Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 16:21:23 Player: jumpy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (153) 765 Value Destroyed (5229) 5229 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3120) 3120 TOTAL SCORE: 14574 Bonus ------- High Alert Combat Kills 786 Follower Combat Kills 334 Entered Garrisons 1000 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Experimental Reaction Control System > --- WEAPON ----------- Precision Shock Rifle Wave Gun > --- INVENTORY -------- Light Fission Core Impulse Thruster Array Advanced EMP Blaster Improved Plasma Cutter [Rating: 90] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 . . 2 2 . 2 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 6 | . . 1 . . 1 1 . 1 2 . . . . . Weapon 2 | . . 1 . . . . . 1 . . . . . . Parts Attached 120 | 7 1 13 1 12 11 3 6 8 20 35 1 1 1 . Power 14 | 1 . 2 . 2 . . 1 2 1 5 . . . . Engine 3 | 1 . 1 . . . . . . . 1 . . . . Core 9 | . . 1 . 2 . . 1 2 . 3 . . . . Reactor 2 | . . . . . . . . . 1 1 . . . . Propulsion 37 | 2 . 1 1 5 4 1 1 1 9 11 . 1 . . Treads 20 | 2 . 1 1 5 4 1 1 1 . 4 . . . . Leg 14 | . . . . . . . . . 9 5 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 . 1 . . Utility 26 | 2 1 3 . . 3 1 1 1 4 9 1 . . . Device 11 | 1 . 1 . . . . . . 2 6 1 . . . Storage 3 | 1 1 1 . . . . . . . . . . . . Processor 6 | . . 1 . . 1 1 . . 2 1 . . . . Hackware 2 | . . . . . 1 . . . . 1 . . . . Protection 4 | . . . . . 1 . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 . 7 . 5 4 1 3 4 6 10 . . 1 . Energy Gun 13 | . . . . . 1 1 . . 4 7 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 . 6 . 3 2 . 3 4 2 2 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . Special Weapon 2 | . . . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 1 1 . . . 2 . . . . Corrupted Parts 5 | . . . . . . . . . . 4 . 1 . . System Corruption 18 | . . . . . . . . . . 16 . 2 . . Parts Lost 46 | . . 1 . 2 1 . 5 1 5 24 . 6 . 1 Power 5 | . . 1 . . . . . . . 2 . 2 . . Propulsion 14 | . . . . . 1 . 2 1 1 6 . 2 . 1 Utility 9 | . . . . . . . 1 . 1 5 . 2 . . Weapon 18 | . . . . 2 . . 2 . 3 11 . . . . Highest Loss Streak 9 | . . 1 . 2 1 . 2 1 2 9 . 6 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 3 7 16 20 19 19 19 19 15 19 17 4 3 2 2 Power 2 | . 1 1 3 2 2 2 2 1 2 2 1 . . . Propulsion 3 | 1 2 5 4 5 3 2 1 . 2 3 1 . . . Utility 4 | . 2 2 2 4 6 5 4 2 4 5 . . . . Weapon 6 | . 1 6 9 6 7 9 10 10 9 4 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | 3 . 3 3 5 1 3 . . 5 6 . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 3 . . . . . . 1 . . . . Utility 9 | 2 . 1 . 2 . . . . 1 3 . . . . Weapon 12 | 1 . 1 . 3 1 3 . . 3 . . . . . Tool/Special 4 | . . . . . . . . . . 2 . . . 2 Average Slot Usage (%) 94 | . 100 96 100 99 99 99 97 96 91 84 62 53 36 23 Engine 1 | . 14 7 . . . . . . . . . . . . Core 6 | . . 3 11 11 9 7 7 6 . 3 . 1 . . Treads 18 | . 28 22 22 21 26 30 28 24 4 8 . . . . Leg 1 | . . . . . . . . . 15 3 . . . . Device 12 | . 14 11 11 11 9 7 7 6 12 21 15 12 5 3 Storage 8 | . 14 11 11 11 9 7 7 5 5 4 . . . . Processor 11 | . . 8 11 11 9 8 15 13 14 13 17 17 17 11 Protection 3 | . . . . . 5 6 7 12 7 3 . . . . Energy Gun 5 | . . . . . 4 7 3 . 9 18 . . . . Ballistic Gun 20 | . 28 32 33 30 20 14 18 25 12 1 . . 1 3 Peak Build Rating 90 | 7 8 25 25 25 29 35 33 41 75 90 81 81 44 36 Average Rating 36 | 6 7 17 25 23 27 33 29 34 59 74 79 71 38 20 On Entrance 35 | . 7 8 25 25 22 28 33 27 41 75 81 81 39 36 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 10 . . . . . Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 82 | 14 29 57 57 57 59 59 58 68 76 82 24 24 9 6 Greatest Support 120 | 40 40 40 40 40 60 80 80 80 80 120 32 32 16 16 Greatest Overweight (x) 4 | . . 1 1 2 1 . . 1 3 4 . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 11 17 20 20 20 20 20 19 20 18 5 5 5 5 Most Carried 20 | 6 10 20 20 20 20 20 20 19 20 20 5 5 2 2 Average Carried 17 | 3 7 16 20 19 19 19 19 15 19 17 5 3 2 2 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 10 20 20 20 20 20 19 19 20 5 5 2 2 2 Class Distribution -------------------- 42% | Scavenger-Gunner 33% | Gunner 8% | Mutant 7% | Scavenger-Tank 4% | Commander-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Matter Collected 4085 | 372 . 224 259 1013 398 137 284 316 631 451 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6342 | 242 37 366 564 1006 615 232 508 321 984 1442 . 25 . . Parts 351 | 16 4 27 42 76 39 8 26 16 42 53 . 2 . . Haulers Intercepted 7 | . . 2 1 . 2 1 . . 1 . . . . . Recyclers Shooed 5 | . . 2 . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 128 | . 1 7 10 33 15 . 16 3 15 27 . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 117 | . 1 7 10 29 15 . 16 3 14 22 . . . . AOE 4 | . . . . 4 . . . . . . . . . . Classes Destroyed 15 | 2 1 3 2 3 . . 1 1 . 2 . . . . Worker 2 | . . . 2 . . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . Hauler 7 | . . 2 1 . 2 1 . . 1 . . . . . Recycler 5 | 1 . . 1 . 1 1 . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 49 | . . 2 4 14 8 . 11 . 1 8 . 1 . . Grunt 46 | . 1 3 2 9 5 2 4 1 10 9 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 21 | . . 2 4 6 2 . . . 2 5 . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 7 | . . . . 3 . . . . 2 2 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 8 | 2 1 3 8 7 7 1 5 2 4 6 . 1 . . Combat Bots Only 7 | . 1 3 6 7 7 . 5 2 3 6 . 1 . . Max Kills in Single Turn 3 | 2 1 1 2 3 2 1 2 1 2 2 . 1 . . Gunslinging 2 | . . . . 2 . . 1 . 1 1 . . . . Exploded 2 | . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Hostile Shots Fired 805 | . 2 52 34 146 68 3 81 26 72 186 6 103 . 26 Missed 255 | . 1 13 13 40 14 1 23 4 20 52 5 58 . 11 Hits 550 | . 1 39 21 106 54 2 58 22 52 134 1 45 . 15 Melee 24 | . . . . 5 . . . . . 19 . . . . Projectile 526 | . 1 39 21 101 54 2 58 22 52 115 1 45 . 15 AOE 2 | . . . . . . . 2 . . . . . . . Critical Strikes 21 | . . 2 . 3 1 . 1 1 1 11 . . . 1 Damage Taken 9732 | . 10 445 195 1322 656 31 919 456 1065 3628 23 638 . 344 Core 1586 | . . 77 49 222 140 . 86 . 42 595 . 168 . 207 Absorbed by Shields 134 | . . . . . . . . . . 60 . 74 . . Redirected to Shielding 108 | . . . . . . . . . 64 44 . . . . Regen/Repaired (Parts) 433 | . . . . . . . . 433 . . . . . . Core Remaining (%) 79 | 100 100 . . 13 74 . 87 100 . . . . . . Volleys Fired 354 | 26 10 23 22 66 35 8 34 13 33 82 . . . 2 Largest 4 | 2 2 3 3 3 3 3 3 4 4 4 . . . 1 Hottest 288 | 40 40 69 75 100 107 109 109 92 276 288 . . . 30 Shots Fired 1049 | 52 20 68 66 164 95 18 93 52 126 293 . . . 2 Gun 1027 | 52 20 68 66 152 90 15 91 52 126 293 . . . 2 Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . 4 . . 1 . . . . . . . Special 17 | . . . . 8 5 3 1 . . . . . . . Kinetic 683 | 52 20 68 66 152 88 10 67 52 86 20 . . . 2 Thermal 345 | . . . . 8 3 5 25 . 40 264 . . . . Explosive 5 | . . . . 4 . . 1 . . . . . . . Electromagnetic 9 | . . . . . . . . . . 9 . . . . Robot Hit Streak 42 | 11 4 11 13 18 15 7 11 31 37 42 . . . 13 Robot Miss Streak 8 | 3 3 8 5 8 3 1 4 1 3 2 . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 34 | . . 1 2 7 5 . 5 1 4 9 . . . . Max Gunslinging Chain 2 | . . 1 1 2 1 . 1 1 1 1 . . . . Shots Hit Robots 682 | 35 10 39 33 88 74 11 53 46 101 189 . 1 . 2 Core Hits 284 | 12 3 13 19 45 27 5 29 18 45 67 . 1 . . Critical Kills 3 | 1 . . . . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . 1 . . 2 . . . 2 . . . . . Critical Strikes 22 | 1 . 1 . . 2 1 2 . 8 6 . 1 . . Burn 13 | . . . . . . 1 2 . 4 6 . . . . Destroy 8 | 1 . 1 . . 2 . . . 4 . . . . . Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12759 | 353 94 630 626 1744 1249 156 1061 591 2228 3938 . 45 . 44 Guns 12318 | 351 94 627 622 1532 1235 156 924 591 2217 3925 . . . 44 Cannons . | . . . . . . . . . . . . . . . Explosions 349 | . . . . 212 . . 137 . . . . . . . Melee 45 | . . . . . . . . . . . . 45 . . Ramming 47 | 2 . 3 4 . 14 . . . 11 13 . . . . Kinetic 7625 | 351 94 627 622 1532 1195 76 544 591 1571 378 . . . 44 Thermal 4543 | . . . . . 40 80 380 . 646 3397 . . . . Explosive 349 | . . . . 212 . . 137 . . . . . . . Electromagnetic 150 | . . . . . . . . . . 150 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . 45 . . Highest Corruption 23 | . . . . 2 . . . . 1 20 20 22 22 23 Average Corruption 5 | . . . . 1 . . . . 1 4 20 20 22 22 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . . . 6 . . . . 2 36 1 7 1 5 Message Errors 7 | . . . . 3 . . . . . 3 . . . 1 Matter Fused 14 | . . . . 1 . . . . 2 8 1 1 1 . Heat Flow Errors 10 | . . . . . . . . . . 7 . 3 . . Energy Discharges 5 | . . . . 1 . . . . . 3 . . . 1 Data Loss (minor) 10 | . . . . 1 . . . . . 8 . 1 . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . 2 . 2 Weapon Failures 4 | . . . . . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . 28 . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . Rammed 13 | 1 . 2 1 1 4 . . . . 4 . . . . Targets Rammed 14 | 1 . 2 1 1 4 . . . 1 4 . . . . Kicked 1 | . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 340 | . 6 49 340 248 175 136 329 159 261 340 . 222 . . Average Temperature 72 | . 6 19 112 70 57 59 107 67 73 56 . 88 . . Received Heat Transfer 1784 | . 6 132 21 294 234 18 72 63 318 500 9 81 . 36 Effects 4 | . . . . 3 . . . . . 1 . . . . Interference 3 | . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 2 4 . . . . Combat Hostiles 5 | . . . . . . . . . 1 4 . . . . Parts Melted 31 | . . . . 2 . . . . 4 25 . . . . Heat Transferred 8988 | . . . . . 74 222 851 . 1554 6287 . . . . Parts Sabotaged 2 | . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . . 4 3 1 2 1 . 3 2 2 1 . Low Security (%) 42 | 100 100 100 100 9 . 32 21 86 100 19 . . 55 100 Level 1 13 | . . . . 18 . 67 45 13 . 4 . 82 44 . Level 2 17 | . . . . 14 48 . 32 . . 38 100 17 . . Level 3 20 | . . . . 38 51 . . . . 37 . . . . Level 4 5 | . . . . 18 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1270 | 10 20 82 154 1270 821 302 425 222 120 1023 504 405 201 161 Initial 618 | . . . . 61 618 302 100 222 35 58 504 326 201 126 Average 411 | 1 2 27 79 708 711 225 304 141 77 589 486 355 193 127 Influence Increases 4453 | 40 27 232 293 1309 379 12 375 75 387 1143 2 119 . 60 Destroy 0b10 Robot/C 2800 | . 20 140 200 720 300 . 320 60 300 720 . 20 . . Destroy 0b10 Robot/NC 115 | 40 . 10 25 5 15 10 . 5 5 . . . . . Destroy Leader 304 | . . 54 52 20 54 2 20 10 52 30 . 10 . . Allied During Kill 96 | . . . . 28 2 . . . . 66 . . . . Successful Hack 88 | . 7 13 13 21 6 . 14 . . . . 14 . . Disable Machine 15 | . . 15 . . . . . . . . . . . . Anti-Garrison Action 450 | . . . . 350 . . . . . 100 . . . . Destroy Structure 300 | . . . 3 60 2 . 21 . . 212 2 . . . Lose Combat Pursuer 285 | . . . . 105 . . . . 30 15 . 75 . 60 Influence Decreases 4277 | 40 27 232 199 133 984 533 94 427 377 265 497 200 204 65 Entered New Map 2194 | . . . . 33 652 363 44 203 38 25 457 140 184 55 Time Decay 1503 | 40 27 222 199 . 302 170 . 214 289 . 20 . 20 . Lost Part 460 | . . 10 . 20 10 . 50 10 50 240 . 60 . 10 Lost Ally 120 | . . . . 80 20 . . . . . 20 . . . Squads Dispatched 8 | . 1 1 1 . 1 1 . 1 2 . . . . . Investigation . | . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . . Reinforcement 6 | . 1 1 1 . 1 . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . 3 2 1 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 3 17 18 37 23 2 18 4 19 36 2 15 . 13 Peak Tracking Total 15 | . 3 5 5 8 10 2 5 2 5 7 2 14 . 15 Tactical Retreats 9 | . . . . 4 . . . . 1 1 . 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Traps Triggered 12 | . . . . 3 . . 1 1 2 3 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Machines Disabled 2 | . . 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Garrison Relay 3 | . . . . 1 . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Machines Accessed 23 | . 1 1 5 2 3 2 1 2 2 1 1 1 1 . Terminals 13 | . 1 1 4 2 2 . 1 . . 1 . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . Garrison Access 6 | . . . 1 . 1 1 . . 1 . 1 . 1 . Total Hacks 48 | . 4 6 11 3 4 3 2 6 3 1 1 3 1 . Successful 28 | . 1 3 6 2 3 2 1 4 2 1 1 1 1 . Failed 18 | . 3 2 5 1 1 1 1 2 . . . 2 . . Catastrophic 5 | . 2 1 1 . . . 1 . . . . . . . Database Lockouts 2 | . . 1 . . . . . . 1 . . . . . Manual 16 | . 5 6 3 . 2 . . . . . . . . . Terminals 31 | . 4 6 9 3 3 . 2 . . 1 . 3 . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 2 . . . . . Garrison Access 7 | . . . 2 . 1 1 . . 1 . 1 . 1 . Terminal Hacks 15 | . 1 3 5 2 1 . 1 . . 1 . 1 . . Part Schematic 2 | . . 2 . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . 2 1 . . . . . . . . . . Emergency Access Points 4 | . . . . 1 . . 1 . . 1 . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 2 1 . . . . . Retrieve Study 3 | . . . . . . . . 2 1 . . . . . Garrison Access Hacks 6 | . . . 1 . 1 1 . . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 4 1 1 2 1 1 1 . 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 2 1 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 26 | . . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . Robots Hacked 3 | . . . . . 1 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 2 . . . . . . . . Robot Hacks Applied 4 | . . . . . 2 2 . . . . . . . . find_garrison 1 | . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . 2 . . . . . . . . formatsys_high 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released 13 | . . . . 5 . . . . . 8 . . . . Machine Destruction 13 | . . . . 5 . . . . . 8 . . . . Attached 2 | . . . . . 1 . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 4 . . . . . 1 . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Total Allies 8 | . . . . 4 1 2 . . . 1 . . . . Largest Group 4 | . . . . 4 1 2 . . . 1 1 . . . Highest-Rated Group 121 | . . . . 121 16 32 . . . 116 106 . . . Highest-Rated Ally 116 | . . . . 39 16 16 . . . 116 106 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . 15 5 1 . . . 28 1 . . . Total Damage 2133 | . . . . 265 63 18 . . . 1709 78 . . . Kills 12 | . . . . 3 . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Active Infowar (turns) 8014 | 172 242 625 547 2222 678 358 634 441 644 1440 11 . . . Seismic 6877 | 172 242 625 547 2222 678 358 634 441 644 314 . . . . Jamming 1135 | . . . . . . . . . . 1126 9 . . . ECM 2 | . . . . . . . . . . . 2 . . . Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Turns Passed 8362 | 269 242 625 547 2222 678 358 634 441 644 1480 48 76 45 53 Spaces Moved 3846 | 117 131 255 196 793 303 202 318 200 274 616 109 133 96 103 Core 58 | 12 . . . . . . . . . . . . . 46 Treads 3034 | 105 131 255 196 793 303 202 318 200 68 463 . . . . Legs 291 | . . . . . . . . . 206 85 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 463 | . . . . . . . . . . 68 109 133 96 57 Fastest Speed 42 | 50 160 160 240 240 160 160 160 160 120 42 42 42 45 45 Average Speed 170 | 148 160 201 240 240 163 160 160 171 172 157 42 42 45 47 Slowest Speed 365 | 160 160 240 240 320 240 160 160 200 330 365 42 45 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 2 2 3 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 7 32 30 52 68 31 7 42 5 7 72 5 29 3 26 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . Terrain Destroyed 23 | . . . . 16 1 . 6 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . . AOE 22 | . . . . 16 . . 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Total 4949 | 163 146 318 257 1020 419 229 378 274 368 923 108 145 96 105 Wait 314 | 1 . 2 23 47 56 1 16 32 5 131 . . . . Move 3816 | 116 130 254 196 791 302 201 316 199 273 611 105 126 93 103 Hop 5 | . . . . . . . . . . 1 1 2 1 . Pick Up 93 | 9 4 14 6 10 5 7 1 15 11 11 . . . . Fast Attach 48 | 7 . 1 . 1 . . 1 1 16 17 1 2 1 . Attach 32 | . . 3 . 3 3 3 3 3 1 11 . 2 . . Detach . | . . . . . . . . . . . . . . . Swap 77 | . 1 10 2 17 10 4 6 8 7 12 . . . . Drop 97 | 3 1 9 8 12 4 5 1 3 21 28 1 . 1 . Fire 354 | 26 10 23 22 66 35 8 34 13 33 82 . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . Crush 12 | 1 . 2 . 1 4 . . . . 4 . . . . Escape Stasis 21 | . . . . 4 . . . . . 5 . 12 . . Rewire 78 | . . . . 68 . . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 598 | -9/Materials | Discovered new exit (range 15) 712 | -9/Materials | Central database locked down 817 | -9/Materials | Build established: Gunner 853 | -9/Materials | Discovered new exit (range 5) 1137 | -9/Materials | Entered Storage 1682 | -9/Storage | Identified exit to Garrison 1684 | -9/Storage | Entered Garrison 1802 | -9/Garrison | Triggered checkpoint 1872 | -9/Garrison | Triggered checkpoint 1922 | -9/Garrison | Destroyed 7 combat bots 2306 | -9/Garrison | Triggered checkpoint 2309 | -9/Garrison | Triggered checkpoint 2434 | -9/Garrison | Triggered checkpoint 2538 | -9/Garrison | Discovered new exit (range 11) 2600 | -9/Garrison | Core integrity fell below 50% 2788 | -9/Garrison | Triggered checkpoint 2940 | -9/Garrison | Garrison Relay disabled 3128 | -9/Garrison | Triggered checkpoint 3365 | -9/Garrison | Discovered new exit (range 12) 3385 | -9/Garrison | Core integrity fell below 20% 3411 | -9/Garrison | Lost 4 allies 3459 | -9/Garrison | Destroyed 7 combat bots 3580 | -9/Garrison | Installed Relay Interface Framework 3792 | -9/Garrison | Build established: Scavenger-Gunner 3906 | -9/Garrison | Entered Materials 3906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4136 | -8/Materials | Destroyed 7 combat bots 4412 | -8/Materials | Discovered new exit (range 13) 4584 | -8/Materials | Entered Factory 4584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4784 | -7/Factory | Build established: Gunner 4845 | -7/Factory | Discovered new exit (range 6) 4941 | -7/Factory | Identified exit to Garrison 4942 | -7/Factory | Entered Garrison 5016 | -7/Garrison | Triggered checkpoint 5034 | -7/Garrison | Triggered checkpoint 5274 | -7/Garrison | Triggered checkpoint 5339 | -7/Garrison | Build established: Scavenger-Gunner 5490 | -7/Garrison | Triggered checkpoint 5552 | -7/Garrison | Discovered new exit (range 13) 5576 | -7/Garrison | Entered Factory 5576 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5651 | -6/Factory | Repaired Hcp. Storage Unit 5938 | -6/Factory | Discovered new exit (range 9) 6017 | -6/Factory | Entered another Factory area 6017 | -5/Factory | Evolved 2 slots: Utility x2 6649 | -5/Factory | Central database locked down 6660 | -5/Factory | Identified exit to Garrison 6661 | -5/Factory | Entered Garrison 6739 | -5/Garrison | Spotted B-75 Beast 6783 | -5/Garrison | Destroyed B-75 Beast 6799 | -5/Garrison | Lost 3 parts (1p1n1w) 6822 | -5/Garrison | Rewired B-86 Titan 6929 | -5/Garrison | Triggered checkpoint 7017 | -5/Garrison | Triggered checkpoint 7041 | -5/Garrison | Triggered checkpoint 7071 | -5/Garrison | Lost 3 parts (1n2w) 7179 | -5/Garrison | Triggered checkpoint 7230 | -5/Garrison | Discovered new exit (range 13) 7314 | -5/Garrison | Garrison Relay disabled 7544 | -5/Garrison | Discovered new exit (range 11) 7557 | -5/Garrison | Triggered checkpoint 7622 | -5/Garrison | Build established: Scavenger-Tank 7887 | -5/Garrison | Discovered new exit (range 12) 7912 | -5/Garrison | Triggered checkpoint 7932 | -5/Garrison | Spotted Striker 7932 | -5/Garrison | Spotted Striker 7932 | -5/Garrison | Garrison Relay disabled 7956 | -5/Garrison | Destroyed Striker 7981 | -5/Garrison | Core integrity fell below 50% 8003 | -5/Garrison | Destroyed Striker 8022 | -5/Garrison | Lost 9 parts (3n1u5w) 8045 | -5/Garrison | System corruption reached 10% 8070 | -5/Garrison | Lost 5 parts (1p3u1w) 8141 | -5/Garrison | Entered Factory 8141 | -5/Factory | Accompanied by 1 ally 8188 | -5/Factory | Identified exit to Garrison 8189 | -5/Factory | Entered Garrison 8205 | -5/Garrison | Spotted B-75 Beast 8209 | -5/Garrison | Triggered checkpoint 8242 | -5/Garrison | Discovered new exit (range 13) 8250 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 8261 | -5/Garrison | Core integrity fell below 20% 8265 | -5/Garrison | Entered Factory 8296 | -5/Factory | Lost 6 parts (2p2n2u) 8310 | -5/Factory | Identified exit to Garrison 8310 | -5/Factory | Entered Garrison 8338 | -5/Garrison | Spotted B-75 Beast 8340 | -5/Garrison | Released all parts (5) 8361 | -5/Garrison | Discovered new exit (range 10) 8363 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- >>Unlock Access door unlocked. 08310_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 08320_ Slug penetrates Wall. 08323_ Penetrated by Slug. 08326_ System corrupted: IFF burst signal emitted. 08330_ Slug penetrates Wall. 08332_ Penetrated by Slug. 08332_ System corrupted: Slammed into wall. 08340_ Impulse Thruster Array destroyed. 08340_ Released Adv. Heat Sink. 08340_ Released Adv. Targeting Computer. 08340_ Released Hvy. Machine Gun. 08341_ System corrupted: Energy discharge (-36). 08344_ Knocked back. 08360_ HPP5N,K,6>T&QKYP4LPKG> 08360_ Penetrated by Slug. 08361_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????# #### ###########""""#### | | ??????????????????????# T#?# #?????????????????? | | ??????????????????????# ##?# #?????????????????? | | ??????????????????????# #??# #?????????????????? | | ??????????????????????# #??# #?????????????????? | | ????????????????####### #### #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ###### ######?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# p#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????##Y #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????