Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 23:40:15 Player: P9H Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1032) 1032 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4258 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Weapon Cycler > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Heat Sink Improved Cooling System Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Huge Storage Unit Weapon Cycler > --- WEAPON ----------- Arc Projector Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Heat Sink Improved Cooling System Particle Charger [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Concussive RPG Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 1 1 . 1 Weapon 4 | . . 1 1 1 1 Parts Attached 62 | 6 1 13 9 8 25 Power 15 | 1 . 2 2 2 8 Engine 13 | 1 . 2 2 2 6 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | 2 . 3 . 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 . 3 . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 3 4 2 4 Device 9 | . . 2 1 2 4 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 23 | 2 . 5 3 2 11 Energy Gun 14 | . . 3 2 2 7 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 6 | 2 . 1 1 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 41 | . 1 6 5 2 27 Power 7 | . 1 . 1 . 5 Propulsion 8 | . . 2 . 2 4 Utility 8 | . . 1 2 . 5 Weapon 18 | . . 3 2 . 13 Highest Loss Streak 20 | . 1 3 3 2 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 86 90 98 99 86 Engine 11 | . 12 8 8 14 10 Wheel 14 | . 28 21 18 14 8 Device 15 | . . 10 11 15 23 Storage 8 | . 16 11 9 7 6 Protection 6 | . . 5 15 7 1 Energy Gun 22 | . . 6 19 28 28 Energy Cannon 1 | . . 10 . . . Ballistic Gun 10 | . 28 15 15 8 5 Peak Build Rating 50 | 6 7 16 23 36 50 Average Rating 27 | 4 6 11 19 32 41 On Entrance 14 | . 6 6 16 22 36 Naked Turns . | . . . . . . Heaviest Build 121 | 13 33 37 104 116 121 Greatest Support 32 | 20 20 32 32 32 24 Greatest Overweight (x) 34 | . 1 2 3 7 34 Average Overweight (x) 3 | . . 1 1 3 7 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 21 | 7 9 15 17 25 25 Most Carried 25 | 5 8 15 24 25 23 Average Carried 17 | 2 6 13 14 24 16 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 24 | 4 8 15 24 23 8 Class Distribution -------------------- 45% | Scavenger-Tank 25% | Scavenger-Executioner 12% | Mutant 8% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Executioner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 873 | 246 17 292 168 114 36 Remotely . | . . . . . . Salvage Created 1393 | 76 43 588 366 100 220 Parts 90 | 3 4 30 28 4 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 28 | . 3 10 11 1 3 Guns 24 | . 3 7 11 1 2 Cannons 3 | . . 3 . . . Classes Destroyed 11 | 1 1 7 . . 2 Worker 3 | . . 1 . 1 1 Builder 4 | . . 1 1 1 1 Recycler 2 | 1 . 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Swarmer 10 | . 3 . 7 . . Grunt 9 | . . 4 3 1 1 Brawler 2 | . . 1 1 . . Sentry 5 | . . 5 . . . Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | 1 3 5 3 1 2 Combat Bots Only 4 | . 3 4 3 1 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 335 | . 25 58 47 26 179 Missed 95 | . 5 19 16 12 43 Damage Taken 4649 | . 200 619 378 226 3226 Core 1073 | . 17 105 73 28 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 93 73 86 96 . Volleys Fired 100 | 9 8 38 18 8 19 Largest 6 | 2 2 3 4 5 6 Hottest 209 | 40 40 125 158 189 209 Shots Fired 298 | 18 16 112 66 33 53 Gun 260 | 18 16 76 66 33 51 Cannon 37 | . . 36 . . 1 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 128 | 18 16 45 29 9 11 Thermal 85 | . . 36 . 14 35 Explosive 1 | . . . . . 1 Electromagnetic 84 | . . 31 37 10 6 Robot Hit Streak 19 | 4 2 10 9 6 19 Robot Miss Streak 7 | 4 3 7 7 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 186 | 10 6 69 36 22 43 Core Hits 75 | 2 3 26 21 10 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . 1 . Burn 1 | . . . . 1 . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3224 | 106 54 1096 546 372 1050 Guns 2395 | 106 54 619 546 355 715 Cannons 452 | . . 419 . . 33 Explosions 353 | . . 58 . . 295 Melee . | . . . . . . Ramming 24 | . . . . 17 7 Kinetic 880 | 106 54 328 179 115 98 Thermal 1435 | . . 477 . 109 849 Explosive 31 | . . . . . 31 Electromagnetic 849 | . . 291 367 131 60 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 4 2 . 7 Average Corruption 2 | . . 4 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 1 6 . 6 Message Errors 4 | . . . 2 . 2 Matter Fused 4 | . . . 2 . 2 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 164 | . . 12 . 2 150 Projectiles . | . . . . . . Explosions 162 | . . 12 . . 150 Melee 2 | . . . . 2 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 473 | . . 92 . 8 373 Shots 6 | . . 2 . . 4 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | . 18 227 207 120 129 Average Temperature 63 | . 11 72 54 56 70 Received Heat Transfer 582 | . 78 225 126 117 36 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 2631 | . . 1038 . 296 1297 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 401 | 5 88 401 394 125 65 Initial 94 | . 3 32 94 90 . Average 87 | . 37 155 251 55 16 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 86 | 100 100 73 40 100 100 Level 1 12 | . . 23 59 . . Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 3 4 . 3 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 9 | . 2 3 2 . 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 12 22 19 14 7 Peak Tracking Total 9 | . 6 9 4 3 4 Tactical Retreats 6 | . 1 2 1 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 1 2 . 4 Max in Single Turn 4 | . . 1 1 . 4 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 2 | . . . 2 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 3 | . . . 3 . . Successful 2 | . . . 2 . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2740 | 98 113 435 424 826 844 Spaces Moved 1562 | 79 103 246 269 522 343 Core 23 | 18 . . . . 5 Treads . | . . . . . . Legs . | . . . . . . Wheels 1539 | 61 103 246 269 522 338 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 115 145 150 Average Speed 142 | 73 81 104 122 145 214 Slowest Speed 1750 | 80 95 130 145 205 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 5 26 32 32 14 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . 36 . . 55 Melee . | . . . . . . Projectile . | . . . . . . AOE 91 | . . 36 . . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1878 | 101 117 345 323 569 423 Wait 61 | . . 13 6 15 27 Move 1557 | 78 102 245 268 521 343 Hop . | . . . . . . Pick Up 70 | 7 5 25 17 9 7 Fast Attach 5 | 4 1 . . . . Attach 45 | 2 . 10 6 6 21 Detach . | . . . . . . Swap 12 | . . 3 3 2 4 Drop 26 | 1 1 11 5 7 1 Fire 100 | 9 8 38 18 8 19 Melee . | . . . . . . Ram 2 | . . . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 577 | -9/Materials | Lost 3 parts (1n1u1w) 588 | -9/Materials | Discovered new exit (range 11) 647 | -9/Materials | Entered another Materials area 647 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -8/Materials | Lost 3 parts (1p1u1w) 904 | -8/Materials | Met 7R-MNS 998 | -8/Materials | Garrison activated, responded to threat 1028 | -8/Materials | Discovered new exit (range 10) 1068 | -8/Materials | Build established: Scavenger-Tank 1071 | -8/Materials | Entered Factory 1071 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1072 | -7/Factory | Caught up to 7R-MNS 1891 | -7/Factory | Discovered new exit (range 5) 1897 | -7/Factory | Entered another Factory area 1897 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1898 | -6/Factory | Caught up to 7R-MNS 2117 | -6/Factory | Lost 6 parts (2n1u3w) 2207 | -6/Factory | Build established: Scavenger-Executioner 2582 | -6/Factory | Discovered new exit (range 13) 2639 | -6/Factory | Crushed by falling debris 2691 | -6/Factory | Core integrity fell below 50% 2732 | -6/Factory | Core integrity fell below 20% 2741 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02704_ Imp. Heat Sink destroyed. 02706_ K-01 Serf collects debris. 02707_ Penetrated by Slug. 02707_ Slug penetrates K-01 Serf. 02710_ K-01 Serf collects debris. 02710_ Penetrated by Slug. 02713_ K-01 Serf collects debris. 02713_ Penetrated by Slug. 02713_ Lgt. Ion Engine destroyed. 02714_ System corrupted: Lgt. Deuterium Engine rejected. 02718_ Slug penetrates Wall. 02725_ Slug penetrates Manufacturing Mainframe. 02725_ Manufacturing Mainframe disabled. 02725_ Slug penetrates Wall. 02729_ System corrupted: Matter fused (-7). 02729_ Slug penetrates Wall. 02731_ ALERT: Rogue bot located, Programmers report to Factory Zone 6J. 02735_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????######+########### | | ???????????????????????? ^ | | ???????????????????????? ^ | | ????????????????????? ^ | | ????????????????????? | | ????????????????????? | | ????????????????????# ########### ##### | | ??????????????????? # #? ??????# # | | ??????????????????? # #? ???????# # | | ??????????????????? + + ????????# # "" | | ??????????????????? # # ????????# # "" | | ?????????????#??""" # "?????????# # "T | | ?????????????# """" # #?????????# # "" | | ?????????????# """" # #?????????# # "" | | ?????????????+ # #?????????# # | | ?????????????# """" # ##????????# ##### | | ?????????????# """ # "##########+##### | | ?????????????# "" # % # # | | ?????????????# " # % # # | | ?????????????# @ # % # # | | ?????????????#####*# h # # | | ?????????????????#! # # | | ?????????????????#hk* % # # | | ?????????????????#!!! %+ # | | ????????????????#!%=! # # | | ??????????????? %=!] # # | | ?????????? < *! % # # | | ???????????# ! # #####+#+################# | | ???????????##### #????????????????????????? | | ????????????????#?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaActuatorFacilitator Manual? 0 Play Time 00:28:51 Cumulative 25.2 hours Start 2024.09.28 @ 23:13:36 End 2024.09.28 @ 23:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2f775c8-994f-4818-9d4c-05364bde6f12