Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 21:45:36 Player: Olga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (11) 55 Value Destroyed (253) 253 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 7533 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 1030/1150 Matter 103/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (12) ----- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Reaction Control System Powered Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flight Unit VTOL Module Field Propulsion Drive > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Melee Analysis Suite Graphene Brace System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Improved Terrain Scanner Improved Terrain Scan Processor Powered Hammer [Rating: 64] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . 2 . . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 10 | . . 1 1 2 . 2 . . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 34 | 1 3 3 5 . 2 . . . 8 4 7 1 Power 3 | . . 1 . . . . . . 1 . 1 . Engine 1 | . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 7 | . 2 1 2 . . . . . 1 . 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . 2 1 2 . . . . . 1 . 1 . Utility 16 | . . 1 2 . 2 . . . 4 3 4 . Device 4 | . . . 1 . . . . . 1 . 2 . Storage 1 | . . 1 . . . . . . . . . . Processor 5 | . . . . . . . . . 2 1 2 . Hackware 4 | . . . . . 1 . . . 1 2 . . Protection 2 | . . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 1 1 . 1 . . . . . 2 1 1 1 Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 14 | . . . 2 . 2 . . . 3 . 2 5 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 6 | . . . 1 . 1 . . . 2 . 1 1 Utility 2 | . . . . . . . . . . . 1 1 Weapon 4 | . . . 1 . 1 . . . . . . 2 Highest Loss Streak 4 | . . . 2 . 2 . . . 2 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 32 75 86 76 68 53 . 53 65 67 83 71 Engine 1 | . . 11 9 7 5 . . . . . . . Reactor 1 | . . . . . . . . . . . 3 4 Flight 17 | . 4 33 36 30 24 20 . 20 18 11 13 9 Device 6 | . . . 9 7 7 6 . 6 7 5 8 6 Storage 5 | . . 9 9 7 7 6 . 6 6 5 5 4 Processor 10 | . . . . . . . . . 5 16 21 21 Hackware 12 | . . . . . 5 6 . 6 12 22 21 21 Protection 2 | . . . 7 7 7 6 . 6 5 . . . Energy Gun 2 | . 14 11 7 . . . . . . . . . Ballistic Gun 2 | . 14 11 9 7 1 . . . . . . . Launcher 3 | . . . . 7 7 6 . 6 3 4 4 . Slashing Weapon 1 | . . . . . . . . . 2 . 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 22 | 1 3 11 15 14 14 11 11 11 21 6 22 20 Greatest Support 24 | 3 8 12 16 16 16 12 12 12 21 8 24 20 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 5 6 6 7 8 8 8 8 8 7 7 8 Average Carried 5 | 1 2 5 4 6 7 8 8 8 7 4 4 6 Final Capacity 8 | 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 5 6 6 7 8 8 8 8 8 5 6 5 Class Distribution -------------------- 57% | Hacker-Mutant 29% | Mutant 9% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Matter Collected 373 | 32 . . . . . . . . 263 . 21 57 Remotely . | . . . . . . . . . . . . . Salvage Created 157 | . . . . . . . . . 55 . 102 . Parts 16 | . . . . . . . . . 7 . 9 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 9 | . . . . . . . . . 4 . 5 . Melee 1 | . . . . . . . . . 1 . . . AOE 8 | . . . . . . . . . 3 . 5 . Classes Destroyed 2 | . . . . . . . . . 1 . 1 . Builder 2 | . . . . . . . . . . . 2 . Swarmer 9 | . . . . . . . . . 4 . 5 . Best Kill Streak 6 | . . . . . . . . . 4 . 6 . Combat Bots Only 5 | . . . . . . . . . 4 . 5 . Max Kills in Single Turn 4 | . . . . . . . . . 2 . 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . 3 . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Damage Taken 1287 | . 177 94 99 . 85 . . . 341 . 329 162 Core 408 | . 110 24 14 . . . . . 140 . 88 32 Absorbed by Shields 30 | . . . . . 30 . . . . . . . Core Remaining (%) 90 | 100 56 94 97 . 100 . . . 83 100 . . Volleys Fired 10 | . . . 1 . . . . . 2 4 3 . Largest 1 | . . . 1 . . . . . 1 1 1 . Hottest 30 | . . . 30 . . . . . 30 30 30 . Shots Fired 10 | . . . 1 . . . . . 2 4 3 . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . 1 . . . . . 2 4 3 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 10 | . . . 1 . . . . . 2 4 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . 1 . Robot Miss Streak 2 | . . . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . 2 . 2 . Core Hits 14 | . . . . . . . . . 5 . 9 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . 2 . 6 . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . 2 . 6 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 810 | . . . . . . . . . 325 . 485 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 657 | . . . . . . . . . 247 . 410 . Melee 153 | . . . . . . . . . 78 . 75 . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 657 | . . . . . . . . . 247 . 410 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . 78 . 75 . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . 2 . . . Projectiles . | . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . 32 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 34 | . . 1 34 . . . . . 3 . . . Average Temperature 16 | . . 1 23 . . . . . 3 . . . Received Heat Transfer 285 | . 33 36 45 . . . . . 81 . 42 48 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Peak Influence 348 | . 26 67 71 32 25 10 . . . 64 348 . Initial 44 | . . 10 27 32 25 10 . . . 44 30 . Average 58 | . 10 29 41 32 14 10 . . . 47 108 . Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 100 100 . . . 100 89 . Level 1 4 | . . . . . . . . . . . 10 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 2 2 . 1 . . . . . 1 . Investigation 4 | . . 2 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Distress Signals 2 | . . 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 69 | . 8 11 9 . 1 2 . . 15 . 18 5 Peak Tracking Total 15 | . 7 13 9 . 2 1 . . 9 . 15 5 Tactical Retreats 5 | . . . . . 1 . . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Machines Accessed 14 | . 2 3 4 1 . 1 . . . . 3 . Terminals 13 | . 2 3 4 1 . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 7 13 11 1 . 2 . . . . 7 . Successful 14 | . 4 5 2 1 . . . . . . 2 . Failed 27 | . 3 8 9 . . 2 . . . . 5 . Catastrophic 8 | . 2 1 2 . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 5 13 4 . . 1 . . . . 2 . Terminals 39 | . 7 13 11 1 . 2 . . . . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 2 2 2 1 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 3 . . . . . . . . . . Terminals 5 | . 2 3 . . . . . . . . . . Botnet 5 | . 2 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 3 4 . . 1 . . . . 3 . Full Trace Events 7 | . 1 3 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Total Allies 3 | . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . 3 . . . . Highest-Rated Group 90 | . . . . . . . . 90 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Turns Passed 905 | 13 61 59 55 17 41 59 3 22 178 79 241 77 Spaces Moved 2191 | 20 112 154 140 51 56 170 4 65 422 193 603 201 Core 108 | 20 88 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2083 | . 24 154 140 51 56 170 4 65 422 193 603 201 Fastest Speed 31 | 50 37 34 31 31 31 34 34 34 32 34 34 35 Average Speed 35 | 50 47 34 31 31 53 34 34 34 34 34 34 36 Slowest Speed 117 | 50 50 34 31 31 114 34 34 34 117 34 37 37 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . 4 3 10 . . . . . . 1 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 28 30 18 3 66 8 1 10 65 6 20 47 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 . . . . 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . . . 4 . . 3 Spaces Dug 21 | . . . . . . . . . . 18 3 . Terrain Destroyed 72 | . . . 13 . . . . . 9 22 28 . Melee 3 | . . . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . . . AOE 69 | . . . 13 . . . . . 9 22 25 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Fac Upp Total 2257 | 22 114 156 138 51 67 171 4 64 447 200 619 204 Wait 11 | . . . . . . . 1 . 10 . . . Move 2137 | 19 104 147 123 50 55 169 3 64 421 190 593 199 Hop 18 | . 3 3 6 . . . . . . 1 4 1 Pick Up 23 | 2 4 3 3 1 3 1 . . . 1 4 1 Fast Attach 17 | 1 2 1 2 . 2 . . . 6 . 3 . Attach 16 | . 1 2 3 . . . . . 1 4 4 1 Detach 2 | . . . . . . . . . 1 . 1 . Swap 1 | . . . . . . . . . 1 . . . Drop 11 | . . . . . 4 1 . . 3 . 1 2 Fire 10 | . . . 1 . . . . . 2 4 3 . Melee 8 | . . . . . . . . . 2 . 6 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Upp / [*Arm]) -4/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 14 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Identified exit to Mines 72 | -10/Materials | Discovered new exit (range 8) 75 | -10/Materials | Entered another Materials area 75 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -9/Materials | Identified exit to Materials 134 | -9/Materials | Entered another Materials area 134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 163 | -8/Materials | Identified exit to Factory 189 | -8/Materials | Entered Factory 189 | -7/Factory | Evolved 2 slots: Utility x2 206 | -7/Factory | Identified exit to DSF 206 | -7/Factory | Entered DSF 236 | -7/DSF | Additional patrols routed to DSF 240 | -7/DSF | Discovered new exit (range 15) 247 | -7/DSF | Entered Factory 247 | -6/Factory | Evolved 2 slots: Utility x2 302 | -6/Factory | Discovered new exit (range 14) 306 | -6/Factory | Entered Lower Caves 307 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 309 | -6/Lower Caves | Entered Zion 316 | -6/Zion | Gained Derelict followers 319 | -6/Zion | Learned Factory terminal intel 326 | -6/Zion | Discovered new exit (range 16) 331 | -6/Zion | Entered Proximity Caves 358 | -5/Proximity Caves | Learned Factory security intel 502 | -5/Proximity Caves | Spotted B-75 Beast 508 | -5/Proximity Caves | Discovered new exit (range 5) 509 | -5/Proximity Caves | Entered Factory 509 | -5/Factory | Evolved 2 slots: Utility x2 511 | -5/Factory | Loaded intel: 26 terminal locations 547 | -5/Factory | Discovered new exit (range 15) 552 | -5/Factory | Identified exit to Upper Caves 583 | -5/Factory | Discovered new exit (range 14) 587 | -5/Factory | Identified exit to Factory 588 | -5/Factory | Entered another Factory area 588 | -4/Factory | Evolved 2 slots: Utility x2 736 | -4/Factory | Discovered new exit (range 16) 741 | -4/Factory | Identified exit to Upper Caves 769 | -4/Factory | Build established: Hacker-Mutant 779 | -4/Factory | Discovered new exit (range 12) 829 | -4/Factory | Entered Upper Caves 848 | -4/Upper Caves | Spotted B-86 Titan 875 | -4/Upper Caves | Encountered a Warlord checkpoint 877 | -4/Upper Caves | Learned Research non-interactive machine intel 906 | -4/Upper Caves | Self-destructed Last Messages --------------- 00851_ Found Adv. Actuator Array. 00851_ Found 21 Matter. 00852_ Acquired 21 matter. 00852_ Acquired Lyr. Heavy Armor Plating. 00863_ Slug penetrates Wall. 00867_ Searching scrap... 00867_ Found Plasma Flamer. 00867_ Found Myomer Leg. 00867_ Found 28 Matter. 00875_ 1U-BG4(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 00877_ Acquired derelict log, extracted data. Data stored: Research non-interactive machine intel. 00890_ Lgt. Antimatter Reactor destroyed. 00893_ Field Propulsion Drive destroyed. 00893_ Katana destroyed. 00894_ Dropped Lyr. Heavy Armor Plating. 00895_ Dropped Sml. Storage Unit. 00897_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ?????????????? | | ????????????????????# ##?????? ????????????? | | ????????????????????# #????? ????????????? | | ????????????????????# #???? ?????????????? | | ????????????????????? #??? ?????????????? | | ?????????????????????? ?## ?????????????? | | ??????????????????????? ## ?????????????? | | ???????????????????????# ?????????????? | | ??????????????????????## #??????####???# | | ?????????????????????## #?????## ##?## | | ?????????????????????? #?????# ### | | ??????????????????????? #?????# | | ????????????????????????? #????## | | ??????????????????????????# #???## | | ???????????????????????????# #???# | | ????????????????????????????# ##### ### | | ????????????????????????????# ## #### | | ???????????????????????????## ### | | ???????????????????????????# | | ??????????????????????????## | | ??????????????????######### ## | | ?????????????????## ## #### #? | | ?????????????????# @ ##??## #?### | | ?????????????????# ####????## #???#### | | ?????????????????#### ##????????###??????? | | ????????????????????#######??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 310 Matter Stores 180 Matter Capacity 300 Sight Range 22 Terrain Scan Density 135 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 6 Defensive Hacking 42 Item Schematics ----------------- Imp. Terrain Scan Processor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormChipMinigun Manual? 0 Play Time 00:28:55 Cumulative 165.1 hours Start 2022.05.02 @ 21:17:02 End 2022.05.02 @ 21:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 269 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b530afb3-1f23-4d19-8866-117326d28353