Particle Reactor Improved Reaction Control System Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Seismic Detector ECM Suite Reaction Control System Advanced Reaction Control System Phase Shifter Cloak of Protection Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Thunder Hammer > --- INVENTORY -------- Particle Reactor Xenon Bombardment Thruster Improved Reaction Control System Enhanced Nova Cannon [Rating: 145] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Heavy Siege Treads Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Structural Scanner Storage Experimental Matter Compressor Processor Enhanced Optical Array Hackware Experimental Hacking Suite Weapon Mini Grenade Launcher Energy Cannon Enhanced Nova Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 1 1 1 1 . . . . . Utility 11 | . . . . . 2 1 1 1 1 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 71 | . 4 . . . 4 7 5 . 1 2 9 8 . 31 Power 8 | . 1 . . . . 1 . . . 1 . 2 . 3 Engine 2 | . 1 . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . 2 . 3 Propulsion 28 | . 2 . . . 2 1 . . . 1 4 2 . 16 Treads 3 | . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . Flight 22 | . 2 . . . 2 1 . . . 1 1 2 . 13 Utility 22 | . . . . . 1 3 3 . 1 . 2 3 . 9 Device 14 | . . . . . . 1 1 . . . 2 2 . 8 Storage 1 | . . . . . . . . . . . . 1 . . Processor 5 | . . . . . 1 2 1 . 1 . . . . . Hackware 2 | . . . . . . . 1 . . . . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | . 1 . . . 1 2 2 . . . 3 1 . 3 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . 2 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . . . 1 2 . 3 Parts Lost 36 | . . . . . . 8 5 . . . 10 1 2 10 Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 18 | . . . . . . 4 . . . . 5 1 1 7 Utility 8 | . . . . . . 2 2 . . . 1 . 1 2 Weapon 8 | . . . . . . 1 3 . . . 3 . . 1 Highest Loss Streak 7 | . . . . . . 6 3 . . . 7 1 2 6 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 4 | . . 2 2 4 3 4 4 4 4 4 4 4 5 4 Power . | . . . . . . . . 1 1 1 . . 1 . Propulsion . | . . 1 1 1 . . . . . . . . . . Utility 1 | . . . . 1 1 1 1 1 1 1 1 3 4 2 Weapon 1 | . . 1 1 1 2 2 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . . . 2 1 . 1 Power 1 | . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 39 | . 11 57 57 57 57 53 30 29 26 28 32 23 20 47 Engine 1 | . . 14 14 14 9 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 2 . 4 Hover 1 | . . . . . . . . . . . 5 1 . . Flight 11 | . 5 28 28 28 34 17 6 5 5 7 4 5 3 13 Device 6 | . . . . . . 1 4 5 5 5 2 2 4 15 Processor 9 | . . . . . 3 18 9 11 10 10 10 9 8 8 Hackware 1 | . . . . . . . 3 . . . . . . 2 Launcher 2 | . 5 14 14 14 9 3 . 5 5 5 2 . . . Impact Weapon 1 | . . . . . 1 5 . . . . 1 2 4 1 Peak Build Rating 145 | . 4 4 5 5 12 20 24 19 24 36 51 43 22 145 Average Rating 39 | . 1 4 4 5 8 16 18 19 19 25 34 26 20 85 On Entrance 13 | . . 4 4 5 5 12 16 19 19 21 36 18 22 17 Avg Prop Armor Cover (%) 17 | . . . . . . . . . . . 22 . . 4 Naked Turns 29 | . 29 . . . . . . . . . . . . . Heaviest Build 62 | . 6 6 6 6 9 11 8 2 2 10 16 12 4 62 Greatest Support 225 | 3 8 8 8 8 16 16 6 6 6 13 20 14 6 225 Greatest Overweight (x) 5 | . . . . . . . 1 . . . 5 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 3 5 4 5 5 4 4 4 5 5 5 5 Average Carried 4 | . . 2 2 4 3 4 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 3 5 3 5 4 4 4 4 5 5 5 3 Class Distribution -------------------- 36% | Mutant 30% | Scout 10% | Scavenger-Scout 7% | Infiltrator-Scout 4% | Scavenger-Sprinter 3% | Scavenger-Mutant 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Waste Mutant | -4/Factory Scout | -3/Research Assassin | -2/Research Infiltrator-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 1052 | 131 10 . . . . 254 31 . . . 146 58 170 252 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1150 | . 21 11 . 35 . 141 148 . 8 . 355 104 . 327 Parts 73 | . 4 4 . 8 . 4 13 . 3 . 9 8 . 20 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 26 | . 3 3 . 8 . . 3 . . . 2 4 . 3 Cannons 3 | . . . . . . . . . . . . . . 3 AOE 23 | . 3 3 . 8 . . 3 . . . 2 4 . . Classes Destroyed 7 | . 1 . . . . 3 3 . . . . . . . Worker 7 | . . . . . . 1 1 . 1 . 1 3 . . Builder 11 | . . . . . . 3 1 . . . 1 1 . 5 Recycler 5 | . . . . . . 1 . . . . 3 . . 1 Operator 2 | . . . . . . . 1 . . . 1 . . . Swarmer 23 | . 3 3 . 8 . . 1 . . . 1 4 . 3 Grunt 2 | . . . . . . . 1 . . . 1 . . . Brawler 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 6 . 4 . 5 3 . 1 . 2 5 . 3 Combat Bots Only 6 | . 3 6 . 4 . . 3 . . . 1 4 . 3 Max Kills in Single Turn 3 | . 3 2 . 3 . 1 3 . 1 . 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 3 . . 3 . . . 1 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 519 | . 12 3 . 7 2 124 61 1 . . 121 32 10 146 Missed 239 | . 4 1 . 3 . 70 32 1 . . 54 12 4 58 Hits 280 | . 8 2 . 4 2 54 29 . . . 67 20 6 88 Projectile 280 | . 8 2 . 4 2 54 29 . . . 67 20 6 88 Critical Strikes 11 | . 1 . . . 1 1 2 . . . 2 1 . 3 Damage Taken 5444 | . 59 17 . 39 35 594 718 . 27 . 1408 500 129 1918 Core 2838 | . 48 . . . . 360 425 . 27 . 839 331 55 753 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 80 100 48 50 100 . . 24 74 96 52 Volleys Fired 76 | . 1 2 . 5 1 . 3 2 5 . 13 2 . 42 Largest 1 | . 1 1 . 1 1 . 1 1 1 . 1 1 . 1 Hottest 120 | . 30 30 . 30 30 . 39 30 30 . 30 46 . 120 Shots Fired 76 | . 1 2 . 5 1 . 3 2 5 . 13 2 . 42 Gun . | . . . . . . . . . . . . . . . Cannon 42 | . . . . . . . . . . . . . . 42 Launcher 34 | . 1 2 . 5 1 . 3 2 5 . 13 2 . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 42 | . . . . . . . . . . . . . . 42 Explosive 33 | . 1 2 . 5 1 . 2 2 5 . 13 2 . . Electromagnetic 1 | . . . . . . . 1 . . . . . . . Robot Hit Streak 6 | . . 1 . 2 . . . . . . 2 1 . 6 Robot Miss Streak 6 | . 1 2 . 1 . . 2 . . . 1 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 44 | . . 1 . 2 . 7 9 . . . 4 5 . 16 Core Hits 50 | . 3 5 . 10 . . 5 . 2 . 11 7 1 6 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . . 1 . . Critical Strikes 4 | . . . . . . 2 . . . . . 2 . . Smash 4 | . . . . . . 2 . . . . . 2 . . Melee Attacks 84 | . . . . . 1 27 20 . . . 6 10 6 14 Impact 56 | . . . . . 1 20 . . . . 5 10 6 14 Slashing 27 | . . . . . . 7 20 . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . Sneak Attacks 16 | . . . . . . 6 2 . . . 2 3 . 3 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4933 | . 114 121 . 424 7 548 940 . 129 . 783 819 8 1040 Guns . | . . . . . . . . . . . . . . . Cannons 430 | . . . . . . . . . . . . . . 430 Explosions 2163 | . 114 121 . 424 7 . 449 . 129 . 504 415 . . Melee 2209 | . . . . . . 545 491 . . . 255 404 . 514 Ramming 131 | . . . . . . 3 . . . . 24 . 8 96 Kinetic . | . . . . . . . . . . . . . . . Thermal 1256 | . . . . . . . 405 . 129 . 292 . . 430 Explosive 1293 | . 114 121 . 424 7 . . . . . 212 415 . . Electromagnetic 44 | . . . . . . . 44 . . . . . . . Impact 1610 | . . . . . . 437 . . . . 255 404 . 514 Slashing 599 | . . . . . . 108 491 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 3 . . . 6 . . 7 Average Corruption 2 | . . . . . . 1 1 . . . 5 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . 2 1 . . . 1 . . 1 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . 1 . . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1457 | . . . . 33 . 362 194 . . . 178 312 . 378 Projectiles 19 | . . . . . . . . . . . . . . 19 Explosions 82 | . . . . 33 . . 1 . . . 22 26 . . Melee 1356 | . . . . . . 362 193 . . . 156 286 . 359 Knockbacks 4 | . . . . . . . . . . . 2 . . 2 Impact 4 | . . . . . . . . . . . 2 . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . . 6 . 1 152 . 29 . 185 38 4 96 Shots 13 | . . . . 1 . . 4 . 1 . 6 1 . . Rammed 13 | . . . . . . 1 . . . . 10 . 1 1 Targets Rammed 13 | . . . . . . 1 . . . . 10 . 1 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 352 | . . . . . . 227 8 . . . . . . 352 Average Temperature 122 | . . . . . . 124 8 . . . . . . 122 Received Heat Transfer 321 | . 6 . . . . 90 42 . . . 126 39 9 9 Effects 2 | . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . 3 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . 6 . . . . 3 1 . 8 Impact Corruptions 30 | . . . . . . 8 . . . . 6 6 . 10 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 1007 | . . . . . . . 250 . 100 . 250 . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . 1 . 1 1 . 1 Low Security (%) 71 | 100 100 100 . 69 100 100 100 100 75 100 22 26 100 75 Level 1 28 | . . . . 30 . . . . 24 . 77 73 . 24 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 387 | . 73 103 . 210 102 46 133 135 230 77 387 333 175 322 Initial 198 | . . 24 . . 74 41 11 62 65 77 39 198 172 78 Average 141 | . 25 90 . 150 79 14 31 81 117 71 268 276 157 160 Influence Increases 2570 | . 81 79 . 230 58 135 282 123 215 . 678 199 9 481 Destroy 0b10 Robot/C 560 | . 60 60 . 160 40 . 60 . . . 40 80 . 60 Destroy 0b10 Robot/NC 125 | . . . . . . 25 15 . 5 . 30 20 . 30 Destroy Leader 80 | . 10 10 . 20 10 . . . . . 10 10 . 10 Successful Hack 111 | . 8 . . . . . . 5 5 . . 24 . 69 Disable Machine 240 | . . . . 30 . . 45 . 60 . 90 . . 15 Destroy Structure 584 | . 3 9 . 20 8 20 42 28 130 . 178 50 9 87 Partial Spotted 120 | . . . . . . . . 15 15 . 75 . . 15 Lose Combat Pursuer 750 | . . . . . . 90 120 75 . . 255 15 . 195 Influence Decreases 2467 | . 18 39 103 40 156 204 177 116 130 163 356 271 185 509 Entered New Map 987 | . . 39 103 . 116 51 12 66 70 143 18 181 135 53 Time Decay 1169 | . 18 . . 40 20 133 124 50 60 20 238 80 30 356 Lost Part 291 | . . . . . . 20 41 . . . 100 10 20 100 Lost Ally 20 | . . . . . 20 . . . . . . . . . Squads Dispatched 35 | . 1 . . . 2 3 6 3 2 . 3 4 1 10 Investigation 15 | . . . . . 1 1 3 1 2 . 1 2 1 3 Extermination 8 | . . . . . . 2 2 . . . 1 . . 3 Reinforcement 9 | . 1 . . . . . 1 2 . . 1 . . 4 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 8 | . 1 . . . . . 1 2 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 7 3 . 8 2 8 19 9 1 6 31 9 3 37 Peak Tracking Total 13 | . 5 3 . 4 1 4 8 7 1 6 8 4 3 13 Tactical Retreats 27 | . . . . . . 4 5 2 . . 8 1 . 7 ECM-based Alert Blocks 14 | . . . . . . . . . . . 2 . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 6 | . . . . . . 1 2 . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 16 | . . . . 2 . . 3 . 4 . 6 . . 1 Max in Single Turn 5 | . . . . 2 . . 2 . 4 . 5 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 27 | . 1 . 1 1 1 1 4 1 2 . 3 3 1 8 Terminals 21 | . 1 . . 1 1 1 3 1 2 . 1 3 . 7 Fabricators 4 | . . . . . . . 1 . . . 1 . 1 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 66 | . 2 . 1 4 6 3 10 3 6 . 7 7 1 16 Successful 15 | . 1 . 1 . 1 . 1 1 1 . 3 2 . 4 Failed 51 | . 1 . . 4 5 3 9 2 5 . 4 5 1 12 Catastrophic 14 | . 1 . . 2 1 2 1 . 1 . . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 2 . 1 4 6 3 6 3 3 . 3 6 . 6 Terminals 56 | . 2 . . 4 6 3 8 3 6 . 3 7 . 14 Fabricators 7 | . . . . . . . 2 . . . 2 . 1 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 1 . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . 1 . . 1 Network Status 3 | . . . . . . . 1 . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . 1 1 . . 2 . 1 Terminals 6 | . . . . . 1 . . 1 1 . . 2 . 1 Botnet 6 | . . . . . 1 . . 1 1 . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 25 | . 1 . . 1 1 1 3 1 2 . 3 3 1 8 Full Trace Events 14 | . . . . 1 1 1 3 1 2 . 1 2 . 2 Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . . 3 . . . . . . . . . Highest-Rated Group 40 | . . . . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . 25 . . . . . . . . . Total Damage 236 | . . . . . 236 . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 2339 | . . . . . . 378 246 117 127 40 476 94 73 788 Optics 1933 | . . . . . . 298 144 117 127 40 476 80 73 578 Sensors 576 | . . . . . . . 235 117 127 40 57 . . . Terrain 389 | . . . . . . . . . . . . . . 389 Structural 672 | . . . . . . . . . . . . 81 71 520 Seismic 155 | . . . . . . 59 . . . . . 2 . 94 Machine Analysis 295 | . . . . . . 284 11 . . . . . . . Cloaking 270 | . . . . . . . . . . . . . . 270 ECM 402 | . . . . . . . . . . . 142 13 . 247 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 2820 | 9 48 13 78 92 40 384 310 117 127 40 515 170 73 804 Spaces Moved 5536 | 18 78 23 209 215 80 821 680 321 329 108 893 250 116 1395 Core 422 | 18 61 . . . . 73 . . . . 15 8 14 233 Treads 4 | . . . . . . . . . . . . . . 4 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 185 | . . . . . . . . . . . 139 46 . . Flight 4925 | . 17 23 209 215 80 748 680 321 329 108 739 196 102 1158 Fastest Speed 28 | 50 37 37 37 37 31 31 35 35 35 34 34 37 40 28 Average Speed 37 | 50 47 37 37 37 31 35 35 35 35 34 40 45 45 36 Slowest Speed 300 | 50 50 37 37 37 31 50 100 35 35 35 300 80 100 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . 6 1 4 8 3 . 4 4 1 3 14 Potential Cave-ins 5 | . . . . . . . . . . . . 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 23 12 59 51 13 31 28 13 12 79 27 13 4 46 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 183 | . . . . . 8 19 12 . 40 . 69 6 6 23 Terrain Destroyed 398 | . 3 9 . 30 8 19 56 14 72 . 124 27 6 30 Melee 45 | . . . . . 1 19 3 . . . 2 6 6 8 Projectile 22 | . . . . . . . . . . . . . . 22 AOE 331 | . 3 9 . 30 7 . 53 14 72 . 122 21 . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 5977 | 17 85 24 209 215 90 854 701 319 336 105 1016 285 122 1599 Wait 208 | . 1 . . . 5 . . . . . 82 6 3 111 Move 5439 | 17 77 22 208 204 77 812 663 315 329 101 887 248 110 1369 Hop 36 | . . . . 4 1 4 8 2 . 2 1 . 3 11 Pick Up 12 | . 2 . 1 2 1 1 1 . . . 2 1 . 1 Fast Attach 59 | . 4 . . . 1 5 4 . 1 2 8 6 . 28 Attach 16 | . . . . . 3 . 2 . . . 1 3 . 7 Detach 11 | . . . . . . 1 . . 1 . 2 3 . 4 Swap 7 | . . . . . . 2 . . . . 1 1 . 3 Drop 16 | . . . . . . 1 . . . . 3 5 . 7 Fire 76 | . 1 2 . 5 1 . 3 2 5 . 13 2 . 42 Melee 84 | . . . . . 1 27 20 . . . 6 10 6 14 Ram 13 | . . . . . . 1 . . . . 10 . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 58 | -10/Materials | Entered Mines 69 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 69 | -10/Mines | Discovered new exit (range 5) 71 | -10/Mines | Entered Exiles 80 | -10/Exiles | Met 8R-AWN 87 | -10/Exiles | Met EX-HEX 97 | -10/Exiles | Met EX-BIN 101 | -10/Exiles | Aligned with FarCom system 102 | -10/Exiles | Given EX-Vault access code 110 | -10/Exiles | Opened EX-Vault 114 | -10/Exiles | Found Cloak of Protection 122 | -10/Exiles | Warned to stay clear of 0b10 Research branches 133 | -10/Exiles | Met EX-DEC 145 | -10/Exiles | Discovered new exit (range 14) 149 | -10/Exiles | Left Exiles lab with Cloak of Protection 149 | -10/Exiles | Entered Mines 158 | -9/Mines | Learned 8 Materials zone layouts 235 | -9/Mines | Discovered new exit (range 12) 240 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 241 | -9/Mines | Entered Materials 241 | -8/Materials | Accompanied by 3 allies 241 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 242 | -8/Materials | Identified exit to Factory 260 | -8/Materials | Garrison activated, responded to threat 281 | -8/Materials | Entered Factory 281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 361 | -7/Factory | Discovered new exit (range 8) 362 | -7/Factory | Identified exit to Lower Caves 564 | -7/Factory | Lost 6 parts (1p3n1u1w) 595 | -7/Factory | Core integrity fell below 50% 608 | -7/Factory | Discovered exit to Lower Caves (range 12) 656 | -7/Factory | Discovered new exit (range 12) 662 | -7/Factory | Identified exit to Factory 665 | -7/Factory | Entered another Factory area 665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 973 | -6/Factory | Discovered new exit (range 5) 974 | -6/Factory | Identified exit to Factory 975 | -6/Factory | Entered another Factory area 975 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 976 | -5/Factory | Lost 3 parts (1u2w) 1018 | -5/Factory | Build established: Scout 1090 | -5/Factory | Discovered new exit (range 6) 1091 | -5/Factory | Identified exit to Factory 1092 | -5/Factory | Entered another Factory area 1092 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1219 | -4/Factory | Sucked down chute 1219 | -4/Factory | Entered Waste 1230 | -4/Waste | Spotted C-40 Crusher 1231 | -4/Waste | Spotted C-40 Crusher 1231 | -4/Waste | Spotted C-40 Crusher 1231 | -4/Waste | Spotted C-40 Crusher 1243 | -4/Waste | Spotted C-40 Crusher 1249 | -4/Waste | Spotted C-40 Crusher 1250 | -4/Waste | Discovered new exit (range 21) 1256 | -4/Waste | Identified exit to Factory 1259 | -4/Waste | Entered Factory 1615 | -4/Factory | Build established: Mutant 1731 | -4/Factory | Core integrity fell below 50% 1764 | -4/Factory | Discovered new exit (range 14) 1770 | -4/Factory | Lost 7 parts (1p4n2w) 1774 | -4/Factory | Entered Research 1774 | -3/Research | Evolved 2 slots: Utility x2 1819 | -3/Research | Garrison activated, responded to threat 1919 | -3/Research | Discovered new exit (range 19) 1944 | -3/Research | Entered another Research area 1944 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1967 | -2/Research | Discovered new exit (range 18) 2017 | -2/Research | Identified exit to Access 2017 | -2/Research | Entered Access 2017 | -1/Access | Evolved 2 slots: Utility x2 2061 | -1/Access | Identified exit to Surface 2262 | -1/Access | Lost 6 parts (6n) 2351 | -1/Access | Found Prototype Hackware 2351 | -1/Access | Identified Exp. Hacking Suite 2714 | -1/Access | Spotted B-99 Colossus 2782 | -1/Access | Lost 3 parts (1n2u) 2819 | -1/Access | Spotted B-99 Colossus 2821 | *** | Escaped! Last Messages --------------- 02751_ System corrupted by crushing effect (+2). 02751_ System corrupted by crushing effect (+3). 02751_ Seismic Detector broken. 02751_ Destabilizing: Short circuit. 02751_ Destabilizing: System interference. 02751_ Enh. Optical Array temporarily disabled. 02751_ Reaction Control System temporarily disabled. 02751_ Cloak of Protection temporarily disabled. 02783_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02784_ The Access Shell folds into the floor. 02791_ Sealed Heavy Doors breached. 02793_ #D# ZWMZJTDAB>JH7OCN:ZPOAPKALY 02819_ Penetrated by Slug. 02819_ Slug penetrates Sealed Heavy Doors. 02819_ Penetrated by Slug. 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