Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 21:30:54 Player: 0_0 Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (1328) 1328 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5478 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Launcher Guidance Computer Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core F-cell Engine F-cell Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web IFF Parser Advanced Targeting Computer Launcher Guidance Computer Force Field Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser Improved Spread Laser > --- INVENTORY -------- Launcher Guidance Computer [Rating: 63] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Cryofiber Web Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Slots Evolved 10 | . . . . 4 2 2 2 Power 3 | . . . . 1 1 1 . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . . 1 1 . 2 Weapon 2 | . . . . 1 . 1 . Parts Attached 44 | 5 2 3 2 12 5 3 12 Power 9 | 1 . . 1 3 2 1 1 Engine 7 | 1 . . 1 2 1 1 1 Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . . 5 . . 4 Treads 5 | . . . . 4 . . 1 Leg 3 | . . . . . . . 3 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 10 | . 1 1 . 2 2 1 3 Device 6 | . 1 . . 1 . 1 3 Storage 1 | . . 1 . . . . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 1 2 1 2 1 1 4 Energy Gun 9 | 1 . 2 . 2 1 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 Corrupted Parts 3 | . . . . . . . 3 System Corruption 30 | . . . . . . . 30 Parts Lost 31 | . . . 1 6 1 . 23 Power 9 | . . . 1 3 . . 5 Propulsion 9 | . . . . 2 . . 7 Utility 6 | . . . . 1 . . 5 Weapon 7 | . . . . . 1 . 6 Highest Loss Streak 15 | . . . 1 4 1 . 15 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | 1 4 6 6 5 6 4 3 Power . | . 1 1 1 . . . . Propulsion . | . 2 2 1 . . . . Utility 1 | . 1 . . 1 2 2 2 Weapon 2 | . . 2 3 3 3 1 . Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 . 1 2 1 . 2 Power 1 | . 1 . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . . 1 1 . 2 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 74 99 98 83 86 99 64 Engine 13 | . 14 14 12 12 9 19 11 Core 2 | . . . . 2 2 6 3 Treads 10 | . . . . 11 23 20 9 Wheel 9 | . 28 28 28 6 . . . Device 8 | . 3 14 14 7 7 6 12 Storage 5 | . . 13 14 9 4 . . Processor 4 | . . . . . 8 13 7 Hackware 4 | . . . . 5 7 6 5 Energy Gun 10 | . 13 14 14 11 2 13 9 Ballistic Gun 8 | . 14 14 2 10 11 6 1 Launcher 3 | . . . 11 4 7 6 . Peak Build Rating 63 | 5 6 8 9 26 37 50 63 Average Rating 24 | 4 5 7 8 16 26 48 42 On Entrance 16 | . 5 6 8 8 20 37 50 Avg Prop Armor Cover (%) 9 | . . . . 2 . . 41 Naked Turns . | . . . . . . . . Heaviest Build 56 | 9 10 16 17 21 32 48 56 Greatest Support 70 | 20 20 20 20 62 62 62 70 Greatest Overweight (x) 5 | . . . . 5 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 5 5 Average Capacity 6 | 5 5 7 8 8 6 5 5 Most Carried 8 | 4 5 8 8 8 8 5 5 Average Carried 5 | 2 4 6 7 6 6 4 3 Final Capacity 8 | 5 5 8 8 8 5 5 5 Final Carried 8 | 4 5 8 7 8 5 5 3 Class Distribution -------------------- 43% | Mutant 25% | Gunner 22% | Generator-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Generator-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Matter Collected 726 | 210 . 191 30 249 . . 46 Remotely . | . . . . . . . . Salvage Created 1103 | . 49 146 38 400 23 . 447 Parts 56 | . 2 10 2 23 . . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Combat Hostiles Destroyed 30 | . 2 5 1 11 1 . 10 Guns 20 | . 1 5 . 8 . . 6 AOE 10 | . 1 . 1 3 1 . 4 Classes Destroyed 5 | . 1 1 1 2 . . . Swarmer 7 | . . 3 . 4 . . . Grunt 16 | . 2 2 . 4 . . 8 Sentry 3 | . . . . 2 1 . . Hunter 3 | . . . . 1 . . 2 Subdweller 1 | . . . 1 . . . . Best Kill Streak 6 | . 2 3 1 6 1 . 5 Combat Bots Only 6 | . 2 3 1 6 1 . 5 Max Kills in Single Turn 3 | . 1 2 1 3 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 1 . 1 2 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Hostile Shots Fired 399 | . 7 25 9 54 36 . 268 Missed 126 | . 4 9 3 16 13 . 81 Hits 273 | . 3 16 6 38 23 . 187 Projectile 273 | . 3 16 6 38 23 . 187 AOE 3 | . . . . . . . 3 Critical Strikes 12 | . . . . 4 . . 8 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4372 | . 56 181 130 584 310 . 3111 Core 1255 | . 30 68 . 98 54 . 1005 Absorbed by Shields 922 | . . . . . . . 922 Core Remaining (%) 86 | 100 . . 60 82 92 100 . Volleys Fired 89 | . 5 12 3 37 3 . 29 Largest 4 | . 2 2 2 3 3 . 4 Hottest 235 | . 70 70 95 135 70 . 235 Shots Fired 176 | . 10 24 6 77 8 . 51 Gun 162 | . 6 24 3 76 5 . 48 Cannon . | . . . . . . . . Launcher 14 | . 4 . 3 1 3 . 3 Special . | . . . . . . . . Kinetic 79 | . 5 12 . 38 5 . 19 Thermal 57 | . 1 5 3 19 . . 29 Explosive 14 | . 4 . 3 1 3 . 3 Electromagnetic 26 | . . 7 . 19 . . . Robot Hit Streak 29 | . 3 5 10 9 10 . 29 Robot Miss Streak 5 | . 2 3 . 5 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 Shots Hit Robots 129 | . 6 15 6 51 8 . 43 Core Hits 70 | . 4 8 2 23 4 . 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 . 1 . . . Burn 2 | . . 1 . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3157 | . 190 193 232 845 228 . 1469 Guns 1998 | . 50 193 46 666 52 . 991 Cannons . | . . . . . . . . Explosions 1159 | . 140 . 186 179 176 . 478 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 738 | . 38 88 . 184 52 . 376 Thermal 1376 | . 12 49 46 386 121 . 762 Explosive 747 | . 140 . 186 35 55 . 331 Electromagnetic 296 | . . 56 . 240 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 39 | . . . . 4 . . 39 Average Corruption 10 | . . . . 4 . . 29 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 8 . . 8 Message Errors 3 | . . . . 2 . . 1 Matter Fused 2 | . . . . 1 . . 1 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 2 | . . . . 1 . . 1 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (major) 1 | . . . . 1 . . . Misdirections 3 | . . . . . . . 3 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 105 | . . . . 8 . . 97 Projectiles . | . . . . . . . . Explosions 105 | . . . . 8 . . 97 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 546 | . 13 . . 75 125 . 333 Shots 13 | . 1 . . 2 4 . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 702 | . 9 5 . 266 . . 702 Average Temperature 177 | . 6 5 . 67 . . 348 Received Heat Transfer 824 | . 27 81 . 261 60 . 395 Effects 18 | . . . . . . . 18 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 7 | . . . . . . . 7 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 . . 2 Heat Transferred 2783 | . 37 222 111 866 100 . 1447 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 96 100 100 100 Level 1 . | . . . . 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 209 | . 58 84 . 209 148 46 144 Initial 59 | . . 14 . . 59 42 . Average 55 | . 10 31 . 101 67 7 60 Influence Increases 1242 | . 92 120 . 396 161 4 469 Destroy 0b10 Robot/C 580 | . 40 100 . 220 20 . 200 Destroy Leader 120 | . 10 20 . 50 10 . 30 Trap Triggered on 0b10 10 | . 10 . . . . . . Successful Hack 29 | . 4 . . 21 . 4 . Disable Machine 180 | . . . . 15 75 . 90 Destroy Structure 188 | . 13 . . 15 56 . 104 Partial Spotted 30 | . 15 . . . . . 15 Lose Combat Pursuer 105 | . . . . 75 . . 30 Influence Decreases 1203 | . 54 158 . 265 204 92 430 Entered New Map 142 | . . 24 . . 72 46 . Time Decay 777 | . 54 134 . 215 128 46 200 Lost Part 284 | . . . . 50 4 . 230 Squads Dispatched 7 | . 1 . . 1 1 . 4 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . 1 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Distress Signals 5 | . . . . 2 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 3 5 2 20 1 . 24 Peak Tracking Total 9 | . 2 3 2 9 1 . 7 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . 6 . . 4 . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Disabled 12 | . . . . 1 5 . 6 Max in Single Turn 5 | . . . . 1 5 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Accessed 8 | . 1 . . 5 . 1 1 Terminals 5 | . 1 . . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 4 . . 9 . 5 2 Successful 11 | . 2 . . 6 . 1 2 Failed 9 | . 2 . . 3 . 4 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 5 . . . Terminals 15 | . 4 . . 6 . 5 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 . . 3 . 1 . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 2 | . 1 . . 1 . . . Investigation Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Recyclers 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 3 . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 70 | . . . . . . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Active Infowar (turns) 287 | . . . . . . 223 64 IFF 287 | . . . . . . 223 64 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Turns Passed 2430 | 55 244 292 109 651 266 325 488 Spaces Moved 1469 | 52 185 216 85 324 156 189 262 Core 116 | 2 . . . 3 . . 111 Treads 647 | . . . . 164 156 189 138 Legs 13 | . . . . . . . 13 Wheels 690 | 50 185 216 85 154 . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Fastest Speed 50 | 50 80 80 80 95 158 158 50 Average Speed 118 | 78 80 80 80 131 158 158 132 Slowest Speed 360 | 80 80 80 80 360 158 158 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 39 43 5 33 4 6 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 190 | . 14 . 11 14 74 . 77 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 190 | . 14 . 11 14 74 . 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total 1983 | 65 269 309 119 481 170 215 355 Wait 320 | . 74 75 26 84 . 20 41 Move 1462 | 51 184 215 84 323 155 188 262 Hop . | . . . . . . . . Pick Up 44 | 9 2 4 1 14 3 3 8 Fast Attach 7 | . 1 . . 2 2 . 2 Attach 30 | 5 . 1 1 9 2 2 10 Detach 1 | . . . . . . . 1 Swap 17 | . 2 2 2 8 1 1 1 Drop 13 | . 1 . 2 4 4 1 1 Fire 89 | . 5 12 3 37 3 . 29 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Entered Mines 325 | -10/Mines | Build established: Mutant 433 | -10/Mines | Found DCF Scrap (11 items) 453 | -10/Mines | Learned Materials terminal intel 579 | -10/Mines | Discovered new exit (range 6) 592 | -10/Mines | Entered Subcaves 677 | -10/Subcaves | Discovered new exit (range 11) 701 | -10/Subcaves | Entered Materials 701 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 702 | -8/Materials | Loaded intel: 11 terminal locations 1041 | -8/Materials | Lost 4 parts (2p1n1u) 1299 | -8/Materials | Discovered new exit (range 11) 1352 | -8/Materials | Entered Factory 1352 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1594 | -7/Factory | Discovered new exit (range 16) 1618 | -7/Factory | Entered another Factory area 1618 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1625 | -6/Factory | Identified exit to DSF 1904 | -6/Factory | Build established: Generator-Gunner 1935 | -6/Factory | Discovered new exit (range 5) 1943 | -6/Factory | Entered another Factory area 1943 | -5/Factory | Evolved 2 slots: Utility x2 2198 | -5/Factory | Lost 4 parts (1p2n1w) 2314 | -5/Factory | Core integrity fell below 50% 2317 | -5/Factory | System corruption reached 10% 2342 | -5/Factory | System corruption reached 30% 2392 | -5/Factory | Lost 15 parts (4p4n4u3w) 2411 | -5/Factory | Core integrity fell below 20% 2431 | -5/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- 02376_ System corrupted: Heat flow error (+201). 02392_ System corrupted: Matter fused (-6). 02395_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02399_ Door malfunctions. 02402_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 02406_ Acquired Hvy. Treads. The Hvy. Treads can enter siege mode by activating it again. See Siege stat context help for more info. 02408_ System corrupted: Energy discharge (-27). 02411_ Subcomponent Replicator disabled. 02413_ Penetrated by Slug. [Achievement: Physics Hates This One Trick] 02425_ Critical hit (Destroy). 02425_ Hvy. Treads destroyed. 02431_ Triggered Proton Bomb Trap. 02431_ A bubble of electromagnetic force engulfs the area. 02431_ Proton Bomb Trap short circuited. 02431_ H-66 Slayer destroyed. 02431_ A bubble of electromagnetic force engulfs the area. 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[ ??????????????????????????? | | ??????# " " ????????????????????????? | | ??????# " " #???????????????????????? | | ??????# " " #???????????????????????? | | ??????# " " #??????????????????????? | | ??????# " !![ " ##??????????????????????? | | ??????# " ![[ " #???????????????????????? | | ??????# " ![[ " #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 47 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% DIY Cooler Ghost 'Em Heavy Suspicion Organ Harvest Overwhelming Physics Hates This One Trick There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed HackingGrapheneCompactor Manual? 0 Play Time 00:34:28 Cumulative 18.8 hours Start 2025.11.28 @ 20:56:25 End 2025.11.28 @ 21:30:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29cd0100-57c8-419b-b0af-95be6987c73d